The vehicles are approaching from the direction of the Chulos, correct?
Uffington can heal Knucks up. Let's go with Force 6. I have: MAG (6) + Spellcasting (6) - Sustaining Penalt (1) = 11 dice.
Force 6 Heal:
11d6t5 4Let's Edge to re-roll failures.
Edge Re-roll:
7d6t5 1Well, that at least takes care of 5/6 boxes. Sorry, Tec.
I need to resist 2 Drain with: WIL (6) + INT (5) = 11 dice.
Drain:
11d6t5 3No drain.
Let's make Knucks Invisible again. We're going to go Force 4. I get an extra 2 dice for my Illusion Spec, so the total is 13.
Force 4 Improved Invisibility:
13d6t5 3And I need to resist 3 drain with 11 dice.
Drain:
11d6t5 2Uffington takes a point of Drain.
Uffington is currently at 8/11 S 10/10P and 2/4 Edge.
@Zwei, Uffington is a Druid, not a Shaman. So does that mean those foci are useless to him personally?
The whole team should still be under the Spirit's Concealment power.
I'm going camping tomorrow, and will be out for most of the weekend. I'll try to get an IC up before then, but if you guys want to move forward, feel free to RP Uffington doing his thing, and let's go make sure nobody stormed the castle in our absence.