Just treat Sprites like spirits with different home ground and modus operandi. Most of the rules are the same...
P.S. As for the last IC post Sent made... Why me?
The thing is, I'm just not going to. Stryker doesn't trust anything that can mess with his head. He's a magician, so he stays away from many things that can do...
Can you also quote somewhere for this?
Trying AgainJust because a character has failed a test doesn’t mean she has no hopeof ever succeeding. A character may attempt a task she has previouslyfailed, but each successive attempt incurs a –2 dice pool modifier. Amagician who has failed twice to summon a spirit, for example, can tryagain with a –4 modifier.If the character takes the time to rest for a sufficient period (anywherefrom 5 minutes to 1 hour, as the gamemaster decides), the negativemodifier no longer applies and the character gets a fresh start.
Surely the scanner has to use their access ID? ok ok, lets pretend exploit.
Somthing to look up: As I'm always hot-simming VR should I haveen getting +2 to my rolls in VR?
Quote from: Chrona on <03-04-11/0825:07>Somthing to look up: As I'm always hot-simming VR should I haveen getting +2 to my rolls in VR?Yes. That's the best thing in being a Technomancer.
Isn't Bellevue in Seattle?