Fractal,
make a negotiations roll
Please divide that 18 dices to verify if all bonuses apply
following modifiers apply to negotiations
What you want from the Johnson, isn't in his interest, he want the job done, the budget has been set.
-1 diceYour new team seems to agree on the terms as specified.
-1 dice Mr. Johnson, create an impression of power. You don't want to sell cheap, but you want to sell.
-2 dice.
You don't really know the background of the situation (how important it is to Johnson) nor the details of capabilities of your team. You have the right skills, but you lack the facts, to back them up.
-2 dice.
EDIT: +2 dice due to perfect reasoning by Sam -effectively negating the modifier
That is a total -4 dices for you, and the opposing roll against his 10 dice pool
10d6.hits(5)=3I'll edit the values after the roll in the IC post