Whatever we do to it, we have no hacker and no serious electronic warfare equipment. Even if we don't blow it up, we are purposefully trying to stop it from working. I can't imagine that the military wouldn't notice their first line of border defense failing, and if their investigation turns up a stealth craft originating from the UCAS, we get caught in the middle of an erupting war. Again, I vote against it, and simply trust our rating six signature masking (this is the best available anti-detection after all) and fly low over uninhabited area. If we get in, it means we aren't really in trouble, since even if we get pinged while leaving, they won't scramble military assets over a fleeing craft for fear of igniting hostilities with the technologically superior UCAS. If the only detection we need to worry about is getting in, and we can't do anything to the communications station until we are already there, why tempt fate by messing with a military installation?
Don't get me wrong, I think we should invest some of our profits into jammers (I already have a rating 4 Area jammer) which we set up around our target, and keep our two best recovery assets (Ramirez and Alan) on standby to make sure we have an out, but if we mess with the military they are going to mess back, and they are better at it then we are.