I don't see it too big a stretch for "The goddamn Batman" to have ware.
Especially not some top-secret Deltaware toys from the heart of WayneTech's R&D labs. Remember, given how things are written in DC, converting to Shadowrun would mean Wayne Industries would probably be one of the AAA MegaCorps.
Makes you wonder why he wouldn't just use his finances to buy the loyalty of a bunch of Runners to go do bad things to bad people, though.
Oooooh, there's a campaign idea right there! Good pay, but a lot of moral hand-tying.
So Batman Inc.?
here is what i've done so far, with 2000 bp and haven't continued since i've been gifted terraria and struggling with addiction
== Info ==
Street Name: Batman
Name: Bruce Wayne
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human
Composure: 12
Judge Intentions: 12
Lift/Carry: 12 (90 kg/60 kg)
Memory: 12
Nuyen: 0
== Attributes ==
BOD: 6
AGI: 6
REA: 6
STR: 6
CHA: 6
INT: 6
LOG: 6
WIL: 6
EDG: 6
== Derived Attributes ==
Essence: 6
Initiative: 12
IP: 1
Matrix Initiative: 6
Matrix IP: 1
Physical Damage Track: 11
Stun Damage Track: 11
== Active Skills ==
Aeronautics Mechanic : 2 Pool: 8
Animal Handling : 0 Pool: 5
Animal Training : 0 Pool: 5
Archery : 6 Pool: 12
Armorer : 4 Pool: 10
Artisan : 0 Pool: 5
Automatics : 2 Pool: 8
Automotive Mechanic : 2 Pool: 8
Blades : 6 Pool: 12
Chemistry : 4 Pool: 10
Climbing : 6 Pool: 12
Clubs : 6 Pool: 12
Computer : 4 Pool: 10
Con : 6 Pool: 12
Cybercombat : 4 Pool: 10
Cybertechnology : 4 Pool: 10
Data Search : 4 Pool: 10
Demolitions : 4 Pool: 10
Disguise : 6 Pool: 12
Diving : 6 Pool: 12
Dodge : 6 Pool: 12
Electronic Warfare : 4 Pool: 10
Escape Artist : 6 Pool: 12
Etiquette : 6 Pool: 12
First Aid : 4 Pool: 10
Flight : 6 Pool: 12
Forgery : 0 Pool: 5
Gunnery : 4 Pool: 10
Gymnastics : 6 Pool: 12
Hacking : 4 Pool: 10
Hardware : 4 Pool: 10
Heavy Weapons : 2 Pool: 8
Industrial Mechanic : 2 Pool: 8
Infiltration : 6 Pool: 12
Instruction : 0 Pool: 5
Intimidation : 6 Pool: 12
Leadership : 6 Pool: 12
Leadership, Command : 6 Pool: 12
Leadership, Direct Fire : 6 Pool: 12
Locksmith : 0 Pool: 5
Longarms : 2 Pool: 8
Medicine : 4 Pool: 10
Nautical Mechanic : 2 Pool: 8
Navigation : 4 Pool: 10
Negotiation : 6 Pool: 12
Palming : 6 Pool: 12
Parachuting : 4 Pool: 10
Perception : 6 Pool: 12
Pilot Aerospace : 4 Pool: 10
Pilot Aircraft : 4 Pool: 10
Pilot Anthroform : 4 Pool: 10
Pilot Ground Craft : 4 Pool: 10
Pilot Watercraft : 4 Pool: 10
Pistols : 2 Pool: 8
Riding : 4 Pool: 10
Running : 6 Pool: 12
Shadowing : 6 Pool: 12
Software : 4 Pool: 10
Survival : 4 Pool: 10
Swimming : 6 Pool: 12
Throwing Weapons : 6 Pool: 12
Tracking : 4 Pool: 10
Unarmed Combat : 6 Pool: 12
== Knowledge Skills ==
== Weapons ==
Unarmed Attack
DV: 7S AP: - RC: 0
== Martial Arts ==
Escrima
++1 DV on Blades attacks
++1 DV on Club attacks
+inflict dmage when making Called Shot to disarm
Karate
++1 DV on Unarmed Combat attacks
++1 DV on Unarmed Combat attacks
++1 DV on Unarmed Combat attacks
++1 DV on Unarmed Combat attacks
Ninjutsu
++1 die on Surprise Tests when initiating an attack
++1 die on Surprise Tests when initiating an attack
++reduce Visibility modifiers in melee combat by 1
++reduce Visibility modifiers in melee combat by 1
Blind Fighting
Break Weapon
Clinch
Disarm
Disorient
Evasion
Finishing Move
Focus Will
Full Offense
Ground Fighting
Herding
Iaijutsu
Kick Attack
Multi-Strike
Riposte
Set-Up
Sweep
Throw
Two Weapon Style
Vicious Blow
Watchful Guard
== Karma Expenses ==
== Nuyen Expenses ==