AP really is a great analogue for the complex/simple/free action system....it looks to me to feel a lot like table top from watching the video. The one thing that worries me from what he says in the video is that they will include "Archtypes"....I really hope that it's not class based. One of shadowrun's most important and distinctive features is it's skill and abilities based character system. Even the sega game was quite free in that it had a buy system. Especially in an online multiplayer game, a skill based character system would be so great because you wouldn't have a million little photocopies of yourself running around. Sure, people would start min maxing but if they make the "shadowruns" more like Deus Ex style where there is several ways to complete objectives, then min-maxing wouldn't help so much. Also shadowrun table top really sucks at having "bosses" because they get pwned so fast and if they don't get pwned fast, it's probably a team wipe. This is going to have to be a heavily strategy based game and I hope they're serious about that when they say it and do a lot better job than something like WoW.
AwakenedMMO.org is working on their own game, with some form of permission from S&T.
what about reading the thread before posting
Quote from: Sichr on <11-26-11/0534:49>what about reading the thread before posting*Coughs, deletes post*