Shadowrun

Shadowrun Play => Play-by-Post => Topic started by: kalarin on <05-01-14/2249:27>

Title: [OOC] Lockdown!
Post by: kalarin on <05-01-14/2249:27>
Hey guys,

This is the OOC character for the game I'm running

At this stage I'm after your character sheet, contacts and backstory in one post, feel free to edit these until the game starts. I'd like these at the top so I have en easy reference going forward.

Current Roster:
Celtibero: Kitty - Decker
SlowDeck : Trance Virgo - Hermetic Mage/Face
Poindexter : DuckDown -  Rigger/Face
Tenlaar : Cheshire  - Hermetic Mage/Illusionist
reyjinn: Slim - Gunbunny

Bench:
Tiamut024 - Gunbunny

There are a couple of characters I haven't heard from in a few days, if these become inactive this roster may change. Once the characters are locked in we can use this thread to discuss character connections and eventually anything that doesn't fit in the IC thread.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-01-14/2253:32>
Runner Name: Trance Virgo

Priority system
A - Magic (Hermetic mage)
B - Skills
C - Attributes
D - Race (Elf)
E - Resources

Attributes
Body - 2
Agility - 3
Reaction - 3
Strength - 2
Willpower - 3
Logic - 6
Intuition - 3
Charisma - 5
Edge - 1
Essence - 6
Magic - 6
Initiative- 6

Qualities
Mentor Spirit (Dragonslayer) (-5 karma)
Allergy (Grass) (Moderate) (+10 Karma)
Code of Honor (No karma benefit; taken for RP purposes)

Active skills
Arcana 5
Assensing 6
Astral Combat 4
Banishing 4
Binding 5 (free)
Etiquette 3
Negotiation 4 (6 with Dragonslayer)
Perception 3
Pistols 3
Sneaking 4
Sorcery (skill group) 5
Summoning 5 (free)

Knowledge Skills
Matrix Games 2
Native American Chants 3
Parageology 5
Popular Trids 3
Quick Home-made Cooking Recipes 2

Languages
English N
Sperethial 3

Lifestyle
Low (1 month) „2000

Gear
Magical Lodge Materials (Force 4) (used to create a magical lodge in her living room) „2000
Renraku Sensei „1000
Armored Vest „500
Colt America L36 „320
- Concealable Holster „150
- Spare Clips (9) „45
- Gel rounds(110 rounds) „275
Meta Link „100

Fake SIN
Lenora McKinley (Rating 3) „7500
- Fake License (Magic) (Rating 3) „600
- Fake License (Firearm) (Rating 3) „600
- Fake License (Concealed Carry) (Rating 3) „600

Starting Cash
„610 (roll (http://orokos.com/roll/189297) + 310 carryover)

Spells
Ball Lightning
Stunbolt
Stunball
Heal
Detect Life, Extended
Improved Invisibility
Physical Mask
Silence
Armor
Mana Bolt
Power Bolt (5 karma)
Mana Barrier (5 karma)

Bound Spirits
Earth Spirit (owes 3 services)

Contacts
Mini Boom (Fixer) (Connection 4, Loyalty 1)
Thera (Talismonger) (Connection 3, Loyalty 2)
Johnny Deathseed (Forger) (Connection 4, Loyalty 1)

History

Trance was one of the lucky ones; born to runners who actually were making a name for themselves, she was apprenticed to a hermetic friend of their's when she Awakened. For the most part, her life consisted of growing up, learning spells, arguing with her parents like a teenager would, being a brat towards her mentor on occasion when not running errands for him or learning magical power, and arguments with this strange voice in her head that insisted she actually go out and fight a good fight.

And then came her 18th birthday. A run had apparently gone wrong; she returned from gathering some magical supplies for upgrading her mentor's circle to find the shop on fire and her mentor gunned down. She rescued what she could of his library, but most of it was lost to the fire. Another check found her parents had suffered the same fate, leaving her without a home. She grabbed a bag her parents had asked her to put together, lamented her foolishness in not putting more of it, and fled to a different part of the city to start over, choosing to hide near her mentor's talismonger. She quickly met a fixer and, through him, a forger that could set her up with a new fake SIN.

Now she's out of money and seeking to apply her magical knowledge to earning some.

Morals

Even though she doesn't have a code of ethics she officially ascribes to, Trance does have certain boundaries she does not cross. She refuses to kill noncombatants or kill when it is not necessary. To her line of thought, an unconscious guard is less of a problem than a dead guard. She also refuses to harm children, and will not accept a job to get more employees for a bunraku parlor.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-02-14/0002:09>
Alias: Cheshire
Real name: Lutwidge Pittard
Age: 20

Priorities:
A- Magic (Hermetic Magician)
B- Attributes
C- Metatype (Dwarf)
D- Resources
E- Skills

Attributes:
Bod- 5
Agi- 1
Rea- 4
Str- 3
Wil- 7
Log- 5
Int- 5
Cha- 3
Mag- 6
Edg- 2

Limits:
Phy- 5
Men- 8
Soc- 7

Initiative:
Phy- 9+1d6
Ast- 10+2d6

Negative Qualities:
Prejudiced (Radical, Extortionists)
National SIN (CAS)

Positive Qualities:
Focused Concentration 4

Skills:
Spellcasting (illusion)- 6 ( 8 )
Counterspelling- 5
Performance (Illusory)- 4 (6)
Perception- 2
First Aid- 2
Arcana- 2
Assensing- 2
Etiquette- 2
Lockpicking- 1
Summoning- 1
Computer- 1

Knowledge Skills:
(Academic)
Magic Theory- 4
Intelligentsia- 4
(Interests)
Pre-UGE/Goblinization Fantasy Literature- 6
Kinesiology- 3
Kinematics- 3

Spells:
Levitate
Physical Mask
Trid Phantasm
Magic Fingers
Improved Invisibility
Chaos
Mass Agony
Heal
Increase Reflexes
Stunbolt

Contacts:
John Maeger (Richmond, VA)- 2 connections, 4 loyalty- Lutwidge's magic tutor for 6 years and best friend.  Has little pull in the world but keeps abreast of developments in the magical communities and has continued to help Lutwidge with his studies.
Andy- 3 connections, 1 loyalty- A sleazy looking human in his 40's. He sports Jamaican style dreadlocks, wears a ridiculous looking feather coat and walks with a cane. He runs Doolan's, a bar at the southen end of Fox Island, known to attract the attention of Johnson's looking for work. Dispite his flamboyant style, he has a reputation for keeping his mouth shut. The two trolls he employs as bouncers definitely keep patrons honest.

Gear:
Force 1 Sustaining Focus (Illusion)
Force 1 Sustaining Focus (Illusion)
50 drams of reagents
Armor Clothing
Lined Coat
Renraku Sensei Commlink
Medkit R4
Gold credstick
1 month Low Lifestyle

2150 nuyen left
Starting nuyen roll: (http://orokos.com/roll/189294): 3d6 10x60 = 600
2750 total at start

History:
Though the earlier years were not always kind, Lutwidge had a good life ahead of him.  His father died in an "incident" at a manufacturing plant when he was only 4.  After his father's death, his mother threw herself fully into her true passion - literature.  She opened an antique book store in their home town of Richmond, Virginia with a small apartment above it.  It was a struggle for many years and the majority of the income came from locating books and brokering deals for collectors but she was able to provide a stable life for them.  He attended school and spent his afternoons devouring book after book while his mother worked.  In the evenings they would retire to the apartment where she would read to him some of her favorite pieces, often from her favorite author Lewis Carroll.

Things all changed when Lutwidge was 11.  Small enough for even other dwarves to call a runt, he barely broke 3'5 and his stunted body made it very difficult for him to function in a normal sized world.  He was a frequent target for bullying at school...until the day he awakened.  One moment he was curled up on the ground being poked by laughing children, wishing some giant creature would just come and take them all away; the next moment he was hovering six feet off the ground and the children were fleeing in terror from the snarling Jabberwocky standing behind him.

The years became a blur after that.  His mother found him a magic tutor.  He showed an incredible natural aptitude for crafting illusions and soon he had the idea that would turn his mother's dusty little bookstore into a local attraction.  She started to give readings of fantastical old stories, stories so old that very few people ever read them any more, and he made the stories come to life with his magic.  He continued to hone his magical artistry and got accepted into the thaumaturgy program at Georgia Tech.

It was early in his second year when things all changed again.  He came home for a visit a day earlier than his mother expected, planning to surprise her with the most elaborate illusion he could conjure to show her how much he had improved.  She was arguing with a well dressed man.  He couldn't hear the whole conversation but he got enough to realize that his mother had agreed to help smuggle something in order to pay for his education.  This man, or people he worked for, had found out about it and were forcing her to pay for their silence.  She kept saying that she just didn't have anything more, they had taken it all.  The man pulled his arm back to strike her, and for the second time in his life it was as if the magic inside him acted on it's own while he watched helplessly.  A bookcase slammed down on top of the man.  His mother was lifted off the ground and pulled towards him.  A dozen images of the two of them broke off and ran in different directions.  Gunfire.  Sparks.  Flames.

If the man made it out of the building, they didn't see it.  After a panic stricken night it was decided.  His mother had friends with money and influence, collectors that she had worked with for many years.  They could help her, and she could blend into a new life.  Lutwidge, though, he was easy to spot when you were looking for him.  He would have to go away.  With little more than the clothes on his back, the few magical supplies he always kept on him, and the credstick with his food and recreation money for the rest of the semester he left the only home he had known.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/0025:25>
Duckdown AKA Duck

The best fraggin drummer you're ever gonna hear, chum.

ork rigger

-history

Orks don't live near as long as the rest of you, so we live harder. We dance harder, we fight harder, we sleep harder, we dream harder, we love harder. It's that last one that's the most powerful, man. Love, duuuuuude, love. Love's how the ugliest smeltery worker you ever seen ended up pairing with the raging fire of a woman that is my mother. She's 46 now, older than most of us get, and the proud mother of 11 daughters and 6 sons. I still got three brothers out there somewhere. They're all grown and moved on, i think one of em joined the army or went to jail or something. I'm not really sure. Sisters, i got two left out there. As rough as life is for everyone, it's even rougher for us, and rougher still for our women. I can't even imagine what trolls have to go through. damn. can't even imagine... Anyway, my sisters Agatha and Theresa still live in town. I'm pretty sure neither of them are officially members of a gang, but they hang out with those guys ALOT. Agatha's 13 years old. She's an adult. I don't really give a shit what SHE does, but Theresa is still just a kid. She should at least TRY to go to school. At least till she hated it so much, she started acting out and getting into fights to get out of it. That's what i did. That's what you're supposed to do. That's like, what school is for, right man?

I used to be an angry little trog, y'know?

I was really into my hands as a kid. I wanted to climb with em, and build stuff with em, and beat people up with em, and i got pretty good at doin all that stuff. But then, there was that one day. My mother was living with my late sister Monica's father at the time. I think his name was Terrance or Jessica or something. Probably not Jessica. Anyways, he played hardcore beebop jazz saxophone and me and him really got along well, unlike most of my mothers partners. He was a crazy guy, always tellin jokes, bouncin around, fidgeting with his fingers, come to think of it, that trog was probably a cokehead. Fraaaaaag. I always wondered why mom threw him out while she was pregnant. Ok, anyways, he comes home from a gig one night, late as shit, and he brings with him, into our living room, this nice lookin drumset. It was the shiniest thing I'd seen in my entire life, and long after my siblings had finished fighting over it and lost interest, i just kept banging on that thing for years. Nowadays, I'm just the best drummer in the plex. It aint no big deal, chummer.

I used to rock with El Chupacabracadabra. I don't know what bullshit the label made em change the name to. I don't listen to that pop drek, but you've probably heard em. I was the only ork in the group, and no one really understood the struggle but me, so once i started writing songs for em, we stared blowin up. Eventually, the type of guy i am got to be too much of a liability for em. See, in the music biz, you gotta be able to lie to people's faces and pretend to be stupid. That's how you get that nuyen. You make what the teeny-boppers wanna hear. Something to keep the little corp kids from realizing THEY are what's wrong with the world. Either that or tell the ghetto kids that they matter and not to sell drugs. I wouldnt do it. When i write a song, it's the chip truth. So, they got a record contract and replaced me with some dandelion eater. Changed the name and fired our dwarf manager, too. Name was T-Ball. Solid guy. Kindof a dork, but he was always straight with us. Dude always had our backs and they did him like that? Did me like that? Buncha squishes, with their frakkin squish bullshit.

I kinda lost my temper. I don't like to dwell on the old stupid days, but lets just say, some property was damaged, some charges were pressed, and i got arrested. Good thing T-Ball still liked me. He didn't have the connections to get the charges dropped, but he got em lessened and my time reduced. I did 8 months for destruction of private property and criminal mischief. I was lucky. They coulda got me for grand theft auto and attempted murder if they really wanted to be dicks about it. I'da probably died in there if they'da hit me with that. Prison turned out to not be so bad. It mellowed me out a lot. And not just cause i started smoking a LOT more zen. I also did a lot of soul searching and a lot of writing. If i could sing, I'd have an entire album ready to record.

When i got out, T-Ball tried to get me legal work, but between my new criminal SIN, my race, and the new pastime i'd picked up in jail, that never panned out. It dawned on me about five months after i got out that i was gonna have to make money on my own. I mean, shit, I'm gonna be 20 years old in four months. Almost over the hill, maaaaan. It's time I started actin responsibly. I'd met a few people who did a few things playing with 'chupa around town for all that time. Seems it's time to make some calls...

race   c ork 0
stats  d 14
magic  e none
skills b 36/5
loot   a 75,000  550+starting left

bod- 4
agi- 4
rea- 5
str- 3
wil- 2
log- 2
int- 3
cha- 5
edg- 1
ess- 4.75

init: 1d6+8
physical limit: 5
mental limit: 3
social limit: 6

karma: 13+13nq=26-10wil=16
-10contacts=6-3seattleknow=3
-1money=2-2etiquette=0

-qualities
criminal sin +10
minor addiction: zen +3

-knowledges
English (native)
or'zet       2
Street gang politics        1
interest national politics  1
profession cars             1
interest corporate politics 1
interest music              2
 (goblin-rock)             (4)
Seattle knowledge           2

-skills
Athletics group 1
 running
 swimming
 gymnastics
Acting group    4
 con
 impersonate
 perform (drums)6
Unarmed         5
perception      5
intimidate      5
drive ground    4
automatics      4
gunnery         2
armorer         2
auto tech       2
sneaking        2
computer        2
pilot air       1
etiquette       1

lifestyle: low with garage

-upgrades
used control rig (1)

-weapons
Ak 97 smartgun
 2 extra clips
Ares Crusader II
 2 extra clips
AK 97
 2 extra clips

-armor
armor vest 9
helmet +2
 flare comp
 smartlink

-gear
Erika Elite
 sim mod
scratch-built junk console
2 sets crappy (20) clothes
1 nice (100) suit
box std rifle ammo (100)
box gel rifle ammo (100)
8 doses of zen (3 with me)

-papers
fake SIN lvl 1

-vehicles
toyota gopher
 rigger interface
 std weapon mount
  Ak 97

-contacts       
T-Ball, my former manager.
 loyalty- 2 connections- 4
 kindof dorky, but he's a good guy. dwarf in his mid 50's with a twisty beard. Knows a lot of people you'd expect someone in the music biz to know.
Drank, drug dealer   
 loyalty- 1  connections- 2   
 The cousin of a human rapper i met in jail. I told him i'd play drums for his album when he gets out. He's a lazy shit though, so it'll probably never happen.
Zipline, go-ganger     
 loyalty- 1 connections- 3 
 The ork widow of my late brother, Leonard. They had two daughters together, Melinda and Pharos, 3 and 5. She doesn't really like me, but she knows i'm good for my word.
Deen, bass player   
 loyalty- 4  connections- 2
 Troll woman I've been dating for the past three months. She's an INCREDIBLE bass player, and an uncompromising philosopher. She's a violent drunk though and sometimes, shit can get outta hand. She's had a rough life and sometimes she takes it out on me. I think i love her, but i haven't told her. I doubt she loves me, but what the hell do i know, right?
Sully, illusion mage     
 loyalty-  3  connections- 3 
 This is the guy that used to do stage effects for us back when chupa first started getting big. He hooked up with us for free, just for the exposure, but soon, he was getting offers for paying gigs that  we just couldnt match. Dude is really talented, and even though we havent seen eachother in a long time, we still keep in touch.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/0048:08>
I might know Cheshire through my contact, Sully. They do kinda the same thing with illusions.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-02-14/0403:11>
Josh O'Reilly, Slim Reaper (Slim to friends)
Age: 23  Height: 194cm (6'4")  Weight: 75kg (165lbs)
Short description: A tall Elf with a wiry, thin build.  Hair is short and brown, eyes a dark green. He has visible tattoos on the backs of his hands and on the right side of his neck, some of which are gang related.

Street Cred   0
Notoriety       3
Publicity        0

#Priorities#
Metatype    C Elf (3)
Attributes    B 20
Magic/Res  E Mundane
Skills            A 46/10
Resources  D 15,000 (+10,000 (5 Karma))

#Attributes#
Bod   3      Wil   3      Edge   4
Agi    6      Log  3      Ess      6
Rea  4      Int     4      Init       8+1d6
Str     4      Cha 4

#Qualities#
(+7 Karma) Bad Rep.  Former gang has done its best to besmirch his name after he managed to negotiate his quitting the gang rather than dying after an unexpected and sudden leadership change.
(+5 Karma) Distinctive Style.   Tattoos on torso and arms.  They reach the backs of his hands and up the side of his neck as well making them hard to hide.
(-9 Karma) Toughness.
(-4 Karma) Resistance to toxins.

#Skills#
-Active-
Athletics group             3
Close Combat group  2
Firearms group            5

Armorer                   3
Computer                1(3 Matrix Search)
Con                          3
Demolitions            2
Etiquette                  1(3 Gang)
First Aid                    4
Gunnery                   2
Heavy Weapons     2
Intimidation              3
Navigation               1
Negotiation              3
Palming                    2
Perception               4
Pilot Ground            1(3 Wheeled)
Sneaking                  4
Survival                    1(3 Urban)
Thrown Weapons   3
Tracking                   1(3 Urban)

-Knowledge-
*Language*
English (N)
Japanese                          1
Sperenthiel                       1
*Street*
Seattle gangs                   3(5 Turfs)
Seattle area                      2
Seattle black market        2(4 Arms dealers)
Seattle street docs           1
Puyallup smuggling
routes                                 1 (Karma)
*Interest*
Firearms maintainance   1
*Professional*
Law Enforcement tactics 1

#Resources#
Lifestyle
       Low, Cramped   1800 NY (1 month pre-paid)
Fake SIN (5000 NY)
       Jack Gleeson, R2, Profession Bodyguard.
Fake Licences (800 NY)
       R2 Weapons
       R2 Concealed carry

Weapons
       Colt America L36, Hidden arm slide, 40x SnShock, 2x Spare clips (1000 NY)
       Ruger Super Warhawk, Concealable holster, Laser sight, 60x Expl Ammo, 4x Speed loader (1255 NY)
       FN HAR, Sling, 140x Expl ammo, 3x Spare clips, Lowlight underbarrel flashlight (2850 NY)
       Remington 950, 50x Expl ammo, Imaging scope (Vision mag, Vision Enhance 1) (3250 NY)
       Flash bang 2x (200 NY)
       Thermal smoke 2x (120 NY)
       Extendable baton (100 NY)
       Survival knife (100 NY)

Armor
       Lined coat, R4 Non conductivity (1900 NY)

Street gear
       Renraku Sensei, (1000 NY)
       Subvocal mic, trodes, AR gloves (270 NY)
       Credstick Silver, Gold (120 NY)
       Firearms maintenance kit (500 NY)
       Respirator R6 (300 NY)
       Survival kit (200 NY)
       Medkit R3 (750 NY)
       Trauma patch (500 NY)
       Contacts C2, Image link, Flare comp (675 NY)
       Goggles C4, Image link, Flare comp, Vision enhance 2 (1475 NY)

#Contacts#
*Black Market Arms Dealer, C3 L2, Freddie Hucknall, Ork, 41 y/o.*
Works out of the Crime Mall in Puyallup.  Was Slim's main weapons contact while he was doing business for his gang and decided he knew Slim well enough to ignore the rumors he heard.
*Fixer, C1 L1, Honest Joe, Dwarf, 66 y/o.*
I had this one mostly figured as a stopgap, if Kalarin decides we'll get a mutual fixer in the early stages I'd not hesitate to redistribute these points elsewhere.  Note: He is not honest.
*Smuggler, C2 L2, Rex, Human, 23 y/o.*
Main smuggling route is on Route 7 north through Puyallup into Tacoma.  Rather low level in his organisation which is mostly Amerindian but he knows some people.
*Street doc, C1 L2, Andy Greenwall, Human, 54 y/o.*
When Slim decided that he wanted to save up for some ware he did considerable research into the local street docs.  He wanted to make sure that when he went under he would be in capable hands and more importantly wouldn't end up in some ghouls belly.  This doc in who has his practice in a rather nice neighborhood in northern Puyalupp was the one Slim decided to go with.  They had several conversations about which way Slim wanted to go with his ware and became casual acquaintances.

Unspent karma: 3   Unspent Nuyen: 835 NY
Starting nuyen: 3d6*60 = (5+1+2)*60 = 480
Total nuyen: 1315

#Story#
Growing up in Loveland on the western border of the Puyallup district and initiating into a gang in early adolescence was no picnic so Slim needed to grow up fast and hard.  In his earlier days in the gang, which was fairly minor, Slim got handed whatever weapon nobody else wanted to use and found that he could easily familiarize himself with any weapon he was handed and quickly master them with practice.  With time he rose in the hierarchy of the gang and his potential drew attention from its leader, Rhino, who took Slim under his wing.  As Slim was rather more personable than most of the members of the gang he became the gang's negotiator and general middle man for business transactions acquiring many contacts in the Crime Mall black market and smuggler community.
It was while he was away negotiating the purchase of new weapons for the gang that Cadillac, a lieutenant in the gang, managed to stage a coup, eliminating Rhino and all his supporters that did not fall immediately in line with the new regime.  When Slim got back he was given the classic options of Join or Die.  Knowing that he would never be trusted, and probably stabbed in the back as soon as Cadillac felt he had outlived his usefulness, Slim tried damned hard to negotiate an exit from the gang and succeeded.  If only barely.
He had to pay a heavy exit fee, totally emptying his nest fund which had been set aside for cyberware, but managed to hang onto most of his personal gear.  It was also made crystal clear that he would be considered a "Shoot on sight" target if he ever showed his face in their Loveland turf again.  Unsurprisingly Cadillac and his cronies went to considerable lengths to try and destroy Slim's rep with resounding success, as a result of which Slim lost many of his contacts and those who are willing to talk to him are weary of trusting him completely.
For now his goal is to try and establish himself in the runner circles of Seattle but Slim knows he needs to repair his rep by any means possible.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-02-14/0609:36>
Caroline "Kitty" Smith

Sheet: https://www.dropbox.com/s/erq15dko3mt8bz0/Kitty.PDF

updated sheet: https://www.dropbox.com/s/gcsxdjowe7sew49/KittyPDF.pdf

Brief Background
From foster home to foster home to foster family, the list would probably go on, Caroline was (is) the epitome of a trouble child, some of the things she saw in foster care where enough to scare any person, although she outwardly tries to maintain a happy go lucky demeanour deep inside she hates with all her strength the abuse some people in the foster care "industry" (her words not mine) inflict upon children, they are just another pay-check, another number on the credstick to the foster families, they don't want to adopt you and make you part of the family, youre just one more asset to pay for the BTL's, drugs or whatever tickles their fancy. and there are even those scarier cases, of children simsense exploitations, she was lucky for not having encountered those.

She would probably be described as the scrawny smart kid, introspective, always looking for a (easy) way out, well things don't usually work out very well for kids on foster care, running away was almost a trademark of her, stealing what she could grab and wasn't nailed to the ground was another, getting away was not her best skill though, the services eventually caught up with her and the justice department did the same as soon as she turned forteen, B&E is considered a felony...so... graduation to juvie, one year. Juvie is to crime as High school is to life, there they do not reform you, Caroline really had issues with personal property boundaries, she did have a fair sense of conduct has she tried never to hurt anyone, but as far as property goes "Finders keepers!! hehe!", so, what do they teach in juvenile detention? they get you contacts, they provide a way for you to get more acquaintances in the street, they "teach" you how to disassemble a commlink, matrix theory is also a good subject, there are other "classes" , like fencing, mugging, con artistry, so its a junior high of crime pretty much.

There she met Samantha, she used to run with the Cereal Killers, she taught Caroline much of what she knew matrix wise, she was also two years older, in fact more experienced than Caroline. Eventually Samantha nearly got turned into a vegetable, no matter how much experience you have there is always someone out there that is a bigger fish than you are, mix with a good dose of overconfidence and the result in her case was too much damage to her brain, sometimes spiders spin their web and GOD just looks the other way, by the way, the pun was intended chummer.

So its true, Caroline did run with the Cereal Killers for a couple of years, when she got out of juvie she was sent to another foster family, its was the same drek all over, there isnt much to complain with the social workers that only want to dump you and there is nothing much to argue with the family that is all warmth and smiles until the social workers turn their backs, then its fastforward to half rations, take care of the other brats and dingy room shared with 5 other kids who have to make happy faces when the social workers come to have a visit. YouŽll be amazed what a bomb threat and a few gas home-made bombs can do, contact a chummer that knows his way around detonators (cheap thing to find really), place the thing when no one notices, make a couple calls, wait for people to leave, trigger it off, wait for the pawns to arrive (they never do) and for the fire dpt to come and put the flames, act all teary and innocent and bam! scot free and one more lousy couple out of business, what goes around comes around they say, and fyi no one got hurt luckily, even the cats and dogs where out of trouble (but they are usually wiser than us tbh).

So... where was i? yes Caroline running with Cereal Killers, she already knew her way around a commlink, she could disassemble one with you eyes closed, her first one (a nasty looking Meta Link that she attached a Hello kitty sticker on its back, she still has it somewhere around her backpack) got it coming more than a couple hundred times, so what next? pull a couple low time jobs and get yourself a datajack and a deck, even if its a crappy one . Erika MCD-1 is not much to go by, and at second hand rates it still does not cost you much, maybe that was the reason why Samantha loaned it to her, on the condition "if you break it you pay it". the Jack was even cheaper, used shiny little piece of chrome, sweet piece of hardware in her opinion, she still keeps it (you never know when you need a direct link to a piece of equipment, and the Jack's cable fits perfectly for that), even though she has an implanted Microdeck Summit in her skull, she says that the bronze chrome jack looks good on her. Yes she was a natural, she had always been a smart kid to start with, she had always had a knack for assembling and disassembling stuff, so it was either go decking or go mechanic, she did go decking but that you already knew.

I was told to tell a brief story... but hey listen up chummer, youŽre certainly not wondering how she got her nickname, that's pretty obvious taking the Hello Kitty fixation she has, what you're probably wondering is why she carries that scruffy backpack wherever she goes, am i right? it was there (or so the social workers swear) when she got given to adoption, it did contain a letter and a bottle of formula, nothing much, when she got thrown around from family to family it went with her, she got into fights with other kids over it, it got lost twice and she always went to great lengths to recover it, she says its her lucky charm, my guess its the one piece of the family she never knew that she cannot part with, you make your own judgement mate.

so yeah, she goes all giggly and happy go lucky, she does brave it, but i guess you never had to ear the kids crying themselves to sleep, she did and she was one of the ones doing the crying. But pretty much things where all nice and spiffy with the Cereal Killers, she got a scooter which she had custom painted pink with HK motifs, she had the name painted on it キティ・ホワイト(Kiti howaito), the only reason (actually there where two) she had to cry about on that period was when Samantha got way over her head and nearly got turned (and that nearly was too close and she never came around) into a human cucumber.

Since i have already told you this much I might as well tell you the whole story, the other reason she had to cry about at that time was because of Charlie, Charlie was a good looking kid, about 1 year older than she was, good looking, nice strong jaw, curly brown hair, green eyes, he really had the looks, as for the personality... well in the end he was a scum-bag in the making, but its like they say " If you love someone, you like virtually everything about him", thus i reckon she did not mind the fundamental flaws in him, not until she discovered he was two timing her with Jill, Jill was also a member, and one of her friends, so what did you expect from those two kids? they started fighting over him, and guess what, he was like the king of the hill, he was cheating and they still fought over who gets the spoils, the problem with smart kids is (and there are plenty of those in the Cereal Killers) is that somewhere along the line they eventually get smart over things, so lets make a long story short (shorter that is) and Caroline and Jill eventually stopped fighting, they thought about who was in the wrong and a sort of alliance is born, Charlie ends up leaving the Killers, end of story for him... or perhaps not. if they where friends then that just made the friendship stronger, and as they say, one thing leads to another and they eventually hit it of with each other, they actually ended together (in more than one sense if you get my drift chummer). If you think this is starting to sound like a fairy tale in the making forget about it chummer, bad things happen to good people and sometimes life just takes its course, some relations work, other don't.

Caroline's relation with Jill ended the moment she had second thoughts, that and  Charlie returning to the Cereal Killers, it was also the time when Samantha met her mental demise, one bad job was what it took, nearly turned into a vegetable, a drooling shell of what she once one with only short lapses of "normal" behaviour, the hot-sim running and the encounter with a black ice did it for her, what angered Caroline was Charlie's and the Cereal Killers lack of empathy for Samantha, they said it had been her fault, let her family take care of her, it did not matter that she only had the Cereal Killers as a family. to Caroline that was a utter betrayal, only adding  to what she perceived as Charlie petty revenge, she could also not phantom why Jill went back to him, sometimes even wise kids are not that wise when it comes to matters of the hearth.

Thus ended Caroline relation with Jill and the Cereal Killers, she did however took Samantha under her roof (even if you are squatting you can call it a roof right chummer?) and vowed to help her, to find and pay for any treatment that would return her only friend back to her former self, or at least try. Jill was still maintained on friendly terms, Caroline cared too much for her, loosing her as a friend would be too much, so she mentally made excuses for her behaviour, in Caroline's mind a series of justifications where correct in order to keep a friendly relation with Jill. So a new chapter in Caroline's life began,  as she set herself to make a name for herself, to accomplish something on her own and to find a way to help Samantha.


Distinctive features: Bleached hair, red round glasses, leather jacket, hello kitty tattoo on the right temple,  dragon tattoo (on blue neon colour) on left side of the face (almost enveloping the datajack). Flowery pink dress, loosely tied army boots, ruffled skirt and a  Hello Kitty battered (and i mean battered) backpack.

PS: that's the background, i cleaned it up somewhat, just read it in case i case i missed any detail (congruity wise). iŽll make an edit to post the sheet as soon as i upload it to Google drive.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/1116:41>
What, exactly ARE the rumors that have been spread about slim by his former gang? And what gang are we talkin about here?
Honestly, they may not have HAD to spread any untrue rumors about him. Simply spreading the truth that he helped supply weapons for a violent street gang might be enough to get him a bad rep. Not to mention, "he got really good with every weapon he was handed" implies he was handed a lot of weapons a lot of times. We all know what gangs use weapons for. Again, no lying needed to give this guy a bad rep.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/1331:27>
Also, can someone tell me how to or link me to something that tells me how to change my text to different colors for the different message types i'll be needing to use?
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-02-14/1457:33>
When you click on the option to create a new post, look up at all of the options. In the same row as you see the B, the italized I, the underlined U, etc. you'll see a drop-down menu with "Change Color" on it. Highlight the text you want to change color, click on that menu, and select a color.

I just gave you the lazy way of doing it ;)
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-02-14/1516:35>
What, exactly ARE the rumors that have been spread about slim by his former gang? And what gang are we talkin about here?
Honestly, they may not have HAD to spread any untrue rumors about him. Simply spreading the truth that he helped supply weapons for a violent street gang might be enough to get him a bad rep. Not to mention, "he got really good with every weapon he was handed" implies he was handed a lot of weapons a lot of times. We all know what gangs use weapons for. Again, no lying needed to give this guy a bad rep.

Well, a gang member saying "He was in a gang and did gang stuff." isn't going to give anyone a bad rep I think.  I do need to flesh this out more, especially details about the gang itself, the rumors could be basically anything that they thought they could convince someone of believing.
-We found out he was dealing with ghouls, providing them with meat.
-He was into young boys, way young.
-Remember old lady Rankin from down the street that disappeared a few weeks ago?  He killed her for a few nuyen and her commlink.
If you can think of something really hideous don't hesitate to bring it up IC.

Regarding the gang I'll probably have to make it up or cobble together something from different directions, they were a fairly low tier street gang.  Definitely not one of the big boys.  I'm reading through gang chapters from a few books seeing if I find something that I like.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/1516:58>
I just gave you the AWESOME way of doing it ;)

fixed that for ya.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/1521:49>
Well, a gang member saying "He was in a gang and did gang stuff." isn't going to give anyone a bad rep I think.
not unless he gets into specifics. Gang members traditionally do not serve and protect the community they live in. They exploit and terrorize it.
The simple knowledge that you used to BE in a violent street gang and only left when they threw you out would INDEED be enough to give you a bad rep, i think.

In short, if my character is gonna start the game knowing about you BECAUSE of this bad rep, i need to know what said rep IS.

alot of us were bad people back in the day...

one does not gain firearms group 5 in a street gang through theory.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/1523:44>
test

test
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-02-14/1554:00>
I'll go ahead and say this.

If I ask for clarification on something that seems obvious or I completely misunderstand what was put, please do not feel frustrated. It is a side-effect of being mildly autistic. I know it frustrates people at times  :-\
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/1604:34>
I'll go ahead and say this.

If I ask for clarification on something that seems obvious or I completely misunderstand what was put, please do not feel frustrated. It is a side-effect of being mildly autistic. I know it frustrates people at times  :-\
naw dude, you're good. :)
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-02-14/2155:04>
ok so here is the thing about Kitty's background, the idea to include some cloak and dagger did occur to me, at the GM pleasure Charlie (when he left the Cereal Killers for a short time sue to the kitty and Jill mishap) could have "sold" out information on a job the gang was going to pull, Kitty was supposed to be running it, but Sam took it instead, black IC bla bla bla, Kitty does not know this but you can use it further into the game if it pleases you (and provides for a plausible reason why they did not help take care of Samantha, there could have been a power struggle inside the Cereal Killers, with Samantha biding for more power, when she gets fried the leadership and the gang just shrugs it off and leaves her out to dry)

Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-02-14/2218:06>
What, exactly ARE the rumors that have been spread about slim by his former gang?
Would you guys consider a rumor that Slim and the gang boss were brokering a deal for a bunraku parlor against the wishes of most of the gang sufficient for him having a bad rep?
It would be a specific rumor, fits with the gang being in Yakuza territory and would be a plausible explanation for the change in leadership.
Aren't there a few too many ganger-turned-runner backstories out there for that to be a reason for a Bad Rep (capital letters intentional).  Although Poindexter made some good points, Firearms 5 does not happen by running around shooting finger pistols and saying pew pew and gangs are involved in some pretty violent and nasty things.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/2226:38>
sounds good to me.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/2236:15>
so, whats the racial background here?
looks like we're, what? 2 elves, a dwarf, a human, and an ork?
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-02-14/2238:36>
Kitty is human ;)
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-02-14/2301:14>
I miss the spoiler tags :( Sorry for wall of text that might never become relevant to the game.

Dolly Sisters Gang
#Summary#
Mixed metatypes. Small Street Gang. No racial preference. Little or no magical presence (maybe low powered adepts or aspected magicians).
Total members: ~30
Turf: In the area between 152nd Str and Brookdale Rd, to the east of what used to be the Brookdale Golf Course
https://drive.google.com/file/d/0B0ILaqU65Tt7ZVp4U2ZxRlFIa0E/edit?usp=sharing

#Operations#
Have their hands in a lot of low level things trying to find an edge to grow the gang.
Sometimes they run interference for smugglers heading up Route 7
Their turf is close enough to Fort Lewis that they get a little of the vice action from soldiers looking to find more affordable ways to get their freak on
Protection rackets for local businesses.
Bookmaking.

#Members#
Before Cadillac's takeover:
Leader:
Jack "Rhino" Smith (Human) [Dead]
Lieutenants:
Craig "Cadillac" Anderson (Ork, Sergeant-at-Arms) [Took over gang]
Jill "Agent Zero" Barnes (Human, Intelligence officer) [Neutral player in takeover]
Vranko "Tuff Juice" Jokovic (Troll, Vice-President) [Dead]
Josh "Slim Reaper" O'Reilly (Secretary) [Exiled]

After Cadillac's takeover:
Leader:
- Craig "Cadillac" Anderson (Ork, Bruiser)
A burly ork in his late twenties whos preferred weapons are spiked knucks and a machete. His desire to grow the gang by getting in deeper with the Yakuza was a bone of contention between him and Rhino and eventually what triggered his violent takeover of the gang.  Cadillac has brought more brutality into the gang's operations (not that they were boyscouts to begin with) dealing harshly with those who fall behind on protection fees, prostitutes try to keep a some extra nuyen for themselves, etc.

Lieutenants:
- Albert "Mr. Jennings" Jennings (Human, Sergeant-at-Arms, Gun Nut (Automatics))
Mr. Jennings believes that "Spray and pray" is a myth.  More bullets downrange is always a good thing. Big fan of the AK97s and generally never carries a weapon that doesn't have FA capability.
- Jill "Agent Zero" Barnes (Human, Intelligence officer, Decker)
Only remaining member of the brass that served under Rhino which is an indication of her skill but also how little she cares about who actually runs the gang.  Agent Zero was perfectly satisfied to stay neutral during the power struggle.
- Joe "Jellybean" Bryant (Ork, Vice-President, Bruiser)
Cadillac's right hand man, absolutely loyal to him. Jellybean favours shotguns, clubs and acting rather than thinking.  He has a serious kink for elf girls.
- Robert "Bobby D" Drusan (Elf, Secretary, Face/(Aspected shaman?))
Sleazy and untrustworthy, Bobby D seems to have no morals what-so-ever.  Hasn't come back to bite him in the ass as he is very good at telling people what they want to hear.  Often the first wave when someone needs to be pressured, has a seriously nasty imagination when it comes to making threats while Jellybean doesn't have enough imagination to not act out those threats when given the go by Cadillac.

Other members if they need to randomly come up in play: Stretch, Sleepy, Big Dog, Brick, Blue, Hammer, Hondo, Czech.

Rumor other runners/NPCs who have gang connections (or their ear to the rumor mills) might have heard about Slim:
Slim was brokering a deal with the Yakuza for opening a Bunraku parlor in the Dolly Sisters' turf which would be under their protection and supervised by Slim himself.  This was a deal that Slim and Rhino were pushing through against the wishes of most of the gang and was the reason for Cadillac making his move.  Now Cadillac is trying to appease the Yaks by offering them other services than a bunraku operation.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-02-14/2316:26>
Regarding character connections, both Kitty and DuckDown have gang knowledge skills so the should definitely have heard of Slim.  In addition to that Kitty has a fences knowledge so she could also have knowledge of Slim through his contact in the Crime Mall.
Don't really know how Trance and Cheshire would know Slim other than having heard the rumor.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-02-14/2318:39>
I have been trying to figure out how Trance could know the team and it occurred to me that she probably doesn't; she might be an outside contractor brought in by a Johnson or recommended by a fixer who knows her fixer. Which would mean she would have the most to prove.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/2333:06>
Rumor other runners/NPCs who have gang connections (or their ear to the rumor mills) might have heard about Slim:
Slim was brokering a deal with the Yakuza for opening a Bunraku parlor in the Dolly Sisters' turf which would be under their protection and supervised by Slim himself.  This was a deal that Slim and Rhino were pushing through against the wishes of most of the gang and was the reason for Cadillac making his move.  Now Cadillac is trying to appease the Yaks by offering them other services than a bunraku operation.
i dig this alot.
it's not the sort of thing that people will throw up in your face alot, but it IS the sort of thing that will make people judge you differently.
I think my older sister used to date Cadillac, so i know he's a piece of shit through her, but that doesn't mean i know slim ISN'T a piece of shit. If anything, it might make me think even less of him, cause he used to hang out with THAT asshole.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-02-14/2343:05>
i dig this alot.
it's not the sort of thing that people will throw up in your face alot, but it IS the sort of thing that will make people judge you differently.
I think my older sister used to date Cadillac, so i know he's a piece of shit through her, but that doesn't mean i know slim ISN'T a piece of shit. If anything, it might make me think even less of him, cause he used to hang out with THAT asshole.

Thanks, yeah this could open up some interesting stuff and would be fair to effect his dicepool, limit or even both depending on situations.  She could also have dated Jellybean instead so that you wouldn't have as good a handle on from what kind of dude this rumor is originating.  And I do not know what kind of sadism it is that I'm suggesting things to make life even harder for the poor bastard :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-02-14/2350:53>
jiggled around some of my knowledge skills and gear.
ditched the armor jack, bought a helmet and WAY more ammo, as it turns out i was doing ammo all wrong.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-03-14/0203:34>
I'm glad to see you guys taking the initiative and talking about this now :) I am a little tied up tonight, been out with friends having a few beers and some rugby league to watch tonight.

I've nearly finished the first post for the IC thread, I'm taking your backgrounds, etc in to consideration and have been tailoring the game to suit. I'm really hoping all works well! We have a nice mix of players and you've given me a lot to work with. We may even be able to stat this game in the next 2-3 days if I can find enough time, so long as you are all keen.

@Celtibero can I get Kitty's character sheet posted up in this thread when you get a sec?

@reyjinn it's possible the rumors spread were as simple as you were a snitch? Working with local enforcement or even a rival gang to bring your old gang down. That itself if huge blow to your credibility in gang culture. I am happy to write up a gang for you if you like. Though I'd be thinking something along the lines of a biker gang, focusing on weapon procurement and general street thuggery (protection money, drugs, extortion) Perhaps The Mongrels, a predominantly troll, ork biker gang, trying to work their way to the big time. Snitches get stitches, don'tcha know? ;D Their bike of choice is the Scorpion, they are kitted out in black leather, the image of a rabid pitbull emblazoned on the back of their jackets. I'm more than welcome to other suggestions. There may also be a lot of animosity toward you for being elf, perhaps the reason you were pushed out when Rhino lost control. "We don't need do damn dandelion eaters negotiating on our behalf"

Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-03-14/0521:48>


@Celtibero can I get Kitty's character sheet posted up in this thread when you get a sec?

I had edit the post on this thread to put a link with the sheet in pdf format, would you prefer if i posted in the thread or is the pdf ok?
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-03-14/0839:14>
@reyjinn it's possible the rumors spread were as simple as you were a snitch? Working with local enforcement or even a rival gang to bring your old gang down. That itself if huge blow to your credibility in gang culture. I am happy to write up a gang for you if you like. Though I'd be thinking something along the lines of a biker gang, focusing on weapon procurement and general street thuggery (protection money, drugs, extortion) Perhaps The Mongrels, a predominantly troll, ork biker gang, trying to work their way to the big time. Snitches get stitches, don'tcha know? ;D Their bike of choice is the Scorpion, they are kitted out in black leather, the image of a rabid pitbull emblazoned on the back of their jackets. I'm more than welcome to other suggestions. There may also be a lot of animosity toward you for being elf, perhaps the reason you were pushed out when Rhino lost control. "We don't need do damn dandelion eaters negotiating on our behalf"

Thanks for the offer.  I've actually put the gang info and rumor (dealing with Yakuza to start a bunraku parlor) in a post that is about 5 posts up from yours.  Unless something sticks out for you that you would like me to change?  Would you like me to edit the char sheet post to add all that info in there as well to keep it all in one place?
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-03-14/1217:33>
It doesn't seem like it would be much of a stretch for Lutwidge to know Sully through a magical performers message board or something.  Not at a contact level or anything, just at the level that people normally communicate online.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-03-14/1728:12>
It doesn't seem like it would be much of a stretch for Lutwidge to know Sully through a magical performers message board or something.  Not at a contact level or anything, just at the level that people normally communicate online.

exactly!
sweet deal.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-03-14/1851:29>
Looks like the team is coming together nicely!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-03-14/2027:30>
Looks like the team is coming together nicely!
if any of yall are into the local music scene, you may have seen my old band play once or twice.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-03-14/2102:59>
I'm actually playing a game of SR my colleague is running right now :)

@Celtibero I noticed you added the link. That's fine, I'll have a look after my game.

@reyjinn I'll read through this after my game today, it should be fine.

Really looking forward to getting started :) Where are you all from? Just wondering about time zones, for posting. I'm from New Zealand, though I don't sleep too much so can post for most of the day when needed.

@Poindexter I have you filling in on the drums for Deen's band in my first post. You happy with that? She's asked you as a favor, while it's not your normal genre, the band is solid and you're enjoying performing for a crowd again. You've listened to their music a bit, you know it well enough to do a good job.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-03-14/2112:41>
@Poindexter I have you filling in on the drums for Deen's band in my first post. You happy with that? She's asked you as a favor, while it's not your normal genre, the band is solid and you're enjoying performing for a crowd again. You've listened to their music a bit, you know it well enough to do a good job.
That sounds GREAT!

what kind of music is it?
what sorta crowd?
do i need to dress a certain way?

Oh yeah, Im in the United States. Texas, to be specific.
But i have a slack ass job during the day, and i stay up late, so i'll be posting alot.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-03-14/2116:15>
Setúbal (50km from Lisbon), Portugal.

Edited the background somewhat (clarification and continuity errors), reading the backgrounds, i can probably plunder one of the contacts... :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-03-14/2216:26>
@Poindexter Technical troll metal, something along the lines of Gojira https://www.youtube.com/watch?v=n7_T8PLgtGU (https://www.youtube.com/watch?v=n7_T8PLgtGU) the band's quite good, the singer has good vocals on him too.

The crowd would be your typical metal crowd, though there are more orks and trolls that you'd normally see.

They are pretty open dress wise, you could be wearing whatever you like, it'd most likely be a band tee of some sort and jeans, it's pretty casual. I'm sure your old band had some merchandise if you wanted to wear one of your old tees.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-03-14/2221:45>
@Poindexter Technical troll metal, something along the lines of Gojira https://www.youtube.com/watch?v=n7_T8PLgtGU (https://www.youtube.com/watch?v=n7_T8PLgtGU) the band's quite good, the singer has good vocals on him too.

The crowd would be your typical metal crowd, though there are more orks and trolls that you'd normally see.

They are pretty open dress wise, you could be wearing whatever you like, it'd most likely be a band tee of some sort and jeans, it's pretty casual. I'm sure your old band had some merchandise if you wanted to wear one of your old tees.

sounds great! It's been a while since i played for this many of my own people.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-03-14/2230:50>
I'm from Iceland.  Currently living in a tiny little town in the north of Iceland.
Work can be very erratic, some days its 15 hours, some days only 3 or 4.  But I should be able to post at least once a day.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-03-14/2256:01>
Another in the US here, southern Illinois.  I just moved back here a couple of weeks ago and I'm still in that oh so wonderful don't-have-to-start-working-again-just-yet stage so I have very few limitations on when or how often I can post at the moment.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-03-14/2342:08>
Missouri. I'm mostly open. Work is online and I don't get out much.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-03-14/2343:38>
@Tenlaar Can I change your second contact from a motel owner to a bar owner? I want to have you at the bar in question from the get-go.

Andy, a sleazy looking human in his 40's. He sports Jamaican style dreadlocks, wears a ridiculous looking feather coat and walks with a cane. He runs Doolan's, a bar at the southen end of Fox Island, known to attract the attention of Johnson's looking for work. Dispite his flamboyant style, he has a reputation for keeping his mouth shut. The two trolls he employs as bouncers definitely keep patrons honest. He's been using you for for the odd job that requires the touch of a magician. The pay is average, but for now he's kept you off the streets.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-03-14/2346:19>
OK, well i rolled there in the gopher, but took the ak out of the weapon mount first. I loaded up the drum set into the back and did NOT bring the MCT along. I DID wear the armor vest underneath my t shirt, but came unarmed. During the show, if it's hot (it probably will be), I'll ditch the shirt, but leave the vest as an "ODB" sorta fashion/social statement.
The only other gear i brought was the toolkit, which basically lives in the bed of the gopher, and a glass jar with about 6 doses of zen in it for after the show/during the break.
During the ride there, i broadcasted my fake SIN with driver license, but as soon as i parked it, i switched it off. Just another SINless bastard like everyone else on this side of town.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-03-14/2354:42>
As a purely "style" question.
Which style of jumping in are we doing?

Style A- the vehicle becomes an extension of the riggers body, extra limbs and organs so to speak, through which he/she can feel and act instinctively. Special effects wise, this puts the rigger leaning with the motorcycle, sitting with hands of the wheel of the car, what have you.

Style B- The vehicle replaces the riggers body, so that he/she no longer has arms, legs etc, only wheels, rotors, whatnot. Special effects wise, this leaves the rigger comatose and flailing about inside a car, or seat belted to a motorcycle to keep from falling off.

personally, i lean toward A, but it's your call, dude.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-04-14/0006:55>
@Tenlaar Can I change your second contact from a motel owner to a bar owner? I want to have you at the bar in question from the get-go.

Fine with me, sheet updated.  I could be staying at a place near the bar and met him when I was looking for a place to drown my troubles when I first got into town.  Do you have some info on Fox Island from previous source books, or stuff you've cooked up yourself, you're going off of and can throw up here for us to get a good idea of where we're running?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-04-14/0027:21>
@Tenlaar My currently SR game is finishing in about 1.5 hours, I will post this up once I get home. I have the Seattle 2072 source book I am reading through which does mention Fox Island, though I will likely change a few bits and pieces to fit the game I had in mind. I am still new to the setting so I'm hoping I get everything right!

@Poindexter I'm happy with Style A, leaning with the motorcycle, instinctively turning the wheel, though you would be using the sensors of the vehicle to see, feel, hear, etc.

Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-04-14/0032:23>
@Poindexter I'm happy with Style A, leaning with the motorcycle, instinctively turning the wheel, though you would be using the sensors of the vehicle to see, feel, hear, etc.
Of course. It changes nothing about the mechanics.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-04-14/0216:09>
I might be able to post up the first IC post tonight or sometime tomorrow.

Is everyone ready to start? I have a bit more writing to do but should be able to get everything ready with a few more hours work :)
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-04-14/0233:38>
I'm in no rush man, it's up to you.  Take all the time you need to get it where you feel it's ready.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-04-14/0235:09>
Oh, also, what dice roller are we using?  We can go ahead and roll our starting nuyen and get that in our sheets as well.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-04-14/0259:01>
I'm okay if you need to take a bit of extra time  :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-04-14/0302:01>
Oh, also, what dice roller are we using?  We can go ahead and roll our starting nuyen and get that in our sheets as well.

I was thinking Inivisble Castle for dice rolls. Is there anything better out there?
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-04-14/0325:40>
Honestly, I haven't used any one of them enough to know which is really better.  I know on orokos you can have it calculate your hits automatically, not sure if there is a way to do that with invisible castle or not.

This is where I'd list a target or something. (http://orokos.com/roll/189109): 5d6t5 0
I cast magic missile at the darkness!!! (http://orokos.com/roll/189110): 14d6t5 5
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-04-14/0337:12>
These are Invisible Castle:

5d6=10 (http://invisiblecastle.com/roller/view/4490451/) Straight roll.
5d6.hits(5)=2 (http://invisiblecastle.com/roller/view/4490453/) Roll where you must get hits.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-04-14/0348:02>
Cool, I didn't have the right formatting for the invisible castle counting hits.  So then...I don't care which heh.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-04-14/0706:57>
I'm good with starting whenever, probably better to start a little later and be able to maintain momentum.
Invisible castle also lets you roll exploding 6s with '.hitsopen(5,6)' for those that didn't know.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-04-14/1045:57>
invisible castle seemingly still does not work on my side, it has been a persistent problem, not sure why tbh.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-04-14/1115:41>
I'm ready when yall are.
which roller are we usin?

also, if ya wouldnt mind sending me a link to it. I've never used one of these before.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-04-14/1234:08>
This is difficult for me, cause on one hand, i dont wanna put undue pressure on our GM, but on the other hand, I CAN'T FREAKIN WAIT for this to start!
I'm trying to walk a line between cool and enthusiastic here, so if i lean too far to one side or the other, jus lemme know, eh?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-04-14/1700:45>
@Celtibero What issues do you have with the site? Does it not load at all or is there an issues with getting the dice roller working? I can possibly help depending on the issue.

@Poindexter I'm looking forward to the game too. Just double checking that everything makes sense! Bringing 5 characters together is a little challenging, though I'm getting pretty close.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-04-14/1703:38>
does not load, let me login or reset the pass.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-04-14/1730:23>
@Poindexter I'm looking forward to the game too. Just double checking that everything makes sense! Bringing 5 characters together is a little challenging, though I'm getting pretty close.

i too, prefer the valve approach.
"It's gonna freakin WORK when it comes out and it'll come out when it works."
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-04-14/1749:57>
Hmm I'm actually having issues signing up to Invisible Castle myself, I wonder if there's an issue with registration at the moment...

If we can't get this working are there any other suggestions that support exploding dice?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-04-14/1756:47>
rolling at home, and using the honor system?
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-04-14/1817:50>
I found these two:

http://wjoffutt.com/shadowrunroller/shadowrunrolls.html
http://shadowrun.chinagreenelvis.com/diceroller/

Both rely on the honor system, though.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-04-14/1841:28>
Orokos
exploding formula Formula: 10d6o6h5

regular count formula: 10d6t5

edit: just instate the rule that if the info regarding the character name and campaign name is not correct the throw is not valid, think it can work?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-04-14/2149:11>
Orokos
exploding formula Formula: 10d6o6h5

regular count formula: 10d6t5

edit: just instate the rule that if the info regarding the character name and campaign name is not correct the throw is not valid, think it can work?

Alright, let's stick with this for now as I am also have issues with Invisible Castle.

I don't have anything against the honor system, but for pbp I would prefer using something I can track :)
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-04-14/2155:37>
well you can track it, if you go to your rolls and click on the campaign you get to see every throw made for that campaign :) thus the rule, if its not there it doesn't exist.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-04-14/2202:36>
Orokos seems like the winner to me.  I also like the way that it makes the description of your roll into the link for you, just seems all around easier to keep track of.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-04-14/2206:56>
well you can track it, if you go to your rolls and click on the campaign you get to see every throw made for that campaign :) thus the rule, if its not there it doesn't exist.

Yes this works for now :) We'll stick with this, can everyone roll up starting nuyen?

Also I am about to post up my first IC post, It's been a long time since I've done any creative writing so I hope it's mostly coherent! PLEASE let me know if you have any questions or if something isn't clear.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-04-14/2235:31>
Starting nuyen rolled and added to the character sheet.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-04-14/2246:05>
And we're live :)

I'm just reading through, hopefully not too many mistakes.

Just a heads up I may add another character in a little while. He's the DM for my fortnightly game and wants a chance to have a go as a player. I'll let this roll for a bit first though and see how we go before writing him in.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-04-14/2249:26>
http://orokos.com/roll/189296 480 NuYen
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-04-14/2254:48>
Starting Nuyen roll:

Starting Nuyen (http://orokos.com/roll/189297): 3d6*60 300

Added it to the character sheet already.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-04-14/2257:03>
Starting Nuyen roll:

Starting Nuyen (http://orokos.com/roll/189297): 3d6*60 300

Ha, talk about an auspicious start.  Does a critical glitch on your starting nuyen roll mean you get mugged leaving the first meet?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-04-14/2259:27>
Starting Nuyen roll:

Starting Nuyen (http://orokos.com/roll/189297): 3d6*60 300

Added it to the character sheet already.

Ouch! Tough roll. Make sure you add the campaign so I can track the rolls going forward :)

Starting Nuyen roll:

Starting Nuyen (http://orokos.com/roll/189297): 3d6*60 300

Ha, talk about an auspicious start.  Does a critical glitch on your starting nuyen roll mean you get mugged leaving the first meet?

Haha a little rough, you're basically all strapped for cash as it is!
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-04-14/2301:16>
Oops! Knew I was forgetting something...

And that would be one disappointed mugger!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-04-14/2342:33>
does anyone mind explaining to me how this works?
the rolling and linking and whatnot?
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-04-14/2352:21>
in orokos:

if you want a roll where you just count the hits: [number of die]D6t5

the t5 means it counts any roll of 5 and up as an hit

if you want exploding die (rerolling every 6): [number of die]D6o6h5

o6 means it will reroll every 6
h5 means any number 5 or above counts as an hit

there is a small button that says: Copy pasta: link bbcode
clcik on the bbcode and paste it here

grid hop (http://orokos.com/roll/189308): 13d6t5 3

PS: on the campaign name, i assume its "lockdown!" with the exclamation mark, correct?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-05-14/0009:00>
Starting Loot (http://orokos.com/roll/189313): 3d6 8
480 starting loot.

did i do it right?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/0019:05>
Starting Loot (http://orokos.com/roll/189313): 3d6 8
480 starting loot.

did i do it right?

I believe if you do *60 it would also do the calculation for you, though yes it's correct. Can you please make sure you add the Lockdown! campaign to future rolls so I can track them :)
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-05-14/0020:11>
Critical glitch! I'm not the only one getting mugged tonight  :P
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-05-14/0025:06>
Starting Loot (http://orokos.com/roll/189313): 3d6 8
480 starting loot.

did i do it right?

I believe if you do *60 it would also do the calculation for you, though yes it's correct. Can you please make sure you add the Lockdown! campaign to future rolls so I can track them :)
sure thing.
Test roll (http://orokos.com/roll/189328): 12d6t5 0

like that?

wow, did i do that wrong, or did i just roll 0 hits on 12 dice?
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-05-14/0028:52>
You rolled 0 hits on 12 dice.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/0042:04>
@Poindexter Just a very unlucky roll!

I'll reply to you all once I get home, just finishing up for the day at work.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/0350:33>
New post is up! For anyone that wants to message me outside these forums, send me a PM and I will give you my Skype details. I work in IT so I am online most of the time.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-05-14/0440:58>
Starting nuyen (http://orokos.com/roll/189380): 3d6*60+835 1315
@Kalarin How do you want to handle Slim's bad rep? Should I roll my regular dice with you chopping off from the back end as fit or do you want to have a set modifier that applies to 95% of social situation?
Until I get a verdict I'll assume you drop of the last few dice or constrict his social limit to allow fewer hits.

Edit: had the wrong number for nuyen left, taking 200 off.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/0447:03>
I'll cut dice off as needed. Just roll as normal.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/0551:07>
@reyjinn sorry if you felt I didn't leave you many options! I am just playing in my weekly D&D game, I'll advance this further for you in the morning.

Are you guys enjoying the general gist of the game? I know it's new, I'm still a little worried being a new GM in a new setting.

Do you have any questions or need any anything filled in?



Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-05-14/0602:21>
No worries, Slim has probably been treated worse before.  A guy accused of trying to start a bunraku parlor asking about missing kids can expect to be locked in a windowless room.
Also, when there is nothing to do but wait. Wait.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/0626:41>
@reyjinn You go get the feeling this has nothing to do with your repuation, more keeping the bar secure and reputation in tact.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-05-14/0717:25>


Are you guys enjoying the general gist of the game? I know it's new, I'm still a little worried being a new GM in a new setting.

Do you have any questions or need any anything filled in?

loving it so far :D how do you want to handle the ork? my guess would be i just rp the thingy, kitty can be somewhat cocky at times, sometimes winning sometimes loosing, this instance (ork Street Fighter 2070 challenge) being the case:) reality check for her, you cant win them all.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/0727:45>


Are you guys enjoying the general gist of the game? I know it's new, I'm still a little worried being a new GM in a new setting.

Do you have any questions or need any anything filled in?

loving it so far :D how do you want to handle the ork? my guess would be i just rp the thingy, kitty can be somewhat cocky at times, sometimes winning sometimes loosing, this instance (ork Street Fighter 2070 challenge) being the case:) reality check for her, you cant win them all.

I left it open on purpose :) You can do what you like. If we need to roll I'll post in here.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-05-14/0933:57>
@reyjinn sorry if you felt I didn't leave you many options! I am just playing in my weekly D&D game, I'll advance this further for you in the morning.

Are you guys enjoying the general gist of the game? I know it's new, I'm still a little worried being a new GM in a new setting.

Do you have any questions or need any anything filled in?
im diggin it.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-05-14/1203:38>
Loving it so far too! Even if I am a little groggy this morning... Caused my post to be a little empty.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-05-14/1427:53>
actually, im really bad with body weight.
What IS the average weight for an adult female troll who keeps in good shape?
i feel like 200-250 might be WAY off.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-05-14/1441:21>
Core book says the avg troll is 250 cm and 335 kg.  There was an article about metahuman weight calculations by Patrick Goodman (in something called The Shadowrun Supplemental issue #9) that said trolls unlike most other metatypes don't show much difference in size between male and female.  So basically I don't know :) but would think 250-300 is more reasonable unless she is rather short for a troll as well.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/1913:33>
@Poindexter It's around the 300kg mark, definitely a handful!

I'm finishing up the next round of posts, I'll flesh these out over my lunch break and you guys should have something in the next couple of hours.

Also my friend has been following the post and is itching to play. I'll be writing him in later today, he'll be posting up his sheet, etc shortly and introduce himself.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-05-14/1919:04>
@Poindexter It's around the 300kg mark, definitely a handful!

I'm finishing up the next round of posts, I'll flesh these out over my lunch break and you guys should have something in the next couple of hours.

Also my friend has been following the post and is itching to play. I'll be writing him in later today, he'll be posting up his sheet, etc shortly and introduce himself.
so, your average troll is about 600 pounds?
holy CRAP!
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-05-14/1920:34>
Hey there, just need a quick decision by the GM, before we started i was going to "plunder" one of the contacts thus making one more connection easier, i never got around to that, originally Kitty had a Yakuza contact, but i dropped that one because it was harder to explain on the character after the background changes.

In alternative i was thinking of having an old (by troll standards) troll lady rat shaman, bit of a cuckoo, senescent et all, she is well intended, has very few connections nowadays (C1 L4) and is somewhat a very reclusive person, she squats the same building of Kitty and she lends a hand looking after Samantha, Kitty helps her in whatever she needs (no changing diapers though), is it feasible at this point in the game?

another thing... i forgot to include the credstick on the equipment list...
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/1925:18>
@Poindexter It's around the 300kg mark, definitely a handful!

I'm finishing up the next round of posts, I'll flesh these out over my lunch break and you guys should have something in the next couple of hours.

Also my friend has been following the post and is itching to play. I'll be writing him in later today, he'll be posting up his sheet, etc shortly and introduce himself.
so, your average troll is about 600 pounds?
holy CRAP!

Looks like Duck knows how to pick em! :P
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-05-14/1933:23>
so, basically, unless you're augmented in some way or ARE a troll, you just can't move a troll.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-05-14/1937:00>
Reminds me, I should have a description of Trance up this evening. I keep forgetting to translate that from head concept to written word...

And trolls are only 8 feet tall on average. The little hobbits :P
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-05-14/1939:20>
so, basically, unless you're augmented in some way or ARE a troll, you just can't move a troll.

Levitation spells would be a troll lover's best friends
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-05-14/1956:49>
Runner Name: Angel
Real Name: Kai Wen
Sex: Female
Age: 20

Priority System
A - Skills
B - Attributes
C - Magic
D - Metatype
E - Resources

Attributes
Body - 3
Agility - 6
Reaction - 4
Strength - 4
Willpower - 3
Logic - 4
Intuition - 4
Charisma - 2
Edge - 3
Essence - 6
Magic - 6
Initiative- 6


Qualities
Double Jointed
Natural Athlete
Cat Like

Code of Honor (Assassin's Creed)
Sinner (National)
Distinctive Style (Broken nose was not set right)

Active skills
Athletics 5
Stealth 5
Archery (Bows) 6
Clubs (Staves) 5
Computer 3
Con 4
Escape Artist 3
Etiquette 2
First Aid 1
Hardware 3
Locksmith 3
Medicine (Naturopathic) 4
Perception 5
Unarmed Combat(Kung Fu) 5

Knowledge Skills
Cantonese 4
English N
Triads 4
Music 4
Chinese History 4

Adept Powers
Increased Reflexes 2 2.5
Increased Accuracy Bow 0.25
Increased Accuracy Staff 0.25
Critical Strike Staff 0.5
Wall Running 0.5
Traceless Walk 1
Light Body 4 1

Lifestyle
Low (1 month) „2000

Gear
Lockpick Set
Crowbar
Medkit 4
Tag Eraser
Electronics Kit
Gecko Tape Gloves
Satellite Link
Subvocal Mic
Erika Elite 4
Light Crossbow
Extendable Baton
Bow 4
Collapsible Staff
Staff

Starting Cash
960 (Starting Money (http://orokos.com/roll/189582): 3d6*60 780+Leftover)

Contacts
Fu (Street Doc) (2,2)
Wesley (Triad member)(1,1)

History


Kai Wen is the youngest of 3 girls by 97 seconds. A fact her older twin never let her live down. She, her twin Lang, and her older sister Shuo immigrated from China when she was 6 with her grandparents after her mother and father died. Her Grandmother started working towards citizenship and working under the table for friends while her Grandfather, a hermetic mage, started working with local schools teaching thaumaturgy. They adapted well to life in North America. When her Grandmother achieved citizenship, she registered the whole family proudly as citizens.

Life progressed and Kai soon became Grandfather’s favourite. Later she discovered it was due to her magical nature. Before Awakening, he taught her traditional Chinese ways. Kung Fu. Archery. Making sure she kept strong ties to the language and the life that they left behind. As life went on, the family grew more and more North American. Shuo became involved in the Triad’s. Taking to drug use and soon passed around from gang member to gang member and eventually was used up. She ended up dead of a drug overdose when Kai and Lang were 16. As the most beautiful in the family, this broke her Grandmother’s heart. Life was never the same for her. Lang, hoping to find someone to punish, also started to move in Triad circle’s. She was hanging out with them more and more as they raided other local gangs to make a name for themselves and move into the local Triad syndicates.


As Lang was doing this, Kai started some hobbies of her own. When you have 10 years of training under your belt and Grandfather won’t let you compete, you start to look for other ways to test your skills. Kai started sneaking out at night started breaking into houses. For fun at first, but soon she started stealing small, nondescript items. After pawning these, she bought some useful gear. Climbing Gloves, Lock picks, etc.


After they turned 19, she returned home after sneaking out one night.. It was late. Walking into the house, it had that eerie silence it always did as she snuck back in. This time, as she sat quietly to listen, making sure no one had awaken, she did not hear the sounds of her family sleeping. Then she heard the sound of movement downstairs. A giggle. Then a shush. She made her way down the hall. Looking down over the bannister she could see flashlights moving and the sound of whispering. She heard the sound of her sister’s voice which she confirmed as she walked past her bedroom and saw it vacant. She continued down to her grandparents room. Grandmother was in bed, but sleeping at an odd angle. Looking closely, she realised it was not sleeping. Grandma was not breathing. The darker portion of the bed that she attributed to shadow was not. It was blood. She hardened her resolve. Someone one was going to pay for this. She must’ve been mistaken about her sister. She quietly made her way down the stairs. Quietly. Moving slowly from corner to corner. Wall to wall. As she slowly made her way to a room that she heard movement in. More than one person. So very slowly. So very quietly. Coming to the edge of the wall, She slowly made her way to the edge to look. Suddenly footsteps coming right toward her. She panics and turns to run. Coming face to face to a Chinese ganger who is just as surprised as she. They both panic. Without thinking he lashes out and his first punch breaks her nose and jolts her back into reality. She lets slip the extendable baton and ducks low and brings it down on the side of his knee. Hearing the noise, a beehive of movement. She lashes out at another but he ducks and runs for the door. Blood pours down her face. from the smashed nose and a flurry of movement as people vacate the home and she tries to stop them. Gunshots hit the wall and she remembers not to stand still. Turning into her Grandfather’s study, she catches the first site of her Grandfather. His eyes have been crushed and blood runs from the sockets. Cuts and stab wounds. A gun shot wound to his upper leg and his abdomen.

As her thoughts return to reality and the cuts from a bleeding soul move to the background, she pulls her backpack tighter watching people moving about there lives. Not her. Not anymore. Her own sister. Torturing her Grandfather for access to the small safe that he kept reagents in. Materials easily sold. His power focus. Money to start a new life or just for drugs. She never spoke to her sister to find out why. She isn’t ready yet. Because it’s a conversation that won’t end well.

She remembers what she did to the ganger with the busted kneecap. The tortures. Not even trying to get information. She remembers the match as she started the fire. The look on his face as he started to burn. The house as she walks away. The heat from the blaze in the cold Seattle air. Hopefully they all think she died.

If this is what the city makes her, so be it. But killing. It’s a service. She won’t kill without a pay check. This is what Angel found after she looked inside about how she wanted to live her life.

No more nice girl.


Contacts
Fu.
I just call him Fu. He hates it. He was a friend of my Grandfather’s. He sold us herbs as Grandfather taught me traditional medicine. I am sure he would like me to go away, but it’s hard to turn away someone who used to be close and fell into tragedy. On my end I don’t keep in touch. Occasionally buy things.

Wesley.
Had a crush on my sister. When you can’t have the thing you want, you settle. I know this and use it. I occasionally get info from him but mostly I keep tabs on my sister. I like to know where she is. I will want to talk to her at some point. We can talk about family. And stuff.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-05-14/2010:47>
Oooooh, you're interrupting a discussion about the viability of intermeta troll sex... I mean, welcome.  Good to have you.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-05-14/2014:00>
Oooooh, you're interrupting a discussion about the viability of intermeta troll sex... I mean, welcome.  Good to have you.
i was talking about fighting.
you were talking about sex.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-05-14/2025:03>
Oooooh, you're interrupting a discussion about the viability of intermeta troll sex... I mean, welcome.  Good to have you.
i was talking about fighting.
you were talking about sex.

Ah, you said move. In the context of Ducks girl I thought 'maneuver' :P Many apologies for my twisted and graphic imagination.  To take this just a *little* bit further, sustaining that levitation spell would be a very motivating way to increase your Focused Concentration.  OK, I think I've gotten it out of my system now.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-05-14/2032:36>
Why not have a spirit sustain it for you?  ;)
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-05-14/2053:38>
New to this. If I breach an etiquette, I would love to know. Sorry all.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-05-14/2058:39>
New to this. If I breach an etiquette, I would love to know. Sorry all.
nah chum, you're good.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-05-14/2128:16>
Laereth, I'm more likely to breach etiquette than you are. Trust me on this. In real life, I have the Uncouth trait with no option to buy off :P
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-05-14/2134:27>
I'll more than likely be playin it shy for a bit.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-05-14/2142:11>
Laereth, is this an adept, a magician, a mystic adept, or an aspected?
I ask cause i see a magic score, but no spells or adept powers or magical skills or anything.

i feel like you forgot something.

you also seem to be unarmed.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/2152:03>
Gah I am getting slammed at work today! Trying to get something up shortly.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-05-14/2320:16>
Gah. Forgot a couple of things. Modified the post. Thanks for that.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-05-14/2334:17>
Post is up! Been rushed off my feet today, hopefully it's coherent!

Will be more active once I get home from work.

For Slim and Trance feel free to describe your characters to each other in your post.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-06-14/0043:41>
I just wanted to throw out a reminder for everybody on something before we really get rolling.  I purposefully made Cheshire as a tiny, squat, tiny little tiny man.  I want it to add a specific challenge that I have to deal with and work around, so please, bring it into play with your actions and make sure that I keep it in mind with mine.  To help visualize it, he is the height of your average 5 or 6 year old child.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-06-14/0049:11>
They had a disadvantage about that back in SR4. I believe it was a racial trait with one of the Dwarf mutants that actually made them look like a child.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-06-14/0058:00>
Well it's not that he looks like a child, he's just really short even for a dwarf.  He's the dwarf version of Danny DeVito as far as height is concerned.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-06-14/0111:12>
@Tenlaar I'll keep it in mind!

If there's anything else you guys me to emphasise or work just post it here
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-06-14/0242:59>
I may have had too much fun writing that post.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-06-14/0252:19>
I may have had too much fun writing that post.

Haha I had a lot of fun reading it, great stuff! Looking forward to the reply from Slim :)
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-06-14/0344:03>
New to this. If I breach an etiquette, I would love to know. Sorry all.
Not at all, I was just horsing around. Got a bit loopy right before bedtime.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-06-14/0504:03>
@reyjinn and Slowdeck All good to keep up the dialogue for a little while? I'll bring you back in soon. If it takes to long I can interrupt the conversation but would rather you guys play it out.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-06-14/0536:39>
PBP Cherry popped. Didn't hurt as much as I thought.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-06-14/0607:57>
PBP Cherry popped. Didn't hurt as much as I thought.
Welcome to the game chummer. :)
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-06-14/0630:34>
@reyjinn and Slowdeck All good to keep up the dialogue for a little while? I'll bring you back in soon. If it takes to long I can interrupt the conversation but would rather you guys play it out.

It's all good.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-06-14/1950:31>
@Celtibero I do have something written for you! Just wanting to check the matrix rules a little before posting. Planning to do this in the next hour or so on my lunchbreak

@ SlowDeck @reyjinn You'll be back in soon enough. I wouldn't mind another post from Trance, then I'll push this forward.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-06-14/1956:28>
:D and here i was nearly starting to pout like "kitty" :D glad to ear it m8, just take your time RL 1st.

and because i had not said anything, welcome aboard Laereth, uncouth me i know :D
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-06-14/2030:46>
:D and here i was nearly starting to pout like "kitty" :D glad to ear it m8, just take your time RL 1st.

and because i had not said anything, welcome aboard Laereth, uncouth me i know :D

No worries, I have most of the post done, just making sure I have my head around how the matrix works.

I'll post up at least once a day for you all. I was hoping I could do more, though they do take me a little while to think up and write down. I'm spending a lot of time looking at rules, etc at the same time.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-06-14/2035:14>
Thanks for the welcome guys. Late starter that I am. The characters were cool to read through.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-06-14/2136:47>
@Celtibero I hope that makes sense! What information are you after with your matrix perception roll? I believe you can ask for one piece of information per success?

Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-06-14/2145:13>
It does :) I believe that traveling from A to B requires a perception test' 1hit and you're there, that one was for it. Noise rulers, in there what's the noise rating?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-06-14/2153:04>
Oh right I see, thanks! Its about 6.5km from the bar, I believe that's rating 3 without additional mofidiers?

Also if you have any other question or want any more info about anything just ask
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-06-14/2156:46>
well, how much information traffic is going on (thus generating more noise)? (had to ask)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-06-14/2207:01>
Ahh got it! Add 1, there's a lot of traffic buildup from the explosion, knight errant are on the scene, etc. You're stilll on a small island, so nothing too crazy.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-06-14/2211:05>
I think this is going to be very, very interesting  :D
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-06-14/2214:10>
I think this is going to be very, very interesting  :D

I hope so! Want to make sure everyone is having fun playing :)

I'll post up the next round of replies after work tonight... I'll be home in about 4 hours, hopefully I'll have something not TOO long after this.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/0125:30>
@Celtibero Just reading through the matrix rules more, there's a lot I need to learn :( I would describe a host as a standard icon, just larger? If I am understanding correctly the control center at the boat ramp would be a host? I'm assuming inside the host I can store files, etc. You can either use brute force or hack on the fly to gain marks, gaining access to the host and whatever files it contains. Am I understanding this correctly?

 I'll likely have a little issue with astral and matrix actions until I am more comfortable, sorry if I end up asking a bunch of questions.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-07-14/0302:02>
This is gonna be really funny if we gotta go straight from here to whatever run he's got planned for us. I aint got money for fake SINs and licenses and stuff, so rather than draw potential unwanted attention to myself and the venue, i didn't bring any weapons, drones, or even my control box out here, as i don't have licenses for any of it. After all, i came out here lookin for a gig, not a fight. I've never had to say to a fixer before "yeah, I'll do it, but you're gonna need to get me a gun first."

i kinda can't freakin wait!
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/0343:40>
@reyjinn How old is Slim? I had a look over your sheet couldn't see it. am I being blind?
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-07-14/0430:06>
@reyjinn How old is Slim? I had a look over your sheet couldn't see it. am I being blind?

No, I probably forget to put it there.  He is 23 y/o, I'll edit the sheet post so the info is in a proper place.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/0436:46>
@reyjinn Sorry don't mean to mess up your post :(, I hoping to get a post up before you got that, I'm still writing. You wouldn't have received that message from where you are currently.

Edit: You will get it eventually, can repost the last bit when I manage to finish my post.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-07-14/0505:22>
@Celtibero Just reading through the matrix rules more, there's a lot I need to learn :( I would describe a host as a standard icon, just larger? If I am understanding correctly the control center at the boat ramp would be a host? I'm assuming inside the host I can store files, etc. You can either use brute force or hack on the fly to gain marks, gaining access to the host and whatever files it contains. Am I understanding this correctly?

 I'll likely have a little issue with astral and matrix actions until I am more comfortable, sorry if I end up asking a bunch of questions.

no worries, i actually bungled the post as it was already late in the evening, i was thinking "regular device" as opposed to host, although i believe the matrix perception could allow me to assess the host's rating.

a host can be... well basically a building block, like a house or a club, most are the virtual representation of the meat world, a stuffer shack might just be a virtual copy, low security, gives you a invite mark on request, inside you get the local fare, menu, and you can function within certain parameters (order take out, etc etc) the big ones (AAA corps) might be a block (or that bloody pyramid floating in the matrix) in the sky. an Icon can be, for instance your regular run of the mill C-N Jackrabbit, can look like the Flinstones car (if the owner was geeky enough to bother changing the icon), a host is more akin to a structure (imo).

yes, inside the host it can store files, in the "host archives", imo i would see it (generally) like an archive with a agent filling stuff, hack on the fly at the agent? get mark to perform a spoof?

yes, hack on the fly allows me to get a mark (or more), 1 mark basically labels you as having the permission to enter the host.

but my bad on bungling the interpretation, mind if i change the post?
 




Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/0508:43>
@Celtibero Feel free to change it, I'm still reading a few things I haven't finished your post yet.

Sorry if I it's a little slow guys :( I am trying to get something out asap, a lack of writing experience and familiarity with Shadowrun makes things quite challenging. I'm getting getting closer, definitely something up tonight :)
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-07-14/0524:48>
thanks m8 :) btw, the perception test, you reckon it allows me to know the host rating? if yes, can you share (the rolls have already been made)? i am asking this because it actually influences the action itself, if its too high Kitty might just assume its not worth with all the interference (noise) and might go grab the scooter to get nearer (if possible), otherwise she might want to have a look despite the noise.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/0534:58>
I believe you can ask for the device rating on a perception hit? Do you want to bump that to the top?
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-07-14/0536:43>
I believe you can ask for the device rating on a perception hit? Do you want to bump that to the top?


Hmm? you lost me there :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/0547:02>
@Celtibero Sorry am I misunderstanding? You asked for the hosts rating, meaning the device rating of the host at the Boat Ramp? I believe you can use matrix perception to determine the device rating of an object, are you wanting to move that to the top of your priority list on your matrix perception check?

Edit: If I am way off just let me know what it is you're ACTUALLY looking to know :)
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-07-14/0556:40>
gotcha, move it to the top on the perception check (host rating), but never mind my last 2 posts, post is up ;)
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-07-14/0608:12>
ok, thats it, not touching the post any more :D just added the final information i needed to knwo from the perception test. its all on the edited post.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/0635:29>
@Celtibero Is there anytihng stopping someone from making more than one matrix perception roll in a row? I can see that you've done 3, I'd have thought you did one and found info for each success. The source book also says if you're more than 100m away from the target you use one success to spot the taget then the rest to answer the questions you have. I assume  that's from meatspace?

Hate to hold you up again :( I'll be awake a little longer, I have something written for you, just wanted to clarify the rolls first.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-07-14/0903:35>
np at all m8 :)

the rolls and the multiple rolls on PbP, sometimes its used as an expedient to speed up the game process, also on page 49 of the sourcebook there is the "trying again" entry, it allows to make another roll on a failed test a --2 penalty to the pool or a brand new test after a certain (GM discretion i think) amount of time, IMO that was not a failed test, as the objective we to spot information (she did not glitch and she got information, just not as much as she wanted)

Generally if i think (as a GM) the case deserves a penalty (during combat) and the player forgets to apply the penalty i just disconsider the last 2 rolls on the orokos site.

On non combat situation, i was assuming (assuming is bad and i should have cleared is with you, my bad again :D ) that after getting some info and wanting more info you would use the information at your discretion (number of rolls, situation where the rolls where made,time lapse, etc etc) and give the feedback (post) taking all those considerations on your side thus decreasing the number os posts made (back and forth for "small" actions)

don't know if i am making myself clear... but whatever you decide ill abide by it, there is GOD up above (pun intended for Grid Overwatch Division) and above him there is the GM ;)

PS:all of those rolls are for matrix perception to gather information on the host.

PPS: on the meat side intel, there was something i needed to clear with you, aside from the matrix perception roll near the meat, do you think possible to admit that she can have a video feed (real time) of what happens in front of her eyes? i know its actually not described in the rules (i think) and i dont know if this subject has been discussed, the question can also be, does one close the eyes when you go into VR? if not, is it possible to stream the eye feed through the DNI and have a pop screen in the persona visual display? its your pick m8, i will be ok with whatever call you want to make on these and the former issues.

PPPS: just noticed one thing, after editing i did not shut down the silent mode, so i have a 9d6 for the perception roll  -2 from noise(-4 noise +2 noise scrubber) and before the edit it was assuming +2 from hot-sim VR and -2 from running silent, giving it a 7d6 pool, the roll assumed i had shutdown the silent mode (which i didn't after the edit) , i can do one of these 2:

1 - reroll again

2 - you disconsider the last 2 dice on the roll, none of them are hits on all 3 rolls.

PPPPS: about spotting, that particular entry is referring to icons, if i recall hosts can be seen from anywhere, eyesore ftw :D
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-07-14/0930:06>
@reyjinn Sorry don't mean to mess up your post :(, I hoping to get a post up before you got that, I'm still writing. You wouldn't have received that message from where you are currently.

Edit: You will get it eventually, can repost the last bit when I manage to finish my post.
No problem, I'll edit it out of my original post and have some reaction to it along with the introduction to Andy.

Edit:
Got it out there, Slim is trying to make sure the meet goes right so he's making an effort to smooth the conversation along.  Also, the way too good Judge Intentions roll was mostly Slim wondering how/if Joe and Andy were connected.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-07-14/1246:28>
I almost glitched that social test. One die away. The dice are out for blood!

And I think that if Trance were any more obviously green, she'd photosynthesize :P
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-07-14/1838:28>
you must remember to pick up a CD later.

somehow, i just noticed this in the IC OP.
CDs?!
Shit, hardly anybody i know TODAY sells CDs anymore. But then that got me thinking...

How DO smalltime bands sell their music nowadays?
straight digital DL from a commlink?
Oldschool chips like BTL dealers use?

I'm kinda stumped.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-07-14/1842:26>
IMO i would say you could run either way, although BTL sounds more like mega production type of thing. a small band selling through direct DL would be be a nice touch (like today where you have a small merchandise stand on small time bands concerts). maybe a couple ARO's etc etc
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/1847:01>
you must remember to pick up a CD later.

somehow, i just noticed this in the IC OP.
CDs?!
Shit, hardly anybody i know TODAY sells CDs anymore. But then that got me thinking...

How DO smalltime bands sell their music nowadays?
straight digital DL from a commlink?
Oldschool chips like BTL dealers use?

I'm kinda stumped.

Haha that's a very good point! I'll think about it, possibly update the post.

Today isn't fun, works' full on :( I'm going to try and get a reply up for Kitty at lunch, then something tonight for the rest of you guys.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-07-14/1854:06>
I'm having the opposite problem.
Work is deader today than i've seen it in months.
Sooner you can get me in a room with another PC, the better for me.

DIALOGUE!!!

:D
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-07-14/1900:50>
I think small-time bands would sell them as simsense trids or as Matrix downloads. Probably not much in Nuyen a pop. Matrix would make the bottom fall out of the music industry, much like the real-life internet is doing to the writing industry.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/1910:07>
@Poindexter We're getting there. Should be able to tie you in shortly... Once you guys are all together it should take some of the load off for me. I'm still setting the scene, getting things ready. Will send some time over the weekend doing more prep, should hopefully help a lot.

@Celtibero That makes sense! I just wanted to make sure I wasn't missing anything, I'll get something up for you on my lunch break, I have most of it written already.

Are you asking if you can have something like a picture in picture while in VR, showing your surroundings while jacked in?

I can adjust the rolls accordingly, thanks for letting me know though!

I wish I had the time to move things along faster :(
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-07-14/1914:22>
don't rush on my account.
I'm having fun. Rarely get to flesh out the "average life" bits of a character this much.

diggin it.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-07-14/1918:24>
I wish I had the time to move things along faster :(

Don't worry about it. We all know you have to give this thing 5x as much thought as we do.  Everyone has gotten screen time and it's moving along nicely.  Slow and steady wins the race and all that crap.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-07-14/1922:44>
Don't feel a need to rush it on my account either ^^ Life happens, having to deal with life happens, and you have massively more work than we do.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-07-14/2144:50>
i've been reading through the IC thread, and in my posts, it seems like the show is done and the club is closing.
In other PCs sections, it seems like the club is still going strong.

If i'm fucking this up, feel free to lemme know and ill edit posts accordingly.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/2155:59>
i've been reading through the IC thread, and in my posts, it seems like the show is done and the club is closing.
In other PCs sections, it seems like the club is still going strong.

If i'm fucking this up, feel free to lemme know and ill edit posts accordingly.

You've finished your set, you aren't the last act for the evening. You're basically winding down out back at this point.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-07-14/2206:15>
thanks.
post edited.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-07-14/2224:42>
@celtibero Your post is up, I actually had the Firewall rating wrong first time around if you saw that. It's 5, not 6.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-08-14/0005:00>
don't rush on my account.
I'm having fun. Rarely get to flesh out the "average life" bits of a character this much.

diggin it.

Just FYI that's what I was hoping for. I want the characters to be more than just get a mission, kill a bunch of guys then spend nuyen and karma. Glad you enjoy it :) I'm interested in the character development side, how you guys come together, deal with situations, get to know your contacts and one another.

I appreciate the effort you guys are putting in to your posts, it definitely motivates me to write more.

I may go back and add some flavor the astral (first of these coming up) and matrix sections once I'm more familiar on how they work. Does anyone have any decent examples of this? Maybe from a book or another pbp post. I want add more substance to these posts, struggling a little at the moment.

Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-08-14/0009:37>
If you have about $10 to spare, I would recommend Another Rainy Night and Sail Away, Sweet Sister by Patrick Goodman. These are both short stories set in the Shadowrun universe and his main character is a mage who does a lot of Astral reading.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-08-14/0027:07>
Read anything written by DMT users if you're trying to describe astral space more vividly.
Those fuckers UNDERSTAND.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-08-14/0230:12>
@SlowDeck Yeah that's fine, I'll buy these today. Thanks for the suggestion!

@Poindexter I'm not sure I know what DMT means :(

Worked a little late, just heading off to a piano lesson then I will tackle the replies, I'm really hoping I'll get a decent one off tonight. Though may be tomorrow, has been a crazy day.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-08-14/0324:47>
@reyjinn Your post is up, I actually had the Firewall rating wrong first time around if you saw that. It's 5, not 6.
This was probably meant to be @celtibero :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-08-14/0433:54>
@reyjinn Your post is up, I actually had the Firewall rating wrong first time around if you saw that. It's 5, not 6.
This was probably meant to be @celtibero :)

Gah! Sorry rushed off my feet today. Only just got home now at 8:30pm :( Hopefully I can finish up a post before I go to bed! Have a visitor over, will work on it once he leaves.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-08-14/0517:07>
post is up :) ok here is the thing, if you want to start describing what happens next (entering host, bla bla bla) i wanted to ask 1 thing.

She will be enabling silent running before entering, the noise inside should be less, i assume you only maintain the one regarding the distance, -3 to dice pool, +2 from signal scrub, +2 from  hot VR, -2 from running silent, is that correct?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-08-14/0641:25>
Yeah that looks right to me.

I'll definitely take that into consideration writing your post! Any of you guys feel free to let me know extra stuff in here if you like.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-08-14/0800:17>
It's midnight, but managed to get the post up, look forward to reading the replies!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-08-14/0952:04>
DMT is a drug.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-08-14/1100:22>
Worked a little late, just heading off to a piano lesson then I will tackle the replies, I'm really hoping I'll get a decent one off tonight. Though may be tomorrow, has been a crazy day.
This is kinda crazy. When i get off work today, im also going to my piano lesson.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-08-14/1211:49>
most GMs don't want PCs leaving the starting area without meeting one another, but it kinda feels like you want me to head out solo, so unless something happens to prevent that, that's exactly what im gonna do.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-08-14/1250:34>
im betting on the connecting thread somewhere down the line :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-08-14/1259:02>
hey, what should i do in the case of typos in the dice roller program?

1-scrap the whole roll and roll again?

2-use the roll if viable, but fix the typo?

for example, that skill roll i just made, the int+know gang thingee...
What i meant to put in the die roller program was 4d6t5, but what i actually put was 4d6t4. same amount of dice, but the wrong target number.
with the typo'd version i got 1 hit, but had there been no typo, the roll would have resulted in 0 hits.
I went ahead and rerolled with the correct thing typed in, and wound up with 3 hits, which kinda felt a little like cheating almost, so i felt i should bring it up.

after all, had this been just us sitting around rolling dice, those dice woulda come up how they did and i woulda got 0 hits, y'know?

i dont mind going back and putting the old result in, i just dont know how to find it.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-08-14/1335:57>
I think you can see your roll history on orokos, guessing that you can find the bbcode there also.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-08-14/1911:04>
@Kalarin @Laereth
Slim is wearing his Lined coat, but you should be able to see a short baton on his left hip.  He also has his Colt in a hidden arm slide on his right arm, don't know if your roll was good enough to notice that one.

EDIT
@Kalarin
Was it by design (yours, that is) that Slim has heard nothing from Joe about a change of agenda? Slim is still concerned about the job of finding those missing kids and could hardly care less about this bridge business as it is.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-08-14/2119:34>
Trance has her L36 in a concealable holster on her; she's making no effort to hide it right now. It's just not currently in a place where she could easily draw it without drawing attention...
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-08-14/2157:48>
ok on the matrix perception:

Matrix perception - Data[4] (http://orokos.com/roll/190727): 8d6t5 4

- does the file(s) have a data bomb?
- Is it protecetd?

on the initiative, i rolled in case you need a timeframe for the actions 8to correlate with ice etc etc)

Initiative (http://orokos.com/roll/190732): 8+4d6 16

i also rolled a matrix search inside the host, i believe that applies if the files have been archived (since they are fresh i believe its not the case, in that event i would need to possibly hack the agent that handled them), but better safe than sorry :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-08-14/2231:00>
Worked a little late, just heading off to a piano lesson then I will tackle the replies, I'm really hoping I'll get a decent one off tonight. Though may be tomorrow, has been a crazy day.
This is kinda crazy. When i get off work today, im also going to my piano lesson.

Awesome! How long have you been playing?I picked it up a couple of years ago, I don't practice nearly as much as I'd like :(

Also, you can go where ever you like, I don't really want to limit you guys on what you can or can't do. Just remember there are consequences for your actions.

Generally you can leave rolls, I can either take dice away or you can do another roll with the remaining if needed. I'm not TOO worried, pretty sure you guys won't take advantage. Can leave it how you'e done it for now.

@reyjinn Semi by design. You can take it as either assuming that Joe knows the events are related, or that he's possibly been too busy to update you, expecting Andy to. Really any way you wish really.

I'm going to try and get a post up tonight, though it's Friday and I have after work drinks. The way I've been running the game and writing is that I have a general idea on where I want to go with the story, but I tailor each response based on your posts and try to push the story forward a little. I like the way that it's working, it's just a bit of a commitment time wise.

I'd also like to see how this pans out with Angel, Slim and Trance :)

Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-09-14/0045:05>
It's not really important at this point since I don't have any sneaking skill yet, but I'd like to know what your thoughts on astral stealth are Kalarin.  I don't recall seeing it really laid out anywhere, but using sneaking + astral agility [astral] for tests to move behind objects big enough to block my aura (shouldn't be that hard to find!), hide in plants, stay behind the troll, etc. seems to be the logical way to do it to me.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-09-14/0255:33>
Worked a little late, just heading off to a piano lesson then I will tackle the replies, I'm really hoping I'll get a decent one off tonight. Though may be tomorrow, has been a crazy day.
This is kinda crazy. When i get off work today, im also going to my piano lesson.

Awesome! How long have you been playing?I picked it up a couple of years ago, I don't practice nearly as much as I'd like :(

Also, you can go where ever you like, I don't really want to limit you guys on what you can or can't do. Just remember there are consequences for your actions.

ive only been playing for a couple months now, but im learning quick.
yeah, i know you're not gonna cut me off with invisible walls and whatnot, but i also don't wanna be that guy who just goes off and has a sandwich while the rest of the group does what the gm intended. Feel free to guide me a lil bit.

:)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-09-14/0313:48>
@Poindexter There will be times I try and guide you, it's usually pretty obvious when I point your attention somewhere, but I don't expect you to listen if you would like do something else. A few times I've left things open just to see what you guys will do, can lead to interesting scenarios I might not have thought of. I don't like players being difficult for the sake of being difficult and as I said in the recruitment thread I don't want another player having fun at the expense of another. Other than that you're good to go.

Oh nice! What sort of stuff are you playing? https://www.youtube.com/watch?v=XJACmVzj8cs (https://www.youtube.com/watch?v=XJACmVzj8cs) this is one of the pieces I'm currently working on. At  the moment I am only practicing a couple times a week, makes progress really slow :( This is my end goal https://www.youtube.com/watch?v=XhnRIuGZ_dc (https://www.youtube.com/watch?v=XhnRIuGZ_dc) I'd love to be able to play this piece before I die :)

Unfortunately though guys I'm really exhausted, I probably won't manage to finish a post up tonight. However I wouldn't mind knowing a little more about your characters :) Can just post in the OOC thread. Things like favourite food, hobbies, video games, dislikes, best friend, oldest friend, first girl/boyfriend, parents memorable moments growing up. Anything that will help me flesh out the characters and get to know them a little better. I love this shit, helps me write your posts too. Don't feel obliged, just if you feel like writing something up!

@Tenlaar Correct you can't see through objects in the astral plane so this makes sense. I believe all physical objects in the astral plane opaque, glass, etc included. You do give off an aura though, so you'd need something decent enough for good cover. Pretty sure a plant wouldn't cut it unless it was pretty big.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-09-14/0356:58>
Yeah, from what I understand the aura extends maybe 2 to 4 inches away from the body.  Just enough to make it so that you can't try to cover it up by wearing heavy armor or some such cheese.

Pretty sure a plant wouldn't cut it unless it was pretty big.

I should have phrased that better, I meant like hiding in a bush or up in a tree where the plant's aura would help to mask mine.  Though I do like the image of Cheshire floating through a corp building pushing a ficus around while invisible!
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-09-14/0401:23>
@Tenlaar  I'm pretty sure we're on the same page. I do like these questions, I need to go and find the answers and I learn more.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-09-14/0424:21>
hey m8 :) ill post some more info on kitty when i get back.

just wanted to ask you a question regarding matrix search inside the hosts... quite honestly i have turning the book round and around and matrix search appears to be (imo) the correct action to spot a file inside the host (provided it was not archived). so, i reckon the information would be what? "not publicized"? in that case i would probably use edge on that (next action if nothing serious happen).

does the host have filling agents, that sort of automated programs? if so i can always try to hack one of them to request the file (spoof if indeed its an agent type, i would still need a perception roll to know its an agent)

Let me know if i need to change anything on the post :)
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-09-14/0426:59>
Well if discussing random stuff that may or may not end up mattering is something you enjoy, we have something in common.  Here's another one for you: astral water.  We are on an island, after all.  After some googling and some thinking, I came to picture it as something almost like the sky in Starry Nights (http://www.paintwinestudio.com/wp-content/uploads/2012/10/Van-Gogh-Starry-Nights.jpg) but with the blue replaced by a flowing shadowy, smoky...stuff.

You have your currents and eddies carrying thicker strands of microscopic stuff/algae/whatever, you have fish of various sizes swimming around all over, you have big rocks and other objects covered in algae/seaweed, your normal bottom scum.  All of them blending into a shimmering lightshow.

Thoughts?  Everybody else feel free to chime in if you'd like as well.

ETA: As soon as I posted this it struck me how unprepared my character actually is for an island setting.  Yikes.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-09-14/0449:06>
@Celtibero Awesome! I look forward to having a read when you're done. Hmmm... you're looking at files that are less than a day old. The security on a rating 3 host isn't going to do anything serious with those for a while. I'd imagine at this point it's pretty easy to check data from the last few hours.  You only noticed patrol IC, you could possibly look around if you wanted...

Post looks good! :D

Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-09-14/0455:53>
@Tenlaar Haha I love this piece :) great taste! Any opinion on seeing through glass? You can easily pass through it, but I believe it would still be opaque astrally.

Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-09-14/0521:05>
I can't remember which section it was in, but I know that glass functions the same as concrete in the astral.  Can't see through it at all.  On top of that, almost all glass is one way mirrored glass, so you can't even use normal vision to see through windows or into cars.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-09-14/0523:42>
@Tenlaar Sounds like we agree at least. Yeah you're probably right about one way glass. I'll keep that in mind!
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-09-14/0532:32>
Well I found part of it at least, page 363.  "Windows tend to be mirrored in 2075 (preventing an outside spellcaster from targeting anything inside), though their tinting is often voice- or wireless-controlled. Transparent concrete is also used, providing all the lighting of glass with the barrier value of a concrete wall."  So I guess there is some wiggle room there, and it's cool to know that we could theoretically have somebody hack a window to make a target visible.

Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-09-14/0552:22>
Hey guys.

Drawing from Shadowrun 4.

Glass (and any other material with the purpose of being transparent) is transparent on the astral.

Water is the same on the physical and astral. Not in appearance or function, just in behaviour. The reason is it teams with life which causes a kind of friction to pass through. There was even a plant that you could not pass through and create a muggle ward with.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-09-14/0557:11>
@Kalarin

Some questions. Do we live on the island or just visiting.

Can I execute data processing actions from my deck and use common programs?
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-09-14/0620:09>
Glass (and any other material with the purpose of being transparent) is transparent on the astral.

I wish this was clearly laid out in the 5E core book.  All that I can find looking through the astral section are, from pages 312 and 313- "Any non-living objects appear as faded semblances of their physical selves; grey, lifeless, and intangible." and "Objects that are neither magical nor living do not have an aura; they are featureless grey shadows of their physical form."  This, to me, makes no distinction between a window or a wall or a car or a mail box.

Looking at Street Magic, p.114- "Shadows of physical objects in the astral plane may be drab and insubstantial, but they are still opaque and can prevent targeting. Items that are transparent or mirrored in the real world (like a car window) simply impair visibility as astral shadows."  This seems to have the sentence structure of trying to say something different about transparent or mirrored things but still saying the same thing.  If shadows of physical objects = astral shadows, and astral shadows = opaque and prevent targeting, and transparent or mirrored items = impair visibility as astral shadows, then transparent or mirrored items = opaque and prevent targeting...right?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-09-14/1215:35>
Oh nice! What sort of stuff are you playing? https://www.youtube.com/watch?v=XJACmVzj8cs (https://www.youtube.com/watch?v=XJACmVzj8cs) this is one of the pieces I'm currently working on. At  the moment I am only practicing a couple times a week, makes progress really slow :( This is my end goal https://www.youtube.com/watch?v=XhnRIuGZ_dc (https://www.youtube.com/watch?v=XhnRIuGZ_dc) I'd love to be able to play this piece before I die :)
right now, i dont even feel like i can say i play any sort of stuff. It really is beginner level here.
But my goal is just to be able to jam with people when they play. Mostly jazz, funk, blues, reggae kinda stuff.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-09-14/1240:29>
You guys are making me feel bad about not having started to learn to play the piano yet, it's something that I've wanted to do for years now.  My first real "goal song" is Dark Horse by David Lanz- https://www.youtube.com/watch?v=AS2MBm8ysJk

I know it's an...ambitious goal for somebody who hasn't even started learning, but hey, shoot for the stars and all that.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-09-14/1242:38>
all it takes is desire and it aint never too late.
im 39 dude.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-09-14/1244:30>
If hitting keys at random and causing people with actual skill to break down into a sobbing, incoherent mess is playing... then I can play the piano!  :P

In all seriousness, I sometimes regret never taking up a musical instrument. Next life, I think.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-09-14/1256:07>
Oh yeah, it'll happen.  I'll be 31 later this month myself, and let's just say that I had a lot of fun in my 20's.  A lot of moving around the country (three places in Virginia, Missouri, NYC, faaaar NW Washington state) and no real responsibility to speak of beyond keeping myself alive.  So I'm just now starting to settle into a stationary lifestyle and focus on self improvement.  As soon as I've got the vital stuff covered the piano will be up.

I'm also learning to build stuff (carpentry), fix stuff (general mechanical), and grow stuff (vegetable farming).
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-09-14/1257:01>
If hitting keys at random and causing people with actual skill to break down into a sobbing, incoherent mess is playing... then I can play the piano!  :P

In all seriousness, I sometimes regret never taking up a musical instrument. Next life, I think.

next life?
how old are you dude?
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-09-14/1315:19>
Only 30. But, there are complications to learning new skills, in addition to other complications. Continued aging will only worsen my plight on that.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-09-14/1447:40>
I learned classical cello as a kid. My uncle taught me some guitar. He played in a bluegrass band. I'm always sorry I didn't keep it up.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-09-14/1453:52>
Ahh, bluegrass.  The banjo is my #2 instrument to learn.  My best friend plays the cello (not professionally), both of his parents were music teachers.  Unfortunately I just played the clarinet through middle school.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-09-14/1535:47>
Sax alto, used to play in a philharmonic band when I was a teen. :)
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-09-14/2233:31>
Hmm. Maybe we need to get the band back together. It's been 28 years since I've played (40).
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-09-14/2322:12>
And I may be busy killing electronic people until early in the morning again, so my post may be a wee bit delayed.

Long story short: Someone close decided to take a sledgehammer to mental health. Yeah, because I really needed more mental health issues... *grumble grumble*
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-09-14/2342:01>
I may not even be able to post today :( Mother's Day in NZ tomorrow, I'm currently preparing food for about 20.

As I said in recruitment thread, weekends may sometimes be a little more lax. Hope it doesn't put you guys off too much! I am constantly thinking about the game though, it gives me time to plan ahead and hopefully run a good game for you all. :)]

If you guys get to the point where you get Andy back, I'll try and finish a write up tomorrow for you all. Everyone else is at a good point

I'm 29, looks like I am younger than most of you!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-11-14/0245:34>
i feel dumb. It has just been brought to my attention that the points for skill groups are not as i thought.
I believed they were the max amount of points you could spend on skill groups TAKEN FROM your total number of skill points.
I have come to understand that is not correct, and that they are in fact BONUS points to be spent on skill groups and SEPARATE from the total skill points.
This left me 5 points short when making the character. I have gone back and corrected that on my sheet on page 1.
Title: S23e
Post by: Celtibero on <05-11-14/0643:45>
I may not even be able to post today :( Mother's Day in NZ tomorrow, I'm currently preparing food for about 20.

As I said in recruitment thread, weekends may sometimes be a little more lax. Hope it doesn't put you guys off too much! I am constantly thinking about the game though, it gives me time to plan ahead and hopefully run a good game for you all. :)]

If you guys get to the point where you get Andy back, I'll try and finish a write up tomorrow for you all. Everyone else is at a good point

I'm 29, looks like I am younger than most of you!

no worries :) thats one of the reasons we are playing it in PbP, that way anyone can post at leisure :)

there was something i wanted to ask, back in 4ed (w/ the GM permission) deckers used to use agents to help them with matrix actions using the "teamwork test" mechanic.(page 48), sprites have a similar mechanic (machine sprite).

what's your take on it?
Title: Re: S23e
Post by: Poindexter on <05-11-14/1822:29>
I may not even be able to post today :( Mother's Day in NZ tomorrow, I'm currently preparing food for about 20.

As I said in recruitment thread, weekends may sometimes be a little more lax. Hope it doesn't put you guys off too much! I am constantly thinking about the game though, it gives me time to plan ahead and hopefully run a good game for you all. :)]

If you guys get to the point where you get Andy back, I'll try and finish a write up tomorrow for you all. Everyone else is at a good point

I'm 29, looks like I am younger than most of you!

no worries :) thats one of the reasons we are playing it in PbP, that way anyone can post at leisure :)

indeed.
you take care of your family first.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-11-14/2040:47>
I hope everyone has had a happy Mother's Day!
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-11-14/2043:42>
I hope everyone has had a happy Mother's Day!

It was good :) I made far too much food, even for 20!

I'm having a lunch break now, reading through what I've missed and getting ready to post up something today. I basically had no free time over the weekend so I'll try and play catch up after this week.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-11-14/2052:02>
Mine has been somewhat busy. I'm currently reviewing a few books... Well, a couple dozen... Yay for finals -.-

Also, the day was too hot to do what I originally planned. It would be nice if Missouri would decide what climate it wants to be this month.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-11-14/2052:21>
No worries. I started writing a bit about Cheshire but I keep getting distracted myself, I'll try and get that finished tonight and post it up to give a better understanding of who he is.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-11-14/2113:00>
That's one of the more interesting parts of PBP. It allows for a lot of character exploration. I have a habit with my characters. [Almost] always a in skills and always a good back story. I think my story has similarities to Trance's background. I'm hoping you guys have questions about it so that I can further round it out.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-11-14/2126:07>
That's interesting about the skills priority. This might change as I play 5e more, but while building characters I have come to like front-loading stats so that skills can be the primary source of character advancement. Maybe it's just because I know that it gives more little jumps instead of having to save up more karma for a stat. Though with something like logic, that is +1 to a lot of skills.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-11-14/2332:21>
I agree on that. But for me the skills I list are what I can do. My story needs to reflect that. When we create our characters they are idealised concepts. Every face is massively handsome. All muscle is a Greek god of war. If Shadowrun had no defaulting for skills all characters would be made up completely different.

An example is driving. How many people do you know in real life who can't drive?
How many characters? I try to create characters like that.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-11-14/2342:54>
I suppose it's not all that different. I usually save karma up anyway so that once I have a shitload I can branch out. Too bad it takes so much time.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-11-14/2347:06>
I agree on that. But for me the skills I list are what I can do. My story needs to reflect that. When we create our characters they are idealised concepts. Every face is massively handsome. All muscle is a Greek god of war. If Shadowrun had no defaulting for skills all characters would be made up completely different.

An example is driving. How many people do you know in real life who can't drive?
How many characters? I try to create characters like that.
driving is a bad example.
in the 2070's, most cars drive themselves more efficiently than any wageslave like you or i could drive them.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-11-14/2349:12>
It probably does make a big difference if you're ok saving up a bunch of karma, I always have so much stuff that I still want for my characters after creation that it's hard to imagine saving up a real chunk for a good while.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-11-14/2351:38>
I suppose. But we aren't talking about wage slaves. We are talking about shadowrunners. The pilot program on most cars don't go over speed limit. Short getaways. But maybe that is a bad example. Computer is a good one. I am pretty sure all people are trained in computer in school. Lot's of characters I've seen don't have it.

I guess it's not a big deal and I realise I am sounding a little self righteous lol. I just want well rounded and ready for anything if I can.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-11-14/2352:55>
Because of the way I set up characters though, I never have enough money to start. That is what I usually end up spending to see improvements.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-11-14/2356:17>
I suppose. But we aren't talking about wage slaves. We are talking about shadowrunners. The pilot program on most cars don't go over speed limit. Short getaways. But maybe that is a bad example. Computer is a good one. I am pretty sure all people are trained in computer in school. Lot's of characters I've seen don't have it.

I guess it's not a big deal and I realise I am sounding a little self righteous lol. I just want well rounded and ready for anything if I can.
computer is a damn good example.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-12-14/0004:41>
I've been thinking about this, and why I've started to make characters the way that I have.  I think that something in my brain just feels like the "logical" thing when making a starting character is to have them be kind of naturally gifted people, because who would think they could run against the big dogs in a very lethal game if they aren't a little bit gifted in some way?  I see it as somebody who has a natural aptitude and a couple of useful (trained) skills, who then continues learning on the job.

I also realize that this is completely in my own head and is by no means actually how you are supposed to make characters or anything of the sort.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-12-14/0028:12>
A savant or such? I understand the thought that you should be really good at what you do. Especially when you think about what your up against.
Title: Re: S23e
Post by: kalarin on <05-12-14/0421:24>
no worries :) thats one of the reasons we are playing it in PbP, that way anyone can post at leisure :)

there was something i wanted to ask, back in 4ed (w/ the GM permission) deckers used to use agents to help them with matrix actions using the "teamwork test" mechanic.(page 48), sprites have a similar mechanic (machine sprite).

what's your take on it?

I just don't want you guys losing interest by me not posting enough!

I'll think about the teamwork test, still getting my head around normal stuff and I really want to get the post out before my D&D game tonight, that doesn't finish until 12:30am for me.

@Kalarin

Some questions. Do we live on the island or just visiting.

Can I execute data processing actions from my deck and use common programs?

I will leave that up to you guys. I am assuming that most of you are visiting for one reason or another, though I'm happy if some of you did want to say you had a place there. Just let me know and we can work around it accordingly. Obviously Duckdown does not live on the island.

Also I'd prefer if you guys didn't say you live on the island just so you can get more gear :) I wouldn't mind a reason. It's quite a shit hole, just over the bridge is a lot nicer and safer.


No worries. I started writing a bit about Cheshire but I keep getting distracted myself, I'll try and get that finished tonight and post it up to give a better understanding of who he is.

Look forward to reading it! I'm hoping it will allow me to know your characters a little better, making it easier to write posts.

Also if I missed any questions let me know and I'll come back to them after my post.



Title: Re: S23e
Post by: reyjinn on <05-12-14/0448:51>
I just don't want you guys losing interest by me not posting enough!

There is a difference in you letting us know beforehand that you would probably not have time over the weekend, like you did, or just dropping off the edge of the map for days and days. Everyone understands that there need to be priorities in place.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-12-14/0532:13>
Post is up. I was hoping I had a little more time, but my game is about to start and I really wanted to get it up before then! Hopefully it makes sense, I'll go over it in the morning and adjust anything I need to.

@Celtibero can you make a roll to resist biofeedback damage with your next post?

Edit: I need to update the post for Angel's hidden weapon search too, will add that in tomorrow.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-12-14/0615:29>
Sigh. Yet another Friday night. Angel walks home in the dark. It's not raining but everything around her looks wet. The sky grey enough to blot out the stars and the moon. She flips open her commlink, curiosity getting the better of her. Nope, no full moon. She stops by the bin she usually does. Now that everything is digital, someone in this building has been tossing out books. She grabs a couple at random.

Another 20 minutes and she is home. She steps over the homeless in her doorway. She vows her next building wouldn't have a sunken entrance. Walking up to the third floor, It's always the third floor, she listens for a moment at the door and checks the air she keeps on the door.

Opening the door, she heads to the kitchen and pours herself a glass of water. She always leaves the lights off. She always keeps the room cold. She likes these kind of reminders. Cold. Alone. Dark. Alone. She's been here 3 months. She hasn't used any dishes. She hasn't not set any clocks on the appliances. The day after she moved in, she had disabled the wireless connections on all her appliances.

She made her way into the bedroom. Taking the crowbar she kept beside the night table, She props it up against the door. The hook end catches on a bolt she had driven through the door. The straight end hooks on a bolt she had hammer drilled into the floor. It was well below the mid level so someone shooting out the locks would have to know where before they would hit it. She takes her boots off and places them by the window. She takes her armour jacket off. Lifting the window she places her armour jacket on the sill, collar out. She doesn't know if her sister will ever come looking for her. No sense risking it.

Third floor. She could drop 3 floors and be gone easily. Someone following her could not. She climbs into bed with her clothes on. Opening her commlink, she chooses a book to read in it's meagre glow. Lowlight next. Definitely.

Bedtime.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-12-14/0706:32>
@Celtibero I believe the damage is 4P. Basically the host was blown up, dumping you back to your meat. You're not too happy about that!

I posted in here as I like to keep the IC thread for character posts only.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-12-14/0708:36>
rgr that :)

so... nose bleed and major headache :D
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-12-14/0709:39>
wait, 4P after roll? just so i know what to post :D
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-12-14/0712:02>
I can look at the book after my game, but I believe it's 6P base resisted with willpower+firewall?
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-12-14/0713:51>
nvm my last remark, 6P - 2 hits :D yes, its will+fire and -2 dice pool for (10 minutes - 4 willpower) 6m, just hit me after you said it blew up, dumpshock damage ftw :D
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-12-14/0717:18>
and sorry bout the IC posting, i thought i was in OOC (too many bloody windows open), my bad sorry about.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-12-14/0717:46>
and sorry bout the IC posting, i thought i was in OOC (too many bloody windows open), my bad sorry about.

It's fine, you can just modify your post :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-12-14/0740:50>
@Celtibero Can you add a con roll to your post? You're obviously not doing nothing ;D
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-12-14/0748:49>
just edited :D sustaining kid aggro ftw
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-12-14/0800:17>
Am I blind? I can't see the roll! I'll look through the campaign post history after my game.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-12-14/0807:52>
its there, just confirmed and on orokos too (in case i had bungled up)...just yell if i am missing anything, was feeding the kid... so i may have missed something.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-12-14/0820:21>
I mean in character post :) I'll check roll before I go to bed. Game finishing soon!

Edit I meant the con skill, for lying to the troll about doing nothing, I'm possibly blind but last roll here for me is your biofeedback roll  http://orokos.com/roll/c-Lockdown%21 (http://orokos.com/roll/c-Lockdown%21)
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-12-14/0828:01>
you are absolutelly correct :D assume i failed, no roll needed, charisma 3, no con, 2 dice pool modified by -2 from dumpshock :D
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-12-14/0949:30>
not a big deal, but i wasn't planning on jumping in just yet. Just wanted to be plugged in, in case i needed to quickly.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-12-14/1246:46>
Gads Celtibro, the dice really are out for blood!  That was a lot of dice for 2 hits heh.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-12-14/1303:25>
planning a ceremonial sacrifice of a few dice, that i have held hostage for years, to the dice Gods... see if they start favouring me :D
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-12-14/1305:33>
Do you have the blessed microwave and the bowl of containing ready? I can provide you with the necessary chant if you're a little behind on it.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-12-14/1314:42>
Hey, is this venue im supposed to be headed for ON fox island?
I probably should have asked this a LONG time ago.
Also whats the name of the place?
I don't wanna keep calling it "the venue".
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-12-14/1659:49>
My grandmother recently had a knee replacement and my parents are out of town, so I've been running back and forth between taking care of the grandmother (and her paraplegic cat) and my parents' three dogs and three cats.  Makes it hard to sit down and write out backstory thoughts, but here is a little bit more to go on.  Since I haven't met any other players to give a description yet I'll just throw it up here.

Because he couldn't really participate in normal childhood play and he spent most of his free time reading and later practicing magic he has a pale complexion.  He has dark brown hair a little past his shoulders and wears a few plain black hair ties on his wrist so that he can put it up when needed.  He has the start of an impressive beard, bushy and almost five inches long.  He started growing it when he was 16 so that he would look less like a child, though his adult thickness makes that less of a problem now.  His preferred (armored) clothing is non-descript black or dark green cargo pants, a dark to neutral colored long sleeve shirt, and his old black workboots.  He wears a belt pouch with a flap that snaps closed to hold his reagents.  His illusion sustaining focus is a Buddhist prayer bead style necklace (http://www.ksitigabha.com/images/buddhist-prayer-beads-M090.jpg), the health one is a thin, clasped bracelet that is covered in hair tie material so that it blends in with the others.

His oldest friend and best friend are the same, his old tutor John. Almost 50 years old now, John (human) was born to employees (also human) of a small travelling circus that had incorporated some Awakened into their acts to try to stay relevant in a world turned upside down.  When he came into his own abilities he was trained to use his magic as part of the show.  When he was about 30 his parents died and he went his own way and settled in the Richmond area, tired of the constant movement and rigors of the road that kept him from really exploring new and different aspects of magic.  His real gift continued to be for illusion magic, which helped form the bond between him and Cheshire.  When Cheshire went off to school John told him not to call him a tutor or teacher any more - they are now simply friends who share an ability and a passion.  John is very largely responsible for getting Cheshire to start to come out of his shell and have more confidence in himself and his gifts.

Cheshire's problems with other kids growing up left him with little desire to socialize with people his own age, so he was never one to make friends even in college.  There were people that he had a mutual respect with and studied with but none that he would call a real friend.  Females are something he had very little experience with until he went off to college, where his magical gifts put him on a more even playing field.  He's not virgin-level awkward around them any more but he still has little experience and has never been in a serious relationship.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-12-14/1716:14>
One thing I will say about Trance: Despite being raised by runners, she's obviously way too green. And, at the moment, maybe a little stupid. I suspect she'll learn very, very quickly.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-12-14/1719:40>
One thing I will say about Trance: Despite being raised by runners, she's obviously way too green. And, at the moment, maybe a little stupid. I suspect she'll learn very, very quickly.

Been meaning to say this, and this is as good a time as any.  I LOVE her inner monologues, she can only pray that her fellow runners will never be privvy to what goes on in her head :)
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-12-14/1731:55>
Kitty, that's a hard one to describe (apart from her background) she's a peoples person, she loved the time in the Cereal Killers, she is out there looking for an anchor, the dismissal to help Sam was to Kitty a personal betrayal, family should stick together thus they where not the family she was looking for (Jill thing did not help either).

She loves anything Japanese and her favourite food is ramen. She is into upbeat j-pop. The hello kitty is a fixation ofc.

She is not quick to trust someone but when she does she is that person best friend till death, she has the knack for getting in trouble (often) but is generally able to get out of it. She can be snarky, a bit of a curmudgeon if she dislikes or distrusts the person, but is often a happy go lucky kid.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-12-14/1744:59>
One thing I will say about Trance: Despite being raised by runners, she's obviously way too green. And, at the moment, maybe a little stupid. I suspect she'll learn very, very quickly.

Been meaning to say this, and this is as good a time as any.  I LOVE her inner monologues, she can only pray that her fellow runners will never be privvy to what goes on in her head :)

She has to pray that her employers definitely never find out  ;)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-12-14/1804:55>
I don't wanna talk about Duck too much out of character.
Yall will figure him out once ya get to know him.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-13-14/0456:48>
not a big deal, but i wasn't planning on jumping in just yet. Just wanted to be plugged in, in case i needed to quickly.

I can update the post to reflect that, sorry!

Hey, is this venue im supposed to be headed for ON fox island?
I probably should have asked this a LONG time ago.
Also whats the name of the place?
I don't wanna keep calling it "the venue".

You didn't ask, but you did get a date, so you could look up the concert, not far from the bridge, though on the other side of the island. You know the Mongrel's home base this side of the island.

Also I may not have been clear but Devil's Cut were the gang that used to run this territory, though they were taken out by the Mongrels and forced to relocate off the turf.

@Kitty I think I overlooked the fact your deck is implanted, is that correct? It's relevant, as wondering what the Troll sees

Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-13-14/0521:14>
it is implanted yes. i thought it was just fluff oversight (not mattering much) and that was why i only described as being "secure" i.e. not bricked :D
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-13-14/0522:55>
Yeah I read your backstory again and updated the post accordingly! Sorry about that. Is there any visual representation you're using a deck or not at all?
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-13-14/0526:42>
hmm not that i can remember from the top of my head, the commlink is also implanted (i think)... if the troll got there while kitty was in VR he might notice her being limp, he could sum it up, she has implants, not many spell slinger have jacks, ergo she is up to no good in the matrix.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-13-14/0533:34>
Troll probably wouldn't know. That's fine, I'm working on a post now, work seems to love to keep me busy at the moment! Might not finish tonight but will be prepared enough to finish on my lunch break tomorrow. Definitely will try my best though, I'll be awake for a couple more hours yet at  least!

Writing for 6 is a lot of work! I'm probably spending a few hours on each post currently. It should be a lot easier once you guys are all together (which should be soon!) and I don't want to railroad anyone, but until then my posts may not be as frequent as I'd like. I'm not sure if it's your typical start to a game but I am enjoying watching you all come together and learn different threads of information to follow.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-13-14/0536:59>
no rush its PbP after all, enjoying reading the action development in the other characters :D kudos for the work m8 enjoying it a bunch ;)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-13-14/0553:17>
no rush its PbP after all, enjoying reading the action development in the other characters :D kudos for the work m8 enjoying it a bunch ;)

Thanks! As I said it's the first serious game I've run, other than back stories it's also the first writing I've really attempted since highschool. Very fun, but I'm quite rusty and slow for the time being.

I'm really enjoying reading all your posts too. I'm loving the Pbp format, a lot more in depth than anything I've played previously. I'm definitely going to have to try and get in a game as a player one of these days.

Thought you guys might appreciate these :) I have a couple more at work, been slowly trying to make my way through them.

(http://i.imgur.com/MWPNfgJ.jpg?1)




Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-13-14/1026:17>
not a big deal, but i wasn't planning on jumping in just yet. Just wanted to be plugged in, in case i needed to quickly.

I can update the post to reflect that, sorry!

Hey, is this venue im supposed to be headed for ON fox island?
I probably should have asked this a LONG time ago.
Also whats the name of the place?
I don't wanna keep calling it "the venue".

You didn't ask, but you did get a date, so you could look up the concert, not far from the bridge, though on the other side of the island. You know the Mongrel's home base this side of the island.

Also I may not have been clear but Devil's Cut were the gang that used to run this territory, though they were taken out by the Mongrels and forced to relocate off the turf.
you were clear.
devils cut used to make their money through smuggling and the mongrels are violent fucks.
duck figures if the bridge and the dock have been blown up, its probably the last breaths of the turf war between the DC and the mongrels. Mongrels found out the DC was still using the bridge and dock to smuggle things in so they blew em up.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-13-14/1115:44>
On my first glance at that stack of books my brain read Shadowrun Stripper Assassin...

...

...and a male troll with a gun tucked into his g-string popped into my head.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-13-14/1151:56>
Troll probably wouldn't know. That's fine, I'm working on a post now, work seems to love to keep me busy at the moment! Might not finish tonight but will be prepared enough to finish on my lunch break tomorrow. Definitely will try my best though, I'll be awake for a couple more hours yet at  least!

Writing for 6 is a lot of work! I'm probably spending a few hours on each post currently. It should be a lot easier once you guys are all together (which should be soon!) and I don't want to railroad anyone, but until then my posts may not be as frequent as I'd like. I'm not sure if it's your typical start to a game but I am enjoying watching you all come together and learn different threads of information to follow.
feel free to railroad me a lil bit.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-13-14/1211:04>
On my first glance at that stack of books my brain read Shadowrun Stripper Assassin...

...

...and a male troll with a gun tucked into his g-string popped into my head.

And this is stolen for that story I'm writing.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-13-14/2234:31>
I've posted for those of you who are by yourselves. I'll get to the rest of you asap, just want to push these forward a little first.

Still not as much as I'd like to have written :( Upside is it gives me time to think more about what's going on.

@Poindexter I'll update the post where I assumed you were jacked in later today.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-14-14/0000:51>
No rush. I won't be sleeping tonight anyway. My tendency to sometimes be very literal-minded about questions and instructions has caused something very problematic I need to spend the night dealing with.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-15-14/0016:56>
Hey, 2 questions.

1- What go-gang is Zipline in? OOC, im unfamiliar with the gang landscape of the area.

2- What's the policy on buying hits?
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-15-14/0028:02>
A question for me as well: roughly how many people did I witness fall over dead at the bridge?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-15-14/0520:15>
@Tenlaar At least several dozen

@Poindexter If you don't mind her being from a smaller, less established gang just over the bridge then We'll say she's from

I prefer you guys to roll, makes it interesting. Is there a reason you want to buy hits on occasion? I'm not going to make you guys roll on every little thing, I actually prefer less crunch more story telling.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-15-14/0922:45>
hmm dont want to be "pushy" but did you look at the use of agents to run "teamwork tests"?
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-15-14/1001:20>
i used that mechanic in the last post, but as always i will defer to you opinion on the matter and will edit the post accordingly. :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-15-14/1137:34>
@Poindexter If you don't mind her being from a smaller, less established gang just over the bridge then We'll say she's from

I prefer you guys to roll, makes it interesting. Is there a reason you want to buy hits on occasion? I'm not going to make you guys roll on every little thing, I actually prefer less crunch more story telling.
1- i don't care what go gang she's from. Big, small, i think it could be cool either way.

2- mainly, the only time i'd wanna buy hits is for mundane information gathering.
example 1: If i had 8 dice in my knowledge: corp politics+ logic roll, could i just buy 2 hits to know who the senior VP of renraku is, since it's not that interesting?
example 2: i wanna find out what the cover charge is for a club across town and i have at least 4 dice in my matrix search dicepool. can i just buy a hit to find the info, since it's intentionally easy to find?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-15-14/1138:13>
and, on the subject of matrix search, did duckdown find anything from his after that flurry of messages?
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-15-14/1219:06>
Note: That negotiation roll I did, but didn't use? It's for nuyen negotiation. I'm going to use it, just when the nuyen hits.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-16-14/0822:31>
btw, are the people in the room commlinks running silent or are they visible?
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-16-14/0828:54>
Slim has his visible.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-16-14/1214:24>
Trance's is visible.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-16-14/1317:34>
hmmm i did not get one part, since i only got the chair descriptin... is the room lit or is it dark?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-17-14/1907:47>
Hey guys, sorry another stupid busy weekend :( I'm going to do a write up tonight after dinner hopefully I will get it finished before I go to bed!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-17-14/2051:28>
awaiting eagerly :D
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-17-14/2054:48>
Also extremely excitedly anticipating absolute enjoyment! And adorably alliterative and endlessly extending ego!

Only speaking of self.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-17-14/2101:37>
Also extremely excitedly anticipating absolute enjoyment! And adorably alliterative and endlessly extending ego!

Only speaking of self.
Ditto
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-18-14/0545:02>
We're up guys!

@Celtibero There is a light on, I'll update the post I just posted with a little more detail.

@Tenlaar Does Cheshire have any hidden weapons on him? Angel didn't roll that well, can likely keep them hidden Otherwise can you describe them to her in your post?

I'm a little tired so point out if there's anything that needs clarification or doesn't make sense.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-18-14/1227:14>
it's tough for me to approximate the passage of time, so lemme know when the zen wears off. it hasn't mattered yet as it only affects willpower and reaction, and i havent used those stats since i smoked.

also, im going off the assumption that my apartment is NOT on the island, meaning i will not have access to most of my combat related equipment.
Please correct me if im wrong before i screw a bunch of stuff up. I don't wanna be negotiating for stuff i could just drive 6 blocks and go get, y'know?
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-18-14/1531:33>
Cheshire didn't start with any weapons.  I've been going with the assumption that the work Andy has had him do thus far has been recon work or breaking into an empty building.

If the opportunity presents itself before the action starts I'm planning on getting a basic pistol that he can use with magic fingers just to provide some suppressive fire, but he's not skilled with weapons at all yet.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-18-14/2004:56>
@Poindexter No worries, will do! Has probably been around 30 minutes since you sparked up, not overly long.
 
Also yeah I am assuming that you're based off the island. I am assuming that most of you are, unless you have reason for living here in the first place. Anyone can let me know if that's the case...


@Tenlaar No worries, I'm sure we'll get to that part soon, just bringing everyone together, almost there!

Also let me know if there are any questions that I've missed or anything else you need cleared up.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-19-14/0249:14>
Is this a low level neighbourhood? If so my commlink is running silent.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-19-14/0303:11>
@Laereth Yeah it is.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-19-14/0407:55>
Small post up to carry things forward for Kitty and Duckdown, Cheshire feel free to describe your character to the others :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-19-14/1607:23>
I need to start waking up earlier to get in on all the hot dialogue action.

 ;)
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-19-14/2210:16>
Sorry, I had thrown a description up in this thread earlier since I didn't know how long it would take for us to get together but I should have known it would get lost in the shuffle.  Edited my last post to have it.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-19-14/2243:20>
@Poindexter Seems we're quite far apart time wise. I''m doing a few smaller post to push the dialogue along, so hopefully can be more active on those.

@Tenlaar No worries! Just good to get an idea and refresh everyone.

I'll do another write up tonight, should be able to push it out. The rest of you feel free to just talk amongst yourselves.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-19-14/2316:18>
Sorry, I had thrown a description up in this thread earlier since I didn't know how long it would take for us to get together but I should have known it would get lost in the shuffle.  Edited my last post to have it.
I'll throw up a description when we meet as well, although i should have done so already, cause the GM is talking about my jacket.
i do not have a jacket.
this is my fault.
i need to be more descriptive overall, i think.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-19-14/2328:45>
@Poindexter My bad! I will update the post, what are you currently wearing? I assumed due to the rain :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-19-14/2356:53>
black boots with pink laces.
Blue jeans
brown belt
armor vest
black bandana
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-20-14/0046:43>
@Poindexter Cool, that's enough for me to write you in to the next wee bit :) I'll start a more substantial post tonight and move things on a little, hopefully will be able to finish before I sleep.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-20-14/0048:21>
wooo hooo!
 ;D
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-20-14/0125:21>
Just for simplicity's sake, im gonna go ahead and put an "X" next to all the equipment that got left at the apartment on the mainland. Everything else is assumed to be on me or in the truck.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-20-14/0255:08>
For anyone looking (only fair since I eye frisk everyone). I've got a collapsible baton and collapsible staff on the back pack. A few items as well as something larger in the pack. My staff and bow are at home as they are over 2 meters in length so hard to move around with.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-20-14/0326:59>
Trance is a lot of fun to play.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-20-14/0412:52>
Trance is a lot of fun to play.

A lot of fun to read too :) Glad you're part of the team!
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-20-14/0430:37>
@Celtibero Sorry mightn't have been clear enough. The footage you found that was looped was security footage from the docks, seeming to cover the tracks of the ship that was running silent. Not quite from the bridge. You also managed to get a copy of the days data before you were booted from the host.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-20-14/0436:52>
I think I had mostly described what Slim is wearing and what kit he has, but it probably okay to rehash it.

He's wearing a 3/4 charcoal grey lined coat, black t-shirt and jeans and scuffed combat boots. He has his Colt America in a hidden arm slide, an extendable baton on one hip and his survival knife on the other. Contacs (w/ ImLink and Flare compensation), commlink (w/ subvocal mic), credstick and respirator round up his kit tonight.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-20-14/0445:25>
I am mostly asking for when you're first introduced to the group so everyone gets a refresh for when they reply.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-20-14/0711:26>
I have a post nearly ready to go. Just posted small update for Kitty earlier and now Duck , want to let the guys in Andy's office play out a little bit more.

@Poindexter Looks like we have another post or so
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-20-14/1834:34>
And I just realized I've been posting my commlink text in the wrong color and style.

Going to fix that next post.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-20-14/1847:03>
Must. Resist. Urge. To. Post. In. Character,
Quote
"It's not the size of the guns but how you use them." #Slim winks#

Think I've gotten it out of my system now.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-20-14/1848:36>
I dare you to post it  :P
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-20-14/1943:17>
As long as we are not required to whip em out to compare.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-21-14/1501:32>
NICE TA MEETCHYA!
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-21-14/1508:14>
Chip is the name of Trance's bound Earth elemental. Or, at least, that's what she calls him!

Poor Chip...
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-21-14/1712:56>
NICE TA MEETCHYA!

Or is it? DUN DUN DUUUN

Perception: Fraggin trog eyeballin me (http://orokos.com/roll/195406): 8d6t5 4
Yeah, I'm thinking Slim notices Duck eyeing him.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <05-21-14/2128:53>
oh btw, Kitty is caucasian, she has a slight (ok.. its not so slight) fetish with anything Japanese, she does speak nearly fluently though, she was a smart kid with nothing to do in foster care, its easy to pick thing up for her  :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-22-14/0019:39>
Loving the inter character chat. I've been sick the last couple days, sleeping a lot. I'll try and post up something tonight but might be tomorrow.

At least we're all together finally :D
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-22-14/0101:19>
This is going to be fun  :P
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-22-14/0114:20>
Just this truck and ma swingin' cod...
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-22-14/0119:49>
And Trance suggesting he smack people with it   ;D
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-22-14/0123:52>
Smack them in the teeth. She said that. I heard her say that.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-22-14/0132:55>
Yep! Beat them good!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-22-14/1150:49>
I'm so happy to be interacting with PCs!!!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-22-14/1353:01>
I've been sick the last couple days, sleeping a lot.

what kinda sick?
Nothin serious, right?
Hope ya get better soon.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-22-14/2343:09>
@ Poindexter

"Surprisingly open for a human..."

I was going for closed off and paranoid. I guess we can add uncomfortable with silences.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-23-14/0643:38>
I've been sick the last couple days, sleeping a lot.

what kinda sick?
Nothin serious, right?
Hope ya get better soon.

Just a cold or something, been sleeping a lot :( I'll try write up tomorrow
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-23-14/1042:47>
I hope you get to feeling better!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-23-14/1320:30>
Tenlar doin alright?
been a few days
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-23-14/1353:52>
Working on it now, actually!  Ended up being away from home for a couple of days unexpectedly and I don't like posting from my phone, I don't feel like I can properly keep track of others posts as I'm writing mine.  I would have done it anyway if we weren't just sitting around a table right now though.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-23-14/2138:06>
I'm slowly working through a post at the moment, going to take a while my brain is slow at the moment!

I am assuming Tenlaar will finish before I am. :)
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-23-14/2150:01>
Yea! Just take your time man. It's been loads of fun so far.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-23-14/2219:39>
I'm slowly working through a post at the moment, going to take a while my brain is slow at the moment!

I am assuming Tenlaar will finish before I am. :)
feelin better?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-23-14/2221:44>
Yeah I'm feeling a lot better. I've spent the last 3 or so days mostly sleeping. I'm writing up a few notes but the post itself is going a little slow.

On an unrelated note I did spend some time reading Run and Gun, I don't think I'd mind introducing that book moving forward now that I've had a look.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-23-14/2238:01>
Glad you got some rest and got to read the book! I love a couple of options from it...
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-23-14/2346:22>
i still aint got to read that yet
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-24-14/0129:00>
just spent the last 2 hours skimming it.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-24-14/0204:17>
if i start over-posting, lemme know.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-24-14/0301:44>
You're fine :) I'm going to sleep and finish this up tomorrow still not 100% D:
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-25-14/0618:40>
Finally! I'll elaborate a little tomorrow  about mapsoft just assume dates and locations are listed with info.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-25-14/1214:06>
Hey, here's something i've never quite gotten that maybe yall could help me with.

Can i just send a message via commlink to anyone i can see?
or do i need to have a special code, their "phone number" as it were?

is just an introduction enough?
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-25-14/1227:33>
That's a good question, and I don't know either.  I'm thinking it's easy to send something to somebody close by who isn't running in silent?  Which Cheshire isn't, by the way.

And yay!  Three days later I am finally home from my one day trip.  Sorry about that guys, continuous unexpected things made a simple task anything but.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-25-14/1318:42>
That's a good question, and I don't know either.  I'm thinking it's easy to send something to somebody close by who isn't running in silent?  Which Cheshire isn't, by the way.

And yay!  Three days later I am finally home from my one day trip.  Sorry about that guys, continuous unexpected things made a simple task anything but.
there's no such thing as a milk run.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-25-14/1326:51>
The 'not on the list' list is getting real short :D
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-25-14/1340:48>
*sings*

He's making a list and checkin' it twice!

 :P
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-25-14/1824:48>
Wow I have a full set of replies already. Hard to keep up!

@Poindexter Unless I am wrong I'd imagine you can broadcast your commlink code or not? I'm no matrix expert but I am assuming how this would work. Of course if you have their commcode you can just message them similar to any mobile phone. Does anyone else have input here?

I'll let you guys discuss and decide what you want to do next and ask Andy for anything specific you need. The rate that Andy offered took in to consideration Trance's negotiation check.

Just to clarify.

Upfront: 3500„
Get rid of leader: 7000„
Clear out gang: 7000„

Andy will reply again with regard to Slim's question on clearing out the gang, hopefully tonight.

not a small amount of nuyen a bunch of broke runners.

Gear is going to be pretty simple at this stage. Cheshire would be able to make out on the map approximately where the chemical attack was, it's a relatively small area near the boat ramp, just unfortunate the KE set up their tent close by.

Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-25-14/1902:09>
I'll let you guys discuss and decide what you want to do next and ask Andy for anything specific you need. The rate that Andy offered took in to consideration Trance's negotiation check.

Just to clarify.

Upfront: 3500„
Get rid of leader: 7000„
Clear out gang: 7000„

Andy will reply again with regard to Slim's question on clearing out the gang, hopefully tonight.
Ah, I misunderstood then, figured it was 3.5, 3.5 and 3.5.  Slim is totally okay with that payout. Do you want me to edit the post? Or Andy just rejects the negotiation, whatever works.

I have a feeling that Duck and Slim will continue to get along like a house on fire :D

re: Commcodes.
I'd figure that people would have to share them in some way, besides several of the people at the meeting are running theirs silent so they'd probably be harder to get anyway. Then again SPAM AROs can attack you as you're just walking around, maybe other people can ping your comm like them. The future is hard.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-25-14/1906:27>
Yep. They're utterly calm together. Just like a nitroglycerin warehouse on the San Andreas Fault.

And Trance is also good with that amount!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-25-14/1908:58>
Duck aint in this for the money. If he was, he'd a never agreed to work with Slim. But until he finds those girls, he's keepin quiet.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-25-14/1955:05>
@Slim You guys actually did really well on your negotiation roll (and I rolled crap) so leave it as is, I may throw in a few things due to the good roll.

How do you guys want to handle splitting up? I am happy to keep multiple threads open, the biggest issues I can see is if one set of runners are sleeping while another is off gathering intel. Be a bit rough to leave you guys out while I run through with half the guys. Also with the pace of PbP it could mean periods with no chance to post.

@Poindexter You would have noticed the focus has switched to the gang and bridge, away from the kids. However you do realise Andy did note the kids to yourself and Cheshire. Priorities... so you can play that out however you like :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-25-14/2002:59>
well, right now, duck knows he's in over his head. He's gonna need a team to find those girls and get em out in one piece. So, this team ain't EXACTLY on the same job as him, it's gathering info on the same group he needs to gather info on, so it's close enough. The goals of the team will probably stay in line with his own goals for the foreseeable future, so it shouldn't be a problem. And if it becomes one, well, he's the one behind the wheel in a very literal sense. Not to mention he could USE the money.

As for taking out the gang leader, Duck is willing to play along for now, but he aint no hitman. If this dude NEEDS to get taken out, those types of things have a way of happening on their own, and if it happens, duck aint gonna sneeze at extra money. Not to mention, who the fuck is behind Andy and who's behind the mongrels? Duck knows enough about the world to know people are often duped into working against their own long term best interests in exchange for a temporary leg up on today's problems. He doesn't intend to be one of those duped.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-25-14/2015:52>
as for splitting up, i don't think we should do it much, and when we do, very breifly. There will be times, where it will be unavoidable. (VR, astral plane, sneak in solo to let the team in the back, etc) but that's just the nature of the beast.

NOTE: in a regular ole, sittin round the table sort of affair, i say fuckit, split up all ya want, but in a setting like this, where it can actually make people unable to play for long periods of time, we should just stick together. I can figure out out a way to make it work in character. 'sno biggie.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-25-14/2018:46>
As I said I'm not overly against it, in this instance though, if some of you head off to look at stuff right away and some don't it could be a little time before they are back in the game.

Perhaps we can try and play it out so when people are split up it's in to a couple of groups, or only while others would be awake doing stuff.

Just brainstorming! Those that have PbP experience how do you normally handle it?
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-25-14/2025:54>
For a short-term split, such as those usually in Shadowrun? Same topic, just posts differentiating between the two. One post per group if you need it for personal organization. For a long-term split, multiple topics.

And I also think Trance will help with rescuing the kids without being asked. After all, not helping would potentially be harming children  ;)
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-25-14/2037:18>
Yeah, I think it would only work well if 2-3 objectives were being worked at the same time and for a relatively short period of time. There are like 4 or 5 spots on the map that we might need to cover to get the info we need.
This would mean extra work for kalarin though.

Slim was there originally to look into missing kids, guy needs every chance he can get to repair his street cred.  He however would not expect Duck to be interested in help from him. It's fairly obvious that Duck knows his rep.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-25-14/2322:46>
Hey guys.

About the Commlinks.

You can share within a certain distance without knowing the commlink number. That is why commlinks within a hundred or so metres are visible and don't require a matrix search. The way I understand it is that if commlinks are in the same room as you, you can message freely unless they are hidden. The opposing commlinks will treat is as spam and let it through unless the privacy and no spam settings are up. Invitations to mark and file transfers require user interaction though.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-25-14/2331:08>
I think we can split up without really splitting up. Kitty can be completely with us but be back under cover and safe. Then Kalarin can add a matrix aspect to his descriptions without having to double up posts. Same with a mage doing astral overwatch and spirit support. Summon up disposables to help the meats, have an astral aspect added to the post, but still be warm and safe.

When I brought up the plan earlier, it was just to deal with people who may not want to be in harm's way but can still be a functioning part.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-26-14/0704:17>
This next part is going to require a little prep. I will spend some time tomorrow night working on this, I'm still playing a bit of catch up from when I was sick, unfortunately.

When I checked this morning I had a full round of awesome replies, love the commitment guys! Just struggling to keep up!

So am I correct that you guys are looking to head out to the storage facility to see what you can find?  Slim also suggested the drug den, though Duck doesn't look overly keen.

I don't really want to dilute my posts to get them out faster, are you guys all happy with that? I don't tend to write too many short posts unless we are doing a bit of back and forward dialogue.

Actually, we have been running a little while, any feedback on anything you guys would like to change? Things you do like? At the end of the day I want to run a fun game for you all. I'm having a blast :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-26-14/1434:33>
This next part is going to require a little prep. I will spend some time tomorrow night working on this, I'm still playing a bit of catch up from when I was sick, unfortunately.

you're a really good writer. i think i speak for all of us when i say i really enjoy your style. You take as long as is needed to make it funky.

So am I correct that you guys are looking to head out to the storage facility to see what you can find?  Slim also suggested the drug den, though Duck doesn't look overly keen.

IC duck wants to get moving NOW cause he'll feel like shit if he lolligags around while his family is at stake. And it aint that he dun plan on hittin up the drug den. he'll tear this island apart brick by brick till he finds those girls. he just dun like the insinuation that he looks like a junkie. OOC poindexter wants to go right now cause i wanna learn more about the rules dealing with exhaustion.

I don't really want to dilute my posts to get them out faster, are you guys all happy with that? I don't tend to write too many short posts unless we are doing a bit of back and forward dialogue.

dilute NOTHING. give us the uncut china white, man! I don't care HOW long that boat takes. now that we're all together, there's plenty of RPing that can be done while you're away anyhow.

Actually, we have been running a little while, any feedback on anything you guys would like to change? Things you do like? At the end of the day I want to run a fun game for you all. I'm having a blast :)
I love it. This is my first PbP thing, so i don't really have anything to gauge it by, but i'm having a great time.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-26-14/1519:30>
This next part is going to require a little prep. I will spend some time tomorrow night working on this, I'm still playing a bit of catch up from when I was sick, unfortunately.

you're a really good writer. i think i speak for all of us when i say i really enjoy your style. You take as long as is needed to make it funky.

So am I correct that you guys are looking to head out to the storage facility to see what you can find?  Slim also suggested the drug den, though Duck doesn't look overly keen.

IC duck wants to get moving NOW cause he'll feel like shit if he lolligags around while his family is at stake. And it aint that he dun plan on hittin up the drug den. he'll tear this island apart brick by brick till he finds those girls. he just dun like the insinuation that he looks like a junkie. OOC poindexter wants to go right now cause i wanna learn more about the rules dealing with exhaustion.

I don't really want to dilute my posts to get them out faster, are you guys all happy with that? I don't tend to write too many short posts unless we are doing a bit of back and forward dialogue.

dilute NOTHING. give us the uncut china white, man! I don't care HOW long that boat takes. now that we're all together, there's plenty of RPing that can be done while you're away anyhow.

Actually, we have been running a little while, any feedback on anything you guys would like to change? Things you do like? At the end of the day I want to run a fun game for you all. I'm having a blast :)
I love it. This is my first PbP thing, so i don't really have anything to gauge it by, but i'm having a great time.

I'll second all of this.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-26-14/1646:16>
I'd like to add to it.

Stop apologising for no posts and stuff. Relax. Work at your speed. We are fine. Once this starts to become a burden you may stop doing it. I would love to see this keep going. More adventures. More settings and stuff. But that won't happen unless this is fun for you. Nobody's pressuring you. If it looks like we are waiting for you, it's because every post is a cliff hanger for us and we want to see what will happen. That's all the marks of great storytelling and I am just glad to be a part of it.

Tearin' up here...

Right in the feels...
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-26-14/1652:42>
What Poindexter and Laereth said.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-26-14/1714:50>
Once this starts to become a burden you may stop doing it. I would love to see this keep going. More adventures. More settings and stuff. But that won't happen unless this is fun for you. Nobody's pressuring you. If it looks like we are waiting for you, it's because every post is a cliff hanger for us and we want to see what will happen. That's all the marks of great storytelling and I am just glad to be a part of it.

This, a hundred times.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-26-14/1725:22>
Cheers guys :) I'll take my time posting then. I was hoping for 1/day but it's turning out to be a little more work than I anticipated.

@SlowDeck Are you meaning 2 targets as in the warehouse and drug den?

@Laereth I plan on running this through then I'll look to plan a second adventure, same setting. If I do that you'll all have priority as characters for sure.

Originally I was going to give you guys less nuyen for this run, but with the pace of pbp I wanted it to be worthwhile, I see this going for a while at least! I'm also considering splitting this in to a series of smaller runs, that way I can give you karma as we go. I'll see how the first bit goes and make a decision.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-26-14/1734:49>
Yep. House of drugs and house of wares ^^
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-26-14/1805:30>
Originally I was going to give you guys less nuyen for this run, but with the pace of pbp I wanted it to be worthwhile, I see this going for a while at least! I'm also considering splitting this in to a series of smaller runs, that way I can give you karma as we go. I'll see how the first bit goes and make a decision.
I appreciate the extra money. I'm gonna need it just to catch back up to where i was at character gen.

and having a few stopping points to get karma would be cool. Just remember that once we get karma we're gonna wanna spend it on things. And that takes downtime. Downtime that duck will be unwilling to spend NOT looking for these kids. I know it could be a logistical nightmare if everyone else was training for 2 days and duck was out runnin pon round, solo. Just fair warning of what may come to pass.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-26-14/1839:39>
Again, sorry if im over-posting.
It's freakin DEAD up here at work, a LOT.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-26-14/1934:27>
@Poindexter Post as much as you guys like, gives me more to work with and it means you guys can still play while I sort my shit

I'm also very interested to see what you guys decide to do next :P
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-26-14/2032:28>
@Kalarin

It looks like you are waiting on us so I am going to continue dialogue if that's right.

Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-26-14/2042:07>
Not waiting per se, but you guys don't need to wait for me. I am following as you post.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-26-14/2053:08>
Holy crap. Seems I am way behind.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-26-14/2102:10>
At this point, we've gone from just gathering intel to gathering intel and framing another gang for raiding the Mongrel's supplies.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-26-14/2108:26>
At this point, we've gone from just gathering intel to gathering intel and framing another gang for raiding the Mongrel's supplies.

I noticed the escalation!
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-26-14/2110:31>
Well I think the primary goal here is still getting gas masks ASAP more than really raiding their supplies.  I mean, the only thing we know about these guys so far is that they have deadly gas and aren't afraid to use it.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-26-14/2118:11>
yeah, that.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-26-14/2125:20>
Well, Andy had also mentioned that one option was to find info that the Devil's Cut (former dominant gang) could use to muscle out the Mongrels. So if we point the mongrels in that direction it would kinda fit into what Andy asked of us (think he mentioned this in his office to Slim, Trance and Angel).
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-26-14/2127:45>
@reyjinn Yep that's correct. Basically DC are heavily outgunned so they can't hope to go head on. They need info or... something else that will level the playing field.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-26-14/2133:03>
Something like stirring up a gang war between the Mongrels and a different gang?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-26-14/2142:03>
@Slowdeck They have basically driven any other rival gang of note from the island. With the bridge closed for now it would be a difficult place to start. But that is basically what Andy was hinting at earlier on. DC would be keen to get their turf back, it also seems Andy would rather work with them, plus they would owe him a massive favour if he was the main force behind the Mongrel's being removed from the island.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-26-14/2145:51>
for those of you who speak spanish, "Chingon" is a vulgar compliment. Sorta like "Bad motherfucker."
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-27-14/0523:28>
@ Poindexter

Have you mentioned in front of us you were looking for people? I though I read it but can't find it.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-27-14/0606:13>
@Tenlaar I am going to assume that you've been on the island for a short while and that John has given you a contact for a Talisman that operates on the island for reagents. As he's not a contact I'll say you pay full price for everything, and you're pretty low on the priority list., you've only dealt with him once so you also assume that if you called at this time he'd cut you off. Cool?

Edit: Lets say his name's Makumba, speaks with a portuguese accent, acts very strange, very shifty and paranoid. You don't really like him, but it's the only contact you have on Fox Island for reagents
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-27-14/0802:34>
Alrighty, good to know.  I should be set as far as reagents go for the night since I started with 50 drams.  Which, if anybody was wondering, only weighs a hair more than half a pound using the high end of the weight variance in the book.  We'll see how much that's changed by the morning!

That'll also be good for maybe picking up another lowish Force foci or two as we go along, since they only take an hour per Force to bond.  Nice quick way to use some karma.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-27-14/0826:31>
OH OH OH!  I also forgot to freak out for a second!  Porcupine Tree has been my favorite band for over a decade and it absolutely kills me that so few people know them over here.  There are songs of theirs so heavily connected to events in my life (in my brain, that is) that I can only listen to those songs when I have time to sit there and be introspective for a bit.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-27-14/0929:24>
@Tenlaar Awesome taste :D I've only been listening to them for a few years, but definitely a favourite of mine! Pretty sure they aren't that popular in New Zealand either.


I nearly have something ready to go just finishing off one more bit will definitely have something up tomorrow  :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-27-14/1123:40>
heh, i didn't realize porcupine tree was a real band. whoops.
and no, duck has never mentioned looking for people yet, although he has mentioned being in a hurry.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-27-14/1136:57>
heh, i didn't realize porcupine tree was a real band. whoops.

One of the tragedies of the music world right there, let me tell you.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-27-14/1857:42>
Hey guys.

I just wanted to point out...

I may make assumptions on the game we're playing. I GM a SR5 tabletop game where I am and have made some assumptions about the setting to fill some gaps. These are most certainly up for interpretation. What I said about messaging commlinks is not listed in the book. It is extrapolated for some things to make sense. Also, bridging to a commlink is based on slaving devices and the threads about Technomancers accessing devices over UNC. These are completely up for interpretation though and if Kalarin or anyone feels they are not right, Kalarin's word is law.

If your interpretations are different, I would LOVE to hear them. It is always nice to hear someone else's point of view.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-27-14/1858:14>
PS.

I'm also an overcommunicator.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-27-14/1957:35>
It seems logical to me that commlinks would basically have an "open" channel that you would have to purposefully close off ( i.e. running silent), otherwise businesses wouldn't be able to do the kind of targeted marketing to people walking down the street that I get the impression is going on.  I figure it's basically the same effect - instead of a business sending you a virtual flier for whatever product you're likely to buy being on sale, it's just a person sending a text message through that open channel.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-27-14/2129:19>
That was a fair bit of diaogue to follow, if you feel I missed anything please let me know. :)
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-27-14/2132:18>
My mickey of something in a glass bottle preferably flammable. :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-27-14/2157:36>
@Laereth Gah! I had that written in my notes too D: I will update later today.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-27-14/2210:58>
Lol. No biggy. Props are always handy.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-28-14/1708:47>
Sorry about the delay. Bit of a rough day today and yesterday evening.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-28-14/1729:14>
yeah, same here man.
I've been on an "un-friending" frenzy these last few days.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-28-14/1733:38>
Don't un-friend us, Poindexter! 

Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-28-14/1832:52>
Long as i don't talk about anything important or meaningful, i won't have to.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-28-14/1837:27>
I know that feeling. All too well.

Also have learned that I must not allow myself to get deeply offended. Even if the other person can do so at any time.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-28-14/1852:37>
i really hope this game goes on for a while.

I'm actually looking forward to RPing the working things out process with slim.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-28-14/2001:48>
i really hope this game goes on for a while.

You and me both, but I just want to it so Cheshire can become a super effective magical B&E specialist heh.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-28-14/2032:04>
i really hope this game goes on for a while.

I'm actually looking forward to RPing the working things out process with slim.
They will end up as BFFs... never doubt :P
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-28-14/2033:47>
I'm looking forward to Trance finding out some of Slim's past :P
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-28-14/2057:25>
Let's not forget that Cheshire has a radical prejudice against extortionists, so if his gang was involved in any of that through his gang activities...
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-28-14/2101:43>
Let's not forget that Cheshire has a radical prejudice against extortionists, so if his gang was involved in any of that through his gang activities...
I'd say there is zero chance that his gang wasn't doing some kind of protection racket.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-28-14/2105:27>
The gang probably was. Trance would have a major problem if he armed innocents. Not his gang; him personally. He's not part of the gang anymore, after all, so if they're harming innocents now, she can't hold him accountable.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-28-14/2123:04>
I meant that to say if he was involved in any through his gang activity, but yeah.  Cheshire blames his life falling down around him, and the destruction of everything his mother held dear and worked basically her whole life for, on extortionists.  He's not going to take kindly to anybody involved in the business, even if they weren't really behind it.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-28-14/2142:18>
Slim walked away from the gang with a relatively clean conscience. He never killed anyone who wasn't trying to kill him, never did anything that wouldn't heal with enough time. He is by no means a boy scout but there were simply other guys in the gang better suited for slapping around some shopkeepers, guys that enjoyed that part of the life.
In all honesty I should think both Cheshire and Trance would have problems with Slim if they knew everything he had actually done, never mind if they believe the rumors that Duck has heard.
Slim didn't leave the gang because of a guilty conscience and a desire to be a better man, if the other option hadn't been 'Die' he would still be in the gang.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-29-14/0336:54>
@Poindexter I planned on a short session to see how things went, but I'm very happy with all my players and feel lucky to have you all :) I will probably have some downtime between runs to write the next portion, however as I said earlier you would all get first priority if you enjoyed my game and wanted to carry on :)

@reyjinn I'm also very interested in seeing how players react to your past. I like the fact the negative quality actually means something to the players as well. Duck has portrayed that well and I'm interested to see how Trance and Cheshire react too.

Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-29-14/0642:23>
It's tough being so gangsta  8)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-29-14/1822:56>
this may be an odd question, but between our three female party members, who has the highest physical limit?
I'm trying to figure out who duck thinks is attractive and ive decided that's his deciding factor.

also, the tallest and most physically imposing.
he digs chicks that can tussle.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-29-14/1841:23>
Trance has a physical limit of 4. Kitty has the same.

Angel has a limit of 5. She's the winner.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-29-14/1850:09>
Angel also has the broken nose, showing that she DOES tussle :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-29-14/1852:45>
Angel also has the broken nose, showing that she DOES tussle :)
true, but kitty was bleeding and kinda doesn't seem to care.

this is tough.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-29-14/1927:58>
yeah, its probably angel. But duck is too professional to bring that kinda shit into things with the team leader, even on a half-joking level.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <05-29-14/2046:25>
@Celtibero Slim would still have had his comm on normal mode.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <05-30-14/0022:14>
Hey guys :) end of month is pretty busy but I have a public holiday on Monday so should have some time to post in the next day or so.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-30-14/0151:34>
Duck is not running his silent yet.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-31-14/1239:58>
I miss you guys.

(http://static4.fjcdn.com/comments/Come+here+and+give+me+a+++hug+bro+_85f4fb547bbefedc50b025ece50106e7.png)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-31-14/1242:04>
kalarin is cookin up a whole equipment list right quick and im not sure if he expected to need to or not, so it may take a minute.

we miss you too, though.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-31-14/1250:39>
Tenlaar, you are missed!

Now, to just work out a way to make certain you can stay online... you're okay with being kidnapped and kept in an underground nuclear bunker with net connection, right?  :D
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-31-14/1301:08>
im gonna be spending alot more time on here in the coming days as i've finally said "fuckit" and de-activated my facebook account for the time being.

i'll be back probably, but for now,

peace
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-31-14/1335:52>
I only had a facebook account for about two months something like four years ago.  I have very negative feelings about what "social media" has done to society in general.

I quite literally belong in a log cabin on the side of a mountain somewhere.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <05-31-14/1338:32>
Now, to just work out a way to make certain you can stay online... you're okay with being kidnapped and kept in an underground nuclear bunker with net connection, right?  :D

Yeah, that was a freak occurrence and is a prime example of why I'm not such a big fan of people in general.  I'm more than ok with it, those are my ideal living conditions.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-31-14/1811:19>
About this whole captain thing.

Angel hasn't said anything as it's handy for Andy to think that election has taken place. She is paranoid as fuck though. She is running under some assumptions that may end up making her look crazy. She also has an ulterior motive for getting out this night.

1) Andy offering us up a place to stay.

This is only so he knows where we are. He has listened to everything we say so that he knows our whereabouts as this all progresses. There may be tags on us as well. And most certainly our Commlinks may be compromised.

2) In the event that we compromise his business, he will burn us.

He's still a Johnson. He still has a business to run. The moment this all becomes uncomfortable for him, he will let the Mongrels know we are doing this. It drops the heat and he can make it clear that he stated we only look around.

3) In the event that DC drops their bid on the island and the Mongrels become permanent, he will burn us.

It is an easy and effective show of good faith to begin the ball rolling on new negotiations.

To make a long story short, if we fuck this up in any way, it will be the end of us. There is a reason that Johnson's have this reputation. Employee loyalty doesn't extend to contractors and they have the long game to run.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-31-14/2219:46>
this may be an odd question, but between our three female party members, who has the highest physical limit?
I'm trying to figure out who duck thinks is attractive and ive decided that's his deciding factor.

also, the tallest and most physically imposing.
he digs chicks that can tussle.

Angel is a little taller than average Chinese girl in my mind at 160cm. But Duck, that's fucked up. Go for the illusionist. She'll give you headgames but you can have a threesome whenever you want. Plus you can play the "break her concentration" game.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <05-31-14/2251:47>
duck aint gonna "go for" no one.
i just wanna know where his eyes are gonna be restin when he's not paying enough attention.
RP excuses for fucking up easy rolls, cause sooner or later, that WILL happen.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <05-31-14/2312:54>
Wasn't implying. It just seems with an illusionist that has physical mask, trid phantasm, and focused concentration 3, not only are the possibilities endless, but you can record them ;)

Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <05-31-14/2325:13>
I have an inexperienced character, so that makes me lucky when it comes to RPing screwed-up easy rolls. She screwed up because she's so green she should be performing photosynthesis ^^

And, lol! Poor illusionist  :D
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-01-14/0435:25>
Isn't Cheshire a dude? Totally aside from Duck just being about enjoying the scenery.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-01-14/0536:30>
Trance has overlapping spells. Maybe not all of the ones Cheshire has though. As for Duck missing a crucial roll and blaming staring at Angel's ass...

It may not go over as well as he thinks ;)

I'm just kidding. It seems Duck has turned into a lech in my mind.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-01-14/0544:28>
@Poindexter

I am only kidding. It looks like you've already got a thing going. And if by tussle, you mean wrestling with a troll, not sure anyone fits the bill. To help you in your choice though.

Angel has an athlete's body. Think Chinese acrobat hidden under an armour jacket. No make up. No flashy clothes. She keeps her demeanour distant. She also seems to say exactly what she's thinking.

There was a roll I fouled up earlier that may or not have been messed up due to distraction at a drum solo.

Just sayin'.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-01-14/0559:03>
I was going for cheeky rhetoric but I seem to have taken a sharp left around Alberquerque. Hope I didn't offend. I know Duck is all pro and I was NOT talking about Cheshire.

And here I am over-communicating.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-01-14/1008:14>
you're good.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-01-14/1712:10>
i dont mean like, in game duckw ill be blaming his failures on your ass, i just like to get really descriptive when i put things down.

Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-01-14/1751:11>
I know. Like I said, I was going for rhetoric and trying to be clever. I have no reason to doubt professionalism so far in game. Everyone has handled themselves well. I often wish my character handled herself with more aplomb. Some of the best reading so far in game has been your interaction with the bar, the band, and your girlfriend. I also liked Kitty's asides in Japanese (lived in Tokyo for a few years), Trance's mother (whom I like more than the father so far for obvious reasons). I can see Cheshire working into his obstacles and I look forward to seeing them overcome. He does not look like a guy who gives up easily. I can also see a volatile highball brewing between Duck and Slim. Looking forward to see what comes out of that.

I have hopes to develop my character and modify her interaction as game goes on and she establishes things like trust and such, but I feel I have not really brought any of that to the table yet and hope to do so.

I have also been posting on the OOC about her, but really I should be letting the narrative drag it out of her so that you guys can make your own conclusions. Like I said, I'm an over-communicator.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-01-14/1753:13>
PS. It seems gecko gloves can't get wet, so my post should not have included putting those on.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-01-14/1757:56>
duck would trust angel even more if he knew how paranoid she is.
In his mind, you're either paranoid or stupid.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-01-14/1833:44>
I have hopes to develop my character and modify her interaction as game goes on and she establishes things like trust and such, but I feel I have not really brought any of that to the table yet and hope to do so.

Likewise, but kind of in the opposite direction.  Cheshire hasn't made any perception rolls for hidden weapons on the others in the crew or anything on purpose.  This mission should be kind of a crash course for him in things other than petty theft and minor recon.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-01-14/1835:02>
I'm thinking this mission will be a crash course in runner basics for at least half the team...
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-01-14/1842:01>
Cheshire hasn't made any perception rolls for hidden weapons on the others in the crew or anything on purpose. 
neither has duck as he assumes everyone is packing all the time.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-01-14/1848:10>
I like to see left handed or right. I KNOW everyone is packing. I do my research to see if they like up close or far away. I want to know the fastest way to disarm a "situation" or escape it. I can hold my own but I prefer not to.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-01-14/1855:34>
Disarming a situation is why Trance has a spirit bound to her. People can spot weapons; they have a hard time spotting a spirit before it manifests and makes their day  ;)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-02-14/0100:04>
I like to see left handed or right. I KNOW everyone is packing. I do my research to see if they like up close or far away. I want to know the fastest way to disarm a "situation" or escape it. I can hold my own but I prefer not to.
duck only knows ONE way to keep a guy from drawing a gun and it dun matter what side he keeps it on. :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-02-14/0101:28>
Disarming a situation is why Trance has a spirit bound to her. People can spot weapons; they have a hard time spotting a spirit before it manifests and makes their day  ;)
yeah, if i hadnt done the rigger thing with duck, i was gonna go aspected summoner instead. I love spirit friends.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-02-14/1636:47>
Hey guys, ended up having a big long weekend D: have something I'm working on spend time time finishing tonight.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-02-14/1641:18>
Disarming a situation is why Trance has a spirit bound to her. People can spot weapons; they have a hard time spotting a spirit before it manifests and makes their day  ;)
yeah, if i hadnt done the rigger thing with duck, i was gonna go aspected summoner instead. I love spirit friends.

It's funny. I had considered going for a rigger but I didn't think I could do it under street level rules. My plans for Angel ultimately will probably include a VCR 1 though.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-02-14/1643:46>
Disarming a situation is why Trance has a spirit bound to her. People can spot weapons; they have a hard time spotting a spirit before it manifests and makes their day  ;)
yeah, if i hadnt done the rigger thing with duck, i was gonna go aspected summoner instead. I love spirit friends.

It's funny. I had considered going for a rigger but I didn't think I could do it under street level rules. My plans for Angel ultimately will probably include a VCR 1 though.
it's fuckin HARD.
gimp all your skills and stats for 75000, JUST enough for a control rig and a truck, maybe an armed drone if you're lucky.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-02-14/1644:43>
Hey guys, ended up having a big long weekend D: have something I'm working on spend time time finishing tonight.
YAY!
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-02-14/1649:02>
Disarming a situation is why Trance has a spirit bound to her. People can spot weapons; they have a hard time spotting a spirit before it manifests and makes their day  ;)
yeah, if i hadnt done the rigger thing with duck, i was gonna go aspected summoner instead. I love spirit friends.

It's funny. I had considered going for a rigger but I didn't think I could do it under street level rules. My plans for Angel ultimately will probably include a VCR 1 though.
it's fuckin HARD.
gimp all your skills and stats for 75000, JUST enough for a control rig and a truck, maybe an armed drone if you're lucky.

Ultimately I want to be able to use drones as my eyes and ears. And all the vision enhancements and such. I am thinking this payday will end up being a Suzuki Mirage, Pilot 6 software, Clearsight 6 software, and some mods for thermo and lowlight and such. Kicking around the idea of having eyes in the parking lot.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-02-14/1651:59>
Hey guys, ended up having a big long weekend D: have something I'm working on spend time time finishing tonight.

Yay! I'll call off the search party.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-02-14/1652:31>
Disarming a situation is why Trance has a spirit bound to her. People can spot weapons; they have a hard time spotting a spirit before it manifests and makes their day  ;)
yeah, if i hadnt done the rigger thing with duck, i was gonna go aspected summoner instead. I love spirit friends.

It's funny. I had considered going for a rigger but I didn't think I could do it under street level rules. My plans for Angel ultimately will probably include a VCR 1 though.
it's fuckin HARD.
gimp all your skills and stats for 75000, JUST enough for a control rig and a truck, maybe an armed drone if you're lucky.

Ultimately I want to be able to use drones as my eyes and ears. And all the vision enhancements and such. I am thinking this payday will end up being a Suzuki Mirage, Pilot 6 software, Clearsight 6 software, and some mods for thermo and lowlight and such. Kicking around the idea of having eyes in the parking lot.

lookin at 14k already.
we gonna make that much?
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-02-14/1657:20>
Two 7k and 3.5k. Should be around 17.5 if we complete everything. If not, I'll start smaller with a couple small drones. Not sure though. Just an idea kicking around. Run and gun just added laser guns and monofilament garrotes. Decisions, decisions. I am the worst impulse buyer.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-02-14/1721:00>
Two 7k and 3.5k. Should be around 17.5 if we complete everything. If not, I'll start smaller with a couple small drones. Not sure though. Just an idea kicking around. Run and gun just added laser guns and monofilament garrotes. Decisions, decisions. I am the worst impulse buyer.

mmmmmmmmmmmmmmmm lasers...
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-03-14/0751:01>
Wow I partied a little more than I planned last weekend, kind of offline for a few days!

I have posted up something now, I am also looking to start replying to your commlink messages, I just wanted this up at least for now. Going to spend a little more time on that tonight before I head to bed.

Also there will be opportunities soon for other items, depending on availability possibly once everyone wakes up...but it's late and no-one really wants to do business at 2am so at the moment do you get Andy's crazy gun case. Same deal with the commlinks, quite often no reply right away this late.

@Poindexter If you guys manage to pull off everything then yeah, you'll make some pretty pretty decent nuyen. I'm interested to see how you approach it :)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-03-14/1005:47>
GOOD TO SEE YA!
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-03-14/1058:01>
Yay for parties! Yay for gear!
So we're paying list prices for this gear and what we have to spend is our starting nuyen plus the 3500 advance?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-03-14/1624:42>
dammit, i forgot to take armorer!

is it cool if i go back and re-do some things? looking back at these numbers, i dont even think i did alot of this right.
i made duck a month ago when i didnt know what i was doing as well as i do now.

cool if i re-do some things before anything starts to get heavy?
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-03-14/1636:43>
Slim has Armorer, Duck can ask him to help pretty please ;)

Also, Kalarin, this question will come up in my next IC post. What kind of ammo does Andy have for these guns? And did you mean speed loaders for the Rugers instead of clips, them being revolvers and stuff.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-03-14/1709:50>
dammit, i forgot to take armorer!

is it cool if i go back and re-do some things? looking back at these numbers, i dont even think i did alot of this right.
i made duck a month ago when i didnt know what i was doing as well as i do now.

cool if i re-do some things before anything starts to get heavy?
yeah, the more i look at this character the way ive got him, the more i see that these numbers simply DO NOT add up properly.
I'm re-doing him.
unless kalarin forbids it.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-03-14/1715:53>
@Poindexter Shouldn't be an issue :) Can you let me know the changes first? Can either do it here or PM
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-03-14/1717:09>
The only thing I would like to change on Angel is my languages. I set Chinese as Native and English at a 4 or something. Not sure what I was smoking on that one.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-03-14/1721:23>
@Laereth Yeah that's probably a good idea.

We're getting to the nitty gritty now, if there are minor changes you want to make before we get in to it let me know, rather not change anything gear wise at this stage. There will be opportunity to buy gear down the line as I said.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-03-14/1732:42>
I feel like I should clarify Naturopathic. My grandfather only used health spells and herbal remedies. I use traditional herbal as well as things like accupressure to relieve pain and things like that.

Wikipedia says it somewhat...

http://en.wikipedia.org/wiki/Traditional_Chinese_medicine

Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-03-14/1746:04>
@reyjinn Yes I meant speed loaders for the revolvers

I was going to get you guys to roll for ammo once you decide on weapons, but I am more than happy to do this for you. You'd notice a combination of regular, gel rounds and stick-n-shock ammo in the case.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-03-14/1749:51>
The availability on a bow is 4. Am I right in assuming I can just buy one (legal) in the morning after shops open? Not really a big deal otherwise. The bow I keep in my apartment is a traditional bow. I wouldn't mind buying a smaller compound bow.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-03-14/1751:18>
I'm still working on a good post. Part of why I've delayed is the post I came up with was utter crap.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-03-14/1823:46>
@Laereth I'm sure you'll be able to find a hunting and fishing store on the island, if not with the low rating I'm sure Andy could find you a bow relatively quickly. Obviously depending on the strength will determine how fast you can get one, 4 shouldn't be a major.

Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-03-14/1825:38>
I thought so. I'm not in a rush for it. There are rules for finding items on your own. I can also download a shopsoft to give me a hand with the roll. No biggy.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-03-14/2031:50>
@reyjinn Yes I meant speed loaders for the revolvers

I was going to get you guys to roll for ammo once you decide on weapons, but I am more than happy to do this for you. You'd notice a combination of regular, gel rounds and stick-n-shock ammo in the case.
Would we have some microscopic chance of landing APDS or explosive ammo if we rolled for it? Slim already has a less-lethal ammo option, he is more thinking of that if he has to put somebody down, he can put him down hard.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-03-14/2129:30>
Iya apprecilove is everliving, seen?

I am pretty certain I wrote the above entirely wrong...
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-03-14/2147:06>
duck plans on taking each and every bullet out of the 6 clips and putting them back in, taking both the weapons apart, checking them and re-assembling them, just to make good and damn sure everything is on the up and up once the group gets to a secure staging area, but for now, he's just planning on checking the top round in each clip, cocking and uncocking each weapon, and just doing a general check on them.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-03-14/2157:42>
According to my post Andy's given you 12 credsticks for bribes, food, or whatever. not the 3500 each as of yet. Though I can update the post to add standard payment also if it's easier, it's a cosmetic thing, I was going to get him to pay you the inital payment once you decided on weapons.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-03-14/2201:18>
According to my post Andy's given you 12 credsticks for bribes, food, or whatever. not the 3500 each as of yet. Though I can update the post to add standard payment also if it's easier, it's a cosmetic thing, I was going to get him to pay you the inital payment once you decided on weapons.
oh, ok. i'm not sure duck followed that, but it will work itself out. he aint really stressin the money.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-03-14/2208:14>
Edited my post to reflect that!
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-03-14/2225:32>
@reyjinn Yeah there are chances for other types of ammo. We can do a few rolls once we decide on what you're getting, see what ammo's available.

You can assume all the clips are filled with standard ammo
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <06-03-14/2229:51>
updated sheet for Kitty (already edited the original char post)
 
https://www.dropbox.com/s/gcsxdjowe7sew49/KittyPDF.pdf
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-03-14/2324:29>
@celtibero, didn't angel give kitty HER satellite link as a loaner a few posts ago?
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-03-14/2333:11>
@Poindexter
@Celtibero

Kitty is right (kind of). If we slave to her deck we are all put at risk when she is working. If she tries a sleaze action and fails, then a mark is placed on her deck (and everything she has sleazed).

This is one of the strange Shadowrun rules. Honestly, probably Cheshire is the best to slave to.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-03-14/2344:43>
Just ran a quick numbers check.

Cheshire is the best matrix defence.

@Kalarin

You never answered about running common use programs on your commlink. I just assumed I could. This is a GM specific question as it is not listed in the rules. I go with yes in my campaign as I feel it makes sense as RCC's can use them too. But up to you.

Cheshire and his deck role 10 dice defence on a brute force and 8 on a hack on the fly. Kitty rolls 8 and 8 on her deck without sim bonuses and her deck on highest firewall.

I'm rolling 7 and 8 for sleaze attack and for brute force.

I think it would be best if we slave to Kitty though. Not so much because she has the best chance of defending, but she has the best chance of responding.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-03-14/2349:51>
Just don't slave to Trance. She'd get hacked in a hurry and would be staring at her commlink and thinking, "Why is it making funny noises and acting oddly?"
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <06-03-14/2352:07>
if i try a sleaze and fail the mark will be only on the deck, the problem w/ the deck is its device rating... its 1... while a Erika 'link is 4, deck allows me to create a PAN of 3 devices, Erika allows for 12. Erika also has a firewall of 4 (my best attribute on the deck) theoretically i can get tha up, but its not feasible on a cheap ass deck.

was talking with Kalarin, there is another option, but that does not generate much of a consensus. devices slaved to a commlink slaved to the deck allowing me to run the wrapper on the devices.

pending GM ruling and ill make an IC post. ;)
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/0007:24>
I think you are right. I was just reading. I don't think I can run common use programs on my commlink. They don't forbid it but they say deck everywhere through it. I can slave all the devices, and that's fine. I think we need to keep your deck separate from the slaving. Leave it as an independent device.

This is one of the things that bug me. The rules imply that the decker is the best at decking. they are not necessarily the best to defend? If I leave my commlink to defend itself, it will get firewall x 2 and that is 8 dice.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/0014:52>
Cheshire and his deck role 10 dice defence on a brute force and 8 on a hack on the fly. Kitty rolls 8 and 8 on her deck without sim bonuses and her deck on highest firewall.

I'm rolling 7 and 8 for sleaze attack and for brute force.

cheshire has a deck?
angel has a deck?

at first i just thought duck was missing something, now i feel like i am.
Title: Re: [OOC] Lockdown!
Post by: Celtibero on <06-04-14/0015:24>
commlinks
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/0016:44>
oh, ok. well at any rate i do still think kitty has angels satellite link.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-04-14/0032:00>
Huh, I'm surprised Cheshire has the best matrix defense.  Go go dwarf willpower, I'm guessing?  I try but matrix stuff makes my eyes go numb.

I'm offering Trance 20 of my 50 reagents, I certainly hope that's enough for us to make it through the night.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/0108:43>
i gotta start staying up late to get down with yall folks more often. this is cool.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/0112:34>
just noticed that cheshire went for the crusader and i thought "didnt i grab that?"
so i went back and looked and saw that i posted some dumb shit about an "ares predator" which is a gun that doesnt exist and damn sure aint in that case there.
my bad.

i have edited my post, sorry if tenlaar has to go back and do the same.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-04-14/1214:10>
I'm confused by your confusion.  You started off grabbing both AKs,  but the predator both exists and is in the case...
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/1303:16>
I'm confused by your confusion.  You started off grabbing both AKs,  but the predator both exists and is in the case...
arg! you are correct on both counts.
i had gone back and edited that first post (i had hoped before anyone saw it, but i guess not) and when i did, i screwed up and wrote predator (a gun i have no skill with and is troll sized) instead of crusader.

i am dumb. only changed my mind to the crusader when i realized it had a built in smartgun system, and neither of the aks did.

if you wanna keep the crusader, its all good. i can go back and change my post back to the 2 aks.

whichever.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-04-14/1317:06>
Na, you're good man.  I just didn't want to edit my post until I made sure you were finished shopping!  Heh.

Cheshire only went for the machine pistol for it's ammo capacity for pray-n-spray/suppressive fire and no one else had grabbed it at the time, as he literally has no skill in firearms yet.  The main reason he is even getting a gun is to make himself look better defended than he feels he is.  The absolute best he can hope for with a gun is to default with Magic Fingers hits acting as his agility, so about 2 or 3 dice before any other modifiers.  Much better to have it in the hands of somebody who can use it, I'll just switch him to one of the other guns.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/1403:50>
ok, when it comes time for angel to tell duckdown to pull over, laereth can just describe how duck pulls over, as i dont wanna interrupt whatever narrative you've got planned.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-04-14/1428:21>
They will have to explain the slaving bit to Trance once they're away from the club. She's not following the conversation and is trying her best not to look like she's completely bumfuzzled by what they're saying.

Also, if Cheshire dies, he's getting buried with reagents added by Trance  :P
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/1433:43>
They will have to explain the slaving bit to Trance once they're away from the club. She's not following the conversation and is trying her best not to look like she's completely bumfuzzled by what they're saying.

Also, if Cheshire dies, he's getting buried with reagents added by Trance  :P
i wouldnt bury anyone i loved with anything valuable in a world like this.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-04-14/1436:29>
It's an unfortunate effect of her being influenced by the Dragonslayer that she'd do that; she gave her word, and it's complete that word or die trying. Not a lot of middle ground there.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/1638:25>
god DAMN, the hotter it gets outside, the deader it gets here at work.

what are yall upto today?

im freakin BORED!
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-04-14/1640:41>
Cooking, trying to write the next entry of Midwest Shadows, reading, and coordinating stuff related to a hospital visit by a family member. The member is alright; the doctors are just being cautious.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-04-14/1644:38>
I'm closing in on 96 hours since I decided to stop smoking again.  I've been a smoker for over 18 of my 31 years.  So I'm locked up inside refusing to go out for a couple more days and I am also so very bored. 
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/1650:00>
On my way to work. Stopped to get a nail pulled out of my tire. Now boning up on deck and commlink rules to check out slaving.

It seems if we want to hide, we need to slave off a Deck. Deck's have sleaze attributes.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/1654:01>
I'm closing in on 96 hours since I decided to stop smoking again.  I've been a smoker for over 18 of my 31 years.  So I'm locked up inside refusing to go out for a couple more days and I am also so very bored.

i did a pack a day for 17 years.
never woulda been able to quit if it hadn't been for those e cigs.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/1657:01>
That's rough.

I smoked for a couple of years, but nothing solid. I don't think I was ever addicted though.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-04-14/1710:25>
It's not physical addiction that gets me at all, I'm very lucky in that regard.  It's the mental and habitual addiction that I have trouble with.  Smoking while driving is the biggest trigger for me, and most of why I've shut myself up at home.

But it's all good.  My goal is to get as healthy as I can so that I have the potential to live to see the year 2100 and beyond.  Did you guys see how the Dutch scientists have achieved accurate teleportation of quantum information?

I really want to see the future.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/1723:41>
It's not physical addiction that gets me at all, I'm very lucky in that regard.  It's the mental and habitual addiction that I have trouble with.  Smoking while driving is the biggest trigger for me, and most of why I've shut myself up at home.
if thats the case, the electric cigarette would be perfect for you. Just buy the juice that aint got no nicotine in it, and BAM! mental and habitual addiction dealt with.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/1842:43>
Ok. I think I've got this sorted.

Kitty's right. My deck is the most capable. We'll slave everything to my deck shortly. I think it would be best if Kitty keeps her gear separate and hidden. We can pick up a micro transceiver in the morning. She can make that part of our pan and then run her commlink hidden slaved off her deck. Then she can run it hidden with her sleaze cranked. She can ride shotgun on wireless. I can invite her to mark my commlink without slaving her devices and she can Cavalry in if things go south.

Can everyone let me know what they need slaved? This includes all wireless devices. We need to shave off non-essentials if we hit the limit.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-04-14/1851:59>
And looking, I realize I forgot to have Trance owning a commlink, despite the fact she has one in-character. Oops...

Well, Trance has a gun that needs slaved! And the commlink I just added.

Edit: Actually, gun not needed for slaving. Just the commlink.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/1852:10>
i assume the crusader and the gopher is all duck will need.

also, yall are gonna confuse the shit outta me if you keep calling commlinks decks.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/1854:55>
i assume the crusader and the gopher is all duck will need.

also, yall are gonna confuse the shit outta me if you keep calling commlinks decks.

I realised the same thing so I will be very careful to keep them segregated. Are your AK's smartlinked?

Also, if you are running your Gopher over DNI (UNC cable jacked in, then you can turn your wireless off and not have to slave it.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-04-14/1906:32>
Well, I don't think Cheshire's gun is worth keeping wireless on.  If he has to fire the thing we're probably in really bad shape heh.  The only other electronic device he even owns is his commlink.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/1917:30>
i assume the crusader and the gopher is all duck will need.

also, yall are gonna confuse the shit outta me if you keep calling commlinks decks.

I realised the same thing so I will be very careful to keep them segregated. Are your AK's smartlinked?

Also, if you are running your Gopher over DNI (UNC cable jacked in, then you can turn your wireless off and not have to slave it.
only got one AK right now and it is not smartlinked, although it will be mounted to the gopher pretty soon. The crusader IS though, and if we get into any shit, i'm gonna NEED the extra dice.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/1927:51>
i assume the crusader and the gopher is all duck will need.

also, yall are gonna confuse the shit outta me if you keep calling commlinks decks.

I realised the same thing so I will be very careful to keep them segregated. Are your AK's smartlinked?

Also, if you are running your Gopher over DNI (UNC cable jacked in, then you can turn your wireless off and not have to slave it.
only got one AK right now and it is not smartlinked, although it will be mounted to the gopher pretty soon. The crusader IS though, and if we get into any shit, i'm gonna NEED the extra dice.

Fair. Worse comes to worse, you can also link that directly. We'll see how we go. Your VCR is handy that way. I wonder if they sell UNC hubs?
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-04-14/1934:21>
The crusader IS though, and if we get into any shit, i'm gonna NEED the extra dice.

Well, hopefully my plans will remove that NEED.  If we get into any shit Cheshire is most likely going to go "dice pool removal mode" on the enemies with mass agony, chaos, and (depending on how much Kalarin is willing to work with it) fun and super distracting illusions.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/1936:20>
i assume the crusader and the gopher is all duck will need.

also, yall are gonna confuse the shit outta me if you keep calling commlinks decks.

I realised the same thing so I will be very careful to keep them segregated. Are your AK's smartlinked?

Also, if you are running your Gopher over DNI (UNC cable jacked in, then you can turn your wireless off and not have to slave it.
only got one AK right now and it is not smartlinked, although it will be mounted to the gopher pretty soon. The crusader IS though, and if we get into any shit, i'm gonna NEED the extra dice.

Fair. Worse comes to worse, you can also link that directly. We'll see how we go. Your VCR is handy that way. I wonder if they sell UNC hubs?
VCR?
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-04-14/1938:00>
Vehicle Control Rig. Or so I would assume.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/1941:37>
Yes indeed. Vehicle control rigs come with a DNI (Direct Neural Interface) and a datajack. Most devices also come with a way for you to plug straight in. Eliminates the need for wireless and removes access for hackers.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-04-14/1947:10>
While people like Trance can just turn the wireless off on their guns because the guns don't have anything that needs wireless anyway  :P
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/1950:26>
Wireless on guns have more benefits than just a smartlink. Reloading and such.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-04-14/1953:46>
Ejecting a clip and changing fire modes only works with a DNI.  Otherwise the wireless is just an ammo count and type display, right?
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-04-14/1954:52>
It's a pretty safe bet that if Trance ever needs to reload, she's probably not going to live long enough to use those bullets.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/2007:42>
Shadowrun 5 and wireless are very incomplete. For instance, my Gecko gloves and Staff are wireless. When they are connected to wireless,  I can control them with free actions. It never made sense to me as my commlink still requires input. I have a subvocal mic to give commands to my wireless. "Gecko release", "Staff extend", etc.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/2011:27>
It's a pretty safe bet that if Trance ever needs to reload, she's probably not going to live long enough to use those bullets.

Fair. If we're caught in a direct firefight we're probably in a bad way.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-04-14/2025:52>
Pfft.  I've got a lot of ways I want to try using trid phantasm to make enemies think they're the ones in a bad way.  Hell, if we're really in a bad way, I can throw a high enough Force one to make it look like a couple of Northrup Wasps have showed up to the party.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/2301:43>
true. as long as im in the truck, i can run a direct wire connection and not worry bout security, but if i'm controlling it remotely, i'll need the defense.

Also, i dont have my VCR on me, but i bellieve i can still slave the truck out to the commlink and control it like that, can't i?
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-04-14/2325:00>
true. as long as im in the truck, i can run a direct wire connection and not worry bout security, but if i'm controlling it remotely, i'll need the defense.

Also, i dont have my VCR on me, but i bellieve i can still slave the truck out to the commlink and control it like that, can't i?

Your VCR is internal (Cyberware) so you always have it. When you get out and enable wireless then it will need protection. I won't add my staff as if a hacker decides to collapse that, it just means the stick I beat them to death with will be much shorter.

You can do EVERYTHING with your truck just the way it is with what you have on you. You can jump in (the VCR dni kicks in for simsense), you can give it simple commands (the Gopher will carry these out using pilot as the "attribute" and any autosoft as the skill). I think you mean you don't have your RCC. RCC's are used to jack up firewall and such on your devices. It also allows you to install software and share that software across like drones without maxing out device limits.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-04-14/2355:41>
true. as long as im in the truck, i can run a direct wire connection and not worry bout security, but if i'm controlling it remotely, i'll need the defense.

Also, i dont have my VCR on me, but i bellieve i can still slave the truck out to the commlink and control it like that, can't i?

Your VCR is internal (Cyberware) so you always have it. When you get out and enable wireless then it will need protection. I won't add my staff as if a hacker decides to collapse that, it just means the stick I beat them to death with will be much shorter.

You can do EVERYTHING with your truck just the way it is with what you have on you. You can jump in (the VCR dni kicks in for simsense), you can give it simple commands (the Gopher will carry these out using pilot as the "attribute" and any autosoft as the skill). I think you mean you don't have your RCC. RCC's are used to jack up firewall and such on your devices. It also allows you to install software and share that software across like drones without maxing out device limits.
that IS indeed what i meant.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-05-14/0008:01>
Cool. RCC's are awesome for a lot of drones. But if it's just you and your trusty steed, your golden.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-05-14/0010:23>
Cool. RCC's are awesome for a lot of drones.
one of these days...
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-05-14/1804:36>
how's everyone doin?
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-05-14/1817:22>
I'm not bad. Frustrated by writer's block, though.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-05-14/1828:00>
Writer's block? Still, it's better than, say, tennis elbow, or shuttle cock...
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-05-14/1828:49>
Sorry. Trying to be funny again. Need practice.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-05-14/1904:00>
Hmm. Suddenly got quiet in here.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-05-14/1906:01>
whatcha tryin to write, slowdeck?
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-05-14/1924:35>
Next post for the Midwest Shadows. I'm planning to draw the current chapter of it to a close and move to the next chapter.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-05-14/2005:36>
Cool. So you are running a PBP as well?
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-05-14/2011:41>
Not yet! But I plan to.

Midwest Shadows is actually a fanfiction, located on the fanfiction board of this site.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-05-14/2110:49>
@Slowdeck I'll have to have a decent read of it later :)

I'm kind of playing my game as somewhat a interactive fan fiction, I enjoy telling the story and your input helps me with ideas :)

I nearly finished a post last night but I realised I wanted to expand on it slightly so I'm going to try and do that now.

You'll all be released in to the big bad world from here on out, so it's really up to you guys what happens next.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-05-14/2117:18>
Ooh, I'm tingly all over with the anticipation.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-05-14/2145:11>
I can't wait to see this post ^^
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-05-14/2157:26>
Any moment now, I can feel it!
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-05-14/2207:58>
Maybe we can help by singing the post song?

♪Post post post post a really great post!♫
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-05-14/2217:47>
There!

I am probably goign to go thorugh and tidy it up tonight, but the content is there. I rushed it out at the end of my lunchbreak! I may get tied up after work and I wanted to push this forward :)
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-05-14/2228:45>
@Kalarin. Forgot to ask previously, ammo for the Warhawk, is it just what is in the speed loaders or would it be possible to pick up a few extra rounds lying around? Also, does Andy want payment for ammo or is it included?

Maybe we can help by singing the post song?

♪Post post post post a really great post!♫
can't believe that worked so well
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-05-14/2230:04>
I'll post about ammo shortly I'm wanting you guys to roll to see what's available, I just wanted to roll the post out asap :) posting from phone at the moment, give me like 30mins
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-05-14/2233:12>
Whoops, just lemme know what to roll and I'll edit it into my post.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-05-14/2242:30>
I'll post about ammo shortly I'm wanting you guys to roll to see what's available, I just wanted to roll the post out asap :) posting from phone at the moment, give me like 30mins
No problem. Watching the finals game so I'll be up for a while more :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-05-14/2256:36>
You can just do the roll in the OOC thread.

For each weapon you purchased can you roll a 3d6 and 1d6, both with exploding dice. So if you brought 2 weapons do this twice and label each.

Forgot to mention this will be for what's available. You will still need to purchase the ammo.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-06-14/0023:33>
Cool cool.
Ruger:3d6 (http://orokos.com/roll/199190): 3d6o6h5 1 [4,5,4]
Ruger 1d6 (http://orokos.com/roll/199193): 1d6o6h5 0 [1]
Remington 3d6 (http://orokos.com/roll/199194): 3d6o6h5 0 [3,1,2]
Remington 1d6 (http://orokos.com/roll/199195): 1d6o6h5 0 [3]

With those horrible rolls I'll bid you guys a good night. It's nearing 5 am here in Iceland but I can't say that I regret staying up for that SpursVSHeat game, it was bonkers.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-06-14/0040:26>
@reyjinn Awh man tough rolling D:

Ruger
20 regular ammo
25 gel rounds
20 stick-n-shock

Remington
15 regular
5 gel
10 stick-n-shock

For weapons that share ammo you can obviously pass these around or let other players purchase
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-06-14/0044:15>
Slim is picking up the regular and SnS ammo for both guns.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-06-14/0045:40>
No worries :) You can all just assume the credstick he gave you is 3500-purchases to make it easy.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-06-14/0051:07>
No worries :) You can all just assume the credstick he gave you is 3500-purchases to make it easy.
Yeah, that 3500 is mostly gone now. Sigh.
But I've got backups for heavy pistol and sniper rifle going for me, which is nice.

Setting us up without gear was EVIL, giving us a good advance payment was very nice, dangling guns in front of us to take that advance back was EVIL ;)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-06-14/0134:19>
@reyjinn Would you have prefered no chance to buy guns ;D I even threw in a couple grenades! I was interested to see if anyone would take one.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-06-14/0139:12>
I personally would have preferred if he gave us tanks to ride around in, but realistically... the chance to buy guns is better  :P
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-06-14/0150:43>
@Slowdeck You sure you want to be rolling around in a tank when you don't know what drek the Mongrel's have? Might make you more of a target ;D
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-06-14/0155:00>
I've had worse ideas :P
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-06-14/0158:30>
I'm REALLY looking forward to the next part. You're all off on your own :)
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-06-14/0203:30>
It should be fun! If all goes well, we should have this gang scouted and wrapped up relatively quickly!

If all goes badly, the entire island may be on fire.

Kinda iffy...
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-06-14/0450:24>
woo hoo!

i can't wait!
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-06-14/0943:30>
Er, whoops, those two rolls were off.  Good thing I looked and noticed I rolled an 11 with a six sided die, huh?

Light Fire 70 ammo (http://orokos.com/roll/199256): 3d6o6h5 0
Light Fire 70 ammo (http://orokos.com/roll/199257): 1d6o6h5 0

Aaand I should have not looked heh.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-06-14/1210:26>
Hey, is a Toyota gopher one of those trucks with a backseat, like landscapers use?
or is it the "one seat in the front, everyone else in the truck bed" sorta truck?

i was GONNA reply to slim, but then it dawned on me, i need to know more about this truck.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-06-14/1236:49>
Probably a flatbed in back, either with or without a house. But there are 3 actual seats in the cabin as far as I can understand it, I'd think that was in a full or half bench type of arrangement.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-06-14/1240:31>
Quote
This is a classic pickup...widespread use in third world nations and rural areas...although its powerful engine and storage space could certainly come in handy if you have some heavy duty hauling to do

Yeah, to me that says something like this (mounted gun optional!):

(http://s1.reutersmedia.net/resources/r/?m=02&d=20140218&t=2&i=841887388&w=580&fh=&fw=&ll=&pl=&r=CBREA1H1E6T00)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-06-14/1258:24>
Quote
This is a classic pickup...widespread use in third world nations and rural areas...although its powerful engine and storage space could certainly come in handy if you have some heavy duty hauling to do

Yeah, to me that says something like this (mounted gun optional!):

(http://s1.reutersmedia.net/resources/r/?m=02&d=20140218&t=2&i=841887388&w=580&fh=&fw=&ll=&pl=&r=CBREA1H1E6T00)
ok, so one driver, one passenger up front, two if they're friendly, skinny, or dwarves, and what/whoever in the back. looks good.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-06-14/1329:44>
I probably should have asked before I posted in the IC thread, but can we get a bit more of a description of what Fox Island is like...architecturally?  Is it totally urban cityscape, ala Manhatten on a tiny scale?  Is it a bit more open between buildings with grass, bushes, trees not uncommon?  The former in some parts, latter in others?

I noticed too late that Laereth used a -3 on perception for night time, whereas I was assuming the bar was on a city block where the area would be fairly well lit with street lamps and stuff for the -1 for partial light (which was cancelled by thermo vision.)

And speaking of thermo vision!  Should I explicitly state when I'm using it, or can we just roll with the assumption that Cheshire has been using his eyes long enough that he naturally uses them to their fullest potential?
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-06-14/1333:51>
Quote
This is a classic pickup...widespread use in third world nations and rural areas...although its powerful engine and storage space could certainly come in handy if you have some heavy duty hauling to do

Yeah, to me that says something like this (mounted gun optional!):

(http://s1.reutersmedia.net/resources/r/?m=02&d=20140218&t=2&i=841887388&w=580&fh=&fw=&ll=&pl=&r=CBREA1H1E6T00)
ok, so one driver, one passenger up front, two if they're friendly, skinny, or dwarves, and what/whoever in the back. looks good.
Core book states 3 seats, which is why I'd think there was either a full bench or driver's seat+half bench in the cabin.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-06-14/1336:47>
Yeah, I'd say 2 is comfortable but you can have 3 up front.  As long as most of them aren't trolls.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-06-14/1443:36>
If they're skinny enough, six people up front. One sitting on the lap of another  :P
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-06-14/1722:54>
Kalarin, any thoughts or requirements about where Cheshire has been staying?  I was thinking just a basic living room, kitchen, bathroom, and bedroom pay the week kind of motel that he's prepaid for the month.  About four or five blocks away from the bar?
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-06-14/1745:36>
I took the -3 because I'm not looking where the light is, I'm looking where the light isn't and standing in light rain. Not because it's darkness, but because darkness is where I'm looking. Also, I have absolutely no vision enhancements.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-06-14/2252:12>
@Tenlaar The northern part of the island is mostly industrial. The southern end, where Andy is has low level housing, rather tightly packed. Lots of shitty apartment buildings. I'll do a decent write up on this a bit later, tied up for most of today!

I'll say you have a shitty low lifestyle apartment, south of Andy's several blocks away. You're on the 4th level, all good?

Pretty sure you could fit 6 Cheshire's up front!
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-06-14/2310:48>
You're on the 4th level, all good?

Almost!  4th out of how many, are there windows (and if so is there a fire escape), elevator or just stairs, who else is on my floor, and do any of them have cats!?

No rush on the scenery write up of course, but I appreciate that, I'd like to have a better idea of what the terrain is like.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-07-14/0000:52>
6 levels, windows are barred from the inside, there is a fire escape on each level above ground which leads in to a side alley, but no access directly from your room, you haven't seen any cats! There no working elevators only stairs, it's a pretty cheap rundown building.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-07-14/0913:16>
I'll edit my post for formatting and shit once I get off work, just wanted to get it out there if anyone was waiting for the bug scanner :)
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-07-14/1715:11>
@Poindexter

I can't tell if your makin fun of me or not. It kind of feels like I might be taking myself too seriously when I read about Duck. Honest question, not offended. I'm just not certain what tone to read the posts in.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-07-14/1817:57>
@Poindexter

I can't tell if your makin fun of me or not. It kind of feels like I might be taking myself too seriously when I read about Duck. Honest question, not offended. I'm just not certain what tone to read the posts in.
Not at all.
Duck thinks angel is straight up, the most professional motherfucker he's ever met. nothin but respect. he just comes from a culture where respect is often gained and shown through giving people shit. The fact that he sees angel as "giving him shit" now, means he respects her even more, and will give her more shit in return as an expression of that.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-07-14/1918:27>
All good. When I read it like that, it's actually kind of funny. I really worry about the amount of paranoia I kick around. I'm waiting to hear that she's actually nuts.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-07-14/1921:10>
If Trance ever vocalized her thoughts, everyone would know she's nuts :P

I think Angel comes across as more prudent.

Which reminds me...

Kalarin, how do you want the roleplaying of Trance's spirit to be handled?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-08-14/1801:17>
Ok, so just now, in line at the grocery store, i saw a picture of katy perry with green hair on a magazine cover and now i can't not picture Trance looking like katy perry.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-08-14/1901:36>
Hahahahahahaha!

I totally wasn't even thinking along those lines!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-08-14/1908:58>
Neither was I, but just the same, thats all i can see now. Hell, the dress she was wearing even looked a lil shadowrun chic.
lemme see if i can find it.

yeah, here it is.

http://cdn2.thegloss.com/wp-content/uploads/2014/05/Katy-Perry-July-2014-Cosmopolitan-Cover-United-States.jpg
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-09-14/0256:56>
Sad part is, she looks very similar to how I would imagine Trance looking...
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-09-14/2314:05>
Gah crazy week is crazy! I have some catching up to do tonight, will be having a read of your posts in about 5 hours.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-10-14/0327:44>
Whoops!
Just realized i posted about driving the truck off before Kitty had a chance to weigh in on the whole thing.

i'm gonna go edit that now.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-10-14/2213:44>
Loving it guys :D just had a decent read through, I have enough to move on to the next part, now I just need the time!

@Tenlaar 5 regular 15 gel 20 stick-n-shock

@SlowDeck I'm thinking about the spirit at the moment, any references or examples on this? I've been having a look around but I am a little busy to spend too much time digging at the mo :(

@Poindexter Did you roll for extra ammo? Did you want to?

@reyjinn roll a 1d6 3 or higher and Andy has a bag for you on the way out higher number is better quality

Any other questions that I've missed? I'm tying this up finishing my lunch break.

Edit: Glad you guys are still managing to post up while I am off busy :) Keeps things moving nicely.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-10-14/2226:56>
Loving it guys :D just had a decent read through, I have enough to move on to the next part, now I just need the time!

@Tenlaar 5 regular 15 gel 20 stick-n-shock

@SlowDeck I'm thinking about the spirit at the moment, any references or examples on this? I've been having a look around but I am a little busy to spend too much time digging at the mo :(

@Poindexter Did you roll for extra ammo? Did you want to?

@reyjinn roll a 1d6 3 or higher and Andy has a bag for you on the way out higher number is better quality

Any other questions that I've missed? I'm tying this up finishing my lunch break.

Mystery bag roll (http://orokos.com/roll/200237): 1d6 5
Now I'm all giddy and excited :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-10-14/2247:25>
@Slowdeck That's now how I am going to think of Trance looking going forward :)
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-10-14/2254:09>
@Slowdeck That's now how I am going to think of Trance looking going forward :)
I have to say, there are definitely worse images to have stuck in your head.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-11-14/0131:36>
nah, duck is good with whatever kinda ammo is in there. it aint gel rounds is it?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-11-14/0202:44>
matrix search - real estate (http://orokos.com/roll/200203): 10d6t5 1

DAMN the dice hate you!
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-11-14/0242:54>
matrix search - real estate (http://orokos.com/roll/200203): 10d6t5 1

DAMN the dice hate you!

They hate all of us lol. Fuck it, let's see what we get.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-12-14/0143:18>
Sorry. Bit busy in real life.

Um... I have no idea on the spirits. I know they communicate telepathically...
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-12-14/0501:19>
@Slowdeck I've been stupidly busy, I'm trying my best to get something out tonight, takes me quite a while to write these things up!
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-12-14/1017:44>
Bleh it's 2:15 am here, I wanted to describe the room before posting but I need to sleep and didn't want to not post! Hopefully time  tomorrow, hopefully there's enough for you all to post a little more
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-12-14/1842:38>
Wow pretty tired today! 2 tipple shot coffees and it's still morning ;)

Hopefully the post makes sense, pushed it a bit so I could get something out, has been too long since I posted. I'll describe the scene a little later, from there you guys can set up if you like, or move on if it's not to your liking.

Any questions?
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-12-14/2005:04>
Hmm,

I seem to be over penalizing myself on perception.

@Kalarin.

What are the current environmental modifiers for perception?
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-12-14/2009:58>
Better to roll extra dice and give him the option to take them away while hoping he forgets to  :P
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-12-14/2044:53>
@reyjinn Sneaky :P I'll do more of a write up on that duffle bag in my next post too
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-13-14/0215:47>
IS the act of putting the AK in the weapon mount in this truck the sort of thing i can just do real quick before they scout out the place?
I had the impression i'd need tools and some time.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-13-14/0218:17>
I was thinking we could pull it in to the factory and put it on.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-13-14/0230:25>
I was thinking we could pull it in to the factory and put it on.
me too, but i didn't think we'd be able to do that BEFORE angel and slim scout the place on foot.
My thinking was STEP 1: slim and angel scout on foot.
STEP 2: we move into the factory set up shop.
STEP 3: mod the truck
STEP 4: head out and scout the first target, i believe it was gonna be their supply depot, although i feel like i've been hearing mention of a fight pit.

how much of that is correct?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-13-14/0232:24>
Hmm,

I seem to be over penalizing myself on perception.

@Kalarin.

What are the current environmental modifiers for perception?

i was callin it dim light and light rain, but low light vision moves partial and dim to full, so only included the -1 from light rain.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-13-14/0317:49>
I was thinking we could pull it in to the factory and put it on.
me too, but i didn't think we'd be able to do that BEFORE angel and slim scout the place on foot.
My thinking was STEP 1: slim and angel scout on foot.
STEP 2: we move into the factory set up shop.
STEP 3: mod the truck
STEP 4: head out and scout the first target, i believe it was gonna be their supply depot, although i feel like i've been hearing mention of a fight pit.

how much of that is correct?

That is what I was thinking as well.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-13-14/0333:57>
@Poindexter You can head to any of the locations on the map I posted earlier, also Andy mentioned Shooters, a pool hall The Mongrel's frequent. Even the bridge if you really wanted to.

(http://i.imgur.com/lSq0cWn.png)

1: Arena
2: Drug House
3: Headquarters
4: Storage Facility
5: Racing
6: Shooters (Mentioned in another post)
7. The Bridge
8: Doolans
9: Hideout

All ammo in clips is standard

@Laereth
-3 vision penaltty
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-13-14/0425:41>
@Poindexter You have head to any of the locations on the map I posted earlier, also Andy mentioned Shooters, a pool hall The Mongrel's frequent. Even the bridge if you really wanted to.

ummmmmm, huh?
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-13-14/0537:32>
I was thinking we could pull it in to the factory and put it on.
me too, but i didn't think we'd be able to do that BEFORE angel and slim scout the place on foot.
My thinking was STEP 1: slim and angel scout on foot.
STEP 2: we move into the factory set up shop.
STEP 3: mod the truck
STEP 4: head out and scout the first target, i believe it was gonna be their supply depot, although i feel like i've been hearing mention of a fight pit.

how much of that is correct?

That is what I was thinking as well.
Ahh, I read you like you were suggesting that the ak was mounted before going in. I'll edit my post.

BTW Kalarin, where would you position our handy dandy factory on that map?
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-13-14/1156:56>
Well at least I had a few decent rolls!  Of course two of them were for resisting 2 drain.

Kalarin, I didn't see the vision penalty was at -3 before I posted.  Thermo moves Cheshire to -1, feel free to remove a hit on the perception test.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-13-14/1325:32>
Oh, and for normal people who haven't done extensive planning around the movement speeds of levitation, a Force 4 levitate moves at just under four and a half feet per second.  Which means in half an hour Cheshire can cover roughly a mile and a half.

Bumping up to a Force 6 levitate makes it just over six and a half feet per second, which would be able to cover 2.23 miles in half an hour.

High Force makes for some interesting speed.  Force 10 levitate?  11 feet per second.  Almost 3.75 miles in half an hour.

And did I point out that levitate's speed is entirely a function of Force, nothing to do with hits?  Which means you can do a Force 10 levitate with one reagent to limit it to one hit, so no chance of physical drain.  Roll against 8 drain, most likely take 2-4.

Not exactly speedy compared to a car (or an olympic sprinter), but it beats walking!
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-14-14/1309:27>
High Force makes for some interesting speed.  Force 10 levitate?  11 feet per second.  Almost 3.75 miles in half an hour.

Not exactly speedy compared to a car (or an olympic sprinter), but it beats walking!

i dunno man. that's about 8ish miles an hour, which is slower than most cars or runners, yeah. But you're moving "as the crow flies". straight distances between two points with no corners or slowing down for traffic or any kinda bullshit. I'd say that in practice, that would probably make you as fast, if not faster than some vehicles, depending on the situation.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-14-14/1424:36>
Yeah, that's a part of why I like the idea of somebody who makes heavy use of levitate.  Especially in heavy urban areas, being able to spend 30 seconds going straight up and then going in a straight line to your destination rather than zig zagging through city blocks.

The Force 10 one is going about a third the speed of the fastest man on the planet, but he only does it for 9.58 seconds at a time!
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-15-14/1919:00>
@Poindexter sorry got that post up in a hurry! I've updated the map with all of the locations mentioned so far, can basically go anywhere you all like from there.

Looks like Kitty and Trance as MIA at the moment, can wait for them before carrying on, give me time to write for other games i want to play in and plan more for my game :)
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-15-14/2217:09>
...Kitty and Trance as MIA at the moment, can wait for them before carrying on...

(http://i148.photobucket.com/albums/s18/claudius_bucket/darth-vader-no_zpsdeb6db1e.jpg)
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-16-14/0133:23>
i been doin some google street view on fox island to try and help me get into the mood of how it feels on the island.

don't.

i think doing that has done the opposite of help.
just leave the image you have in your head alone, trust me.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-16-14/0134:44>
But...that really makes me want to look now...
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-16-14/0219:27>
lets just say times have been REALLY tough on the island between now and the 2070's.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-16-14/0244:39>
I've used the general layout of Fox Island and the general purpose, however yes, it's much more a drekhole than you'll find on Google Maps!

More cramped, less appealing, generally low lifestyle with an industrial section near the north of the Island. Most of the inhabitants would either be here to be up to no good, or living and supporting a family, working toward the north of the island. It's not really the place you want to go walking around at night, it's also why there's generally a low show of law enforcement, especially near the south of the island.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-17-14/2130:01>
Sorry about my delay.

I'll be able to post tomorrow. I've been handling a family medical crisis.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-17-14/2246:18>
@SlowDeck No worries at all, take your time. I've been flat out myself. Hope everything is all okay.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-18-14/1149:01>
Sorry about my delay.

I'll be able to post tomorrow. I've been handling a family medical crisis.

hope all is well.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-19-14/2026:20>
All will be well. I'm currently working on a post; it will be up tonight. May be a bit, though.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-20-14/1748:43>
Did a quick post. I'm sorry it's crap.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-20-14/1838:31>
@Poindexter

Re-read my post. Duck was right to be confused, I phrased it poorly. I had meant cover us with the AK in your hands. Then I had meant mount it in the factory before we go. Sorry.

@Slowdeck

Dude, your post is fine. I really hope all is well on your end. Nobody's panicked. Just like Kalarin. Take care of you.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-21-14/1903:07>
What's going on is my grandmother is dealing with a massive medical emergency. She recently got rather ill and ended up in the hospital. She's currently on dialysis, but had a rather bad reaction to her first dialysis treatment. We almost lost her while just trying to get the doctors to listen. She's doing better, and I'm no longer having to yell at doctors.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-21-14/1929:10>
Shit man, good to hear she is doing better.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-21-14/2216:13>
Glad to hear she is ok. I had a similar instance with my grandmother. She was hospitalised several times, given oxygen and sent home. She finally got tired of the doctors not listening and booked a flight to my city. I waited for 2 hours at the airport and she did not come off the plane. Finally paramedics came out with her on a gurney. Turns out she collapsed on the flight. An ambulance brought her to the closest hospital. The doctor at emergency told her she was going on oxygen and going home the next day. I had to explain that if he did not properly diagnose her that I would take her to each of the five local hospitals in turn. They called in a cardiac specialist who found over 75 percent blockage in 3 of the arteries coming off her heart. She lived for a couple years after that.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-24-14/0128:47>
Hey guys,

Haven't' been on much, pretty busy at the moment :( How long do we want to wait before progressing, has already been a wee while, wouldn't mind a second opinion!
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-24-14/0158:05>
Who are we waiting on?
Title: Re: [OOC] Lockdown!
Post by: kalarin on <06-24-14/0315:24>
Just Kitty at this stage Wouldn't mind getting up another post for you all :) definitely this week sometime.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-25-14/1326:19>
Just Kitty at this stage Wouldn't mind getting up another post for you all :) definitely this week sometime.

Anyone know Kitty IRL?

He/she doin ok?
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-25-14/1409:04>
According to his profile he logged in two days ago.
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <06-25-14/1421:11>
I hope he will be around soon.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <06-28-14/1303:36>
Ok, I'm making this same post in all the PbP games I'm currently involved in.

Is this still happening?

Like, REALLY still happening?
Title: Re: [OOC] Lockdown!
Post by: Laereth on <06-28-14/1541:53>
I'm here. But I have the same question as you.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <06-28-14/1630:10>
We can move into checking out the factory without Kitty right? No reason not to at least go forward with that and hope Kitty comes back to us.
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <06-29-14/0026:17>
I've been busy but still popping in to check for movement.  Probably should have been more vocal, the more than usual busy-ness combined with adding some extra gym time has had me beat.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <07-01-14/1811:08>
Okay guys, I've left this a bit as I've been stupidly busy with work and a few other things but yeah, this has taken a little while and I want to push forward. I'll look to getting things rolling and get hope Kitty comes back, otherwise I can possibly play her as an NPC for a while and look to write her out or move her in to the background.

Thoughts?
Title: Re: [OOC] Lockdown!
Post by: Tenlaar on <07-01-14/1815:50>
Seeing as Celtibro's last post was on the 10th and he was logged in on the site on the 26th, I'd vote NPC control Kitty until somebody else wants to step in as a decker.  And then have Kitty die in a fire or something.
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <07-01-14/1841:37>
Yep, open up a LFP for a decker and write Kitty out when appropriate. Also, get your post in at Old Jack City ;)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <07-01-14/1843:53>
I've sent Poindexter a PM about this, will write this up tonight :)
Title: Re: [OOC] Lockdown!
Post by: Laereth on <07-01-14/2059:27>
I am bedridden for the time being anyway, so pretty stoked to keep going. For an additional 500 Nuyen Angel can take care of that Kitty problem for you.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <07-02-14/1148:13>
We can move into checking out the factory without Kitty right? No reason not to at least go forward with that and hope Kitty comes back to us.

Seeing as Celtibro's last post was on the 10th and he was logged in on the site on the 26th, I'd vote NPC control Kitty until somebody else wants to step in as a decker.  And then have Kitty die in a fire or something.

I'm onboard for either of these plans.

i actually met a guy who i think might be down to play a decker and reliable.
i can holler at him if you'd like.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <07-02-14/1653:25>
Cool, I will look to post for you guys this weekend and get things rolling again!

Looking forward to it :)
Title: Re: [OOC] Lockdown!
Post by: kalarin on <07-08-14/0459:22>
Alright guys, I'm going to have a refresher on everything, read the last few pages of posts and hope to get something up in the next few days.

Everyone still keen to keep going?

Assuming Poindexter and Laereth are still keen?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <07-08-14/1054:33>
yup
Title: Re: [OOC] Lockdown!
Post by: SlowDeck on <07-08-14/2038:54>
I'm shiny to it.
Title: Re: [OOC] Lockdown!
Post by: kalarin on <07-08-14/2118:32>
I should be able to get another post up tonight :) Quick question, did you want me to make a mechanics roll for working on the bike?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <07-16-14/1329:17>
I'm really not trying to be a jerk here, but it's been nearly a month since we had a post in the IC thread.

Let's be honest with ourselves here.

Is this done?
Title: Re: [OOC] Lockdown!
Post by: reyjinn on <07-16-14/1551:25>
So it would seem... too bad
Title: Re: [OOC] Lockdown!
Post by: Laereth on <07-16-14/1713:22>
Thought I would pop in. While we can be down one man, it depends on the man. Poindexter, any room in your game?
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <07-16-14/1823:36>
Thought I would pop in. While we can be down one man, it depends on the man. Poindexter, any room in your game?
At the moment, everyone is posting regularly, but things can change. I'll keep ya in mind.
Title: Re: [OOC] Lockdown!
Post by: Laereth on <07-16-14/1825:38>
Thx.
Title: Re: [OOC] Lockdown!
Post by: Poindexter on <07-23-14/2326:19>
ok, im out.

twas fun while it lasted.