Shadowrun

Shadowrun Play => Play-by-Post => Topic started by: rednblack on <12-02-14/1144:31>

Title: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-02-14/1144:31>
Welcome to Chapter 2. 

IC thread here: http://forums.shadowruntabletop.com/index.php?topic=18866.0

Chapter 1 was "It Started at the Belmont," and if you're reading this is means you've survived 2 whole days at College Station, usually one of the safest cities in the CAS.  Normally that wouldn't be anything to write home about, but the fact is, you're the lucky ones.  Don't go congratulating yourselves too much yet, though, there's still the actual run to complete.

You can find the Chapter 1 IC thread here: http://forums.shadowruntabletop.com/index.php?topic=17566.0

And the OOC thread here: http://forums.shadowruntabletop.com/index.php?topic=17546.0

Karma time.  Everyone gets 3 karma for the run so far.  Jack gets 1 bonus karma for Bookworm surviving her first encounter with automatic gunfire, and Poindexter gets 1 bonus karma for continually making Hopeless one of the most believable and conflicted characters I've ever had the pleasure of "sitting around the table with" in any gaming system I've ever played.

Please post your character sheets below, and refrain from posting in this thread until each player has signed in.

The team so far:
Wind (Missing and presumed dead)
Loki (Missing and presumed dead)
Dantes (Turncoat extraordinaire)
Breeze (Dead)
Hopeless: (Poindexter) Probably the luckiest sonofabitch in the western CAS, Hopeless has a plan and the spirits to see it through.
Error: (GMPC) Hulk Smash or automatic weapons, it makes little difference to him, though now that he's had a taste of what the shadows really have to offer, it will be interesting to see how this chromed combat machine can hold up.
Bookworm: (JackVII) Studious, articulate, and while new to the game, it's best not to underestimate this little dwarf, or her magical abillities.
Archive: (Ryo) Breeze thought she was the best decker he ever met.  Little did he know this little techomancer has some tricks up her sleeve he never even considered.

Antagonists

Retro-Futurists: neo-fascists who worship good chrome and a human genealogy, this group has been receiving a lot of bad press lately and for good reason.  Still, it's unclear if their goals are as simple as genocide and/or slavery for all awakened and metas.
Big Daddy: A freelancer?  RF scum?  The team has cost this little pervert quite a bit in the ¥ department, to say nothing of what they've done to his pride.  So far, he's proven to be an adequate rigger with deep pockets and a short temper. 
Dantes: the only character to make an appearance as a team member and an antagonist.  Who knows what his long game is, or his real employer.
Las Putas de la Muerte Shaman: (Geeked)
The Driver Thug: She tried to geek the mage first, and failed.  Still, she's damn quick, and if she's still out there, who knows what she'll be capable of next.
Dr. Leonard Drampe: Antagonist?  It's likely, and the team's been acting as if this is the case.  He's dirty, if only the they could prove it, and at the end of the day it is his department's deepweed they're after.  Better tread lightly.

Allies

Dr. Kenneth Bauchon: Nice enough guy, if a bit of booze and another word that rhymes with "booze" hound.  He's the man with the inside info, and he desperately needs the team to succeed here, or he'll lose a lot more than a hand.
Ticker: A street doc who saved Hopeless' life, Ticker is the good kind of Christian who runs a clinic in College Station to pay for his street clinic in the DFW.  If Bookworm wants to get patched up, he's the guy to do it.
Title: Re: [5e OOC] A Savior's Legacy
Post by: rednblack on <12-02-14/1147:03>
Error
METATYPE: ORK
B 5, A 4, R 5, S 5, W 3, L 3, I 5, C 3, ESS 1.56, EDG 2
Condition Monitor (P/S): 15 / 10
Armor: 18
Limits: Physical 7, Mental 5, Social 6
Physical Initiative: 10+1D6
Active Skills: Automatics 2 (3), Etiquette 2 (Media +2), Gymnastics 2, Perception 4, Performance 3 (Showing-off +2), Sneaking 3, Unarmed Combat 6 (7) (Jeet Kune Do +2)
Martial Arts Techniques: Counterstrike, Kick Attack, Randori (Vitals)
Knowledge Skills: Comics 2, Implants 3, Professional Fighting 5
Languages: Aztlaner Spanish 2, English 2, Japanese 2, Russian N
Metatype Abilities: Enhanced Senses: Low-Light Vision
Qualities: Dependent(s) (1): Girlfriend, Distinctive Style: Star Fighter, One Trick Pony, Prejudiced, Specific (Outspoken): Indians, Quick Healer, Weak Immune System
Augmentations:
. . Cyber Arm (Obvious) (Main Hand) w/ Cyberlimb Agility (9), Cyberlimb Strength (11), Enhanced Agility (3), Enhanced Strength (3)
. . Cyber Arm (Obvious) (Off Hand) w/ Cyberlimb Agility (9), Cyberlimb Strength (11), Enhanced Agility (3), Enhanced Strength (3)
. . Cyber Leg (Obvious) w/ Cyberlimb Agility (9), Cyberlimb Strength (11), Enhanced Agility (3), Enhanced Strength (3)
. . Cyber Leg (Obvious) w/ Cyberlimb Agility (9), Cyberlimb Strength (11), Enhanced Agility (3), Enhanced Strength (3)
. . Datajack (Alphaware)
. . Reflex Recorder: Automatics
. . Reflex Recorder: Unarmed Combat
. . Smartlink (Alphaware)
Gear:
. . Ballistic Mask (Customized) w/ Gas Mask, Micro-Tranceiver
. . Certified Credstick, Standard
. . Executive Suite w/ Custom Fit, Increase Social Limit by 2, Insulation (4), Newest Model
. . Forearm Guards
. . Jazz x2
. . Max Little w/ (12 months) DocWagon Basic Contract, Fake License: Concealed Carry (4), Fake License: Drugs (4), Fake License: Firearms (4), Fake License: Implants (4), Fake License: Smartgun (4), Fake SIN (4), (1 month) Middle Lifestyle
. . Micro-Tranceiver
. . Quick-Draw Holster
. . Securetech PPP Arms Kit w/ Decrease Social Limit by 1
. . Securetech PPP Legs Kit w/ Decrease Social Limit by 1
. . Securetech PPP Vitals Kit w/ Decrease Social Limit by 1
. . Transys Avalon Commlink
Weapons:
. . Ares Alpha [Assault Rifle, Acc 7, DV 11P, AP -2, SA/BF/FA, RC 2, 42 (c)] w/ (50x) APDS, Grenade Launcher, Smartgun System, Internal
. . . . Ares Alpha Grenade Launcher [Grenade Launcher, Acc 6, DV By Ammo, AP –, SS, 6 (c)] w/ Smartgun System, Internal
. . Ingram Smartgun X [SMG, Acc 6, DV 8P, AP –, BF/FA, RC 2(3), 32 (c)] w/ (50x) APDS, (50x) Explosive Rounds, Folding Stock, Gas-Vent System (2), (100x) Regular Ammo, Silencer/Suppressor, Smartgun System, Internal, (3x) Spare Clips
Contacts:
Bartender (Connection 1, Loyalty 1)
Street Doc (Connection 3, Loyalty 4)
Starting ¥: 5 + (4D6 x 100)¥
Title: Re: [5e OOC] A Savior's Legacy
Post by: JackVII on <12-02-14/1158:10>
Handle: Bookworm
Name: Delilah van der Stel
Race/Ethnicity: Dwarf/African
Gender: Female
Role: Hermetic Polymath
(Priorities - A: Magic, B: Attributes, C: Race, D: Skills, E: Resources)

ATTRIBUTES
BOD  4   WIL   6
AGI   3   LOG   6
REA   4   INT   5
STR   3   CHA   2
EDG   2   ESN   5.82
MGC   5
INI   9 + 1D6
Limits (M/P/S/A)   9/5/6/8
Monitor (P/S)      10/11
Current Edge Pool: 1/2

SKILLS (4 Karma)
Active
Combat: Pistols/Tasers (1)
Physical: Perception (2)
Magical: Alchemy (4), Arcana (1), Assensing (6), Counterspelling (6), Ritual Magic (2), Spellcasting (6)
Social: Con (1)
Technical:  Computer/Matrix Search (3)
Knowledge
Academic: Biology (1), Economics (1), Geology (1), History (1), Literature (1), Magical Theory (1), Mathematics (1), Physics (1), Philosophy (1), Political Science (1), Psychology (1), Religion (1), Sociology (1)
Interests: Architecture (1), Music (1), Technology (1)
Professional: Accounting (1), Business (1), Engineering (1)
Street: Reagent Hotspots (2)
Language: English (N), Afrikaans (1)

QUALITIES (25-19+19 = 25 Karma)
Positive: Analytical Mind, Mentor Spirit (The Great Mystery/Snake), Photographic Memory, Quick Healer
Negative: Hot-Sim Addiction (Mild), SIN (Azania), Weak Immune System

CONTACTS & REP (7 Karma)
- Eiroa, Female Elf Fixer (4/1): Eiroa’s a small time fixer plying her trade in the vicinity of College Station, Killeen, and Waco. She occasionally subcontracts to other fixers in the big cities of DFW, Houston, and the parts of Austin still under CAS control who need additional talent for a run in her area of operation.
- Professor James Billings, PhD, Human Male Professor (3/2): Professor Billings is Delilah’s graduate studies mentor in the Computer Science & Engineering department. As Chair of the CS&E Department, he has a good understanding of the internal politics of Texas A&M as well as familiarity with most of the Hosts comprising the University.
- Tamara Davis, Female Human Talismonger (1/2): Tamara is a recent graduate from Texas A&M. Her focus in college was enchanting and she has just opened her own talismonger kiosk inside Post Oak Mall called the TalisHut. The majority of her wares are fakes to dupe the wealthy, but she maintains a decent supply of reagents, a few copies of spell/focus formulae, and a small number of low-grade foci hidden in the interior of the kiosk behind a high-grade maglock.

Current Karma (9), Total Karma (4), Street Cred (0), Notoriety (2), Public Awareness (0)

GEAR (9 Karma)
Cavalier Safeguard [Darts] & Concealable Holster: 455 (W)
6x Taser Darts: 30
Armor Vest: 500
Erika Elite (4) w/Hot Sim-Module: 2,850
Meta Link (1): 100
50x RFID Tags: 5
Datachip: 5
Goggles (2) w/FC & VE (1): 850 (W)
50 Drams of Reagents: 1,000
Fake SIN (2) [Erika Williams]: 5,000
Fake License (2) [Awakened]: 400
1-Month Low-Lifestyle [Cramped]: 2,200

Augmentations
Datajack [Alpha]: 1,200 (0.08) (W)
Mnemonic Enhancer (1): 9,000 (0.1)

Nuyen: 810

Spells
Combat: Stunbolt
Detection: Analyze Device, Analyze Truth, Detect Sensors, Mind Probe
Health: Heal (P: Red Cross Buttons)
Illusion: Mass Confusion
Manipulation: Levitate (P: Two-Button Pendant Control (http://www.grainger.com/images/products/450x450/20C811_AS02.JPG)), Physical Barrier (P: Brick)
Rituals: Ward

DESCRIPTION
The dark-skinned female dwarf known as Bookworm wears her hair in the popular double afro puff style that is all the rage for those who can pull it off. A set of high-tech goggles rest towards the front of her head. A datajack adorns her left temple, the only obvious cyberware she has. A mid-grade commlink on a tight Lycra band rests around her neck, similar to an old-fashioned cameo band necklace. The rest of her outfit falls somewhere between undergrad and grad student:  a grey hooded sweatshirt with the A&M symbol in Aggie Maroon on the front, lightly frayed blue jeans, and gray Chuck Taylor Converse shoes. Not stylish, but perfectly suited to spending hours studying and researching.

ICONOGRAPHY
A puff of smoke reveals a short, squat figure concealed by a high-collared black wizard’s robe and a tan wide-brimmed, pointed hat. The face is covered in impenetrable shadow, the only discernible part being a pair of bright, yellow eyes. The top half of the hat has bent and fallen backward. The robe itself is covered in yellow glowing arcane & mathematical formulae crawling across the fabric. White disembodied gloves serve as hands and the figure appears to have no feet.

PERSONALITY
Mostly abrupt and to the point, Bookworm doesn’t have much time for foolishness. As an information addict, she spends much of her time seeking out new sources of information, to include secrets being kept around her. As such, she tends to be somewhat nosey and curious, never hesitating to ask someone what they are doing. While she doesn’t fixate on knowledge to the exclusion of everything else, it does consume a fair amount of her time. Easily distracted by minute details, it isn’t uncommon for Bookworm to suddenly drop into VR while pursuing some esoteric piece of information.  To be fair, she’s at least gotten much better about not doing that when she’s walking. Largely lacking in social grace, Bookworm tends to feel much more comfortable as an icon in the Matrix. While she understands that the activities she participates in are illegal, Bookworm’s compulsion to seek out knowledge overrides her fear of the consequences of her actions.

BACKGROUND
Delilah was born a member of the Zulu tribe of Azania. Being born a dwarf in a notoriously elven tribe would have once meant a rather quick end to her tale, but she was fortunate. Azania had recently established a program to reduce child abandonment through targeted adoptions. The young dwarf was adopted by a pair of renowned and affluent musicians living in the Pretoria-Witwatersrand-Vaal sprawl and grew up sheltered, if largely left to entertain herself.

In her youth, Delilah was fascinated with technology and would spend hours every day on her parent’s data-terminal. Constantly surfing the Matrix resulted in her developing information addiction. Her parents’ focus on their musical careers to the exclusion of their adopted daughter allowed the addiction to fester and grow. They actually exacerbated it by encouraging her to do as much reading and research as she wanted, believing the encouragement would improve her chances at a better education, going so far as to fund a high-quality datajack for her 16th birthday. The device opened a new realm to Delilah, allowing her to mentally control and access the various devices she owned. Pairing the datajack with a cheap, but cold sim-enabled commlink, Delilah started to spend a significant portion of her waking hours running the Matrix. Fortunately, her natural intelligence let her get high marks in school despite her propensity to ignore assignments for topics she felt were more interesting. Earning a scholarship to Texas A&M in the CAS, she left home and started her studies in College Station under a student visa.

College came as something of a shock. Delilah’s bookish nature kept her away from the more social aspects of collegiate life. She found the Midnight Yell Practice to be an annoyance that interrupted her sleep and found the Greek system to be vapid, at best. In addition, her customized general studies coursework was far more demanding than she expected, forcing her to pull back on her Matrix outings.

Tragedy struck as Delilah’s graduation approached, her father died from a stroke but left her a sizeable inheritance. With bittersweet memories, she used a portion of her inheritance to fund her next augmentation: mnemonic enhancement. The money allowed her to have the procedure performed at a relatively high quality clinic. It was during the clinic’s pre-screening process that Delilah learned she was Awakened. After the staff magician assured her that the procedure was unlikely to do any more harm to her magical potential than her datajack already had, she went through with the augmentation.

While recovering and finishing up her coursework, she reapplied to A&M seeking a second degree, this time in Thaumaturgy. Exploring her newfound abilities through studious research, she encountered her mentor spirit, an entity known only as the Great Mystery. The Great Mystery complimented the sacrifices she had made for the sake of knowledge and urged her to continue to dig deeper and study more. During her years of study, she developed into an accomplished mage. As graduation once again approached, Delilah decided to further her studies and applied to a graduate program in Computer Science & Engineering, hoping that staying within the A&M system would continue to provide her with opportunities to research and study the greater mysteries of the world.

It was at this time that she came across someone else who held the Great Mystery as their mentor, a recent graduate of the A&M School of Magic named Tamara Davis. Tamara had recently set up a talismonger kiosk at the local mall following her graduation. It was Tamara who told her that many of the greatest mysteries could only be revealed by getting in the field and getting your hands dirty. With his help, Delilah adopted the handle of Bookworm and began her exploration in the shadows.
Title: Re: [5e OOC] A Savior's Legacy
Post by: Poindexter on <12-02-14/1227:49>
== Info ==
Street Name: Hopeless
Name: Ian Bradley
Movement: 6/12
Karma: 7
Street Cred: 1
Notoriety: 0
Public Awareness: 0
Human Male Age 29
Height 5ft11 Weight 152 lbs
Composure: 6
Judge Intentions: 8
Lift/Carry: 4 (30 kg/20 kg)
Memory: 5
Nuyen: 840

== Concept ==
He's quite versatile, perceptive, intelligent, and has a wide variety of abilities at his disposal. He is however, undisciplined and has never really put in the effort to master anything. He's also the luckiest son of a bitch around. That, plus a solid head on your shoulders and spirits watching your back can make up for a LOT of shortcomings.

== Background ==
Ian Bradley was born to a couple of SINless parents. Mom tried to work, but soon it cost more for a babysitter than she'd make in a shift, and so became a stay-at-home mom pretty quick. Dad managed to get work through a fake SIN driving trucks at the dock, till the dock closed down to make room for a new hotel. After that, it was whatever he could hold down, which was never much. When he was about 3, he had a new sister and things got even harder. Before long, dad was taking out of town jobs and staying gone for weeks and even months at a time. They often moved to follow dad's job only to have it finished by the time they got there. Then, dad was off again. It was rough, but they got by.

Ian was always good in school and picked up on things a bit more quickly than the average kids, but never nearly as well as the smart kids. That's why even when he wasn't switching schools, he was switching classes, his teachers always thinking he was either way too smart or way too stupid for this particular class. He learned to make friends quickly, but never close enough to miss them. He learned to pick up new skills in a hurry, but never learned the value of mastering anything. By the time he was 18, he had learned a lot about a lot of things and still didn't know shit about shit. It was about then that he awakened. Of course it happened a week after he'd finally saved up enough money for that shiney new data-jack.

He couldnt weave magic into spells and whatnot, but he COULD talk to spirits and see the astral plane. That was enough for him. Even though he lacked a proper SIN, he managed to get himself a pseudo-secretive janitorial/apprentice position at one of the higher end magical colleges in the country. He was only there for two years before the unthinkable happened.

Walking home one night, a van drove up and stopped next to him and three men jumped out the back in a flash. They were dressed as policlub members, but Ian got the sense that they didnt quite talk the talk exactly right. They duck taped him and brought him to a secluded area under a busy train track, where they tortured and beat him within an inch of his life over the course of several hours. They thought they were leaving him for dead, but a passing taxicab just happened to notice him and make a call to a local street doc who does pro-bono work.

After several weeks of rehab, Ian was back on his feet again. Too afraid to go back home, for fear of running into those men again, he moved to the other side of town and tried to blend into the shadows, vowing that the next band of assholes to jump him are going to regret it. It's been almost 10 years since then, but still, every time he hears a train go by, it puts him right back to that night, shaking and stammering, remember what they kept calling him as they beat him and laughed; "Hopeless".

== Priorities ==
Metatype: A - Any metatype
Attributes: C - 16 Attributes
Special: D - Adept or Aspected Magician
Skills: B - 36 Skills/5 Skill Groups
Resources: E - 6,000¥

== Attributes ==
BOD: 2
AGI: 3
REA: 5
STR: 2
CHA: 4
INT: 4
LOG: 3
WIL: 2
EDG: 8 (1)
MAG: 5 (4)

== Derived Attributes ==
Essence:                   5.92
Initiative:                8 + 1d6
Rigger Initiative:         7 + 1d6
Astral Initiative:         8 + 2d6
Matrix AR Initiative:      7 + 1d6
Matrix Cold Initiative:    4 + DP + 3d6
Matrix Hot Initiative:     4 + DP + 4d6
Physical Damage Track:     9
Stun Damage Track:         9

== Limits ==
Physical:                  4
Mental:                    4
Social:                    6
Astral:                    6

== Active Skills ==
Arcana                     : 1                      Pool: 3
Artisan                    : 3                      Pool: 6
Assensing                  : 2                      Pool: 5
Banishing                  : 3                      Pool: 6
Binding                    : 3                      Pool: 6
Clubs                      : 3                      Pool: 5
Computer                   : 3                      Pool: 5
Con                        : 2                      Pool: 5
Disguise                   : 1                      Pool: 4
Escape Artist              : 1                      Pool: 3
Etiquette                  : 2                      Pool: 5
Gymnastics                 : 2                      Pool: 4
Impersonation              : 2                      Pool: 5
Palming                    : 3                      Pool: 5
Perception                 : 5                      Pool: 8
Performance                : 2                      Pool: 5
Pilot Ground Craft         : 3                      Pool: 7
Running                    : 1                      Pool: 2
Sneaking                   : 5                      Pool: 7
Summoning                  : 3                      Pool: 6
Throwing Weapons           : 3                      Pool: 5
Unarmed Combat             : 2                      Pool: 4

== Knowledge Skills ==
Area knowledge: DFW: 2                      Pool: 5
corp politics              : 1                      Pool: 4
Gangs                      : 1                      Pool: 4
German                     : 1                      Pool: 4
Magical Theory             : 1                      Pool: 3
movies                     : 1                      Pool: 4
Music                      : 2                      Pool: 5
national politics          : 1                      Pool: 4
Or'zet                     : 1                      Pool: 4
Spanish                    : 1                      Pool: 4
Sperethiel                 : 1                      Pool: 4
video games                : 1                      Pool: 4

== Contacts ==
fixer                  2      4
 "B Know" An Ork from arlington who used to be big in the drug game. he doesn't like the hassle of dealing with product anymore after a nasty run in with the law. Tries to keep clean, but just can't seem to stay out of the game all the way. A bit overcautious, he never has anything illegal at his house. Ian met him about 4 years ago though mutual acquaintances, and due to the "thug attitude" B Know puts off, Ian doesn't really trust him.
drug dealer      1      2
 "Tammy" is a 30 year old elf stripper who lives in southside ft worth. She sells a few of the less hardcore drugs on the side to help make ends meet. She's a very business minded gal, and even though she acts all sweet at work, there's no nonsense with her. Ian dated her sister for a few weeks about 8 months ago and the two have kept in contact on a strictly business level ever since. Never hurts to know who to call for party supplies.
street-doc       3      1
 "Ticker" is a former CAS army medic and he'd seen more than his share of action. He doesn't talk about it much, but if you get close to him at all, you can tell there are still some rough memories for him. Maybe he does all that pro-Bono work to try and atone for something in his past. Who knows. He is deeply christian and follows all the tolerant, loving parts of the bible to the letter, ignoring the more rapey and slavey bits.
mechanic         1      1
 "Jimbo" specializes in classic automobiles, but he can fix just about anything. He's heavily racist, sexist, homophobic, and generally hateful toward almost everyone who aint white, human, straight, and male, but he knows how to keep his mouth shut and he doesn't gouge on price. That's good enough for Ian for now.
talismonger      1      2
 "Elise Glendrose" Works the counter at a high end talismonger shop on the glittering and clean north side of dallas. She's a bit sheltered due to her privileged upbringing, but she has a good heart. Ian met her through an online dating site and both knew it wouldn't work out after one date. She has a certain kind of future in mind for herself and a guy like Ian just doesn't fit. Never smart to throw away a contact though, and Ian has been a loyal customer of hers ever since.

== Qualities ==
Aspected Magician
Lucky
Social Stress
Unsteady Hands
Weak Immune System

== Lifestyles ==
Slum in southside  1 months

== Cyberware/Bioware ==
Datajack

== Armor ==
Armor Jacket                        12
   +Electrochromic Clothing
Helmet                              2
   +Flare Compensation
   +Thermographic Vision
   +Vision Magnification

== Weapons ==
Grenade: High Explosive
   Pool: 5   Accuracy: 4   DV: 16P (-2/m)   AP: -2   RC: 1
Stun Baton
   Pool: 5   Accuracy: 4   DV: 9S(e)   AP: -5   RC: 1
Unarmed Attack
   Pool: 4   Accuracy: 4   DV: 2S   AP: -   RC: 1

== Commlink ==
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1)
Transys Avalon (ATT: 0, SLZ: 0, DP: 6, FWL: 6)
   +Sim Module
   +Subvocal Mic
   +Trid Projector

== Gear ==
Earbuds Rating 2
   +Select Sound Filter Rating 2
Fake SIN (Emmanuel Vasquez) Rating 1
   +Certified Credstick, Standard
Flashlight, Infrared
Gas Mask
Grenade: High Explosive x5
Reagents, per dram x15
Slap Patch, Trauma Patch

== Vehicles ==
MCT-Nissan Roto-drone (Medium)
   +Weapon Mount
      + Ak-97
   +Ammo: Gel Rounds (Assault Rifles) x100
   +Ammo: Regular Ammo (Assault Rifles) x212
   +Autosoft (Targeting: Ak-97) Rating 4
   +Sensor Array Rating 3



Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: saithor on <12-02-14/1826:34>
Archive

Attributes
Body-3
Agility-3
Reaction-4
Strength-2
Willpower-6
Charisma-4
Logic-5
Intuition-5
Edge-3
Essence-6
Resonance-6

Karma:1
Mild Allergy (Seafood) +10
National SIN (+5)
Addiction (Alcohol, Mild) (+4)
Distinctive Style (Scarring) (+5)
-16 4x CFs
-8 FC (2)
-6 3x R(1) Skills
-3 Quick Healer
Anayltical Mind -5
-10 Karma to Nuyen (20,000 Nuyen)


Skills
Skill Group-Athletics 1
Skill Group Cracking 4
Compiling 6 (Machine Sprites)
Registering 6 (Machine Sprites)
Software 6
Computer 5
Hardware 3
Pistol 3 (Heavy Pistol)
Con 1
Etiquette 1
Sneak 3 (Urban)
Perception 1

Language Skills
English N

Knolwedge Skills
Matrix 4
Sprawl Life 4
Seattle Street Gangs 4
Ares Macrotechnology 2
Fashion 2
Neonet 4

Contacts
Carl Richter Connection 3 Loyalty 4
The man who rescued her from the gangers who cut up her face, Carl Richter is a ganger himself, head of one of the gangs competing her neighborhood, and at least one with a moral compass of sorts. After seeing her use her Technomancer powers in an attempt to beat off the ganger, he intended to rescue her just to use her powers, but over the years he’s become more of a surrogate father to her. He’s the closest thing that Archive has allowed to become a friend, and only after years of close scrutiny, to his exasperation.

Regland Brock Connection 2 Loyalty 3 Bartender Ork
The bartender at the local bar where Archive picks her poison. A silent stoic type, who generally just listens to what his customers say, he is one of the few people who Archive doesn’t treat with her usual detached coldness.

Hunter Connection 3 Loyalty 2
A hacker that Archive has collaborated with in the past.

Complex Forms

Cleaner
Diffusion of Firewall
Resonance Veil
Static Veil
Transcendant Grid


Gear
Weapons + Armour:
Ares Predator V 725
+concealable holster 150 
                          875
Armor Jacket 1000            1000

Helmet 100
-motion scanner 100
2200 total
_________________________________________________
Electronics:
Earbuds R2 100
-Audio Enhance R1 500
-SSF R1 250               850

Glasses R3 300
-Flare Comp 250
-Vision Mag 250
-Vision Enhance 1 500
          1600

Renraku Sensei Commlink  1000
Fake Sin R4              1000
-Fake Gun License R4      800
-Fake Vehicle License R4  800
                                14425 spent
_________________________________________________
Misc:
Low Lifestyle (1 month) 2000
Erika elite Comnlink
Data chip x10        50                       
Standard tags (100) 100
Stealth Tags (50)    50
Bug scanner R6      600
Area Jammer R4      800
Gold Credstick      100
Disguise Kit        500
Medkit R6           1500
W/2 Refills 200
Casual Clothing      50

Ammo:
Regular x200        400
x5 spare clips       25

200 Nyuen left over

Background: The girl now called archive was born to a pair of PR managers who worked for Ares Macrotechnology in Seattle. The two were as ruthless as they came, and psychotic, seeing her as their legacy. Archive didn’t live up to their expectations though, being a frail, bookish girl. They were much happier with their following children, who they found much more easier to mold into their own image, treating Archive more like an unwanted houseguest. Like most people, they were prejudiced against Technomancers, and when they found out about her own talents when she was 12, they decided to get rid off her. Not wanting to dirty their own hands, they dumped her off in some alleyway to be killed by some hired gangers. The only reason she survived is because the gangers wanted to play with her first, why her otherwise pretty face now has several disfiguring scars across it. In a panic, she managed shut down the ganger’s augments and electronics, which is when Richter jumped in, seeing a chance to get a possible ally. Given the choice between going of on her own or working for him, Archive agreed to work for him, but only after he helped her take care of her loose ends. With his help, she personally shot down her parents, the first lives she would ever take, since she left her siblings alive, cutting off her life. After that her luck was still hard. While her relationship with Richter later turned into a friendship as close as either would allow to family, but after what she had experienced, she swore she would never let anyone close enough to betray her again. When she does make friends with people, it is an extremely slow process, and to the majority of people she acts more like a computer, except that computers aren't that biting. She only has really been friends with Richter, although she is acquaintances with several people, including a decker called Breeze.

Personality: Having grown up with unloving parents, and then thrown onto the streets of Seattle, Archive has grown to avoid personal attachments with a passion. Not only does she not want to risk further hurt, but also to avoid having the corps find her. She hasn't quite settled on one Personna quite yet, although she tends to prefer a robed woman in a mask, one-half the Greek mask of tragedy, one-half the one of comedy, joined from bottom to top.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-02-14/2103:11>
Name: Jack Mason
Aliases: Red-Eye, Archive
Height: 168 cm (5' 6")
Weight: 60 kg. (132 lbs.)
Metatype: Human
Ethnicity: Caucasian
Gender: Male
Age: 29

Attributes
BodyAgilityReactionStrengthWillpowerLogicIntuitionCharismaEdgeEssence
2
2
3
2
5
6( 8 )
4
3
5
5.25

Limits
PhysicalMentalSocial
3
9
6

Positive Qualities
Codeslinger: +2 to Hack on the Fly tests.

Negative Qualities
Sunlight Allergy: (Common, Severe) -4 penalty to all tests made while experiencing symptoms, and suffer 1 box of unresisted Physical Damage per minute of exposure.
Distinctive Style: His eyes noticeably glow red, especially when using his cybereye functions.


Skills
Electronics Skill Group6
Computer
Hardware
Software
Cybercombat (Personas)6 (+2)
Demolitions (Improvised)6 (+2)
Electronic Warfare6
Hacking (Devices)6 (+2)
Throwing Weapons (Aerodynamic)6 (+2)
Armorer (Explosives)3 (+2)
Chemistry3
Perception3
Outdoors Skill Group2
Navigation
Survival
Tracking
Stealth Skill Group2
Disguise
Palming
Sneaking
Etiquette (Street)1 (+2)

Languages
EnglishN

Knowledge
Academic
Physics3
Cyberdeck Design2
Parazoology1
Interest
Vampires3
Street Drugs2
Professional
Matrix Security4
Engineering2
Street
Matrix Rumors2
Safehouses1

Augmentations

Used Cybereyes Rating 1
(w/ Thermographic Vision, Vision Magnification)
Standard Datajack
Standard Cerebral Booster Rating 2

Armor

Ares Victory Globetrotter Clothing: Consists of camou pants, brown coat and hooded sweater.
Armor Rating: 7
Capacity: 7 (w/ Custom Protection(2) [Chemical], Fire Resistance [6])

Ballistic Mask: Matte black mask that covers the entire face.
Armor Rating: +2
Capacity: 8 (w/ Gas Mask [2], Infrared Flashlight [1], Camera Rating 3 [1](w/ Thermo, Low-Light), Omni-Directional Microphone Rating 3 [2](w/ Select Sound Filter, Spatial Recognizer), Bug Scanner Rating 6 [2])

Explosives

Aerodynamic Grenades
-6 Paint Grenades
-6 Flash-Bangs
-6 Smoke Grenades
-6 Pepper Punch Gas Grenades
-6 High Explosive Grenades

2 Kg Foam Explosive (Rating 6)
2 Blasting Caps

Gear

Novatech Navigator Cyberdeck (w/ all Common and Hacking programs)
Sunglasses (Rating 4) (w/ Vision Enhancement 3, Flare Compensation)
Respirator Rating 6
Hardware Tool Kit
Armorer Tool Kit
Chemistry Tool Kit
Demolitions Tool Kit
1 dose of Psyche

Lifestyle

Homeless

Contacts

Alexei Barkov - Dwarf Doctor/Surgeon
Connection 3 Loyalty 4

Dr. Barkov was formerly a cybertechnology surgeon and well respected physician by the name of Dr. Ivan Lagunov. However, the good doctor is a man of many vices, and after one bad night involving a great deal of Vodka and the daughter of a Vory lieutenant, he fled Russia, changed his name, and underwent extensive surgery to hide his identity, much of which he performed on himself. (The alcohol really helped.) Now a somewhat disfigured looking dwarf, Dr. Barkov gets by operating in the shadows, as its rather difficult to get a legitimate medical license when you have a fake identity. He keeps his history tight lipped, but his love of alcohol and women have not diminished.

Renegade - Paranoid Decker
Connection 4 Loyalty 3

A matrix contact who knows Jack as Archive, Renegade is an erratic and strange person of questionable morals and sanity. He, if he even is a he, seems to have connections all across the Matrix, with special focus on rumors, politics, corporate movings and conspiracy theories. Jack met Renegade while trying to break into a corporate host, finding the other hacker was already there and fighting off IC. He helped Renegade get out of the host before he got geeked by Black IC, and they've developed a working relationship since, although Renegade adamantly refuses to meet in person, for reasons he will not disclose.

Renegade has a weird manner of speaking and apparent understanding of the world, speaking in riddles at times and referring to reality in a manner that suggests he's not entirely familiar with how it works, or simply perceives it in an alien way. These weird behaviors have led Jack to theorize that Renegade may be somewhat insane, or possibly even a meta-sapient AI.

(http://img.photobucket.com/albums/v130/ryowolf/redeye.png)Appearance

Jack is shorter than average, and very thin in build. He would be considered downright petite, although that's a descriptor he loathes to hear. He has short brown hair and red eyes. His entire body is covered without any skin visible; combat boots, thick camouflage pants, black gloves, an old brown coat over a black hooded sweat shirt with sunglasses to cover his eyes and a bandana around his neck that can be pulled up to cover his face at a moment's notice. There's a red glint behind his pupils that's visible even through his sunglasses, giving his eyes an ominous red shine.

On the Matrix, Jack appears as Archive: A tall, dark figure in a hooded robe that conceals all features and has no face. His voice is featureless and booming, and whenever his robe opens or parts, he is made up of pure data inside, in the vague shape of a generic humanoid. his marks take on the appearance of a dog-eared bookmark, with a barcode across its surface. His programs manifest as solid masses of data, forming into the vague shape of weapons or tools. They flow out from under his robes and coalesce in space around him when in use, then dissolve and return to his body when finished.

Background

Jack was born to a single mother in the Seattle Metroplex in 2047. She claimed his father had been a vampire, and she had been his thrall, which seemed supported by a birth defect that made him allergic to sunlight. Due to vampires being widely feared and mysterious at the time, his family became shunned and he was ostracized and feared by the public. He never made friends as a child, never went to school, instead staying home and learning everything from virtual classes on the Matrix.

By the time he was 8 years old, he spent more of his time in cyberspace than reality, and he used the Matrix as an escape, where he was able to look however he liked and no one judged him for his disability. By the age of 12 he became involved in the decker community, and rebuilt his home cyberterminal into a cyberdeck. He was an effective decker, though a script kiddie, by the age of 14.

At the age of 17, he had built a reputation for himself as a decent decker, and had gotten a datajack implant, only for Crash 2.0 to occur the very next day. Many of his decker friends died in the matrix, and he called in what few favors he had earned to get his mother and himself to safety. With the Matrix in shambles, he turned to his other skills to survive, becoming a drug chemist for a street gang for awhile, before it was discovered he was far better at cooking up explosives.

Sometime around the age of 20, Jack returned to decking, thanks to the rise of the wireless matrix. He was growing tired of being pushed around by the gang and ended up rigging their hideout to explode. That gang no longer exists, and Jack became a free agent, falling into the shadows.

For the past nine years, he has built himself a reputation as both a skilled Decker and a somewhat insane shadowrunner, due to his penchant for blowing up his enemies. He's picked up augmentations to enhance his abilities further, and earned the nickname 'Red-Eye' from the defective cybereyes he had installed, which always seem to glow a bright red when in use. On the Matrix, he goes by Archive, and he does his best to minimize the number of people who know they are one and the same, often claiming Red-Eye is just a demolitions expert and Archive is simply a matrix contact of his.

Throughout his life, Jack has had a sore spot regarding a comparison between himself and vampires, made all the worse by the fact that his mother has always been a fan of vampires and tended to consort with vampire posers. She has always claimed that Jack's father was a vampire, and was thrilled that her son was born allergic to the sun and was a true child of the night. Jack was less thrilled, and has spent a lot of his free time researching vampires thoroughly, both the real thing and the fiction that has surrounded them for centuries. He is thus aware that it is impossible for him to truly be the son of a vampire, as all research suggests that the HMHVV virus renders infected humans sterile, but that won't stop him from stabbing his deadbeat father in the chest with a wooden stake, should he ever meet him in a dark alley.

http://forums.shadowruntabletop.com/index.php?topic=18865.msg337061#msg337061
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-03-14/0902:52>
[Reserved]
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-03-14/0903:56>
[Reserved]
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/1109:06>
Hmm... so if Hopeless shares this information, it sounds like (and this is pure conjecture from the information we have) one of the groups we're working against is employing a shadow-team known as the Death Whores [rough translation], likely consisting of three female runners, a sam, a decker, and a [apparently now dead] shaman of Aztlan persuasion. Well, I bet they're none too happy about one of their own getting geeked.

Looking forward to seeing how this conversation with Daedelz goes...
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-03-14/1120:01>
Hmm... so if Hopeless shares this information, it sounds like (and this is pure conjecture from the information we have) one of the groups we're working against is employing a shadow-team known as the Death Whores [rough translation], likely consisting of three female runners, a sam, a decker, and a [apparently now dead] shaman of Aztlan persuasion. Well, I bet they're none too happy about one of their own getting geeked.

Looking forward to seeing how this conversation with Daedelz goes...

More information on Las Putas is probably available, but it will take a specific Underground, or Shadowrun Community knowledge skill.  You may want to consider tapping your contacts if you'd like to learn more.

@Poindexter, I really like the idea of some cut scenes with Breeze's disposal and the Breeze's message.  The best idea I can come up with is to panel it like I would a comic book script,but I worry that would be a little odd to have 1 post done in that fashion while the others are not.  One possible solution is if Hopeless is distancing himself in some way, or is otherwise having trouble accepting the gravity of this situation, and the paneling would be his mental slide show, as this appears to him like an old comic book, or something.  Thoughts?

ETA: a slightly more "poetic" translation would be "The whores of death."  ;)

ETA: Error's girlfriend is bright enough to know that she should sit tight and wait for him to contact her in events such as these, but if he wants to stay out of the dog house, he'd better make contact at some point tonight.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/1151:48>
ETA: a slightly more "poetic" translation would be "The whores of death."  ;)
Yeah, that's what Google Translate came back with too. I thought it was a little wordy, LOL. ;)

ETA: I think the Breeze eulogy could work pretty well. You would just need to send Poindexter whatever Breeze sent him and, assuming it was long enough, Poindexter could post the actions of disposing of his body interspersed with snippets from his death note. Maybe put them in the Matrix/Communication font to visually separate them.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-03-14/1351:05>
@Poindexter, if you could the following to your char sheet, it'll make things easier on me with the contacts and spirits.  I don't want to lose track of Terrance  8)

-contacts       loy    con
fixer                  2      4
 "B Know" An Ork from arlington who used to be big in the drug game. he doesn't like the hassle of dealing with product anymore after a nasty run in with the law. Tries to keep clean, but just can't seem to stay out of the game all the way. A bit overcautious, he never has anything illegal at his house. Ian met him about 4 years ago though mutual acquaintances, and due to the "thug attitude" B Know puts off, Ian doesn't really trust him.

drug dealer      1      2
 "Tammy" is a 30 year old elf stripper who lives in southside ft worth. She sells a few of the less hardcore drugs on the side to help make ends meet. She's a very business minded gal, and even though she acts all sweet at work, there's no nonsense with her. Ian dated her sister for a few weeks about 8 months ago and the two have kept in contact on a strictly business level ever since. Never hurts to know who to call for party supplies.

street-doc       3      1
 "Ticker" is a former CAS army medic and he'd seen more than his share of action. He doesn't talk about it much, but if you get close to him at all, you can tell there are still some rough memories for him. Maybe he does all that pro-Bono work to try and atone for something in his past. Who knows. He is deeply christian and follows all the tolerant, loving parts of the bible to the letter, ignoring the more rapey and slavey bits.

mechanic         1      1
 "Jimbo" specializes in classic automobiles, but he can fix just about anything. He's heavily racist, sexist, homophobic, and generally hateful toward almost everyone who aint white, human, straight, and male, but he knows how to keep his mouth shut and he doesn't gouge on price. That's good enough for Ian for now.

talismonger      1      2
 "Elise Glendrose" Works the counter at a high end talismonger shop on the glittering and clean north side of dallas. She's a bit sheltered due to her privileged upbringing, but she has a good heart. Ian met her through an online dating site and both knew it wouldn't work out after one date. She has a certain kind of future in mind for herself and a guy like Ian just doesn't fit. Never hurts to throw away a contact though, and Ian has been a loyal customer of hers ever since.

Air spirit (4)  2 favors
 "Whil" Manifests as a small fairy, covered in frost and ice. A mischevious little devil, he enjoys confusing people.

Man spirit (4)  2 favors
 "Terrance" Manifests as a colonial era wild west doctor, with long mustache and a lazy eye. Perpetually in a cranky mood, he loves throwing insults at those he helps.

Fire spirit (4) 2 favors
 "Some" Manifests as two eyes of flame. Loves the feeling of inflicting pain on others. Rarely speaks, but when she does, her voice drips with contempt.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-03-14/1356:35>
Done, also no more bound spirits. Used up all of their favors already.

Gonna summon some more in the morning. No binding though. I think I'm done with that. I AM rather interested in the "spirit ally" rules though. That sounds more his style, anyways.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-03-14/1405:33>
@Poindexter, Gracias.  The Ally Spirit rules look cool.  Better save that karma for Initiation.

As for Breeze's Last Will and Testament, would you like for me to PM that to you so that you can incorporate it into your post, or would you rather I intersperse it with the body drop.  Either is fine with me. 

@All, anything I should be working on in the meantime? 

 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-03-14/1409:21>
Greetings, all. Looks like I'll be picking up the slack with Error's character until such time as he exits stage right (or gets shot repeatedly in the face) and my own character can enter stage left.

I'll likely be playing him a bit differently than the previous player, but hopefully the change isn't too jarring.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-03-14/1409:52>
As for Breeze's Last Will and Testament, would you like for me to PM that to you so that you can incorporate it into your post, or would you rather I intersperse it with the body drop.  Either is fine with me. 

Hmmmmm, not sure. If you've got something cool in mind, than go for it. I might take me a day or two to get it just right.

Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-03-14/1410:48>
Greetings, all. Looks like I'll be picking up the slack with Error's character until such time as he exits stage right (or gets shot repeatedly in the face) and my own character can enter stage left.

I'll likely be playing him a bit differently than the previous player, but hopefully the change isn't too jarring.

Well, it looks like our resident shit kicker might be having to take a little outta town vacation pretty soon here, so...
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/1411:35>
Just note that the big advantage of binding is that you can have more than one spirit in existence at a time. With summoning, you're limited to only one.

The problem with Ally Spirits is that 5E has made them, IMO, a lot more difficult than necessary. You have to Initiate into the Invocation Art to get access to the Ritual in question. On the plus side, you can pair that initiation with a low-level Ally Spirit Conjuration as an ordeal, although it would ulimately involve more karma than just the straight initiation.

ETA: OMG, I just realized how ridiculous Terrance would be as an Ally Spirit, even at Force 1.
Quote from: SG, p.201
An ally’s Physical and Astral attributes equal its Force. However, allies start with an Edge attribute equal to the Edge of its conjurer.
With that said, being an aspected summoner, you lose out on a lot of the utility of an ally spirit. No spellcasting, so Aid Sorcery is useless, plus it means your spirit can't cast spells, which they otherwise could potentially do.


If you went super bare bones, it would basically cost you about 20 karma for the Initiation & F1 Ally Spirit Summoning combo. The shitty part is that I don't think you would get a metamagic. I'm not sure on that part of the rules, to be honest.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/1418:27>
Greetings, all. Looks like I'll be picking up the slack with Error's character until such time as he exits stage right (or gets shot repeatedly in the face) and my own character can enter stage left.

I'll likely be playing him a bit differently than the previous player, but hopefully the change isn't too jarring.
Welcome Ryo! Looking forward to the gaming. Honestly, I don't think whatever direction you take him will be all that jarring, Elek wasn't really around enough to develop his personality all that much. I don't think any direction you go would be in error.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-03-14/1436:36>
Greetings, all. Looks like I'll be picking up the slack with Error's character until such time as he exits stage right (or gets shot repeatedly in the face) and my own character can enter stage left.

I'll likely be playing him a bit differently than the previous player, but hopefully the change isn't too jarring.
Welcome Ryo! Looking forward to the gaming. Honestly, I don't think whatever direction you take him will be all that jarring, Elek wasn't really around enough to develop his personality all that much. I don't think any direction you go would be in error.

Ba-dump *Crash*

Welcome aboard, Ryo!  We're glad to have you.  I think Poindexter is right on; it may be best for Error to take a stroll in the not too distant future to a new locale.  Maybe Archive has a friend up Seattle way who may be interested in making the jaunt down to the CAS with her. 

@Poindexter, if you don't mind I may do the IC part.  We've got a lot of stuff coming down the pipe, and I'd like to get us moving forward as quickly as possible.  I'll let Error present his ideas for body disposal, get that decided, and then I'll get that up. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-03-14/1441:37>
Greetings, all. Looks like I'll be picking up the slack with Error's character until such time as he exits stage right (or gets shot repeatedly in the face) and my own character can enter stage left.

I'll likely be playing him a bit differently than the previous player, but hopefully the change isn't too jarring.
Welcome Ryo! Looking forward to the gaming. Honestly, I don't think whatever direction you take him will be all that jarring, Elek wasn't really around enough to develop his personality all that much. I don't think any direction you go would be in error.

Ba-dump *Crash*

Welcome aboard, Ryo!  We're glad to have you.  I think Poindexter is right on; it may be best for Error to take a stroll in the not too distant future to a new locale.  Maybe Archive has a friend up Seattle way who may be interested in making the jaunt down to the CAS with her. 

@Poindexter, if you don't mind I may do the IC part.  We've got a lot of stuff coming down the pipe, and I'd like to get us moving forward as quickly as possible.  I'll let Error present his ideas for body disposal, get that decided, and then I'll get that up.

Feel free to assume that Hopeless will go along with whatever plan Error comes up with, so long as it doesn't sound utterly batshit crazy.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/1444:37>
Ba-dump *Crash*
I'll be here all week!
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-03-14/1458:55>
Greetings, all. Looks like I'll be picking up the slack with Error's character until such time as he exits stage right (or gets shot repeatedly in the face) and my own character can enter stage left.

I'll likely be playing him a bit differently than the previous player, but hopefully the change isn't too jarring.
Welcome Ryo! Looking forward to the gaming. Honestly, I don't think whatever direction you take him will be all that jarring, Elek wasn't really around enough to develop his personality all that much. I don't think any direction you go would be in error.

Ba-dump *Crash*

Welcome aboard, Ryo!  We're glad to have you.  I think Poindexter is right on; it may be best for Error to take a stroll in the not too distant future to a new locale.  Maybe Archive has a friend up Seattle way who may be interested in making the jaunt down to the CAS with her. 

@Poindexter, if you don't mind I may do the IC part.  We've got a lot of stuff coming down the pipe, and I'd like to get us moving forward as quickly as possible.  I'll let Error present his ideas for body disposal, get that decided, and then I'll get that up.

Feel free to assume that Hopeless will go along with whatever plan Error comes up with, so long as it doesn't sound utterly batshit crazy.

Error's got 2 solid plans.  I don't really feel comfortable making that call.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/1500:20>
I'm sleeping, but my vote would be for ghouls.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-03-14/1526:42>
My initial thought was for the ghouls as well, but now that I think about it, I might be better off skimming the file first.
You can just PM me any bits that contain those words he searched for, if any, and i'll make the call based on that.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-03-14/1557:27>
No hits on any of those keywords.  It seems whatever Breeze's concerns, they didn't have to do with family.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-03-14/1715:59>
Edited.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: saithor on <12-03-14/1725:32>
Welcome to the game Ryo. Archive may have a friend to send that way.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-03-14/1840:28>
In case i never mentioned it in all the hubbub, I'm also thrilled Ryo is here. The man/woman adds a level of emotional authenticity to the game that a lot of people just can't swing. This is gonna be great. (I already like Error better)
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-03-14/1932:05>
Good to be on board. We'll see how things play out with Error, then I'll bring in one of my own characters in whatever manner rednblack deems fitting.

I'll be sure to PM you a sheet for that in the near future.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/1933:25>
@Ryo: Quick question: Are you saying to do it tomorrow? I think IC it's around 10:30PM. If so, given the season, we're probably going to have to figure out somewhere to put that body rather than the trunk of a car.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-03-14/1946:07>
@Ryo: Quick question: Are you saying to do it tomorrow? I think IC it's around 10:30PM. If so, given the season, we're probably going to have to figure out somewhere to put that body rather than the trunk of a car.

Oh, is it already the middle of the night? I must have missed that. Will edit.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: saithor on <12-03-14/1955:05>
I know I've been real quiet right now, just waiting for someone to discover Breeze's last will. Still getting used to this new style PBP, is really brief over on my other one.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-03-14/2014:43>
I know I've been real quiet right now, just waiting for someone to discover Breeze's last will. Still getting used to this new style PBP, is really brief over on my other one.

Breeze's last will is up in the IC now.  I think we'll be ready to jump to the morning/afternoon shortly, when the team should be making contact.  I appreciate you standing by while this plays out.  I'm looking forward to getting everyone in a room together soon.

Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-03-14/2016:43>
I've never written anything VR heavy before, so pardon me, if i seem dumb here, but what all steps need hopeless take to do as instructed? I know I need to form a persona and then... ?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/2021:38>
I've never written anything VR heavy before, so pardon me, if i seem dumb here, but what all steps need hopeless take to do as instructed? I know I need to form a persona and then... ?

You log into your commlink and you're in AR (you actually form a persona at that point in time). Then you switch into VR mode if you have the capability. You need DNI (which you have from your datajack) and a sim module (which you may not have). If you have a hot-sim enabled sim mod, you can be in hot-sim, otherwise you're in cold-sim. Even if you don't have VR capabilities, you can still do everything in AR, but your persona icon looks jerky and laggy to matrix users in VR. Hope that helps!

P.S. Awesome post R&B, very cool! I enjoyed the Total Recall call out, LOL
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-03-14/2107:59>
Bravo on that cinematic post.

And I PMed a list of possible characters I could play. Don't care which one, they're all good.

If the rest of the players want to chip in their opinions, there are four characters total.

1: A Social/Physical Adept.

2: A Decker/Demolitions specialist.

3: Tank/Combat Murder Troll.

4: Drone and Vehicle Rigger.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-03-14/2109:42>
Before hopeless goes to sleep, he's gonna summon a force 1 air spirit and tell it to wake him up in a pleasant manner before he departs at dawn as it's only service.

Summon a windling (http://orokos.com/roll/236065): 6d6t5 4
Resist summoning (http://orokos.com/roll/236066): 1d6t5 1
resist drain (http://orokos.com/roll/236067): 5d6t5 2

take no drain, right?

I'll work all that into the next IC post.

4: Drone and Vehicle Rigger.

Tell me more about this fellow/lady, eh?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/2115:16>
@Ryo: I feel like we "need" a combat dude, but we're such a fucking hodgepodge that any of those could be helpful (although saithor's TM should fill the Matrix void).

@Poindexter: Yeah, you're clear on drain. The problem, however, is that your hits on the summoning test are limited by the force of the spirit. So your 4 hits are limited to 1, and its 1 hit cancels that out, so the summoning failed. IMO it is stupid that it works that way, what with F1 spirits having one of the worst chances to successfully summon until you start getting to crazy Force spirits, but that's RAW. I personally would house-rule summoning limit to Astral limit,  but that's just me.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-03-14/2117:05>
@Poindexter: Yeah, you're clear on drain. The problem, however, is that your hits on the summoning test are limited by the force of the spirit. So your 4 hits are limited to 1, and its 1 hit cancels that out, so the summoning failed. IMO it is stupid that it works that way, but that's RAW. I personally would house-rule summoning limit to Astral limit,  but that's just me.

Oh wow, you're right. That makes it really hard to summon force 1 spirits. No matter how high your dicepool, you've got a 1 in 3 chance of failing. Hehehe. Well, i suppose i could use reagents, right? 2 drams would set my limit at 2 and then I'd still get the one service, right?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/2128:57>
Yeah, that's pretty much the only way to guarantee a low force spirit. I've seen pro and con arguments concerning the way it currently works, but I don't find the pro arguments all that convincing.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-03-14/2134:19>
4: Drone and Vehicle Rigger.

Tell me more about this fellow/lady, eh?

I'll just quote my PM directly.

Quote
4: The Rigger. Real name: Janet Smith. Street name: High Tail.

High Tail likes vehicles and drones more than she likes people, and is more likely to try and strike up a conversation with the Renraku Manservant tending bar than any of her fellow members of metahumanity. Highly logical and good with tools, but having a serious problem with authority and the expected lifestyle society wants for her. She could have been a great engineer, even went to school for it, and Ares was grooming her for a nice cushy desk job in a lab somewhere designing the next best thing. And sure, she enjoys the work, it's something she's good at, but she's the type that likes to get her hands dirty, and being a corporate drone just isn't her style. So she dropped out of school and off the map on her 20th birthday, landed in the driver's seat of the shadows, and never looked back.

A Rigger built entirely around her vehicles and drones. High Logic, Juryrigger, Gearhead, etc. Her primary combat ability is Gunnery, and she has a load of technical skills for all the group's out of combat needs.

As for the summoning thing, the house rule I usually go with is that your Limit is either Summoner's Astral Limit or Spirit Force, whichever is higher. Prevents stupid stuff like what happens with Force 1 spirits, while also ensuring your Limit increases with Force appropriately.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-03-14/2144:15>
^^^ I'm good with this. Hopeless has his spirit.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-03-14/2145:48>
^LOL, then we need to talk about Ryo's Alchemy house-rule... :D

Also... does the spirit ruling carry-over for saithor's sprites? The test pretty much works the same way as spirits (with the added kick in the nuts that they have no reagents). Maybe set the limit at Resonance or Mental/Social?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-04-14/1210:38>
^LOL, then we need to talk about Ryo's Alchemy house-rule... :D

Also... does the spirit ruling carry-over for saithor's sprites? The test pretty much works the same way as spirits (with the added kick in the nuts that they have no reagents). Maybe set the limit at Resonance or Mental/Social?

Re: Sprites, probably.  Let me do a little digging/reading.

What is said house-rule about Alchemy?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-04-14/1217:21>
What is said house-rule about Alchemy?
It's the one in the Tabula Rasa game. Let's see...

Quote
Instead of Alchemy being opposed by Force of the preparation, it is opposed by Force - Alchemist's Skill. Therefore, an Alchemist with an Alchemy skill of 6 casting at Force 6 or lower would roll Magic + Alchemy [Force] unopposed, but if he were to overcast to Force 12, he would be opposed by 6 dice. This makes it easier to create preparations with decent Potency.

As the rules currently stand, you're going to average mostly Potency 1 to 3. As such, preparations are almost laughably bad in most situations. This change gives them better dice pools and puts them a little bit closer to being as effective as spells, leaving the main trade off being pre-soaking drain versus a limited number of uses.

ETA: I like the Barrier spell change too, but I'm not going to push my luck, LOL.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-04-14/1527:35>
What is said house-rule about Alchemy?
It's the one in the Tabula Rasa game. Let's see...

Quote
Instead of Alchemy being opposed by Force of the preparation, it is opposed by Force - Alchemist's Skill. Therefore, an Alchemist with an Alchemy skill of 6 casting at Force 6 or lower would roll Magic + Alchemy [Force] unopposed, but if he were to overcast to Force 12, he would be opposed by 6 dice. This makes it easier to create preparations with decent Potency.

As the rules currently stand, you're going to average mostly Potency 1 to 3. As such, preparations are almost laughably bad in most situations. This change gives them better dice pools and puts them a little bit closer to being as effective as spells, leaving the main trade off being pre-soaking drain versus a limited number of uses.

ETA: I like the Barrier spell change too, but I'm not going to push my luck, LOL.

I'm really torn here, tbh.  I'm gonna have to sit on this one for a bit.  In my mind the ability to pre-soak drain should really not be overlooked, but I'm not happy with how I've seen alchemical preparations play out either. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-04-14/1543:57>
No problem, I'm not really dying for the change. I knew from the get-go that I was playing a mechanically gimped character, I just figured I would see what you thought given the fact we just changed the summoning/binding rules rather significantly.

In my personal opinion, I feel the ability to possibly pre-soak all of the already increased drain of a preparation is readily off-set by the fact that you can't just cast the spell repeatedly during combat (not to mention that you have to learn separate versions for spells and preparations). If you don't have another preparation available, you're basically fucked. If the dice don't go in your favor when you activate the preparation, you've just wasted your turn. Even if you do have the minutes needed to make another preparation, you're basically losing the whole benefit of preparations, namely that you can pre-soak the drain.

Again, no complaints from me if you don't want to change it. Just figured I'd ask.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-04-14/1606:56>
No problem, I'm not really dying for the change. I knew from the get-go that I was playing a mechanically gimped character, I just figured I would see what you thought given the fact we just changed the summoning/binding rules rather significantly.

In my personal opinion, I feel the ability to possibly pre-soak all of the already increased drain of a preparation is readily off-set by the fact that you can't just cast the spell repeatedly during combat (not to mention that you have to learn separate versions for spells and preparations). If you don't have another preparation available, you're basically fucked. If the dice don't go in your favor when you activate the preparation, you've just wasted your turn. Even if you do have the minutes needed to make another preparation, you're basically losing the whole benefit of preparations, namely that you can pre-soak the drain.

Again, no complaints from me if you don't want to change it. Just figured I'd ask.

Certainly.  I'm not ruling it out.  Just mulling "out loud."  I think you're right on all accounts.  There's also the fact that unless you're dealing with a high potency preparation, pre-soaking your drain isn't always going to help out before a fight.  Even as I write this I'm leaning more toward going with Ryo's house-rule here.  Also, don't take my hesitance as a "Quit buggin' me 'bout this bullshit, would ya."  I'm just trying to make the best call, and reasons from the player's perspective go a long way to helping me do that.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-04-14/1619:10>
Oh yeah, no problem. I didn't think I was bugging you, just saying that it isn't that important to me.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-04-14/1626:51>
Cool.  In other news, I guess it's just us two around today.  Anything else on the horizon for Bookworm?  Aside from Archive bringing along a pal when she enters the scene, do you have any other ideas for getting Ryo his/her own char in this on the quick?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-04-14/1631:31>
Nah, im here too. I'm just really irritated and unmotivated today.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-04-14/1636:09>
Cool.  In other news, I guess it's just us two around today.  Anything else on the horizon for Bookworm?  Aside from Archive bringing along a pal when she enters the scene, do you have any other ideas for getting Ryo his/her own char in this on the quick?

I think a lot of it depends on whether we get feedback from Johnson. We still have a job to do and have done next to no legwork to complete it, but we have the shadow of some really nasty people being cast over the proceedings. So it kind of depends on whether our focus is going to be on finishing our real job or trying to stick it to the RF and Co.

I may have Bookworm build a Ward of her bedroom considering how dangerous this whole business is getting.

I really don't have any suggestions concerning Ryo's new character. Given the turnover, I feel like we've already kind of plumbed the depths of explanations that make any kind of sense. Friend of Archive may make the most sense.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-04-14/1640:38>
Could be someone one of the contacts I just hit up hooks me up with, fearing for my safety or whatever.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-04-14/1649:04>
Could be someone one of the contacts I just hit up hooks me up with, fearing for my safety or whatever.

That's not bad either. Hopeless is the char I'm most concerned with. Bookworm is new and wasn't around to see the bodies drop out. Ditto Error. Hopeless has worked with, what, 8 people in 3 days?

Ideally, I'd like to see Error see the run through and then form the team based on players who we can count on to stick it out for the long game, but given the pace of PbP, I don't think it's fair to Ryo to ask him to stick with Error for that long.

Of course, maybe Error drops out knowing the hear is on him but recommends someone he knows? That gives us 3 solid ways to bring in an FNG.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-04-14/1656:30>
Of course, maybe Error drops out knowing the hear is on him but recommends someone he knows? That gives us 3 solid ways to bring in an FNG.

I dig that way, too.

what does FNG mean?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-04-14/1658:09>
Of course, maybe Error drops out knowing the hear is on him but recommends someone he knows? That gives us 3 solid ways to bring in an FNG.
That one had occurred to me as the most plausible way of getting rid of Error. I just don't know if Hopeless would be open to bringing in anyone else. With that said, the three remaining runners are decidedly squishy, so a replacement could be necessary. Hell, Johnson could boot him from the team and force it on us again. I guess with Error's name out there in the press, she could very well consider him a liability.

FNG: Fuckin' New Guy (At least, that's what it was in the military, LOL)
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-04-14/1717:38>
Of course, maybe Error drops out knowing the hear is on him but recommends someone he knows? That gives us 3 solid ways to bring in an FNG.
That one had occurred to me as the most plausible way of getting rid of Error. I just don't know if Hopeless would be open to bringing in anyone else. With that said, the three remaining runners are decidedly squishy, so a replacement could be necessary. Hell, Johnson could boot him from the team and force it on us again. I guess with Error's name out there in the press, she could very well consider him a liability.

FNG: Fuckin' New Guy (At least, that's what it was in the military, LOL)

Indeed.

Hopeless would know the team is squishy and might take the risk of an unknown over not having any firepower to bring to the table, especially with the rival team in the wings. Speaking of which, y'all plan tapping a contact for info bout that?

I hadn't considered the Johnson booting Error, but tat does seem entirely plausible. Error's gonna be takin a long vacation in the DFW regardless in the not too distant future. Figure e may make a nice team contact at some point.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-04-14/2205:25>
In light of some of Ian's recent thoughts on things, Maybe I'll spend that 4 of 5 karma on a rank in hacking and a rank in cybercombat...
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-04-14/2352:35>
In light of some of Ian's recent thoughts on things, Maybe I'll spend that 4 of 5 karma on a rank in hacking and a rank in cybercombat...

In light of your Willpower and Logic, I wouldn't suggest it. Edge might help, but Matrix stuff requires a LOT of opposed rolls.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-04-14/2354:49>
In light of some of Ian's recent thoughts on things, Maybe I'll spend that 4 of 5 karma on a rank in hacking and a rank in cybercombat...

In light of your Willpower and Logic, I wouldn't suggest it. Edge might help, but Matrix stuff requires a LOT of opposed rolls.

True, but with my willpower and logic, I wouldnt suggest being a summoner either. :)
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-05-14/0000:40>
True, but with my willpower and logic, I wouldnt suggest being a summoner either. :)
I agree, but there tend to be fewer rolls with summoning, so you can actually Edge them effectively with a generous Edge refresh. There's also more consequences for failing a hacking roll.

Then again, maybe I'm just making suggestions since Bookworm probably has her eye on that deck. She is currently getting a Masters in Computer Science afterall. :D
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-05-14/0003:00>
AH! well then, by all means, if we're keeping it, it should be hers then.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-05-14/0017:59>
I'm mostly kidding We could both probably potentially use it to the same effect (i.e. not very good). I think Bookworm would be pretty interested in fucking around with it a bit it since she's studying the Matrix and Computer Science.

I do think it's weird that Hacking and Cybercombat are defaultable skills. That doesn't make any kind of sense to me. Can it really be that easy? I guess they really did simplify everything in the future.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-05-14/0111:39>
Yeah, I have so many houserules and rule clarifications I could damn near write my own sourcebook. If you think my magic changes are in depth, you should see what I did to Technomancers.

On the issue of Alchemy, my problem with the core rules for it are that it is inherently worse than spellcasting in every way. Looking at the way Alchemy was designed makes me think that the developers were afraid to let it be good, expecting abuse, and at every step of the process they kept adding drawbacks until in the end, it's barely worth the effort.

Soaking drain in advance is a mixed bag, and not as good as it sounds. For one thing, it's only an advantage if you have time to take a nap before the run, which is rarely the case. Even if you do have time for a nap, you need to be able to recover all of your stun damage in as few rolls as possible, since you're most likely going to get a Potency of between 1 and 3, which means 2 to 6 hours before your preparations start to decay and you wasted your time.

Secondly, having to prepare everything in advance is as much of a disadvantage as it is an advantage, since you have to try to predict what spells you'll need, and how many times you'll need to cast it. For all the times I've GMed an Alchemist, I've found it incredibly common that they will make a bunch of preparations that they don't end up using, so they take drain for nothing.

I've playtested my houserule quite a bit and I'm pretty happy with the result, and it brings up Alchemy to be more in balance with the power of Sorcery.

As for my character, if the group is hurting for a combat monster then it sounds like I should go with the Troll. Extra muscle sent in, or maybe somebody Hopeless calls recommending it, both sound like good options to me.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-05-14/1141:33>
OK, so I guess the fellas are gonna get a bit liquored up tonight while Bookworm sleeps off her gunshot wound. Do we want to advance the plot to the AM and have an IC discussion of WTF we're going to do? Maybe with some kind and gentle input from Mrs. Johnson?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-05-14/1201:56>
I'm down.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-05-14/1226:04>
"Find bottle label that most resembles poison. Buy some of that too." Error adds with a confident nod.

Always a good plan.

IC up to get us to morning.  How's Bookworm holding up? 

@saithor, I think we're ready for Archive's entrance.

@All, I'm set to go with Ryo's house-rules on Alchemy.  I'm interested in looking at the TM rules as well.  So long as deckers and TMs have their various niches, I'd like to see ways of making them a little more in line with deckers, power-wise.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-05-14/1233:25>
Bookworm's good. Should I roll a Healing check? Not sure if I need to wait a full 24 hours or if 8 hours of sleep is sufficient.

For when the time comes, here is her Healing Check: BOD (4) + BOD (4) + Quick Healer (2) (10d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4732569/)

She's down to one box of physical damage, so no modifiers.

ETA: Bookworm would take a shot at trying to access the matrix with Breeze's deck. Will that be allowed or do we need to try to change ownership first? Since Big Daddy had a MARK on him, I presume we would have made an attempt to reboot his device manually once we got our hands on it.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-05-14/1332:03>
healing tests for 3 hours of sleep.

1st, the three hours awake drinking with Error,

rest to recover stun dmg (http://orokos.com/roll/235828): 4d6t5 0

rest to recover stun dmg 2 (http://orokos.com/roll/236505): 4d6t5 0

rest to recover stun dmg 3 (http://orokos.com/roll/236506): 4d6t5 0

wow, thats awful.
Now, the three hours sleep

rest to recover stun dmg 4 (http://orokos.com/roll/236507): 4d6t5 0

rest to recover stun dmg 5 (http://orokos.com/roll/236508): 4d6t5 1

rest to recover stun dmg 6 (http://orokos.com/roll/236509): 4d6t5 2

YAY!

Now, my summoning rolls

Summon a Fire Elemental (http://orokos.com/roll/236510): 7d6t5 1
Resist summoning (http://orokos.com/roll/236511): 4d6t5 0

ok... So i've got one service from him and no drain. Better than what I thought was gonna happen when i rolled 1 hit. :)

EDIT: IC up

EDIT 2: His name is Rehme (force 4) and he's got the search power.

Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-05-14/1351:53>
Two things:

1) I've always thought it was kind of stupid, but the book (plus confirmation from Aaron the freelancer in the FAQ thread) is that Healing Tests follow the rules of Extended tests. So you theoretically lose one die each time you roll after the first. The example in the book reflects that with healing Stun Damage but isn't explicit about whether it effects healing Physical Damage. I'm not exactly sure how one would take a break from resting to reset your dice pool in any event. Or how you could decide to stop attempting to heal to reduce your chance of glitching/critical glitch. R&B?

2) Minimum drain for summoning/binding is always 2, no matter how many hits the spirit gets, so you need to roll to resist.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-05-14/1355:36>
Two things:

1) I've always thought it was kind of stupid, but the book (plus confirmation from Aaron the freelancer in the FAQ thread) is that Healing Tests follow the rules of Extended tests. So you theoretically lose one die each time you roll after the first. The example in the book reflects that with healing Stun Damage but isn't explicit about whether it effects healing Physical Damage. I'm not exactly sure how one would take a break from resting to reset your dice pool in any event. Or how you could decide to stop attempting to heal to reduce your chance of glitching/critical glitch. R&B?

2) Minimum drain for summoning/binding is always 2, no matter how many hits the spirit gets, so you need to roll to resist.

1- Thats hysterical! So Ian cant gain any benefit from 8 hours sleep unless he wakes up and partakes in some physical activity for an hour in the middle. Ah, funny funny rules. If we're not houseruling that, I'll go ahead and adjust my rolls. :)

2- oh yeah! dammit, thanks.

resist drain (http://orokos.com/roll/236513): 5d6t5 1

can ya glitch a drain resist roll?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-05-14/1403:18>
Yeah, the healing rules are kind of funky. The other game I am playing in houseruled it to allowing one full Stun Damage Healing Extended test/day. Each new day gives you a full refresh of dice. For Physical, you're allowed one Physical Damage Healing Extended test and you can stop it whenever you want. In order to make a new test, you have to be under the hospitalized lifestyle (real hospital, street doc, etc).

can ya glitch a drain resist roll?
Yeah... it's up to the GM how that works. I'd probably up the total DV by 2 on a Glitch and change it to physical on a Critical Glitch if it wasn't already Physical. If it was, I'd probably increase the drain by 4, not sure.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-05-14/1404:58>
well, it wasn't a crit at least.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-05-14/1408:36>
Either way, lets hope today is nice non-action oriented legwork sorta day. We still need time to heal.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-05-14/1411:12>
Either way, lets hope today is nice non-action oriented legwork sorta day. We still need time to heal.
I agree 100% Here's hoping!

Was that a laugh? I swear I heard a laugh. I think it came from the vicinity of Oklahoma...
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-05-14/1511:51>
Two things:

1) I've always thought it was kind of stupid, but the book (plus confirmation from Aaron the freelancer in the FAQ thread) is that Healing Tests follow the rules of Extended tests. So you theoretically lose one die each time you roll after the first. The example in the book reflects that with healing Stun Damage but isn't explicit about whether it effects healing Physical Damage. I'm not exactly sure how one would take a break from resting to reset your dice pool in any event. Or how you could decide to stop attempting to heal to reduce your chance of glitching/critical glitch. R&B?

2) Minimum drain for summoning/binding is always 2, no matter how many hits the spirit gets, so you need to roll to resist.

1. on page 207 of SR5, Full Deck does not seem to be following extended test rules.  With 6 dice he rolls, 2, 1, 1, 2, 3, which would be impossible if he takes away a die each hour.  Also, as Poindexter mentioned, it doesn't make a lot of sense to wake up in the middle of the night and do jumping jacks in order to heal your body of stun.  We're not taking dice away between tests.  The exception to this would be the hits needed to make the stabilization threshold, or any other "active" healing extended tests, should they come up.  Dig?

can ya glitch a drain resist roll?

You sure can.  +2DV, as Jack mentioned.  As far as I'm concerned, resisting drain is part of the casting process, and I think that's about the easiest way to handle it. 

Either way, lets hope today is nice non-action oriented legwork sorta day. We still need time to heal.
I agree 100% Here's hoping!

Was that a laugh? I swear I heard a laugh. I think it came from the vicinity of Oklahoma...

What?  No.  I just had something caught in my throat.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-05-14/1528:18>
ok, so 3 drain then.

sleeping after summoning for five hours

rest to recover stun dmg (http://orokos.com/roll/236531): 4d6t5 1
rest to recover stun dmg 2 (http://orokos.com/roll/236532): 4d6t5 1
rest to recover stun dmg 3 (http://orokos.com/roll/236533): 4d6t5 2

and then im all good again.

EDIT: and correct me if im wrong, but we regain 1 edge from the sleeping?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-05-14/1531:33>
ok, so 3 drain then.

sleeping after summoning for five hours

rest to recover stun dmg (http://orokos.com/roll/236531): 4d6t5 1
rest to recover stun dmg 2 (http://orokos.com/roll/236532): 4d6t5 1
rest to recover stun dmg 3 (http://orokos.com/roll/236533): 4d6t5 2

and then im all good again.

EDIT: and correct me if im wrong, but we regain 1 edge from the sleeping?

+ meal.

Also, did Error ever contact his lady love?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-05-14/1533:11>
+ meal.

Do you mean we gained one from the combination of eating and sleeping or one from each?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-05-14/1615:54>
Also, how much did i spend on the liquor?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: saithor on <12-05-14/1655:18>
Archive's heading to Mars. What exactly is on the key?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-05-14/1719:54>
We're not taking dice away between tests.
I'm down with that, whatever makes our life easier. It is funny that the example explicitly mentions taking dice away and then fails to do so...

ETA: Wait, my book doesn't have a 3 on the end. It says "2, 1, 1, and 2" which would be possible under an extended test. Not that it matters...

Also, it may have been missed, but can we use Breeze's deck or do we have to try to change the ownership on it first? If so, Bookworm would have spent some time going through the information Breeze had collected. If that included the RF membership list, she would have done basic research on each of those names.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-05-14/1731:09>
One edge from a night's sleep and a meal. Let's say 60 on booze, as it seems to have been done on the cheap.

@saithor, the key unlocks the encryption on the data pack Breeze sent you. The data pack contains the schematics for the MS lab, the dossiers on the RFers, information about Leonard Drampe, Hopeless' commcode, and a brief dossier on Dantes. It seems that after Dantes bounced, Breeze got really suspicious and started running searches on the name the Johnson used at the meet. Looks like Dantes has turned on his comrades before, when he was military, and he now faces the death penalty if he's found in the CAS.

ETA: let's say that Breeze also left the password to his deck on the message he sent to Hopeless, so you guys have it. Tat play ok for the short term?

ETA: should we assume that you guys grab some breakfast from Stuffer Shack and head down to meet Dr. Ken?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-05-14/1743:01>
I'm good with that, if Hopeless wants to share it. If Bookworm catches wind that Hopeless is heading to a meeting with Dr. Ken, she'll probably excuse herself given the last time she saw Dr. Ken and head back to her place to do some matrix search stuff using Breeze's deck, if no one objects. That's mostly what she would be useful for at the moment.

Will throw something up IC real quick.

ETA: Yeah, a quick stop at the shack (unless you decide to do an impromptu run of 4E Food Fight) and head over to Dr. Ken. I guess Bookworm will just keep her head down.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: saithor on <12-05-14/1753:43>
Edited my IC.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-06-14/0938:49>
@All, I'm set to go with Ryo's house-rules on Alchemy.  I'm interested in looking at the TM rules as well.  So long as deckers and TMs have their various niches, I'd like to see ways of making them a little more in line with deckers, power-wise.

I basically rewrote TMs from the ground up, and I feel they're able to hold their own with Deckers a lot better, although I haven't playtested my changes as heavily as I have for Alchemy. I've actually been thinking about running a Matrix heavy game with a bunch of TMs and Deckers just so I can see how my rules change the effectiveness of TMs compared to their mundane counterparts. The only thing about them that I didn't change is the way Sprites work, because Sprites do their thing just fine in my opinion, and are the one saving grace for TMs. I pretty much have my own Matrix chapter. If you wanna take a gander at that, I can write up a post for Rules and Such, like I did with my Street Grimoire changes.

Also, did Error ever contact his lady love?

Error has a lady love?

*checks sheet*

So he does! And he's racist against Indians, apparently? Is that Native Americans or the kind from India?

So has anything been established about Error's girlfriend or do I get to wing it? I'm gonna want to include that in my IC post.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-06-14/1036:24>
Assume hopeless would give you the password.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: saithor on <12-06-14/1429:22>
@All, I'm set to go with Ryo's house-rules on Alchemy.  I'm interested in looking at the TM rules as well.  So long as deckers and TMs have their various niches, I'd like to see ways of making them a little more in line with deckers, power-wise.

I basically rewrote TMs from the ground up, and I feel they're able to hold their own with Deckers a lot better, although I haven't playtested my changes as heavily as I have for Alchemy. I've actually been thinking about running a Matrix heavy game with a bunch of TMs and Deckers just so I can see how my rules change the effectiveness of TMs compared to their mundane counterparts. The only thing about them that I didn't change is the way Sprites work, because Sprites do their thing just fine in my opinion, and are the one saving grace for TMs. I pretty much have my own Matrix chapter. If you wanna take a gander at that, I can write up a post for Rules and Such, like I did with my Street Grimoire changes.

Don't know about RednBlack, but I'd appreciate it. Also, Poindexter, just in case you missed it, Archive has comned Hopeless
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-06-14/1441:47>
@All, I'm set to go with Ryo's house-rules on Alchemy.  I'm interested in looking at the TM rules as well.  So long as deckers and TMs have their various niches, I'd like to see ways of making them a little more in line with deckers, power-wise.

I basically rewrote TMs from the ground up, and I feel they're able to hold their own with Deckers a lot better, although I haven't playtested my changes as heavily as I have for Alchemy. I've actually been thinking about running a Matrix heavy game with a bunch of TMs and Deckers just so I can see how my rules change the effectiveness of TMs compared to their mundane counterparts. The only thing about them that I didn't change is the way Sprites work, because Sprites do their thing just fine in my opinion, and are the one saving grace for TMs. I pretty much have my own Matrix chapter. If you wanna take a gander at that, I can write up a post for Rules and Such, like I did with my Street Grimoire changes.

Don't know about RednBlack, but I'd appreciate it. Also, Poindexter, just in case you missed it, Archive has comned Hopeless

I got that. Was gonna work it into the post when i meet Dr Ken.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-06-14/2004:58>
Anyone have a problem with my taking Breeze's Colt?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-07-14/0216:29>
I don't. Barely any skill and being a dwarf pretty much preclude me from using it.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-07-14/2337:37>
IC post modified.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-08-14/1113:39>
About to post IC.  Is Bookworm staying in the Americar to play on the deck?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-08-14/1120:44>
She's just not going to physically get out of the car. She'll provide overwatch support in Astral space. I know Dr. Ken can probably see me, but I figure Hopeless will tell him I'm with him. I would tell Hopeless that I'm going to watch in astral space.

I'm going to prepare a Barrier for Hopeless for his meet.
F3 Physical Barrier: MAG (5) + Alchemy (4) [3] (9d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4735122/)
WIL (6) + LOG (6) (12d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4735124/)
Results in a F3/P3 Command Trigger Physical Barrier Preparation. Bookworm sustains 1 Box of Stun Damage. She now has 1 Box of Stun & 1 Box of Physical (if her physical damage healed, not sure on that one).

Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-08-14/1135:09>
I've become super paranoid both out and in character. I think hopeless might just actually go inside the restaurant, sit down, order, then call Ken asking where he is, pretending to not remember he said he'd be in the parking garage. He did mention getting lunch after all and i dont think ian has eaten today.

EDIT: Jack, what type of action is it to activate the brick?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-08-14/1141:49>
It's a Simple Action, but Bookworm is the only one who can activate it per the alchemy rules. With that said, she can manifest from the Astral plane and activate it... or just pop her head up from the car if not projecting. I am starting to think we may need someone to do Matrix Overwatch and she should be able to do that from AR. You have a spirit on hand, right? They could cover Astral Overwatch.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-08-14/1146:22>
@Jack, the healing process is still going on.  Delilah will be healed down to 1P by the end of the day today, but after a good night's sleep etc. mechanically let's say she's down to 1P now.  She can make another healing check this evening.

@Poindexter, Dr. Ken pinged Hopeless as he entered the garage.  I didn't see your OOC when I posted IC.  Should I adjust?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-08-14/1149:25>
@Poindexter: Here's the description of Junior's from the map, in case it influences whether you would head in or not:

Located in the basement garage of the local Solaris Group Affiliate, Junior's fills a need as the local hot-spot lunch and dinner locale for corpers on the go who need to seal a deal  With a mid-20th century aesthetic, Junior's offers a cigar lounge, real Texas-raised beef, and for ¥75 a plate, the Caesar Salad had better be as good as advertised.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-08-14/1149:43>
Nah, dont worry bout it. its all good.

HOLY FUCK!!!

we've gotta steal this shit from the fucking TEXAS RANGERS at the AIRPORT NOW?!
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-08-14/1159:24>
@R&B: Thanks. Actually, is taking Stun Damage going to interfere with her ability to heal? If so, she probably wouldn't have prepared the brick. Then again, I'm not sure if she's ever actually had to deal with recovering from physical damage, so maybe it's something she just learned. Just let me know, whether she heals today or tomorrow is only partially relevant from her perspective. Granted, if bad shit goes down between now and the run, it may be much more significant.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-08-14/1224:35>
Ahh, trying to make sense of the healing rules is really going to make me recover some S damage before I can make an intelligent reply.  Ok, so you need to heal the stun damage before you can heal your physical damage, but you've done a lot of the P type healing overnight, etc.Honestly, I don't think the headache from casting would do much to offset the good work you've done with your gunshot wound, so, as long as you can spend most of today continuing to rest -- and don't get yourself in a shootout at Junior's, I'll say the 1S you took will take 1 die away from your previous healing test. 

Moving forward, I do see casting as having a negative impact on healing, so I'm going to think about how that will work.  I really don't see a low-level preparation interfering much, but I don't want to get into a situation where a character is "resting" but doing all sorts of casting to continue with legwork, etc. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-08-14/1240:38>
I'm good with that. I think the way RAW works, anything that has the potential to cause drain would prevent recovery. I'm going to chalk it up to Bookworm only knowing about it in theory and forgetting about it. Now that she's actually experienced it, she isn't going to make that mistake again.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-08-14/1244:33>
I'm good with that. I think the way RAW works, anything that has the potential to cause drain would prevent recovery. I'm going to chalk it up to Bookworm only knowing about it in theory and forgetting about it. Now that she's actually experienced it, she isn't going to make that mistake again.

Cool.  That works for me.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-08-14/1620:39>
Hm, things have moved forward a bit too much for me to really post about Error's doings this morning. I was planning to make an IC post, but never got a reply about Error's apparent girlfriend.

Also, did Error ever contact his lady love?

Error has a lady love?

*checks sheet*

So he does! And he's racist against Indians, apparently? Is that Native Americans or the kind from India?

So has anything been established about Error's girlfriend or do I get to wing it? I'm gonna want to include that in my IC post.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-08-14/1631:48>
Hm, things have moved forward a bit too much for me to really post about Error's doings this morning. I was planning to make an IC post, but never got a reply about Error's apparent girlfriend.

Also, did Error ever contact his lady love?

Error has a lady love?

*checks sheet*

So he does! And he's racist against Indians, apparently? Is that Native Americans or the kind from India?

So has anything been established about Error's girlfriend or do I get to wing it? I'm gonna want to include that in my IC post.

Sorry, this stuff got lost in the shuffle.  Nothing really IC has been posted about Error's girlfriend, other than I believe she helped him pack his duffel bag o' death, so feel free to wing away.  If you'd like, you can run from this a.m. to the meet with Dr. Ken in your next IC post. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-08-14/1633:10>
Hm, things have moved forward a bit too much for me to really post about Error's doings this morning. I was planning to make an IC post, but never got a reply about Error's apparent girlfriend.

Also, did Error ever contact his lady love?

Error has a lady love?

*checks sheet*

So he does! And he's racist against Indians, apparently? Is that Native Americans or the kind from India?

So has anything been established about Error's girlfriend or do I get to wing it? I'm gonna want to include that in my IC post.

Sorry, this stuff got lost in the shuffle.  Nothing really IC has been posted about Error's girlfriend, other than I believe she helped him pack his duffel bag o' death, so feel free to wing away.  If you'd like, you can run from this a.m. to the meet with Dr. Ken in your next IC post.

Will do.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-08-14/1658:11>
I've been purposefully going kinda slow so that too much shit didnt happen.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-08-14/1730:15>
To distract everyone...

HeroForge is now open for business. It's basically a 3D Print on Demand Miniature Maker. The best part is that you can design miniatures and take screencaps of the design. Here's Bookworm (or the best I could do without a Double Afro-Puff option for hair).

https://www.heroforge.com/
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-08-14/2250:43>
Name: Jack Mason
Aliases: Red-Eye, Archive
Height: 168 cm (5' 6")
Weight: 60 kg. (132 lbs.)
Metatype: Human
Ethnicity: Caucasian
Gender: Male
Age: 29

Attributes
BodyAgilityReactionStrengthWillpowerLogicIntuitionCharismaEdgeEssence
2
2
3
2
5
6(8)
4
2
5
5.25

Limits
PhysicalMentalSocial
3
9
6

Positive Qualities
Codeslinger: +2 to Hack on the Fly tests.
Overclocker: +1 to one Matrix attribute; can change whenever reconfiguring
Perfect Time: Keeps time perfectly down to the minute; 2 Free Actions per Action Phase

Negative Qualities
Sunlight Allergy: (Common, Severe) -4 penalty to all tests made while experiencing symptoms, and suffer 1 box of unresisted Physical Damage per minute of exposure.
Distinctive Style: His eyes noticeably glow red, especially when using his cybereye functions.


Skills
Electronics Skill Group6
Computer
Hardware
Software
Cybercombat (Personas)6 (+2)
Demolitions (Improvised)6 (+2)
Electronic Warfare6
Hacking (Devices)6 (+2)
Throwing Weapons (Aerodynamic)6 (+2)
Armorer (Explosives)3 (+2)
Chemistry3
Perception3
Outdoors Skill Group2
Navigation
Survival
Tracking
Stealth Skill Group2
Disguise
Palming
Sneaking
Etiquette (Street)1 (+2)

Languages
EnglishN

Knowledge
Academic
Physics3
Cyberdeck Design2
Parazoology1
Interest
Vampires3
Street Drugs2
Professional
Matrix Security4
Engineering2
Street
Matrix Rumors2
Safehouses1

Augmentations

Used Cybereyes Rating 1
(w/ Thermographic Vision, Vision Magnification)
Standard Datajack
Standard Cerebral Booster Rating 2

Armor

Ares Victory Globetrotter Clothing: Consists of camou pants, brown coat and hooded sweater.
Armor Rating: 7
Capacity: 7 (w/ Custom Protection(2) [Chemical], Fire Resistance [6])

Ballistic Mask: Matte black mask that covers the entire face.
Armor Rating: +2
Capacity: 8 (w/ Gas Mask [2], Infrared Flashlight [1], Camera Rating 3 [1](w/ Thermo, Low-Light), Omni-Directional Microphone Rating 3 [2](w/ Select Sound Filter, Spatial Recognizer), Bug Scanner Rating 6 [2])

Explosives

Aerodynamic Grenades
-6 Paint Grenades
-6 Flash-Bangs
-6 Smoke Grenades
-6 Pepper Punch Gas Grenades
-6 High Explosive Grenades

2 Kg Foam Explosive (Rating 6)
2 Blasting Caps

Gear

Novatech Navigator Cyberdeck (w/ all Common and Hacking programs)
Sunglasses (Rating 4) (w/ Vision Enhancement 3, Flare Compensation)
Respirator Rating 6
Hardware Tool Kit
Armorer Tool Kit
Chemistry Tool Kit
Demolitions Tool Kit
1 dose of Psyche

Lifestyle

Homeless

Contacts

Alexei Barkov - Dwarf Doctor/Surgeon
Connection 2 Loyalty 4

Dr. Barkov was formerly a cybertechnology surgeon and well respected physician by the name of Dr. Ivan Lagunov. However, the good doctor is a man of many vices, and after one bad night involving a great deal of Vodka and the daughter of a Vory lieutenant, he fled Russia, changed his name, and underwent extensive surgery to hide his identity, much of which he performed on himself. (The alcohol really helped.) Now a somewhat disfigured looking dwarf, Dr. Barkov gets by operating in the shadows, as its rather difficult to get a legitimate medical license when you have a fake identity. He keeps his history tight lipped, but his love of alcohol and women have not diminished.

Renegade - Paranoid Decker
Connection 4 Loyalty 3

A matrix contact who knows Jack as Archive, Renegade is an erratic and strange person of questionable morals and sanity. He, if he even is a he, seems to have connections all across the Matrix, with special focus on rumors, politics, corporate movings and conspiracy theories. Jack met Renegade while trying to break into a corporate host, finding the other hacker was already there and fighting off IC. He helped Renegade get out of the host before he got geeked by Black IC, and they've developed a working relationship since, although Renegade adamantly refuses to meet in person, for reasons he will not disclose.

Renegade has a weird manner of speaking and apparent understanding of the world, speaking in riddles at times and referring to reality in a manner that suggests he's not entirely familiar with how it works, or simply perceives it in an alien way. These weird behaviors have led Jack to theorize that Renegade may be somewhat insane, or possibly even a meta-sapient AI.

(http://img.photobucket.com/albums/v130/ryowolf/redeye.png)Appearance

Jack is shorter than average, and very thin in build. He would be considered downright petite, although that's a descriptor he loathes to hear. He has short brown hair and red eyes. His entire body is covered without any skin visible; combat boots, thick camouflage pants, black gloves, an old brown coat over a black hooded sweat shirt with sunglasses to cover his eyes and a bandana around his neck that can be pulled up to cover his face at a moment's notice. There's a red glint behind his pupils that's visible even through his sunglasses, giving his eyes an ominous red shine.

On the Matrix, Jack appears as Archive: A tall, dark figure in a hooded robe that conceals all features and has no face. His voice is featureless and booming, and whenever his robe opens or parts, he is made up of pure data inside, in the vague shape of a generic humanoid. his marks take on the appearance of a dog-eared bookmark, with a barcode across its surface. His programs manifest as solid masses of data, forming into the vague shape of weapons or tools. They flow out from under his robes and coalesce in space around him when in use, then dissolve and return to his body when finished.

Background

Jack was born to a single mother in the Seattle Metroplex in 2047. She claimed his father had been a vampire, and she had been his thrall, which seemed supported by a birth defect that made him allergic to sunlight. Due to vampires being widely feared and mysterious at the time, his family became shunned and he was ostracized and feared by the public. He never made friends as a child, never went to school, instead staying home and learning everything from virtual classes on the Matrix.

By the time he was 8 years old, he spent more of his time in cyberspace than reality, and he used the Matrix as an escape, where he was able to look however he liked and no one judged him for his disability. By the age of 12 he became involved in the decker community, and rebuilt his home cyberterminal into a cyberdeck. He was an effective decker, though a script kiddie, by the age of 14.

At the age of 17, he had built a reputation for himself as a decent decker, and had gotten a datajack implant, only for Crash 2.0 to occur the very next day. Many of his decker friends died in the matrix, and he called in what few favors he had earned to get his mother and himself to safety. With the Matrix in shambles, he turned to his other skills to survive, becoming a drug chemist for a street gang for awhile, before it was discovered he was far better at cooking up explosives.

Sometime around the age of 20, Jack returned to decking, thanks to the rise of the wireless matrix. He was growing tired of being pushed around by the gang and ended up rigging their hideout to explode. That gang no longer exists, and Jack became a free agent, falling into the shadows.

For the past nine years, he has built himself a reputation as both a skilled Decker and a somewhat insane shadowrunner, due to his penchant for blowing up his enemies. He's picked up augmentations to enhance his abilities further, and earned the nickname 'Red-Eye' from the defective cybereyes he had installed, which always seem to glow a bright red when in use. On the Matrix, he goes by Archive, and he does his best to minimize the number of people who know they are one and the same, often claiming Red-Eye is just a demolitions expert and Archive is simply a matrix contact of his.

Throughout his life, Jack has had a sore spot regarding a comparison between himself and vampires, made all the worse by the fact that his mother has always been a fan of vampires and tended to consort with vampire posers. She has always claimed that Jack's father was a vampire, and was thrilled that her son was born allergic to the sun and was a true child of the night. Jack was less thrilled, and has spent a lot of his free time researching vampires thoroughly, both the real thing and the fiction that has surrounded them for centuries. He is thus aware that it is impossible for him to truly be the son of a vampire, as all research suggests that the HMHVV virus renders infected humans sterile, but that won't stop him from stabbing his deadbeat father in the chest with a wooden stake, should he ever meet him in a dark alley.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-08-14/2322:49>
@Ryo, nice write-up.  Whenever is convenient, if you'd like to detail how Jack got his way down to the CAS/College Station, I think that'd be a great read.  Don't worry about the dice unless you're simply curious how various tactics would work out.  Getting there is a gimme  :D

1 thing to keep in mind, 20 karma for the allergy is quite a boon, so if the team has to be partaking in strenuous activity in the sweltering heat of the CAS, expect some fatigue rolls thrown your way for the extensive precautions he's gotta take to keep from frying.

@Jack, that's actually just about exactly how I pictured Bookworm.  Very cool.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-08-14/2352:09>
@Ryo, nice write-up.  Whenever is convenient, if you'd like to detail how Jack got his way down to the CAS/College Station, I think that'd be a great read.  Don't worry about the dice unless you're simply curious how various tactics would work out.  Getting there is a gimme  :D

Sure, I can write something up.

1 thing to keep in mind, 20 karma for the allergy is quite a boon, so if the team has to be partaking in strenuous activity in the sweltering heat of the CAS, expect some fatigue rolls thrown your way for the extensive precautions he's gotta take to keep from frying.

Yup, that's to be expected. It's one of many reasons he avoids strenuous activity and tries to stay indoors as much as possible, especially during the day. I'm sure he also runs the risk of cooking like an egg if he should end up being grappled, or otherwise in a situation where his hood or face mask could be pulled off.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-08-14/2357:11>
Yup, that's to be expected. It's one of many reasons he avoids strenuous activity and tries to stay indoors as much as possible, especially during the day. I'm sure he also runs the risk of cooking like an egg if he should end up being grappled, or otherwise in a situation where his hood or face mask could be pulled off.

Admittedly, most potential antagonists won't know that pulling off his hood or face mask will have some tactical payoff, but that certainly is a thing that tends to happen in brawls. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-09-14/0156:39>
This run was going so far south it had started speaking Spanish.

Red-Eye flinched as he heard another one of his teammates eat lead, trying not to look at the ARO in his peripheral vision that was displaying the output of his biomonitor. His focus was entirely on the bomb in his hands, and his desperate attempt to stop shaking as he finished setting it in place and sprayed it down with Hold-Fast to make sure nobody moved it. Certain he had finished, he quickly set the timer and then stood, rushing to the next position that he had already marked on his map to set the next bomb.

"Mesh is hit! We need back up! Where the fuck are those drones?!" He could hear automatic gunfire in the background of the audio call, glancing over and sending the mental command to bring another ARO to the foreground of his vision.

>"ETA 2 minutes."< He replied mentally, turning his attention back to the bomb in his hand as he slammed it up against the support beam and sprayed it with the Hold-Fast. Only two more, and he'd be done. Two more and he could bail and then he just had to watch the fireworks.

"We don't have 2 minutes!" Red-Eye frowned at the sound of more gunfire and screaming and put the call on mute. It was making it hard to concentrate, and its not like it was his fault they tripped the alarm two minutes early. He should have had this place set to blow before anyone even knew they were there. Would have made everything so much-

"Don't move."

Fuck nuggets.

Red-Eye stopped in his tracks, frozen in position with the second to last bomb in his hands and placed against the supports. He moved his finger ever so slightly and hit the button to activate the wireless in the detonator, turning his head slightly to look over his shoulder.

Some Russian ork in a gangster suit and tie was standing a few paces behind him, aiming an AK-97 at his spine. Did the Vory own this building? It would certainly explain who was ventilating his teammates upstairs. He sent the mental command to unmute his network channel and heard nothing but silence.

>"Mesh, do you copy?"< He asked mentally. No response.

>"Sideways, you there? Jackson?"< Sideways had just been chewing his ear off a few seconds ago about those drones. Did they kill him that quickly? And where the hell was Jackson? The stupid mage was supposed to be waiting in the car.

"Stand up. Slowly." The Vory grunt commanded, gesturing with the barrel of his gun. Red-Eye complied, slowly getting to his feet and turning around. The Ork was on him in seconds, slamming him against the wall hard enough to vibrate his skull. He kicked his feet uselessly, nowhere near touching the ground as the Ork pressed into him with one hand.

"Who sent you?" The Ork demanded. Red-Eye smirked, glaring down at the tusker with defiance in his glowing red eyes.

Fancy that, this fucker had a smartgun.

>>Access: AK-97
>>Acquiring Marks...
>>Marks: 3
>>Command: Activate Safety
>>Command: Disable Trigger


"Your mother." Red-Eye replied, having disabled the ork's weapon within the few fractions of a second it took him to reply. He smirked as the ork growled at him, lifting his gun to press it against Red-Eye's temple.

>>Access: Red-Bomb 6
>>Marks: 4
>>Command: Arm
>>Command: Set Timer 30s


A hissing sound from beneath his feet drew the attention of the ork down to the ground, seeing the bomb that Red-Eye had planted was now spraying a fine mist into the air at an alarming rate. At the same time, Red-Eye began spraying the Hold-Fast that was still in his hand directly at the ork's legs, coating them quickly and gluing him to the floor. He began swearing in Russian and tried to pull the trigger of his gun, but it was already jammed. Red-Eye responded to this by jabbing the man in the wrist with the nozzle of his spray can, breaking the grip and letting him fall to the floor.

"Hey! HEY!! Get back here!" The angry russian was screaming at him as he scrambled away on his hands and knees. He could hear the ork coughing, choking on the liquid explosive that was filling the air around him, unable to get away as he pulled to separate his feet from the floor. Red-Eye didn't even bother looking back, already running as fast as his weak leg muscles could go, waiting for the -

BOOM!

He didn't get nearly as far away as he should have, thrown clean off his feet and down the hall by the shockwave that tore through a critical piece of the building's supports. He was pretty sure that had ruptured something, but he didn't have time to worry about that. He had to get the hell out of here before the floors above him remembered how gravity worked and collapsed on his head.

He made it out just in time to see the drones swoop in and strafe the building with fully automatic fire, and somebody inside responded in kind with a motherfuckin' rocket launcher. Why the hell were they packing rocket launchers!? He scrambled away from the burning wreckage, trying to remember where the hell they had parked the car.

>"Mesh, Sideways. If you asshats aren't dead already, you will be in the next 30 seconds if you don't get out of that building."< Red-Eye was pretty sure he wouldn't get a reply, but he put in the token effort anyway. True to his word, 30 seconds later he felt the road under his feet ripple from the force of the explosions as the entire office building imploded behind him, sinking into an ever increasing cloud of dust. Man, he was glad he was wearing a gas mask.

-------

He had gotten out while the getting was good and made a beeline for his street doc, needing some pain meds and some patching up after getting caught in one of his own explosions. Dr. Barkov was telling him some story about a wench he had bedded the night before, but he was barely paying attention, instead focused on the Matrix as he continued his search for Vory comms traffic, his face grim at what he was finding.

Jackson, that dandelion eating trog-gobbler, had sold him out. He wasn't sure if the mage had been against them from the start, or if he had just sung like a canary after they had caught him, but whatever the case was, the name Jackson knew him by was being passed around along with a disturbingly accurate description of what he really looked like, and the Vory's enforcers were tripping over each other in their search to find the bomb maker that had taken out a rather lucrative drug supply depot earlier in the night. The heat was on, and he was probably going to get burned, unless he got the hell out of town, and ditched that SIN in the process.

"Hey, Barkov. If you had to leave Seattle, like tonight, where would you go?" He asked, interrupting the doctor's story before he got to the good part.

"Short notice? Well, I have friends in CAS, know some places that always have good work. Have you ever been to College Station? Nice town. Could start fresh, no trouble. Why I leaving Seattle? I like it here." The dwarf replied in his thick accent.

"In this hypothetical, it's because the Vory are trying to kill you." Red-Eye replied. Barkov damn near jumped out of his skin.

"When do we leave?"

---------------


And that's why Red-Eye/Archive left Seattle in favor of the CAS.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-09-14/1338:51>
Ok, I had thought that Archive would be coming down to the CAS because of this job, but that works too.  One question, do you want Archive to be located in the DFW?  Most of the campaign will probably be set there, and there's an actual runner community, unlike College Station, which is too small to support much of anything runner-wise.

Nice write-up. 

@All, anything else we need to cover OOC before moving forward?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-09-14/1617:31>
I think I'm good.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-09-14/1933:17>
Ok, I had thought that Archive would be coming down to the CAS because of this job, but that works too.  One question, do you want Archive to be located in the DFW?  Most of the campaign will probably be set there, and there's an actual runner community, unlike College Station, which is too small to support much of anything runner-wise.

Oops. Yeah, change that to DFW then. I figured he needed a good reason to change his base of operations entirely to the CAS, otherwise he'd just go home after this job.

Don't think there's anything else OoC I need to know, feel free to move things forward.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-09-14/2149:02>
Sorry its taking me so long on the IC post. I'm trying to figure out exactly how hopeless would react to this.

This is one of the ways PbP is actually a bit better than IRL. IRL, i aint gonna have time to make sure I'm staying in character and acting appropriately and all. This is almost like collaborative novel writing.

This shit is fun. Again, sorry its taking me so long.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-09-14/2237:22>
Sorry its taking me so long on the IC post. I'm trying to figure out exactly how hopeless would react to this.

This is one of the ways PbP is actually a bit better than IRL. IRL, i aint gonna have time to make sure I'm staying in character and acting appropriately and all. This is almost like collaborative novel writing.

This shit is fun. Again, sorry its taking me so long.

No worries.  My thoughts exactly on the pros of PbP, btw.  I really like doing dialogue, and doing dialogue specific to characters, but when I GM live games that shit goes right out the window, and there's a lot of "He tells you that. . ." that's kinda lame.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-10-14/2050:14>
At what point should I switch from Error to my decker? And where do things stand in that regard between Hopless and Archive, since we have to retcon a bit?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-10-14/2123:56>
At what point should I switch from Error to my decker? And where do things stand in that regard between Hopless and Archive, since we have to retcon a bit?

good question.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-10-14/2200:03>
At what point should I switch from Error to my decker? And where do things stand in that regard between Hopless and Archive, since we have to retcon a bit?

I'd say start with Archive now or at the end of this exchange with Dr. Ken.  As for retconning, that is mostly up to you.  I figure we can play it a number of different ways:

1. At this point in the IC Archive has received Breeze's message, received the encryption key at Mars, and sent a Hopeless a comm expressing interest in the job, which was replied to with "Who is this?"

2. Archive has received Breeze's message, and the encryption key at Mars, but has not yet sent Hopeless a comm 

3. Archive has received Breeze's message but has yet to have taken any further action.

4. Archive has yet to have even received Breeze's message.

Any of those is fine with me, and so I think you should pick the path that seems most interesting to you.  The exchange with Dr. Ken may go on for a bit, so if you'd like to go through Archive's reaction to Breeze's loss, and the new found information, we definitely have time for that.  I'm assuming that the team will want to discuss strategy with their new matrix support, so I doubt any further planning will occur until after Archive has met the team.

@Jack, is Bookworm following the team astrally as Dr. Ken tools around College Station?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-10-14/2238:05>
Been spending a LOT of time on hero forge since Jack posted the link.

here's Hopeless...

(http://i.share.pho.to/919d0730_c.png)

Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-10-14/2311:51>
I think I'll go with 'Archive just received Breeze's message,' as that's the simplest for me.

So, what was in Breeze's message to Archive anyway? I'm not sure I saw that in the IC anywhere.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-10-14/2321:12>
I think I'll go with 'Archive just received Breeze's message,' as that's the simplest for me.

So, what was in Breeze's message to Archive anyway? I'm not sure I saw that in the IC anywhere.

Cool.  Breeze's message is here: http://forums.shadowruntabletop.com/index.php?topic=17566.msg334308#msg334308

@Poindexter, very cool.  Wish I could see his face a little better.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-10-14/2323:23>
cant figure out how to upload a bigger pic.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-10-14/2330:22>
cant figure out how to upload a bigger pic.

Here's to hoping he doesn't end up like this  ;)

(http://www.destgulch.com/movies/platoon/plat09.jpg)
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-11-14/0004:43>
I think I'll go with 'Archive just received Breeze's message,' as that's the simplest for me.

So, what was in Breeze's message to Archive anyway? I'm not sure I saw that in the IC anywhere.

Cool.  Breeze's message is here: http://forums.shadowruntabletop.com/index.php?topic=17566.msg334308#msg334308


Alright, so Breeze did mention the Matrix backup and the fact someone was messing with the comms. That would make Archive paranoid, and not want to reach out to Hopeless unless he could ensure his message isn't being intercepted. So the first thing he'd do upon finding Hopeless's commcode is make sure it's secure.

Might as well get the dice crunch out of the way before posting in the IC.

Data Processing 4(5), Firewall 5(6), Attack 3, Sleaze 6.

Running programs: Signal Scrub, Encryption, Toolbox

Hot-Sim: +2. Running Silent: -2

Matrix Perception (Computer 6 + Intuition 4) (http://orokos.com/roll/237701): 10d6t5 3

First hit is used to spot Hopeless' commlink. Second hit is used to check the commlink's Firewall. Third hit is to determine how many marks are on his commlink. If there are any marks other than the owner's, Archive will assume that belongs to whoever has been fragging with his comms.

So, any mysterious marks, or is Hopeless' comm secure enough for Archive to message him without fear of it being intercepted?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-11-14/0005:52>
Might as well join in on the hero forging. Actually had to photoshop this to get both the glasses and the face mask at the same time.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-11-14/1100:42>
Dang, I missed the hoodie. Bookworm would normally wear one, but given that it's pretty hot right now, I put her in spring/summer wear.

@R&B: Once the plan changed a bit and Dr. Ken decided to drive around, Bookworm would have instructed the Americar's pilot program to follow Dr. Ken's car. She'll then project and mirror the movements of the Americar. I'm not particularly comfortable leaving Bookworm comatose in a parking garage with no one watching her body. I'll post IC to account for all of the above.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-11-14/1210:20>
@Ryo, Hopeless has been pretty disciplined about keeping his comm running silent, and I generally assume runners are running silent when they're going to meets and stuff.  @Poindexter, can you shed some light on this?  Has Hopeless been running silent since he rebooted his Transys Avalon?  If so, Archive can spot the commlink and see that it has a Rating 6 firewall, but he cannot access the number of marks. 

@Jack, things look fairly clear, and Dr. Ken is keeping off the highway and staying mostly on city streets.  There are a lot of dead areas from the smaller corporate campuses and ditto for the corporate housing, and there's a few awakened plants nearer to some of the bigger buildings.  Is Bookworm going to stay projecting above the car on a public street?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-11-14/1217:35>
@Jack, things look fairly clear, and Dr. Ken is keeping off the highway and staying mostly on city streets.  There are a lot of dead areas from the smaller corporate campuses and ditto for the corporate housing, and there's a few awakened plants nearer to some of the bigger buildings.  Is Bookworm going to stay projecting above the car on a public street?
From what I recall, given how non-living things in the astral are opaque, I think I have to be outside of the car in order to see anything that isn't inside the car. If that's the case, I guess it would be smart to fly up a little so as not to highlight our convoy.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-11-14/1222:06>
@Jack, things look fairly clear, and Dr. Ken is keeping off the highway and staying mostly on city streets.  There are a lot of dead areas from the smaller corporate campuses and ditto for the corporate housing, and there's a few awakened plants nearer to some of the bigger buildings.  Is Bookworm going to stay projecting above the car on a public street?
From what I recall, given how non-living things in the astral are opaque, I think I have to be outside of the car in order to see anything that isn't inside the car. If that's the case, I guess it would be smart to fly up a little so as not to highlight our convoy.

Windows are a weird one for me.  Are windows opaque in the astral?  As for flying up a little higher, that's probably a good call.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-11-14/1222:41>
The best I could do for Error

(http://forums.shadowruntabletop.com/index.php?action=dlattach;topic=18865.0;attach=3239;image)
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-11-14/1226:09>
Windows are a weird one for me.  Are windows opaque in the astral?  As for flying up a little higher, that's probably a good call.
They were in prior editions. I don't remember if Spell Grimoire ever clarified that, I'm pretty sure the Core Book did not.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-11-14/1227:03>
Windows are a weird one for me.  Are windows opaque in the astral?  As for flying up a little higher, that's probably a good call.
They were in prior editions. I don't remember if Spell Grimoire ever clarified that, I'm pretty sure the Core Book did not.

Cool.  We'll keep with that then.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-11-14/1813:17>
Just checking in. Do you guys want to continue the conversation with Dr. Ken or regroup and come up with your plan?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-11-14/1942:03>
i'd like to keep at Dr Ken, but not for too much longer.

just trying to get it right in my head.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-12-14/1009:22>
We need to ask Dr. Ken about Odysseus Max. I figure Bookworm has now had sufficient time to review Breeze's notes and she has questions about whomever that person is, she would have shared them IC with everyone before leaving for the meet (if R&B is okay with that).
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-12-14/1110:41>
Ok, Odysseus Max brings up a point ive been meaning to get to for a while; the fact that this game has been going on for a long time and there's probably important details and names that I've forgotten about.
RnB, would ya mind making one post detailing all the important people we've met as well as the names we've heard that we've assigned importance to?

I'm starting to forget a lot of stuff.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-12-14/1121:51>
I put together a file saved in a DropBox with IC information and speculation. Consider these files that Bookworm has put together. It's a goddamned shame that Spoiler Tags still don't work here...

Notes on the A&M Magical Studies Department

Staff Listing
Dr. Leonard Drampe (Chair of Magical Studies Program)
Dr Sue Owlfeather (Full Professor)
Dr. Ozhun Olgar (Associate Professor)
Felicity Rhoades (TA)
Jaime Garcia (TA)
Cheyenne Villalobos (TA)
Josef Antar (TA)
Odysseus Max

Expected Response time to unwarranted Intrusions: 215 seconds

Notes on the Magical Studies Laboratory

Security

Hellhounds: The hellhounds patrol various levels on various days -- never the
ground floor for obvious reasons -- as whenever janitors were scheduled to clean
the Magical Studies Department there was always a floor off limits for safety
reasons. There didn't seem to be much rhyme or reason to what floor was barred
at any particular time, though sometimes it would be the same floor for a few days
to a week at a time -- usually the third or fourth. During those times, janitors
complain that they are forced to come in and clean during a day shift between
classes and office hours. This was a major pain in the ass, as they'd have to work
faster than usual and would be kept to the same cleaning standards.

Astral Security: As for the astral security, the vast majority of spirits and barriers
on premises are largely the work of TAs and graduate students. As such, they tend
to be of varied strength. They're usually the result of a midterm or final
assignment, so a lot of care has been put into them, but they are by no means all
done by students of equal skill.

Floorplan

Floor 1: Just for clarification's sake, let's say that the top of the image is north. The
north doors are the main entrance and made of glass The doors at the corners are
side exits, and will be locked, obviously. All doors open in the direction of the solid
blue box. The computer desk thing in front of the main doors is the security area.
It's a fishbowl setup enclosed in glass. The small rooms on the north side of the
building are restrooms. The larger rooms are classrooms, with the biggest room in
the southeast being a lecture hall. The boxes with arrows are elevators.

Floor 2: You remember the second floor so well because it's kind of the main hub.
The southern elevators are the only way to access the fourth and fifth floor. The
narrow, northernmost room is a restroom. The computer desk is a a secondary
security station, though this one is not enclosed. The rest of the rooms are
classrooms, with the exception of the southwestern most room, which is a utility
closet.

Floor 3: The large cross-shaped center room is the applied casting lab. Hopeless is
pretty sure that there are classrooms on the west and east, but he can't remember
where the doors are, or what size the rooms are. The narrow room at the north is
another bathroom.

Floor 4: The fourth floor is pretty confusing. Hopeless remembers most of the
doors, but he's unsure about the size of each of the individual rooms. As he remembers, the best bet for a substance dispenser would be the room in the far northwest corner, or the far southeast corner.

Floor 5: The rooms on the eastern part of this floor are private faculty offices for
research and development. If you guys are looking for some extra payday here,
some of the other rooms are where a lot of reagents are kept. Security will be
tight, but money!

Dispensary

Renraku: B-43 Integrated Med-Dispenser Unit
The Renraku unit has a pyramid shape and coded access panel -- rating 5.
Administrator access is coded for biometrics, rating 5, and the unit has both
wireless and wired functionality with an internal battery providing power for twelve
years. Security features include an anti-molestation RFID dispersal cloud, a
tripped-to-wireless alarm, and integrated shock weave. The B-43 boasts the
slogan: "Protect your patients, and your bottom line." It's popular with large
hospitals and some governments for their training programs.

Notes on the Retro-Futurists

Open File: RF Member List (A&M Cell)
Il Duce: Marshall Edgestrom <Comm #>
Vice President: Dwayne Comstock <Comm #>
Information Specialist: Niles Gray <Comm #>
Secretary: Vivian Holt <Comm #>

Members in Good Standing:
Felix Walker <Comm #>
Sam Colton <Comm #>
Walker Green <Comm #>
Leah Phoenix <Comm #>
Warren Hendricks <Comm #>
Catherine O'Hare <Comm #>
Jep Philips <Comm #>

Prospective Members:
Jessica Comstock!!!
Miles Dailey
Carey Hemingway
William Prescott III
Patrick Delaine

Banished:
Cal Smith
Derrick Stockebye

Open File: Dossiers
Leonard Drampe: Pig Magician in Charge
Objective: Discredit
Bio: (Copied and pasted from various wikis)
Assessment: D is hiding something, but he's good at covering his tracks.
See contact: <Contact Link>

Ken Bauchon
Objective: Discredit
Assessment: This waggly-fingered freak can't keep it in his pants. Should a student
come forward, he would be forced to resign, or we may be able to force some
cooperation before leaking to press.
Hindrances: He fucks other waggly-fingered freaks. Unlikely to come forward. May
be able to leverage/pay M to convince Carla T'nyoll or Margene Espada to come
forward through Womyn's Rights Commitee.
Secondary Strategy: Gambling problem???

Wabash
Objective: Potential Asset
Overheard 3/12/75 calling McCormack a "tusker," Potential human's rights leaning.
Unconfirmed for enlightened ideas toward magic users. Cursory genealogy search
shows no metas in family tree.
<Note: This drek is getting expensive. @Edgestrom, so long as applicant is human,
shouldn't that be enough, at least for allies and prospective members? --BD>
<Re: Note: @BD, sometimes I doubt your dedication to this cause. You wouldn't
have anything to hide, would you? Beside, a cursory check shows W to have
substantial E. European ethnicity. Use him if you must, but DO NOT trust. Mud
people are for the earth. We have a higher calling—ME>
Strategy: Approach cautiously; let him know door is open. Perhaps a feminine
touch, Vivian?
<Note: I'm not blowing another security guard, slotface. Get >>JC on it? --V>
<Note: No way on Jessica. Dwayne wouldn't stand for it. --BD>
<Note: @BD, I'm somebody's sister too, ya know. --V>

Compton Brills
Objective: Call a plumber? <Note: don't ever put anything like this to text again.
No data trails. --ME>
Assessment: Compton has been in the MS department for many years now. As one
of the longest-standing of the student body, his loss would be a big blow to the MS
department in general, and a stern warning to prospective students. If we can't
discredit, we rely on fear.

Felicity Rhoades
Objective: See above. Felicity may be easier to access, as she lives on campus.
Given that she's a woman, it may be best to start a harassment campaign. We all
know what those magic users are like in the sack. Anybody got access to a sex
trid? I can work my digital magic.

Cesar Dominguez
Objective: Discredit
Current head of O.R.K. on campus. Solid grades in courses. Can a tusker be that
smart? Consider questioning academic integrity. Possible to plant evidence?

OM
Objective: Established Asset -- Continue course
Should not be trusted, as we're at cross purposes, naturally, but OM will provide us
with samples. Potential uses are obvious, though we must fear the allure of astral
space.
<Note: What about vamps? --V>
<Note: @V, unconfirmed. Do you have one lying around to test? --ME>
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-12-14/1145:19>
@Jack, thanks for collecting and posting.

Re: McCormack, he's an ork, and was in charge of school sec when shit went down in the quad.  When Loki was reading minds of another security guard, he got the following: God-damned fucking nutri-soy bullshit.  Every day.  And I gotta work a double?  Move those fraggin' hellhounds up to the fourth floor in two separate elevator trips.  I should be getting hazard pay for this.  And why the hell is McCormack giving me the names of these gits.  Really?  Princess and Bunny on the west hall, while Sophie takes the east.  They all look the same to me.  "Be sure to leave Tex on the third floor."  Whatever, McCormack.  Why don't you get off your wide fraggin' ass, and do some of the heavy lifting yourself.  I hate that fraggin' ork.  One'a these days I'm gonna visine his soykaf.  I wonder what Joe's making for dinner tonight?  The new "Antebellum Gunsmith" should be on tonight.  At least that's one thing to look forward to. . .

Re: Odysseus Max, some sort of code name, obviously.  You guys haven't been able to dig up much, though Jack has mentioned in the past his suspicions that OM might be either a Meta or Awakened. 

Also, Jack has mentioned his suspicion that Big Daddy is Niles Gray.

@Poindexter, has Hopeless had his Transys Avalon running silent since he re-booted?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-12-14/1204:35>
@Jack, thanks for collecting and posting.
No problem, I should probably share that folder to you guys via PM if you want to read it. I copy-pasted it directly.

Re: McCormack, he's an ork, and was in charge of school sec when shit went down in the quad.
I can't remember, was he actually on-site during the riot? I thought I remember a reference to an ork campus sec officer during that deal.

Re: Odysseus Max, some sort of code name, obviously.  You guys haven't been able to dig up much, though Jack has mentioned in the past his suspicions that OM might be either a Meta or Awakened.
Bookworm derived this from the RF files. She is of the opinion that the OM referenced in the RF Dossiers is Odysseus Max.

Also, Jack has mentioned his suspicion that Big Daddy is Niles Gray.
I think Breeze also shared his suspicions in his death message.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-12-14/1207:23>
@Jack, thanks for collecting and posting.

Re: McCormack, he's an ork, and was in charge of school sec when shit went down in the quad.  When Loki was reading minds of another security guard, he got the following: God-damned fucking nutri-soy bullshit.  Every day.  And I gotta work a double?  Move those fraggin' hellhounds up to the fourth floor in two separate elevator trips.  I should be getting hazard pay for this.  And why the hell is McCormack giving me the names of these gits.  Really?  Princess and Bunny on the west hall, while Sophie takes the east.  They all look the same to me.  "Be sure to leave Tex on the third floor."  Whatever, McCormack.  Why don't you get off your wide fraggin' ass, and do some of the heavy lifting yourself.  I hate that fraggin' ork.  One'a these days I'm gonna visine his soykaf.  I wonder what Joe's making for dinner tonight?  The new "Antebellum Gunsmith" should be on tonight.  At least that's one thing to look forward to. . .

Re: Odysseus Max, some sort of code name, obviously.  You guys haven't been able to dig up much, though Jack has mentioned in the past his suspicions that OM might be either a Meta or Awakened. 

Also, Jack has mentioned his suspicion that Big Daddy is Niles Gray.

@Poindexter, has Hopeless had his Transys Avalon running silent since he re-booted?

yes. Messages he's been sending have been through the burner.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-12-14/1218:42>
OK, Bookworm is using her astral mobility to zip back and check out the car. She's going to approach it from behind and stick her aura through the rear glass to hopefully prevent detection by the occupants of the car. She is going to go ahead and prepare herself and allocate all of her counterspelling dice for spell defense.

Here are three assensing rolls (not sure how many people are in the car):

INT (5) + Assensing (6) [8] (11d6.hits(5)=4, 11d6.hits(5)=4, 11d6.hits(5)=4) (http://invisiblecastle.com/roller/view/4738642/)

3 rolls, 4 hits on each one. :)
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-12-14/1221:41>
Nobody on the team knows McCormack by sight, but Dr. Ken says he was in the quad, so that's your ork.

@Ryo, ok, so no telling on whether or not there are extra marks on Hopeless' comm. 

IC post forthcoming.

ETA: can you hear when astrally projecting?  I went with "yes" here, but I'd like to know for future reference.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-12-14/1244:17>
ETA: can you hear when astrally projecting?  I went with "yes" here, but I'd like to know for future reference.
I would personally say you can't hear anything on the Material if you're wholly on the Astral (unless you Manifest, which is part of the point of it). With that said, you can see emotional fluctuations in the aura. You might not know what they're saying exactly, but may be able to pick up what's going on if there is a significant emotional switch.

It's also not entirely clear if you can hear other astral forms in the Astral. I think the safest bet is to say that you can communicate with other astral forms and can be "overheard" unless you have some kind of mental connection (i.e. the spirit-summoner link).
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-12-14/1254:39>
I found this in a thread on that topic:

Quote
[Street Magic pg 114: Other Senses]

Characters may converse and be heard in astral space, and language
is still a communication barrier there, but an assensing
character will be struck more by the emotive content rather
than by the words themselves. It is also possible to eavesdrop
on the noises, communications, and even smells of the physical
world from the astral plane, but just like reading a physical
book, the assensing character will perceive the emotional tone
and impressions rather than the physical sensation.



So, maybe?  Not sure if they're talking about Manifesting or Projecting though.  Guess I need more books.  Damn you, Topps Company, INC.  Take all my ¥
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-12-14/1309:03>
I've got Street Grimoire. I can check it when I get home. I would roll with that... I think it means that you're not going to get exact wording, just emotional content. So, Bookworm wouldn't hear the words, but would pick up that the one who spoke is questioning and impatient, but may not really be all that interested in the answer.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-12-14/1316:59>
I guess I'm pulling over then, barring input from the team.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-12-14/1322:07>
I guess I'm pulling over then, barring input from the team.

Okie doke.  Can I get a Perception test?  Also, since this is probably Delilah's first experience with Lonestar aside from that time she got caught nicking lip gloss back in middle school, can I get a Composure Test as well (low threshold)? 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-12-14/1415:48>
Nice knowing you guys...

Perception Test: INT (5) + Perception (2) [9] (7d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4738700/)
Composure Test: WIL (6) + CHA (2) (8d6.hits(5)=0) (http://invisiblecastle.com/roller/view/4738701/)

Sigh... guess I have to spend an Edge here.
Composure Test: Edge Second Chance: WIL (6) + CHA (2) (8d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4738705/)
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-12-14/1432:43>
You certainly don't have to spend an edge here.  Delilah will just be very nervous -- and probably take a -1 dice pool modifier to a CON test should she need it.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-12-14/1434:48>
You certainly don't have to spend an edge here.  Delilah will just be very nervous -- and probably take a -1 dice pool modifier to a CON test should she need it.
Seeing as how she is only rolling 3 dice for a Con test without the penalty, I don't know. I can't imagine not rolling a Con test here, although I also can't imagine her passing the Con test either. Oh well, them's the breaks, I'll keep the two hits from the use of Edge.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-12-14/1453:00>
You certainly don't have to spend an edge here.  Delilah will just be very nervous -- and probably take a -1 dice pool modifier to a CON test should she need it.
Seeing as how she is only rolling 3 dice for a Con test without the penalty, I don't know. I can't imagine not rolling a Con test here, although I also can't imagine her passing the Con test either. Oh well, them's the breaks, I'll keep the two hits from the use of Edge.

Ok, in that case, Bookworm feels pretty in control of her faculties here.  From her perception test, she's under the impression this is more of a standard stop than anything else. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-12-14/1540:34>
Let's do a Con test, with the following: -1 (Subject is suspicious,) +2 (Character has plausible seeming evidence,) +1  (Pasta Awake Mal is hilarious) = +2 total dice modifier

ETA: I feel like Bookworm's Afrikaan's knowledge skill should also come into play here, along with the evidence, so put in another +1 for a +3 total dice modifier.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-12-14/1545:12>
Sure thing:

CHA (2) + Con (1) - Subject Suspicious (1) + Plausible Evidence (2) + Distraction (1) (5d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4738779/)

Can't complain about that roll...
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-12-14/1553:24>
Sure thing:

CHA (2) + Con (1) - Subject Suspicious (1) + Plausible Evidence (2) + Distraction (1) (5d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4738779/)

Can't complain about that roll...

LS rolled 1 hit on their opposed check, so they bought that one completely. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-12-14/1724:11>
PASTA AWAKE MAL!!!

Dude, RednBlack, can I just take a second here to say how incredibly immersive and realistic a game world you're running here. Down to getting stopped for having a crappy-ish car. I'm almost intimidated to run a game with you in it, cause I'm afraid it won't stack up.

For real, this is bad-ass, man. Big up on all the work you're putting in on this.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-13-14/1212:47>
@Ryo, Hopeless has been pretty disciplined about keeping his comm running silent, and I generally assume runners are running silent when they're going to meets and stuff.  @Poindexter, can you shed some light on this?  Has Hopeless been running silent since he rebooted his Transys Avalon?  If so, Archive can spot the commlink and see that it has a Rating 6 firewall, but he cannot access the number of marks. 

Sorry, i missed this.

Yes, its been running silent. But breeze had the code for that as well as the burner, which is a metalink.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-15-14/1056:48>
PASTA AWAKE MAL!!!

Dude, RednBlack, can I just take a second here to say how incredibly immersive and realistic a game world you're running here. Down to getting stopped for having a crappy-ish car.

Man, that's great to "hear."  I'm glad this seems like a real, lived-in place.  Coming from you, I will definitely accept the compliment.

I'm almost intimidated to run a game with you in it, cause I'm afraid it won't stack up.

Hahahaha, no.  I've been angling to get into a game of yours in Old Jack City since I started reading that first IC thread.  Characters, locations, everything is so solid, down to the OOC real-world pop culture references to "Blurred Lines," I think it was.  Really looking forward to the Looking for Ringo game.

@All, I think we're ready to move along, right?

@Ryo, Hopeless' Metalink shows no additional marks, so that would be a safe bet for Archive's initial contact with the group. 

ETA: In our revised timeline, Archive has yet to get the key for Breeze's encrypted files.  Also, I don't have anything IC to add at the moment.  You guys can get to a cafe or wherever, and if Archive is coming in from DFW, he has no trouble on the train.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-15-14/1133:54>
Really looking forward to the Looking for Ringo game.
Oops! I think I made that name up, probably not an actual Game Title. My bad!

@All, I think we're ready to move along, right?
Yeah, I think so. It would probably be best to get the meet setup with Ryo/Archive so that we can hash everything out at once. I think Poindexter had alluded to that in one of his posts. That way, we can get everyone on the same page and start putting a plan together.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-16-14/1106:48>
@Ryo, you still with us?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-16-14/1618:36>
@Ryo, you still with us?

Yeah, sorry about that!

I just got a new job in a different city (Found out last week, started yesterday) and I've been totally swamped with getting my shit together, finding a place to stay, and starting work. I don't even have internet in my apartment yet, and I'm posting this on my lunch break.

As soon as I get the net up and running in my place, I'll be able to take the time to write up a proper post.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-16-14/1818:57>
Cool.  Thanks for checking in.  By all means, get yourself situated and all before you post.  Congrats on the new job!  I hope it's a good gig for you.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-20-14/1812:19>
I have returned with internet!

Cool.  Thanks for checking in.  By all means, get yourself situated and all before you post.  Congrats on the new job!  I hope it's a good gig for you.

Thanks, it's a great gig. Things are really looking up on my end.

I'll definitely have a post up by the end of the day. Just need to go over everything again and remember where I left off.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-20-14/1851:38>
Welcome back, Ryo!
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-20-14/2009:13>
Do you mind if I make some slight changes to Archive to take advantage of the release of Run Faster? Specifically, I want to pick up the positive qualities Overclocker and Perfect Time.

If you haven't picked it up yet, here's what those do.

Quote from: Run Faster
OVERCLOCKER
COST: 5 KARMA
The character is able to coax more juice out of his gear. The character may add 1 point of Rating to one of his cyberdeck’s ASDF attributes. This point can be reallocated as desired any time the cyberdeck is reconfigured.

PERFECT TIME
COST: 5 KARMA
Who needs a watch when you’re around? The character with this quality always knows the time, down to the minute, and has a perfect sense of rhythm and timing. This perfect sense can only be obstructed through prolonged isolation, unconsciousness, or distortion of temporal perception through drugs, chips, or an extended period in the Matrix. This quality provides two game benefits: a +1 dice pool modifier for Performance Tests involving timing and rhythm, along with an additional Free Action during every Action Phase.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-20-14/2058:40>
Going back through the OoC, I see that Hopeless apparently has two comms, one silent and one not, and that Breeze would have given Archive the codes to both. So that changes what I do a bit.

Data Processing 4(5), Firewall 5(6), Attack 3, Sleaze 6.

Running programs: Signal Scrub, Encryption, Toolbox

Hot-Sim: +2. Running Silent: -2

Unsilent: Matrix Perception (Computer 6 + Intuition 4) (http://orokos.com/roll/237701): 10d6t5 3
Silent: Matrix Perception (Computer 6 + Intuition 4) (http://orokos.com/roll/240081): 10d6t5 4

His priority on both is as follows:

1. Spot Icon
2. Marks
3. Firewall

1 hit is necessary to even see either link, since I assume I'm further than 100 meters away. After that, the first thing Archive would want to know are the marks on the device. With one net hit, I can see the marks on an icon, but not their owners. (That would presumably require a separate Matrix Perception test to try and locate the owner.) If I have additional hits after that, he would check the Firewall of the commlinks.

Running Silent simply makes the Matrix Perception test an Opposed Test, putting my Computer + Intuition against Hopeless' Logic + Sleaze. Since he has a commlink and doesn't have a Sleaze rating, he resists my Perception with Logic 3. I'm guaranteed to see his Silent comm, since I got 4 hits, and I'm highly likely to see the Marks as well, unless he gets 3 hits on three dice.

If both comms are clean, Archive would then send Hopeless a message about meeting. If one of the comms ISN'T clean, he'd send a message to the clean one, then try to determine who marked the other, which means more rolling.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <12-20-14/2109:13>
logic roll to keep mugs outta my unsilent comm (http://orokos.com/roll/240093): 3d6t5 2

logic roll to keep mugs outta my silent comm (http://orokos.com/roll/240094): 3d6t5 0
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-20-14/2112:23>
The only marks appear to be from the owner.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-20-14/2114:08>
Huzzah, I can tune down the paranoia a tad. Post coming up.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <12-21-14/1905:25>
In case it's confusing, Jack pretends like Archive and Red-Eye are two different people, since he is paranoid about anyone knowing who he is in person and the matrix. So at least initially, he's going to act like Red-Eye is a middleman between Hopeless and Archive, and won't admit that he's the same person.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <12-22-14/0921:05>
At some point in time, I want to use Grand Station Entertainment as a meeting place.

http://grandstationent.com/

I figure it's probably Yak owned now or something, LOL
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-22-14/1144:06>
@Ryo, both of those qualities are a steal for 5 karma each.  Wow.  I'll allow them.

@Jack, I think we should do that.  A family friendly yak joint, it really is an economic sector they've yet to really dig into.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <12-31-14/1142:51>
the kindly GM doesn't have anything to add IC at this time.  Where will you guys and gals be tooling around as you talk?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-01-15/1427:25>
And the New Year's off to a great start.  Nice post, Poindexter.

Who wants some New Year's edge?  Everyone?  Good.  One edge refreshed for all players for our RL holiday.

Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-01-15/1432:12>
second best christmas present I got this year!!!
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-01-15/1443:46>
second best christmas present I got this year!!!

What was the first?

Also, were you driving last night?  Hope the tips were good.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-01-15/1445:32>
second best christmas present I got this year!!!

What was the first?

Also, were you driving last night?  Hope the tips were good.

I drove till 7:30 then went to a friends house and made eggrolls and ate too much food till 4:30am.
Wasn't EVEN in the mood to go compete with everyone and their momma out driving Uber last night for chump change and drunk dickbags talking shit and puking in my car for 5 dollar rides.

No SUH!

:)
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-02-15/0922:13>
Happy New Year!

Great post. With that said, I'm not entirely sure if Bookworm knows where any safehouses would be. She doesn't really have those kind of connections. I guess I could hit up my fixer. Would I think that Eiroa would be able to secure something for us?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-02-15/1429:28>
Happy New Year!

Great post. With that said, I'm not entirely sure if Bookworm knows where any safehouses would be. She doesn't really have those kind of connections. I guess I could hit up my fixer. Would I think that Eiroa would be able to secure something for us?

I'm sorry, I thought I'd already replied to this.  Eiroa would definitely be the best shot for getting a safe house.  Alternatively, Delilah could try her prof contact and pull some story about not feeling safe near campus, but if she brought her friends along, that might raise some eyebrows, especially with Error all over the news.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-02-15/1613:36>
Matrix Perception on all the devices in the car to make sure none are bugged: Computer 6 + Intuition 4 - Running Silent 2 (http://orokos.com/roll/242347): 8d6t5 4
Visual Perception size up the group: Intuition 4 + Perception 3 + Enhancement 3 (http://orokos.com/roll/242349): 10d6t5 2
Safehouse Knowledge check: Intuition 4 + Safehouses 1 (http://orokos.com/roll/242350): 5d6t5 3

Starting the new year off right with a bunch of dice. If Red-Eye knows a good safehouse, I'll edit my post to add him offering up that information.

EDIT: Unless, of course, he didn't hear the question about the safehouse. Not sure if that message included him.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-02-15/1628:09>
Jack can't find any bugs in the car. He is not privy to the safehouse talk.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-02-15/1642:29>
Yeah, we'll add redeye to the team channel here in a sec.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-04-15/0238:48>
Did the message from Dadlez come in on the Meta or the Avalon?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-04-15/1355:45>
Did the message from Dadlez come in on the Meta or the Avalon?

The Avalon
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-04-15/1403:44>
Ian is waiting to hear back on what Bookworm knows before he's gonna respond to any of his people.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-05-15/0925:18>
Assensing check on Red-Eye: Astral Perception: INT (5) + Assensing (6) [8] (http://orokos.com/roll/243237): 11d6t5 6

That's a pretty good read...
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-05-15/1231:11>
Assensing check on Red-Eye: Astral Perception: INT (5) + Assensing (6) [8] (http://orokos.com/roll/243237): 11d6t5 6

That's a pretty good read...

yeah, that's pretty good.  I'll let Ryo fill you in on Jack's emotional state aside from what I'll offer.  Otherwise, you see that he's not wounded, mundane, you get a very good read on the type and location of his augmentations, and you will notice that he's feeling stressed and rather leery. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-05-15/2350:22>
Oh yeah, you basically read him like a book. He has numerous emotions going on right now, the things that would stand out the most are his current discomfort, as well as his paranoia, stress and general on edgeness. He's not hostile, but he's guarded, and tense, as if he is prepared to retaliate at a moment's notice if things go poorly.

He's wary of Error, indifferent towards Bookworm, and is regarding Hopeless with a small amount of disdain. He has not been making a good impression, suffice it to say.

EDIT:

It's unlikely to be necessary, but just in case this turned out to be an ambush, Jack is wearing his respirator under the bandana covering the lower half of his face, and he's got some of his grenades on him (pepper punch and flash bangs), wirelessly active and running silent, ready to be detonated with a mental command. Hence the leeriness, and being tense and prepared to retaliate.

Should you guys decide to attack him for some insane reason, he'd detonate one in the car.  That would end very poorly for all of us, of course, so it's more of a 'I'm taking you with me' strategy than one that would realistically allow him to escape.

Let me know if I need to roll palming or anything, since he's technically concealing weapons. Not sure if anyone is actually searching him for any, though.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-06-15/1155:55>
@Ryo, should anyone check him, you can roll for concealing. 

@All, do we need to handle any of this safehouse talk OOC to get the ball rolling some? 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-07-15/1052:25>
Money Question:

How do we want to handle the advance from Johnson? I can create a new tracking tab for the team and we can draw it out of that, then distribute it at the end if that's what we want. I need to know as Hopeless is again out of money. I figure he would have used the advance to pay for the 300 nuyen to get connected (which would bring him out of the red).

ETA: I went ahead and created a "Team" tab and put the cost of the hotel room from last night, Tammy's fee, and Eiroa's safehouse fee on there. Bookworm will also push for having the cost of the kegs refunded to her, particularly now that the deposit is lost. But we can deal with that later.

EATA: Does Red-Eye have any starting nuyen? I'll throw it into the tracker if so.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-07-15/1111:36>
Money Question:

How do we want to handle the advance from Johnson? I can create a new tracking tab for the team and we can draw it out of that, then distribute it at the end if that's what we want. I need to know as Hopeless is again out of money. I figure he would have used the advance to pay for the 300 nuyen to get connected (which would bring him out of the red).

ETA: I went ahead and created a "Team" tab and put the cost of the hotel room from last night, Tammy's fee, and Eiroa's safehouse fee on there. Bookworm will also push for having the cost of the kegs refunded to her, particularly now that the deposit is lost. But we can deal with that later.

EATA: Does Red-Eye have any starting nuyen? I'll throw it into the tracker if so.

The agreed upon fee for the job was 31,500¥.  With the 5,000¥ deposit, that leaves 26,500¥ to be paid upon delivery.  However you guys want to split and use the deposit is up to you.  I would imagine, though, that team expenses will be deducted as a whole before the profits are split, so setting up a team tab is a good idea.

I'm unsure about Red-Eye's starting scratch.  I can't remember if Ryo rolled for it, or not. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-07-15/1115:58>
I just added the 5k to Ians money on the character sheet and have been paying for things out of that since then.

Well, paying for A thing, but it'll be more.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-07-15/1147:57>
I've updated the map with the location of the safehouse and Doc Ticker's clinic.  IC is also up.  The safehouse has all the ameneties you will need, though you can choose to dine in the restaurant if you'd like.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-08-15/2254:29>
EATA: Does Red-Eye have any starting nuyen? I'll throw it into the tracker if so.

Starting Nuyen (1d6 *20) (http://orokos.com/roll/244450): 1d6*20 120

He's basically got some pocket change. Left Seattle in a big hurry, hence the Street lifestyle.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-09-15/1427:53>
Going with her 2 CHA, I'm going to just presume that Bookworm totally misses the implication that Takara wants a tip.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-09-15/1436:51>
[21APR2075 1345 | Med-Eval Office Park | College Station, TX | CAS]

Bookworm swiped her plexi-glass meal voucher from Mr. Takara's hand. He should really put that credstick away, it's likely to get stolen... she thought as she waved to the man. "Thanks for the information!"

Making her way to the couch, the dwarf eased herself down onto a cushion and kicked her sneaker-shod feet up onto the coffee table.

Haha.  Yeah, that sounds about right.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-12-15/1254:36>
Did anyone else want to say anything to Takara?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-12-15/1449:16>
I know Poindexter's next post is probably going to be a beast, but if we could get this show on the road . . . *nudge, nudge*
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-12-15/1557:50>
sorry man

It's coming.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-12-15/1857:57>
I ain't too worried about it.  I know that you've got a lot of terrain to cover.  I'm just excited to see what happens next.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-13-15/2140:57>
Ok, so due to money issues, i've had to take on a second job.
This leaves me with very little time, energy, or creativity for posting.

It wont be like this for long, but if ya get sick of waiting for me in the meantime, feel free to NPC me until I get back on the fuckin ball about shit.

Apologies in advance for any inconvenience.

EDIT: I am NOT quitting the game, but i will be posting less frequently than you probably expect of me.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-15-15/1115:50>
Sorry to hear it, Poindexter.  Take care.

I went ahead an posted Hopeless' explanation to the team.  I'm afraid it doesn't sound much like him, but the day job is keeping me scrambling as well.  We should be able to move forward at least, and Red-Eye should have a good idea of the movers and shakers from Breeze's data-dump.  I think we're ready to move forward.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-15-15/1206:11>
Alright, just throwing out some thoughts/ideas here to get the ball rolling. Feel free to chime in as you are capable:

1) Primary: We need to start doing legwork on the Airport. Floorplans/layout plus a location for the product will be very helpful. If we can get any detail on the Texas Rangers/SOPs/etc which might help us create a distraction, that might be good. We also need to consider logistics of moving the product.

2) Secondary: I think we all have a massive chip on our shoulder's vis a vis Niles Gray/Big Daddy. Considering how much of a thorn in our side he and the rest of the RF crew has been, I know I'd like to jack them up somehow, with an emphasis on him. It also might prevent them from moving against us when we make our run. On a side note, after reviewing Breeze's data, Bookworm wants to know more about Odysseus Max and who or what they are.

3) Tertiary: The Putas de Muerte are probably gunning for us since our actions somewhat inadvertently caused one of them to get geeked. If we can develop more information about them, it may be helpful.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-15-15/1219:41>
@Jack, that's where I'd start.  Sounds like a solid plan.

The question is, where to find that info.  The airport is old, and Error and Bookworm might both know that.  It's pretty small, and is not the commercial airport in town, so that's a bonus for the team.  It's age might mean that even though gov. installations are not likely to be on the public grid, some info about the airport may be.

Niles Gray should be easy to find info on.  It's a legal SIN, and he's an above-ground cat, so that's also in the team's favor.

The Putas de Muerte are another story.  Shadow contacts, and some deep matrix digging are the most likely candidates there.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-15-15/1419:01>
Bookworm has okay computer skills, but I would imagine Archive's are much better. I would think Archive would focus on the airport stuff as primary focus and the Putas de Muerte as a secondary focus. Bookworm can dig into Gray and possibly the other RFers to find out more information on them as a lot of that should be public. Hopeless can do meatspace legwork, as he seems to have better and more varied contacts than the rest of us. Maybe dig into the Odysseus Max thing from Dr. Ken, if he can get a hold of him.

When Bookworm gets done, she can attempt some astral surveillance of the airport or the RFers, if we develop additional information on them.

I'm sort of leaving Error out of all of this, figuring he'll be driver/security. Hopeless should probably try out his disguise skills on him though!
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-17-15/0212:44>
ok, im tired, but tomorrow morning im gonna go catch up on the IC thread and make me a post.

@RnB, I'm sure you did just fine with hopeless's speech.

@Jack, I like all these ideas. hopeless is still good at legwork. he hasn't had his face seen by ANY of these fuckers yet. At least, not as far as he knows. Shit, that rotodrone at the airport might have gotten a look at him. I need to go read that bit again and see if he got his helmet on before or after the rotodrone showed up.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-18-15/1247:35>
ok, im all caught up, but im not sure where to go from here.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-18-15/1546:54>
I've been pretty busy with work as well, and I'm still a little lost on what information I'm supposed to be acting on. I assume Archive would be looking into the airport, since that's where the run is going down, but all the other stuff went right over my head.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-19-15/1023:35>
Oh, sorry Ryo. I'm going to send you a link to a Dropbox that contains the raw information that we've obtained so far related to the run. I'll add in a summary of everything else below.

The team started the run by attempting to do some legwork on the campus. One of the first pieces of information they acquired was a staff listing of the Magical Studies Lab.

When they arrived on campus, one team to case the Magical Studies Lab and Loki working the seduction angle to try to get access/intel on the Magical Studies staff, they (well, Loki) instigated a riot between the Magical Studies Students and a group called the Retro-Futurists (RF). The RF are an anti-meta/anti-magic/pro-cyber group who have a number of branches at universities across the country. While the riot was underway, the team ran afoul of a rigger known as Big Daddy who was operating an armed rotodrone. Breeze (actually Hopeless, but who's counting) took down the drone (earning himself a bit of fame) and stole a bunch of RF related documents from Big Daddy's commlink which provided the team with a lot of insight into the group (Names, Targets, etc). The initials of one of the established assets appeared to coincide with one of the Magical Studies staff members named Odysseus Max.

Once the smoke cleared, the team started working on their real targets, the Magical Studies staff, as the deepweed that the team is trying to steal was going to be located there. While digging into Dr. Leonard Drampe, the Magical Studies Lab head, Breeze uncovered a possible financial connection between Drampe and the RF. In other words, it is possible that the RF is an unwitting Black Flag operation intended to drum up support for the Awakened.

From there, the team came to the conclusion that they had been compromised. Most of the team disappeared, leaving only Breeze and Hopeless. Bookworm and Error were hired on to supplement their activities. Attempting a counter-offensive, we pretended that we had no clue what was going on and had Bookworm agree to meet someone pretending to be Hopeless at a slightly remote site near the airport. Big Daddy and a group of Aztlan-linked female assassins named the Putas de Morte attacked us there (oh, also former team member Dantes who turned out to be our mole), killing Breeze and injuring Bookworm. We learned that they were apparently also after the deepweed (in fact, for some reason they thought we already had it). One of the PdM was killed as well, so that was a plus.

Due to all of the dustups, we learned that the target of our run, a highgrade Deepweed shipment was going to be secured at the local airport rather than the Magical Studies Lab, so half of our legwork is now useless, but we have an inside man helping us out at the airport.

Anyone want to add anything? I'm sure I've missed some stuff.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-19-15/1118:15>
Nice write-up Jack.  I think that covers the major bases.  Only correction I have is that Odysseus Max is not listed as a staff member for the Magical Studies lab, though he is a contact within the Magical Studies lab that the RFers have. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-19-15/1126:50>
Nice write-up Jack.  I think that covers the major bases.  Only correction I have is that Odysseus Max is not listed as a staff member for the Magical Studies lab, though he is a contact within the Magical Studies lab that the RFers have.

Really? I was basing the info off the fact that the name Odysseus Max appeared in the Data Pack for the Magical Studies Lab that Dadlez sent way back when (http://forums.shadowruntabletop.com/index.php?topic=17566.msg313129#msg313129). Granted, it doesn't list a position, but I'm not sure why else it would have been included?

The part tentatively connecting Odysseus Max to the RFers was from the target list that Breeze pulled off Big Daddy's comm (http://forums.shadowruntabletop.com/index.php?topic=17566.msg315707#msg315707) containing an asset, probably within the MS Lab, with the initials of OM who apparently would be working at cross-purposes to them otherwise.

I may be missing something here or simply jumping to conclusions...
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-19-15/1144:28>
yes, interesting thing about that list.  It has everyone who is able to access the med dispensary on it.  So, there is log-in info for an Odysseus Max, who was/is able to gain access to the med dispensary, but that individual is not listed as Magical Studies staff.  Weird, ain't it?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-19-15/1147:50>
yes, interesting thing about that list.  It has everyone who is able to access the med dispensary on it.  So, there is log-in info for an Odysseus Max, who was/is able to gain access to the med dispensary, but that individual is not listed as Magical Studies staff.  Weird, ain't it?

Oh awesome! Thanks, I guess I missed the context for the request and what it entailed. Hmmm... that is interesting. Useless to us now, to some degree, but still good information to have.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-19-15/1152:23>
yes, interesting thing about that list.  It has everyone who is able to access the med dispensary on it.  So, there is log-in info for an Odysseus Max, who was/is able to gain access to the med dispensary, but that individual is not listed as Magical Studies staff.  Weird, ain't it?

Oh awesome! Thanks, I guess I missed the context for the request and what it entailed. Hmmm... that is interesting. Useless to us now, to some degree, but still good information to have.

Kinda puts Drampe's choice to keep the deepweed at the airport in a little more context.  Potentially, anyway. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-22-15/0023:51>
Alright, so as a character, Jack has two main motivations for being here.

1: Fulfill Breeze's dying wish by helping Hopeless finish this run.
2. Get revenge for Breeze's death.

The first would be most expediently achieved by getting as much info as possible on the Airport. The second, however, sounds like it involves looking into Big Daddy. He's the one that killed Breeze, right?

So, in a moment Red-Eye is going to pretend to take a nap and then go VR to start getting his intel. He's going to be looking for all relevant security and layout information on the Airport, including the terrain and layout of the surrounding area to determine best points of entry and all possible avenues of retreat when the shit assuredly hits the fan. In addition, he'd look for information on Deepweed, specifically a means to transport it securely and covertly. I assume it is noticeable both astrally and by smell, so we'd want to store it in some kind of sealed container after we take it. Last thing we need is for an overzealous K9 unit to sniff it on us after we have made our escape.

In addition to that, he'll look into Breeze's killer, specifically local haunts and habits and really any info he can get his hands on to track him down. Something that can get him a commcode to trace to a physical location would be ideal.

So, in conclusion, I imagine this will be three Matrix Search rolls.

1: Airport.
2: Deepweed
3: Breeze's killer.

What are my modifiers and such on the rolls?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-22-15/1009:41>
In parallel, unless Red-Eye tells us what Archive is going to look into, Bookworm is going to search for information on Gray/Big Daddy as well as Odysseus Max. If Red-Eye tells her what Archive is going to search for, she'll offer to help (I assume we could do a teamwork test, divide and conquer and all).

Do I still have access to Breeze's deck?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-22-15/1146:02>
1: Airport.
2: Deepweed
3: Breeze's killer.

What are my modifiers and such on the rolls?

1. Older blueprints on the airport will be available on the local grid, if Red-Eye is able to find them in the stacks.  Unknown threshold, 30 min test.  Once you find the file, you'll need to mark it to gain access.  Shouldn't be particularly difficult, maybe just time intensive.  If you want to get the most up-to-date blueprints, assuming the school made any changes, or even bothered to add the blueprints to its archives, you'll need to hop on the A&M host, then Matrix Search: Unknown threshold, 30 min. test, and then mark the file to gain access.

2. Deepweed may be made from awakened algae, but the team is under the impression, and Red-Eye would probably assume as well, that the deepweed will be in popper form.  This makes dosing much more regular and repeatable for scientific purposes, but it also has the added benefit of camouflaging the deepweed in the astral for your concerns.  Drug dogs will still be an issue, and with the number of doses you're expecting to pull out, you'll probably need multiple bags, or a single very large bag to make off with the goods.  But, all that doesn't really answer your question.  You can treat this as a standard Matrix Search, as outlined on page 241, and dig as deep as you'd like.

3. Since Niles Gray is an A&M student, you can probably get more detailed info off the school host than on the public grid, but he is a SINner, so there should be info on the public grid as well.  You're not really looking at any modifiers.

I'll also note that the matrix connection is very strong where you're staying.  No noise penalties, etc.

@Jack, you do still have access to Breeze's deck.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-22-15/1233:09>
OK, so here's a few rolls. Depending on which way this plays out, the roll for Niles Gray/Big Daddy may be a Teamwork Test to boost Archive's test.

Using Breeze's Deck [Browse & Toolbox Loaded]

Matrix Search [Niles Gray/BD] (5 INT, 3 Computer, +2 Specialization, +2 Hot-Sim, -2 Public Grid) [6] (http://orokos.com/roll/248954): 10d6t5 5
Matrix Search [Odysseus Max] (5 INT, 3 Computer, +2 Specialization, +2 Hot-Sim, -2 Public Grid) [6] (http://orokos.com/roll/248955): 10d6t5 2
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-22-15/1418:21>
So... vis a vis the information on Gray. Wow.

Bookworm will relay it whenever she gets done with the search, but I'm not sure what to make of it. It seems a little coincidental that his roommate gets geeked, considering what Gray's engaged in. I'm thinking maybe he was working with the PdM and they are PISSED and blaming Gray for screwing up the job and getting one of them killed. Maybe the roommate just got caught in the crossfire? It's possible the PdM never met Gray in person and mistook the roommate for him. Lots of possibilities there, none really help with tracking him down though... although it's interesting to note that he apparently spent some time around the airport with the drone club.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-22-15/1529:41>
So... vis a vis the information on Gray. Wow.

Bookworm will relay it whenever she gets done with the search, but I'm not sure what to make of it. It seems a little coincidental that his roommate gets geeked, considering what Gray's engaged in. I'm thinking maybe he was working with the PdM and they are PISSED and blaming Gray for screwing up the job and getting one of them killed. Maybe the roommate just got caught in the crossfire? It's possible the PdM never met Gray in person and mistook the roommate for him. Lots of possibilities there, none really help with tracking him down though... although it's interesting to note that he apparently spent some time around the airport with the drone club.

If Gray is still alive, and in hiding, you have a list of his known associates.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-22-15/1637:48>
Archive logs in, setting up his Deck appropriately.

AttackSleazeDataFirewall
3
4(5)
5(6)
6

Programs: Exploit, Stealth, Browse
Overclocking: Data Processing
Hot-Sim: Yes
Running Silent: No

He'll start with the easy one, doing a Limited Interest search on Deepweed containment options, and I'll take the -1 penalty for Specialized knowledge.

Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2 - Specialized 1) (http://orokos.com/roll/249033): 11d6t5 5 Browser drops the base time to 15 minutes, and 2 net hits drops it to 7 and a half minutes.

After that, he'd be looking to get info on that Airport. He's going to want the most up to date info and will be targeting the A&M host.

Let's start with the basics: Matrix Perception on the Host.

Matrix Perception (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/249035): 12d6t5 6 Whoo, hit my Data limit.

1. Spot Host
2. What grid it's on
3. Firewall Rating
4. Attack Rating
5. Data Processing Rating.

Assuming the A&M host is a public facing host that allows a free mark to Enter Host, Archive will waltz in and then begin his search. If not, I'm gonna want to know the Firewall Rating before I take a crack at it. Also, if its on a separate grid, so I can hop grids if needed.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-26-15/1108:49>
@Ryo,

Texas A&M has a separate matrix location for prospective students, and a Host for students/staff, so you will need a Mark on the host to enter.  Your Matrix Perception test pulled up the following:

Host Rating: 7
Atttack: 8
Sleaze: 7
Data Processing: 10
Firewall: 9

Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-26-15/1124:20>
Host Rating: 7
Atttack: 8
Sleaze: 7
Data Processing: 10
Firewall: 9
Wow... so Direct Connection then? Not that that really helps with files.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-26-15/1241:37>
Host Rating: 7
Atttack: 8
Sleaze: 7
Data Processing: 10
Firewall: 9
Wow... so Direct Connection then? Not that that really helps with files.

I pretty much lifted those numbers right out of SR5.  Maybe there's another way?  Or maybe Archive is just that good.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-26-15/1248:23>
I pretty much lifted those numbers right out of SR5.  Maybe there's another way?  Or maybe Archive is just that good.
Oh, I know. It's just the really unbalanced approach CGL took on Host ratings (or at least files in Hosts). IMO, of course. It works fine for devices since you can get the benefit of direct connection, but when you have to mess around with a file, the numbers kind of go out the window since you're going up against the Host ratings.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-26-15/1326:14>
I pretty much lifted those numbers right out of SR5.  Maybe there's another way?  Or maybe Archive is just that good.
Oh, I know. It's just the really unbalanced approach CGL took on Host ratings (or at least files in Hosts). IMO, of course. It works fine for devices since you can get the benefit of direct connection, but when you have to mess around with a file, the numbers kind of go out the window since you're going up against the Host ratings.

From a design standpoint, do you think this was mostly done to get hackers out of the van and into the run? 

If the team wants to go the Direct Connection route, that shouldn't be too difficult.  Lots of terminals and other stuff available on the A&M campus.  There are probably some other options available as well.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-26-15/1344:50>
From a design standpoint, do you think this was mostly done to get hackers out of the van and into the run? 
Probably so, but I think something fell apart when they considered how to handle Files. File defenses are way too strong.

Let's put it this way, from a design perspective, should it be as challenging for a decker to hack into a Host as it is for that decker to edit a file once inside said Host? Because in 5e it is, actually it's harder to do the file because it requires two tests, one to MARK the file, another to edit. All three tests (MARKing the Host, MARKing the File, and Editing the File) use Host Rating + Firewall to defend.

To me, MARKing the Host should be the single-most challenging dice roll for a decker to make. It should really play up the necessity of getting yourself a direct connect to the Host through a slaved device. I think it gets a little weird when you manage to do that, thereby MARKing and entering the Host, but have to roll against a much higher defense pool in order to swipe some pay data or a target file.

This is all just theorizing though, I'm totally cool with playing it RAW. Good thing Archive has a high Edge rating, LOL!
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-26-15/2312:19>
Hot damn, that's a hell of a firewall. I still have the dice pool advantage though, just not by much. 18 dice to 16.

Fuck it, I'll chance it.

Reconfiguring!

Attack 3
Sleaze 6(8)
Data Processing 4
Firewall 5

Programs: Exploit, Stealth, Wrapper
Overclocking: Sleaze
Hot-Sim: Yes
Running Silent: No

Hack on the mother-fucking flyyyyyyy: Logic 8 + Hacking 6 + Hot-Sim 2 + Codeslinger 2 (http://orokos.com/roll/250134): 18d6t5 6

I'm not taking chances. Edge!: Edge Reroll (http://orokos.com/roll/250135): 12d6t5 5

11 hits, but with Exploit, Stealth and Overclocking, my Sleaze was 10 on that roll. Hit my limit, yo. Let's see the host beat that.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-26-15/2320:23>
LOL, awesome!
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-27-15/1053:08>
Hosts get Rating in edge dice, right?  ;)

Seriously, I rolled like a 50% success rate, but Archive gets his Mark.  Well done.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-27-15/2341:03>
Well, that started my overwatch clock, so here's the next group of tasks Archive will perform.

Complex Action: Enter Host - Enter the A&M host
Free: Reconfigure - Swap out Wrapper for Virtual Machine running Baby Monitor and Browse. Overclock Data Processing.
Free: Reconfigure - Swap out Stealth for Toolbox

Then on his second pass:

Simple Action: Change Icon - Changing his Icon to blend in with the other icons inside the host.
Simple Action: Send Message - sending a message to Renegade, will cover in IC
Free: Reconfigure - Swap Sleaze with Data Processing
Free: Reconfigure - Swap Exploit with Encryption

New loadout:

Attack 3
Sleaze 4
Data Processing 6(8)
Firewall 5(6)

Programs: Encryption, Toolbox, Virtual Machine [Browse, Baby Monitor]
Overclocking: Data Processing
Hot-Sim: Yes
Running Silent: No

And now, to begin my Matrix Search inside the host, looking for the blueprints.

Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250485): 12d6t5 6

Not bad at all. Base time of 30 minutes was dropped to 15 by Browse, so at most I'm only facing 1 Overwatch roll.

I'll post in the IC up until this point.

EDIT:

It occurs to me that I have no idea what the inside of the host would look like, so I stopped with him entering the host. I'll let you post what it looks like and all that. Here's the message Archive will send to Renegade.


>>Send Message
>>To: Renegade
>>"I've got someone I need to find. Interested in helping me dig up some data trails?"


He's asking Renegade to help him get a physical location for any of the devices tied to Breeze's killer. He's a rigger, so I figure I could find him, his drones, his RCC, and so on with a little assistance.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-28-15/0803:56>
Bonus: Matrix Searches inside a Host are always a base time of 1 minute, regardless of the type of information sought after.

Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-28-15/1217:31>
IC up.  Go ahead and give me 2 more rolls for your matrix searches.  1 may do it, but let's be safe and keep things moving along.  If the blueprints exist, they'll be somewhere in those gemstones. 

ETA: the whole host thing should only take a few moments IC time, so I'm not going to put Renegade's response in the IC, but shortly after Archive jacks out -- or is jacked out -- he'll get the following reply.

<<Incoming Message
<<Sender: Renegade
<<Message: Will this be the end today of the wanted man?  Send the necessaries here?
<<End Message
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-28-15/2125:54>
IC up.  Go ahead and give me 2 more rolls for your matrix searches.  1 may do it, but let's be safe and keep things moving along.  If the blueprints exist, they'll be somewhere in those gemstones. 

ETA: the whole host thing should only take a few moments IC time, so I'm not going to put Renegade's response in the IC, but shortly after Archive jacks out -- or is jacked out -- he'll get the following reply.

<<Incoming Message
<<Sender: Renegade
<<Message: Will this be the end today of the wanted man?  Send the necessaries here?
<<End Message

Search 1: Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250713): 12d6t5 5
Search 2: Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250714): 12d6t5 3

And assuming Archive is aware of the fact that Breeze's killer is a student at A&M, he would also search for any info on him while inside the host before stepping out. Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250715): 12d6t5 5
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-29-15/0835:05>
Search 1: Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250713): 12d6t5 5
Search 2: Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250714): 12d6t5 3

And assuming Archive is aware of the fact that Breeze's killer is a student at A&M, he would also search for any info on him while inside the host before stepping out. Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250715): 12d6t5 5

Archive hits the threshold for finding a file he believes to be the blueprints of the airport.

I'm ok with the assumption that Archive knows Niles Gray is a student.  Student records would be in the library.  We can retcon that he searches for those before heading to mine, as that's probably what Archive would do.  That roll would find those records no problem.  If you want to look for anything deeper, then you'll need to head to City Hall, where more sensitive data would be kept.  You can apply your roll to either tactic.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-29-15/1609:20>
Search 1: Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250713): 12d6t5 5
Search 2: Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250714): 12d6t5 3

And assuming Archive is aware of the fact that Breeze's killer is a student at A&M, he would also search for any info on him while inside the host before stepping out. Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250715): 12d6t5 5

Archive hits the threshold for finding a file he believes to be the blueprints of the airport.

I'm ok with the assumption that Archive knows Niles Gray is a student.  Student records would be in the library.  We can retcon that he searches for those before heading to mine, as that's probably what Archive would do.  That roll would find those records no problem.  If you want to look for anything deeper, then you'll need to head to City Hall, where more sensitive data would be kept.  You can apply your roll to either tactic.

Yeah, I figured it was probably in the files he got from Breeze or something. Still not totally clear on how much Jack knows of the knowledge the PCs have.

And he's not gonna go hacking another host after the effort it took to get into this one. I'll let Renegade handle that after I get all relevant info from A&M.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-29-15/1628:31>
Search 1: Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250713): 12d6t5 5
Search 2: Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250714): 12d6t5 3

And assuming Archive is aware of the fact that Breeze's killer is a student at A&M, he would also search for any info on him while inside the host before stepping out. Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250715): 12d6t5 5

Archive hits the threshold for finding a file he believes to be the blueprints of the airport.

I'm ok with the assumption that Archive knows Niles Gray is a student.  Student records would be in the library.  We can retcon that he searches for those before heading to mine, as that's probably what Archive would do.  That roll would find those records no problem.  If you want to look for anything deeper, then you'll need to head to City Hall, where more sensitive data would be kept.  You can apply your roll to either tactic.

Yeah, I figured it was probably in the files he got from Breeze or something. Still not totally clear on how much Jack knows of the knowledge the PCs have.

And he's not gonna go hacking another host after the effort it took to get into this one. I'll let Renegade handle that after I get all relevant info from A&M.

There won't be another Host, just a different "location" in this one.  It's purely a flavor thing, as Hosts are represented in 3D
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-29-15/1637:40>
Search 1: Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250713): 12d6t5 5
Search 2: Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250714): 12d6t5 3

And assuming Archive is aware of the fact that Breeze's killer is a student at A&M, he would also search for any info on him while inside the host before stepping out. Matrix Search (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/250715): 12d6t5 5

Archive hits the threshold for finding a file he believes to be the blueprints of the airport.

I'm ok with the assumption that Archive knows Niles Gray is a student.  Student records would be in the library.  We can retcon that he searches for those before heading to mine, as that's probably what Archive would do.  That roll would find those records no problem.  If you want to look for anything deeper, then you'll need to head to City Hall, where more sensitive data would be kept.  You can apply your roll to either tactic.

Yeah, I figured it was probably in the files he got from Breeze or something. Still not totally clear on how much Jack knows of the knowledge the PCs have.

And he's not gonna go hacking another host after the effort it took to get into this one. I'll let Renegade handle that after I get all relevant info from A&M.

There won't be another Host, just a different "location" in this one.  It's purely a flavor thing, as Hosts are represented in 3D

Ah, okay. If its in the same host, he'd be looking for the sensitive records. He IS trying to track this guy down to have him murdered, after all.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-29-15/1646:04>
Ok, when you get to the Town Hall, you pull up 2 files that hit on "Niles Gray."

I think we're ready for rolls to grab each of the files you want to grab.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-29-15/1752:57>
Without digging into the vagaries of owner/MARKs/files/etc, Bookworm did whatever she could do to open up Breeze's deck to Archive. I think it's safe to say that Archive probably knows what we know if you want. Probably the easiest way considering the personnel changes, et al.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-29-15/1755:51>
Without digging into the vagaries of owner/MARKs/files/etc, Bookworm did whatever she could do to open up Breeze's deck to Archive. I think it's safe to say that Archive probably knows what we know if you want. Probably the easiest way considering the personnel changes, et al.

I don't think anyone's up for keeping secrets.  I know I missed stuff when I did Hopeless' spiel, but I'm fine assuming that Red-Eye is completely caught up.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <01-30-15/1153:25>
@Ryo, I need Edit File actions for any of the files you'd like to copy.

Their names:
<<Gray, Niles/Complete_Profile/Index/Security Threats on Campus.dox>>
<<Staff Meeting:Restricted/MS/20-4-2075/full-text-audio.sync>>
<<Easterwood.Airport.Blueprints.flx
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <01-30-15/1604:40>
@Ryo, I need Edit File actions for any of the files you'd like to copy.

Their names:
<<Gray, Niles/Complete_Profile/Index/Security Threats on Campus.dox>>
<<Staff Meeting:Restricted/MS/20-4-2075/full-text-audio.sync>>
<<Easterwood.Airport.Blueprints.flx

Well first I'll do Matrix Perception checks to make sure they're not Protected or have Data-Bombs.

File 1: Matrix Perception (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/251163): 12d6t5 8 Good lord, I hit my Data limit on 12 dice.
File 2: Matrix Perception (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/251164): 12d6t5 4
File 3: Matrix Perception (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/251165): 12d6t5 8 haha, again. Geez, wish I was saving these rolls for something more important.

But yeah, if there's a Data-Bomb or Protection on any of the files, I move on to check the others. Breaking protection is an Attack action, so that's something I'd save for last.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-31-15/0010:24>
Without digging into the vagaries of owner/MARKs/files/etc, Bookworm did whatever she could do to open up Breeze's deck to Archive. I think it's safe to say that Archive probably knows what we know if you want. Probably the easiest way considering the personnel changes, et al.

I don't think anyone's up for keeping secrets.  I know I missed stuff when I did Hopeless' spiel, but I'm fine assuming that Red-Eye is completely caught up.

Honestly, I Poindexter had NO idea Big Daddy was a student at the school. I didn't realize a great many of the things it seems hopeless should have, as everyone else seems to have figured them out real quick like.

Mind giving me a quick "catch-me-up" on all the things Hopeless should understand as truth or at least strongly suspect based on information given?

EDIT: Please pardon my density. I go through these phases...
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <01-31-15/0811:31>
I honestly didn't know for sure until R&B said it. I wasn't sure if the RF was an officially recognized campus organization consisting only of students or something else. At best, Bookworm was pretty damn sure BD and Niles Gray were one and the same. It probably would have been a relatively easy Matrix Search to turn up Niles Gray as an A&M student.

The only other major thing that Breeze uncovered was the strong possibility that Drampe was secretly funding RF activities, probably as a False Flag operation.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <01-31-15/1137:58>
At best, Bookworm was pretty damn sure BD and Niles Gray were one and the same.

See, I had NO CLUE.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-01-15/2352:33>
See, I had NO CLUE.
Just to walk it through:

Breeze snagged a bunch of RF-related files off of BD's commlink. The RF files themselves had annotations with the initials of BD, which kind of cemented Big Daddy as affiliated with the RF. The type of work he was doing was information/research. The RF roster listed Niles Gray as the RF Information Specialist. It's certainly possible that Niles Gray was contracting with BD for research, but the way the responses worked (with the President of the RF responding directly to BD), it seemed pretty clear Niles Gray and BD were one and the same.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-02-15/1023:21>
@Ryo, I need Edit File actions for any of the files you'd like to copy.

Their names:
<<Gray, Niles/Complete_Profile/Index/Security Threats on Campus.dox>>
<<Staff Meeting:Restricted/MS/20-4-2075/full-text-audio.sync>>
<<Easterwood.Airport.Blueprints.flx

Well first I'll do Matrix Perception checks to make sure they're not Protected or have Data-Bombs.

File 1: Matrix Perception (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/251163): 12d6t5 8 Good lord, I hit my Data limit on 12 dice.
No data bomb, protected file, rating 5.  <<Administrator MARK required>>  Nice roll.  Last update to file was 20-4-2075.  What else can I tell you?

File 2: Matrix Perception (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/251164): 12d6t5 4
File created 20-4-2075 at 10:30.  File edited 20-4-2075 at 11:15.  No data bomb, protected file, rating 4

File 3: Matrix Perception (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/251165): 12d6t5 8 haha, again. Geez, wish I was saving these rolls for something more important.
No data bomb, file created 3-3-2070.  No file protection.

Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-03-15/1050:08>
@Jack, do you have any questions about BD or Niles Gray that you'd like to explore while Ryo's doing his digging?  If you'd like, we can field some of those through more matrix searching.

@Poindexter, what's Hopeless up to?

Error is kicking back and eyeing the mini-fridge.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-03-15/1114:48>
OOC: I'm more interested in Odysseus Max since Ryo is developing a lot of information on Niles (not that I know that IC), but I don't know if my searching turned up anything. With that said, I think most of my searches have been on the Grid, so I think that I'm a little advanced in the timeline at the moment.

I would probably do a search for posts by anyone with the user name of Niles Gray of Big Daddy to find out interests/hobbies, posting habits, preferred locales, etc. Bookworm is big on synthesizing open source information to try to develop information.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-03-15/1116:21>
@Poindexter, what's Hopeless up to?

Honestly, I've been wracking my brain about this very question for weeks it seems like. Ian feels utterly helpless and powerless at this point. He's never done ANYTHING as ballsy as stealing from an airport and not only is he in WAY over his head here, but he's also IN CHARGE of the damn team. I think both he and I are both feeling a bit paralyzed by perceived inadequacy here and neither of us are quite sure what to do. I mean, the reason Ian was even brought in on the job was cause he knows the layout and security. Now, I feel lost.

Perhaps i should just do an IC post about that, but I feel it could get rambly as all hell.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-03-15/1126:15>
Just wait for us to get more information. If we can get an image of Niles, you could technically whistle up a spirit to hunt him down with a remote task.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-03-15/1227:07>
OOC: I'm more interested in Odysseus Max since Ryo is developing a lot of information on Niles (not that I know that IC), but I don't know if my searching turned up anything. With that said, I think most of my searches have been on the Grid, so I think that I'm a little advanced in the timeline at the moment.

I would probably do a search for posts by anyone with the user name of Niles Gray of Big Daddy to find out interests/hobbies, posting habits, preferred locales, etc. Bookworm is big on synthesizing open source information to try to develop information.

Sorry, I never addressed OM.  Nothing to speak of on the trix about him.  Pretty obviously a code name.

From the previous roll on NIles Gray or Big Daddy: There's a registered user Big_Daddy who posts on Dron3Lif3.net.  He's currently under a ban for violating their ToS, specifically for posting content of a racist and sexist nature.  In some of the flame wars he's taken part in, he's not-so-subtly threatened other users by saying that he "knows a guy" and that he saves his best drones for work that "can't see the sun."  You can't for sure say this is Niles Gray, as his avatar is a lolicon character, and his profile lists "location: in your mom," as his place of residence.  If this guy is a runner, he's in way beyond his depth.

The search on Niles Gray formulates a pretty clear picture.  He's got a handful of social media accounts, which seem updated with some regularity.  It seems he lives for the A&M Drone Club.  A check of their rosters show that he rarely misses official events, and he's placed in the top 3 for rigging competitions twice a year for the last 2 years.  He doesn't post much as far as bars/clubs go, either because he is at least that security conscious, or he may not go out much.  On his school social media profile, he's posted a few memes to Dr. James Billings, PhD's profile.

what else can I tell you?

@Poindexter, some of Hopeless' expertise is indeed lost with the new developments.  On the other hand, this setup could actually be easier for the team, depending on how things shake out.  You can rest assured that going up against Texas Rangers in a firefight is a really bad idea, and a lot more lethal than if schoolsec was going to draw down on you, but the airport is a small one, and not really built with security in mind.  Not only that, but you've got the magical support in your pocket.  There are probably a lot of different ways you guys could go about this successfully. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-03-15/1346:15>
Wow, I totally forgot about one of my three contacts. :facepalm:

I'll post an IC sending a message to Billings. Just need to figure out how to go about it... Bookworm is pretty direct, but not dumb.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-03-15/1539:06>
@Ryo, I need Edit File actions for any of the files you'd like to copy.

Their names:
<<Gray, Niles/Complete_Profile/Index/Security Threats on Campus.dox>>
<<Staff Meeting:Restricted/MS/20-4-2075/full-text-audio.sync>>
<<Easterwood.Airport.Blueprints.flx

Well first I'll do Matrix Perception checks to make sure they're not Protected or have Data-Bombs.

File 1: Matrix Perception (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/251163): 12d6t5 8 Good lord, I hit my Data limit on 12 dice.
No data bomb, protected file, rating 5.  <<Administrator MARK required>>  Nice roll.  Last update to file was 20-4-2075.  What else can I tell you?

File 2: Matrix Perception (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/251164): 12d6t5 4
File created 20-4-2075 at 10:30.  File edited 20-4-2075 at 11:15.  No data bomb, protected file, rating 4

File 3: Matrix Perception (Computer 6 + Intuition 4 + Hot-Sim 2) (http://orokos.com/roll/251165): 12d6t5 8 haha, again. Geez, wish I was saving these rolls for something more important.
No data bomb, file created 3-3-2070.  No file protection.

Archive will copy the blueprints first, since its an unprotected file, then go back for the Niles Gray info.

Edit File is a Data Processing action, so luckily I don't earn OS or trigger any alerts on a failed roll. Even so, this is gonna be a pain in the ass, since I don't have dice advantage with Edit File.

Edit File (Computer 6 + Logic 8 + Hot-Sim 2) (http://orokos.com/roll/252105): 16d6t5 5

Well that was depressingly average. Hope the host gets a below average roll in response.

But in case it doesn't... Edit File (Computer 6 + Logic 8 + Hot-Sim 2 -2 for Trying Again) (http://orokos.com/roll/252106): 14d6t5 7

That's more like it. Nearly hit my Data limit.

EDIT:

Probably lose 2 dice for Trying Again, but the last two dice weren't hits anyway.

EDIT EDIT:

Oh damn it, I have to mark it first, don't I? Can I keep these rolls for after I do that.


EDIT EDIT EDIT:

Free Action: Reconfigure - Data for Sleaze; overclock Sleaze
Free Action: Reconfigure - Toolbox for Exploit

Attack 3
Sleaze 6(7)
Data Processing 4
Firewall 5(6)

Programs: Encryption, Exploit, Virtual Machine [Browse, Baby Monitor]
Overclocking: Sleaze
Hot-Sim: Yes
Running Silent: No

Complex Action: Hack on the Fly Hack on the Fly (Hacking 6 + Logic 8 + Codeslinger 2 + Hot-Sim 2) (http://orokos.com/roll/252107): 18d6t5 6

That's exactly average and the Host could easily beat it on a good roll. Edging that.

Edge Re-roll: Edge Re-roll (http://orokos.com/roll/252108): 12d6t5 5

11 hits again, capped at 9. After getting the mark he'd spend two Free Actions to reconfigure back to Data Processing 8 for the Edit File tests, then move on to Niles Gray.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-03-15/2055:40>
The tourmaline is a struggle to free from the rock face.  It's almost as though Red-eye isn't supposed to be there, but once it comes free, he has no trouble fashioning it to his clipboard.

<<Baby Monitor:14

@Jack, the typos and overall tone seem a little off for dr. B. A Perception or Memory Test might give Bookworm a leg up.



Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-03-15/2251:36>
Memory Test: WIL (6) + LOG (6) + Mnemonic Enhancer (1) + Photographic Memory (2) (http://orokos.com/roll/252225): 15d6t5 4
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-03-15/2256:59>
Delilah's photographic memory reminds her that some of the diction is familiar, so she's pretty sure it's not somebody else with the commlink.  He might be drunk.  If so, his inhibitions could be down, and it might be worth a shot to try again for some actionable intel.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-04-15/0201:20>
I spose Ian could hit up his talismonger, try to spend some of this advance on a buncha reagents, summon and bind up a couple spirits in preparation for the run. He's also still got a line on a trusted street doc in town if Book needs healing.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-04-15/1108:14>
I spose Ian could hit up his talismonger, try to spend some of this advance on a buncha reagents, summon and bind up a couple spirits in preparation for the run. He's also still got a line on a trusted street doc in town if Book needs healing.

You could certainly order some reagents.  They'll need to be shipped from the DFW.  Prices will vary depending on how many reagents and the nature of the shipping, standard, overnight, same-day delivery, etc.  If Hopeless is buying a fairly large amount Standard shipping will be free.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-04-15/1241:54>
IC updated with response from Renegade.

@Poindexter, not sure what your plan with Mason Tremens was -- the contact you purchased from Tammy -- but I wanted to remind you about him, since it's been awhile in the real world.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-04-15/1251:52>
No plan. Just figured, "If I'm the face for this run, I'm gonna need to expand my contact base a little bit." Maybe after I whip up some spirits, I call him up and schmooze a bit, see what kinda shit this guy is into. Who knows? Maybe something, maybe nothing. Ian hates schmoozing, but if that's what needs to get done... kinda grasping at straws I feel like though.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-04-15/1322:34>
Alright, I need to figure out some rules stuff for Hosts.  So, Patrol IC should be rolling around, doing Matrix Perception tests, and making sure that everything is on the up and up.  I get that Patrol IC should be looking at individual users to make sure they're not hotshot deckers like Red-eye.  So, if Red-eye was running silent, and they got a look at him, then they'd probably go ahead and all in something bigger.  Similarly, if they happened to be using Matrix Perception on Red-eye right after he used Hack on the Fly and checked for last matrix action, that would alert them as well.  On the flipside, if they did same thing, but after Red-eye used Edit File, then nothing would turn up amiss because that's not an illegal action.  Am I right so far?

So, I guess my main question is one of application.  We're dealing with a rating 7 host, meaning it can have 7 IC icons running at any given time.  Say they've got 4 Patrol IC running 24/7, and there's currently 87 users on the A&M grid.  Say they average 3 passes per CT, that means each user would be subject to Matrix Perception every 7 turns or so, unless something fishy piqued their interest.  Now, I guess I could roll 1d7 and have that number be the turn in which Red-eye was the subject of Matrix Perception, and then roll 1d3 to see on which pass of that turn Red-eye was MPed, but how do you guys do it?  I gotta say the temptation to either hand-wave or be punitive is pretty high, and probably what I would end up doing in an around-the-table sort of game. 

ETA: In my above example, IC wouldn't be checking for any silently running icons, so if 1 Patrol IC was spending 1 pass each CT just doing that, that would be checking each user every 8 CTs.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-04-15/1504:37>
Just a note, only one type of IC can be running at any given time. So even a Rating 15 Host can only run one Patrol IC at a time.

It's a tough call on how to abstract it. I think if I had to pick a method, I might consider rolling a 2d20 and if the roll was less than the OS of the icon, then the IC would check the persona icon or search for hidden icons, as appropriate. It gives a reason to run silently. The rules just don't work very well right now. As it currently stands, any Admin would be an idiot not to have the Patrol IC check for hidden icons every CT.

I dunno. It isn't perfect, but it's otherwise kind of arbitrary.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-04-15/1525:34>
Just a note, only one type of IC can be running at any given time. So even a Rating 15 Host can only run one Patrol IC at a time.

Wow, I completely missed that.  To clarify, you mean only one Patrol IC at a given time, right, not that all IC must be Patrol IC?  So, for our rating 7 Host, they'd have 1 Patrol IC, 1 Tar Baby, 1 Acid, 1 Binder, etc. until we get to 7?

It's a tough call on how to abstract it. I think if I had to pick a method, I might consider rolling a 2d20 and if the roll was less than the OS of the icon, then the IC would check the persona icon or search for hidden icons, as appropriate. It gives a reason to run silently. The rules just don't work very well right now. As it currently stands, any Admin would be an idiot not to have the Patrol IC check for hidden icons every CT.

I dunno. It isn't perfect, but it's otherwise kind of arbitrary.

That makes sense.  I hadn't thought of using Overwatch as a component. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-04-15/1535:13>
Running Silent on a host would actually make it worse, part of the reason why Archive currently ISN'T running silent. There are 87 users on the host, and the Patrol IC has to check each one each pass to see if anyone is up to anything. It's easy to just get lost in the noise of legitimate users, which is the best defense a hacker can have.

But then the Patrol IC checks for Silent Running users, something that requires 1 hit to get a full list, and oh hey, there's only one silent running icon in the host. I wonder if that guy is up to no good? The Patrol IC then devotes all its attention to beating the decker's Logic + Sleaze in order to actually spot him, which isn't hard to do when you're rolling 14+ dice as a rating 7 host.

I really don't like the way Running Silent works by the standard rules. It's only worth doing if you're more than 100 meters away from somebody, or they have no chance of beating your Logic + Sleaze.

But yes, as it stands, the only way they could spot Archive is if they happened to check him the pass after he hacked the file, which would be amazingly bad luck on his part. However you want to handle determining how often he gets checked is up to you.

In the stage prior to the decker doing anything suspicious that would uniquely draw attention, I usually get a digital roller that lets you define any number for the die size, set the die size to the number of users that would be in the host, then assign the decker a number and roll it every pass. If the decker's number comes up, he got checked that pass.

So in this case, say there's 87 users on the host, and Archive is user number 29. Roll a 1d87, and if the result is 29, Archive gets checked.

Using Overwatch as part of it is clever, though.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-04-15/1541:42>
But yes, as it stands, the only way they could spot Archive is if they happened to check him the pass after he hacked the file, which would be amazingly bad luck on his part. However you want to handle determining how often he gets checked is up to you.

I rolled some dicey dice.  Archive will not be tapped on his visual shoulder this go-around. 

In the stage prior to the decker doing anything suspicious that would uniquely draw attention, I usually get a digital roller that lets you define any number for the die size, set the die size to the number of users that would be in the host, then assign the decker a number and roll it every pass. If the decker's number comes up, he got checked that pass.

So in this case, say there's 87 users on the host, and Archive is user number 29. Roll a 1d87, and if the result is 29, Archive gets checked.

Using Overwatch as part of it is clever, though.

Yeah, I actually really like the OS component. 

I also like assigning the decker a number, though I think a Patrol IC would also be pretty systematic in that they'd have a list of users and run through the users, maybe giving special priority to icons who have been in the host for an extended period of time, OS score, etc. 

I'm just going to try to keep it pretty random, and we'll see how it shakes out. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-04-15/1548:07>
And now for the part where things will likely get messy.

Free Action: Reconfigure - Data for Sleaze; overclock Sleaze
Free Action: Reconfigure - Toolbox for Exploit
Simple for Free: Reconfigure - Browse for Stealth
Simple for Free: Encryption for Fork

Attack 3
Sleaze 6(8)
Data Processing 4
Firewall 5

Programs: Fork, Exploit, Virtual Machine [Stealth, Baby Monitor]
Overclocking: Sleaze
Hot-Sim: Yes
Running Silent: No

Complex: Hacking a mark on both Niles files in one shot. Hack on the Fly (Hacking 6 + Logic 8 + Codeslinger 2 + Hot-Sim 2) (http://orokos.com/roll/252394): 18d6t5 5

Shit. Edge again. Edge Reroll (http://orokos.com/roll/252396): 13d6t5 5

Hit my limit of 10.

Free: Reconfigure - Sleaze to Attack; Overclock Attack.
Free: Reconfigure - Exploit for Decryption.

Attack 6(8)
Sleaze 3(4)
Data Processing 4
Firewall 5

Programs: Fork, Decryption, Virtual Machine [Stealth, Baby Monitor]
Overclocking: Attack
Hot-Sim: Yes
Running Silent: No

Bring on da noise, bring on da funk. Crack File!

Complex Action: Crack File (Hacking 6 + Logic 8 + Hot-Sim 2) (http://orokos.com/roll/252397): 16d6t5 4

...Mother fucker. Edge! I'm gonna run out of Edge in this host.

Edge Re-roll (http://orokos.com/roll/252398): 12d6t5 6

Blew past my limit of 8. If that doesn't cut it I'm fucked.

Free: Reconfigure - Decryption for Toolbox.
Free: Reconfigure - Attack for Data Processing. Overclock Data Processing.

Attack 4
Sleaze 3(4)
Data Processing 6(8)
Firewall 5

Programs: Fork, Toolbox, Virtual Machine [Stealth, Baby Monitor]
Overclocking: Data Processing
Hot-Sim: Yes
Running Silent: No

And I'm probably gonna need initiative, because that was an Attack action.

Matrix Initiative (Intuition 4 + Data Processing 8 + 4d6) (http://orokos.com/roll/252399): 4d6+12 24

By my count I have 1 Edge left, so hopefully my dice rolling gets better now that these guys will be after me.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-04-15/1637:11>
Ok, I might need some hand-holding here.

You can put 2 MARKs on 2 files with 1 action?  Does the Host still roll defense for each?  Assuming so, but can adjust OS as necessary.

Is Archive cracking the first Niles Gray File -- the Security threats on campus one?  Assuming so, and successfully cracked.

Does IC roll Rating+Data Processing + 4d6 initiative?  Assuming so

<<Baby Monitor:21

CT 1 IP 1
Patrol IC 34
Archive 24
Spider 17

Action is to Red-eye.  Could you also post IC about what Red-eye's been up to when you get a chance?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-04-15/1652:00>
Ok, I might need some hand-holding here.

You can put 2 MARKs on 2 files with 1 action?  Does the Host still roll defense for each?  Assuming so, but can adjust OS as necessary.

The Fork program lets me perform 1 matrix action on 2 different targets at the same time. I roll once, and the effect is applied to both equally. Both defend separately, and I gain OS for both separately as well. So Fork is great for action economy and reducing dice rolls (and Edge) needed to accomplish multiple actions, but it brings convergence like a freight train since so many defense tests get rolled in rapid succession.

Is Archive cracking the first Niles Gray File -- the Security threats on campus one?  Assuming so, and successfully cracked.

I'm using Fork, so I marked both, I cracked both, and in a minute I'm about to try to Copy both.

Does IC roll Rating+Data Processing + 4d6 initiative?  Assuming so

Yeah. IC, Agents and Drones are all treated as if they are in Hot-Sim.

<<Baby Monitor:21

CT 1 IP 1
Patrol IC 34
Archive 24
Spider 17

Action is to Red-eye.  Could you also post IC about what Red-eye's been up to when you get a chance?

I'll get a post up once I get home from work.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-04-15/1655:42>
@Ryo, gotcha.  I could've saved myself some trouble by reading about Fork.  I'm on board now.

No trouble cracking the second file either, though OS takes a hit.

<<Baby Monitor:24
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-05-15/0125:12>
Attack 4
Sleaze 3(4)
Data Processing 6(8)
Firewall 5

Programs: Fork, Toolbox, Virtual Machine [Stealth, Baby Monitor]
Overclocking: Data Processing
Hot-Sim: Yes
Running Silent: No

Complex Action: Fork Copy File: Edit File (Computer 6 + Logic 8 + Hot-Sim 2) (http://orokos.com/roll/252592): 16d6t5 3
Free Action: Swear
Free Action: Swear more

3 hits on 16 dice, and I only have 1 edge left. We're going for broke here, people.

Edge Re-roll: Edge Reroll (http://orokos.com/roll/252593): 13d6t5 2

Sweet merciful shit I'm boned.

EDIT:

All joking aside, I'm gonna need those two free actions to defend myself from the pain that is surely coming my way.

Free: Reconfigure - Data Processing for Firewall. Overclock Firewall.
Free: Reconfigure - Stealth for Encryption.

Attack 4
Sleaze 3
Data Processing 5(6)
Firewall 6(8)

Programs: Fork, Toolbox, Virtual Machine [Encryption, Baby Monitor]
Overclocking: Firewall
Hot-Sim: Yes
Running Silent: No

My Initiative drops to 22 for changing my Data Processing.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-05-15/0840:55>
CT 1 IP 2
Patrol IC 24
Archive 12
Spider 11

IC coming up, in more ways than 1.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-05-15/1611:12>
<<Baby Monitor: 38

Woah, how'd I gain 14 OS?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-05-15/1650:21>
<<Baby Monitor: 38

Woah, how'd I gain 14 OS?

2 very (un)lucky rolls against Edit File. 

Action is back to Archive.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-05-15/1707:53>
I don't think Edit File generates OS. It has to be an Attack or Sleaze action...

Quote from: SR5, p.232
When you perform an Attack or Sleaze action, your OS increases by the number of hits the target gets on its defense test.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-05-15/1718:39>
I don't think Edit File generates OS. It has to be an Attack or Sleaze action...

Quote from: SR5, p.232
When you perform an Attack or Sleaze action, your OS increases by the number of hits the target gets on its defense test.

You're right.  I've been counting it against all opposed tests.  Let me fix things here.

OS is 21.  Will adjust IC.  That leaves quite a bit more breathing room.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-05-15/1929:42>
Here goes nothing.

Attack 4
Sleaze 3
Data Processing 5(6)
Firewall 6(8)

Programs: Fork, Toolbox, Virtual Machine [Encryption, Baby Monitor]
Overclocking: Firewall
Hot-Sim: Yes
Running Silent: No

Free Action: Reconfigure - Firewall for Data Processing. Overclock Data Processing.
Complex Action: Fork Copy File - Edit File (Computer 6 + Logic 8 + Hot-Sim 2) (http://orokos.com/roll/252910): 16d6t5 7
Free Action: Reconfigure - Data Processing for Firewall, Overclock Firewall.

And that is why I love Perfect Time. Switched to Data 8, then right back to firewall 8 when I finished. Two Free Actions is the best thing ever for deckers.

And I damn near hit my limit, so here's hoping that worked.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-06-15/1131:19>
@Ryo, both Edit File attempts succeed.

For IP 2, the Patrol IC got a good read on you, and the Spider is attempting to Brute Force Archive's persona.  Give me a Willpower + Firewall roll. 

CT 1 IP 3
Patrol IC 14
Archive 2
Spider 1
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-06-15/1154:32>
Should I know who Catlin is? Those are hilarious posts, BTW. Makes me think of Bobby Moynihan's "Drunk Uncle" bit on SNL.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-06-15/1159:40>
Should I know who Catlin is? Those are hilarious posts, BTW. Makes me think of Bobby Moynihan's "Drunk Uncle" bit on SNL.

Sorry, I meant to make reference to that IC.  Catlin is Caitlin Franks, an elf in the department.  Bookworm may or may not have had classes with her, but she'd know Dr. Franks by reputation.  Generally well liked, though probably what the RFers would call "uppity," especially given that she's an elf.  Bookworm would be under the impression that she was mostly mentioned due to her metatype.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-06-15/1601:28>
@Ryo, both Edit File attempts succeed.

For IP 2, the Patrol IC got a good read on you, and the Spider is attempting to Brute Force Archive's persona.  Give me a Willpower + Firewall roll. 

CT 1 IP 3
Patrol IC 14
Archive 2
Spider 1

Matrix Defense (Willpower 5 + Firewall 8) (http://orokos.com/roll/253097): 13d6t5 4

Whether or not that succeeds, I'll do the following:

Complex Action: Exit Host

Next Initiative:
Matrix Initiative (Intuition 4 + Data Processing 6 + 4d6) (http://orokos.com/roll/253098): 4d6+10 23

Then on my next IP

Simple Action: Switch Interface Mode
Lost Init (3d6+3) (http://orokos.com/roll/253099): 3d6+3 13
My Init drops to 10 for exiting VR, so I get my second Simple Action on Initiative 10.
Simple Action: Jackout

Let me know whether or not I succeeded in avoiding those marks, and whether or not anything shows up to stop me in-between exiting the host, switching interface mode and jacking out, so I can incorporate that into my next IC post.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-06-15/1718:18>
Archive has 2 MARKs placed on him, but he is still able to exit the Host before the Host can launch any nasty IC. Haven't rolled initiative for the Spider yet but my guess is Archive will be jacked out before anything untoward can happen to him.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-06-15/2358:37>
I seem to recall an advance, so Jack would be paying Renegade from that. If none of that money has been given to him yet, I'll edit my post. Shouldn't take much convincing to get the nuyen from Hopeless.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-07-15/0009:14>
consider it done.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-07-15/0847:08>
That works. Current balance after Renegade's Fee: 2,305
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-09-15/1256:29>
What kind of info would y'all like to gain from the Security Threats document?  My son had to come with me to the day job today, so my postings are somewhat interrupted.  If I know what y'all are looking for, I can come up with what's included that may help.

Updated IC.  That should give you guys something to work with, but let me know if you think there's some information that probably should be included but seems suspiciously absent.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-10-15/1031:59>
It looks about right to me, I think. WRT Billings text, do I have any context for VIPs? I immediately jump to Very Important Persons, but I'm a little lost right now, which may be intended. Just wanted to make sure I hadn't missed anything.

Good leads there for follow-up on the RF.
- The leader of the group, Marshall Edgestrom, seems to frequent a bar with which Bookworm is familiar.
- One thing that sort of jumps out to me is McCormack. I don't get a good feel for that guy. He appears to have been responsible for redacting all of that information from the Faculty meeting, which seems odd. He also was tasked with investigating the downed drone from the riot and hasn't filed a report yet. As an ork, I doubt he would be affiliated with the RF, but we know there are a lot of different factions involved here (Yaks, Azzies, etc).
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-10-15/1043:48>
@Jack, VIPs is a higher end electronics store that sells a lot of security and drone components.  It seems Dr. B is under the impression that the proprietor most likely sold Niles some gear that wasn't entirely legal.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-10-15/1044:52>
Ah, thanks!
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-11-15/2226:12>
Just wanting to check in.  Do you have any leads you want to investigate, are you planning on waiting until Renegade can hopefully provide you with intel, or is there some other plan in the works?

@Ryo, take an edge for getting those files and getting out just in time.  Nice work.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-11-15/2244:14>
Just wanting to check in.  Do you have any leads you want to investigate, are you planning on waiting until Renegade can hopefully provide you with intel, or is there some other plan in the works?

@Ryo, take an edge for getting those files and getting out just in time.  Nice work.

Yay, one edge back!

I guess at this point all Jack can really do is share his intel with the group and see what they want to do from there.

What exactly did he find on deepweed containment? And what's the details in the airport documents?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-11-15/2253:28>
Aha, you guys are waiting on me.  Ok.

Deepweed containers.  You believe they'll be in popper form, hard to spot on he astral, though though drug dogs -- or other trained critters -- are still a concern should you be stopped.  Considering the number of doses that you're dealing with, either multiple runners will need to wear backpacks, or one runner will need a large golf/fencing bag to carry the deepweed out in. 

Airport blueprints, I need an engineering and/or architecture roll for anyone taking a look at them to see what kind of sense you can make of the plans.  We'll be going with the general outline of the airport as it exsts in the google map that we've been keying off.  The Texas Rangers are stationed in the complex of buildings on the east side of the airport, also near where the drone club meets, interestingly enough.  I'll work up a more substantive post depending on how well the rolls shake out.  Feel free to do a teamwork test, if you'd like.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-11-15/2303:21>
Ok, lets assume Ian is doing a couple things. I'm not sure how well they'll work out, so I'll post em here first then IC post em.

1- Hit up Elise about a bunch of reagents. Say 100 drams. pay for fast shipping if need be. He'll be contacting her through the Emmanuel Vasquez SIN as that's the only one he has right now.
2- Holler at the party guy that Tammy hooked me up with. Just try to set up a meet, find out what this guy may or may not be able to do for me.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-11-15/2316:09>
1. Looks like you'll be getting your call into Elise before they close, so is Overnighted ok?  1800.

2. Sounds good.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-11-15/2319:59>
I have 7 dice for Architecture, 8 for Engineering (or 10 if Analytical Mind counts). If anyone wants to teamwork, just let me know.

P.S. Bookworm has a Talismonger in College Station if you want to try that instead. Up to you.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-12-15/0010:14>
I've got 10 dice on Engineering, but a rating of 2, so I'd only be able to get +2 from teamwork.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-12-15/0019:24>
I've only got a Rating of 1, so you're the leader.

Engineering Teamwork Test (Rolled 10 Dice, deduct two if Analytical Mind doesn't apply):
Engineering Teamwork Test: LOG (6) + Engineering (1) + Mnemonic Enhancer (1) + Analytical Mind (2) (http://orokos.com/roll/254868): 10d6t5 4

Archive gains 2 extra dice for his test and his limit goes up by 1.

Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-12-15/0024:05>
Engineering Test (Logic 8 + Engineering 2 + Teamwork 2) (http://orokos.com/roll/254872): 12d6t5 6

That ain't half bad.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-12-15/0050:25>
Yeah , that's pretty good. I'll get the write up on the airport up tomorrow.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-12-15/1200:32>
Ok, a lot of options here.  I've updated the Google map with points of interest.  Let me know if anything is unclear.

First off, the Texas Rangers HQ is not what you would call a hardened military facility.  Y'all are under the impression that most of what the Rangers do here is escort sensitive material to and from A&M, and their facility is little more than a barracks, and a converted one at that.  While the locker room and showers look as though they could handle up to 20 Rangers at a given time, sleeping quarters knock the number of on-site personnel to maybe 8 tops.  Of course, if Drampe is really calling in some favors, he may have some sleeping in the General Aviation Terminal, but that's just conjecture.  There are three offices in the HQ, a staff meeting room, a break room, and an operations room, which is set up to accommodate three riggers, and a security technician.  The operations room is the furthest interior room in the building.  It does not appear as though any additional reinforcements have been added to the building itself, and most security measures were installed as an afterthought.  There are security cameras places at the main and back entrance, and in the hallways, though they seem absent from any rooms.  Motion detectors have also been installed in the hallways, though with the 24 hour schedule that an airport is typically on, it's doubtful those are active unless the facility is in lock-down.  The HQ has no independent power supply.  It is unclear where one would stash a veritable shit-ton of deepweed, though.  One guess might be the locker room, as it has the highest level maglock (4), and lockers inside.  Another option would be the operations room, as it also has a level 4 maglock, though space is at a premium in there.

At the west side of the airport, you'll find the Texas A&M Nuclear Science Center and Power Station.  In addition to hosting a small research facility, this building provides all the power for the airport.  You notice an access grate in the sub-basement.  The tunnel leading to the sub-basement goes past the edge of the blueprints, but if you had to hazard a guess, you'd bet it probably empties somewhere to the south near White Creek.  It would probably be possible to take out a transformer at the power station and take out the airport's power supply, if you were so inclined. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-12-15/1208:04>
Awesome!

I'm going to go behind you and recreate all of those in the College Station tab. If, in your opinion, we're never going to Austin, I'm just going to delete that tab.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-12-15/1213:35>
Awesome!

I'm going to go behind you and recreate all of those in the College Station tab. If, in your opinion, we're never going to Austin, I'm just going to delete that tab.

Whoops!  Good catch.  I would hold off on deleting that tab for good, unless it can be recreated very easily.  I'm not sure if you guys will head there, but it's certainly a possibility. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-12-15/1218:52>
We can recreate it easily, but you can't move the tabs around (or at least I can't figure it out). I know my OCD will kick in if the tabs are out of alphabetical order, LOL. So I'll leave it there. Adjusted now.

ETA: I'll be out from Friday through Sunday. It's Mardi Gras season down here and I have a parade to ride in this weekend.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-12-15/1638:12>
Have fun with your krewe, man.  Mardi Gras and Valentine's Day in the same weekend, wow. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-12-15/1645:26>
Have fun with your krewe, man.  Mardi Gras and Valentine's Day in the same weekend, wow.
My wedding anniversary, Valentine's Day, and the parade are all on the same day. Whee!
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-13-15/1308:19>
Have fun with your krewe, man.  Mardi Gras and Valentine's Day in the same weekend, wow.
My wedding anniversary, Valentine's Day, and the parade are all on the same day. Whee!

Married on Valentine's Day.  Good call.

@Poindexter, are you still going to try giving homeboy a call?

@All, Jack will be out for the weekend, but do you guys have any additional legwork, or planning that you'd like to do at this stage?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-13-15/1440:37>
OK, quit a job after 3 weeks, went back to the old job for a week while i found a new one and just finished my first week there. I'm fucking exhausted, but at least I've got some creative juice flowing a bit now. I'm gonna do an IC post covering everything at some point tonight or tomorrow morning.

Sorry for the delay.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-13-15/1507:52>
It's all good, Poin.  Get some rest, chummer.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-16-15/1703:30>
MAN, i tried like 4 times to make an IC post and just NOTHING came out.

I dont know what the hell is wrong with me.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-16-15/1846:59>
I think we've all been there.  Put something down if you can.  If not, we'll move along tomorrow.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-18-15/1523:50>
Hey, im sorry, but what is the IC name we've been given for Ryo's character? I'm jumbled up.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-18-15/1609:43>
I believe we know him as Red-Eye, who is acting as a physical go-between for us and Archive. We're unaware that they are one and the same person.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-18-15/1610:45>
^^ that's it.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <02-18-15/1702:54>
Other than the fact he's really bad at lying, yes, Jack is calling himself Red-Eye and pretending Archive is a different person. If it came to a con roll, he would very badly fail at convincing you.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-20-15/1844:25>
I don't think it will come to that. Breeze says you're good people and deckers change their handles all the time. "Hopeless" aint concerned what you tell him to call you.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-24-15/2246:46>
Just wanting to check in.  What's the plan here?  Do you guys need additional input from me?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: JackVII on <02-25-15/1003:45>
I don't think so... there's a lot of moving pieces, so maybe we should hash out OOC what we want to do and then post up in IC what we're going to do.

Seems like we have a lot of information and leads, although most of it doesn't actually involve the job we're being paid to do.

1) We have a good deal of information about the airport we can try to use to put together a plan. I feel like we need better information outside of physical security and site layout.
2) We have a lead on BD/Gray, although that's more of a revenge angle. Interrogating him may provide additional details on what he was doing at the pit and what he knows about our job.
3) We have a small lead on the RF leadership, although I don't think that has anything to really do with the job we're being paid to do.
4) Hopeless has a meet set with a contact.

What do y'all want to do?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-25-15/1623:04>
Ians plan is to get out of the shower, go over whatever kinda info the two matrix heads have dug up, start forming a plan of attack, then head out to meet with Ticker. Tomorrow he needs to go meet with Tammy's boy, just to see if there's any angle there. Not really expecting there to be, just kinda grasping at straws, really.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <02-27-15/1247:09>
Alright, guys, it's time to get this moving.

How does everyone want to proceed?  There are a lot of possible directions, but it seems to me the team has a few paths they can follow.  1. leave BD alone for now and focus on the job y'all were paid to do, and 2. Go after BD before he leaves town and come back to the job after doing whatever it is y'all are going to do with him.  If you're going with the former, you've got blueprint info on the airport, but not staffing info or security procedures.  From what you've been told by Dr. Ken, you'll have 2 big boons in your favor: 1. their magic security is in your pocket and 2. they're not expecting to get hit, and additional security is being set up at the MS lab to catch you in the act there.  Major downsides: it's the Texas fucking Rangers who you're running against. 

If you're going after BD first, you need to get on it, as you know he's leaving town this evening, and hitting him at the train station may not be the best bet.  Perhaps you could get to the DFW before he does and pick him up there, or you could tap contacts to find him before he leaves, or you could explore some of the information you've gathered to find where he might be before he leaves. 

This situation has a lot of moving parts, and I take the blame for the lack of focus and preponderance of information floating around.  I've tried to make College Station a real, lived-in place, and the downside of that is a lot of "side quests" that you can pursue.  How you guys play this IC is up to you, but please note that I don't have a "1 twue" way in my head about how the team can succeed here.  You guys have the info, and you guys make the plan.  Don't feel as though you need to play into my ideas for how this run will go, or with what you should be doing. 

So, let's make a plan and get to the next scene. 
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Poindexter on <02-28-15/1513:41>
I'm gonna do an IC post with a few gaps in it.

The first part will be him answering messages and getting out of the shower, talking over plans and info with the rest of the team.

the next part will be him on his way to see Ticker.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <03-02-15/2303:40>
@Ryo, you still with us?
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <03-03-15/2142:13>
@Ryo, you still with us?

Yeah I'm still around, just been busy with work.

What did Renegade's message mean regarding Niles? Red-Eye wants to track him down and kill him, and if he's in the process of fleeing, that would have to come first since the run isn't until later.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <03-04-15/0851:53>
@Ryo, yes it looks like Niles is fleeing College Station and heading to the DFW.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: Ryo on <03-06-15/1610:55>
Demolitions Test to build the bomb: Demolitions Test (Logic 8 + Demolitions 6 + Improvised 2) (http://orokos.com/roll/261725): 16d6t5 8

Resources used: 1 kg of Foam Explosive rating 6, 1 blasting cap.

8 net hits puts this bomb at 14 DV, Blast -2/m, AP -2.
Title: Re: [5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy
Post by: rednblack on <03-06-15/1732:30>
". . .just this once," the famous last (moral) words.