Shadowrun

Shadowrun Play => Play-by-Post => Topic started by: Sentinemodo on <06-16-11/1122:11>

Title: [IC] Missions 2 - Through a Rose colored display link (concluded)
Post by: Sentinemodo on <06-16-11/1122:11>
"Face it you Fraggers. Denver is a sub-divided, pain-wracked, schizophrenic, self-serving, epileptic, sado-masochistic haven for the divinely warped. And I love each and every one of your bitter, thrice damned souls."

- Right Reverend Donald R. Byrne, Street Samurai

Welcome to Denver !!!

SPOILER WARNING: this game is played using the official Missions 02 - 05 Through a Rose colored display link scenario. If you wish to ever play it do not read any further.
Title: Re: [IC - Teaser] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <06-16-11/1122:31>
Coming up next

There are two Mafia families active in Denver. The Casquilho family is in the UCAS sector and the Chavez family in the CAS sector.

The Casquilho family specializes in smuggling and they are looking to find someone who pinned a crime on one of their lieutenants, and upped the heat on the rest of the family.

From the Mafia's owned Marcel's restaurant, through the Denver's shadows the action shot straight at the Knights Errants, Triads and Corporations. Love and hatred, cunning and beauty, death and passions.

Will you follow the white?

Will you see the world in rose?


More to come.

This June (or July)

Through the rose colored display link - on Denver's tridplex network or simsense chips in best malls in sprawl.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <06-27-11/1741:59>
First Contact

You hit the receive button on your commlink, and an AR popup of a large ork with a single gold tusk fills your vision. His
guttural voice bellows out, Oy chummer. The boss needs some muscle and brains. They were busy, so you’ze been tapped. Aight?

He briefly chuckles at his own joke, then continues.. Don’t be keeping the boss waiting, and have an appetite, I’ll meet you at Marcel’s at 4 PM. Go to the kitchen entrance. Don Casquilho, well he’s got a … special relationship with this place.

One of you had to ask, what's the lead. Don is looking for someone. One of his right hands got pinned for the hit at LuCom last night, and the biz got hot in entire city.

Your AR shows it’s just after two. Just enough time to cross to the Sioux Sector.

Quote from: OOC
Marcel’s located at 9235 Brighton Rd.
Sam, Omar and Riker got call via Tabby.
Unless you do it in some special way make Fake SIN Rating + Charisma + Etiquette (1) roll on a border cross. the roll assume you have nothing more then light pistol and no armor above lined coat. if you do it goes under "some special way".
It is Wednesday (five days since your last job). You got two hours to the meeting, and you'll need about an hour to drive there.
Mouse, you haven't received the call, but you'll be on the spot by the time of the meeting.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <06-27-11/1952:22>
Alright Ryker begins the journey to the border cross. He is wearing  no weapons or armor, only a halfway stylish shirt. Thinking to himself boy times like this a ride would be handy as he hails for a cab. Gives the address to the cabby, sits back and enjoys the ride to the location. With some small talk to the cabby about things thats been going on in Denver the last few days. The roll for the border cross is as follows.
7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3089256/)
Assuming conversation with cabby goes well, I will give him a 20% tip and ask his name , so that I can request him in the future.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <06-28-11/0433:57>
Omar had an intention to stay low profile for a while longer after last succesfull run, but it seems there is always work and he is not rich enought to let the money slip away. Well, he tak an advice from his paranoid self and tries not to attract more attention than needed. So he leaves Rover in his loft garage, locked with a heavy chain...and guarded by dobermans who has an order to shot to kill on any tresspasser. The dirty and warped old sign on the gate says to everyone "TOXIC WASTE DUMP, DO NOT ENTRY"...Rover is in hidden mode, still it stays online. All nodes are slaved, in every node (Dobermans, Rover, Omar`s commlink) is a rating 5 Databomb on login
He pays a visit to nearly motel to get a shower and have his camo cleaned. When he leaves, he made a mental note to make a stop in Kwik`E`Mart on his way back to buy more Soypork`n`Beans, there are only a few cans left in the trunk.
He calls his micro FlySpy, normally commanded to observe perimeter, puts it into his pocket, and armed only with his Jupiter taser club he takes a public transport to the place.
Border check doesnt seem to be the problem, his SIN is real and his own ...quite a feeling for a lagosian...the first, and it seems the only usefull thing he gets from Conrad`s Conquerors...Omar Gibo, licenced mercenary with everything that belongs to it...except for the employer.
By the time he arrives to Marcels, spoofed CHN in the motel sends a message to team members:
Will be there just in time. Opening new encrypted channel. Key sequence is "PDCA"
Right after that Omar opens the encrypted canal to his mates:
"Salut. Seems like this would be a bussy week. Everyone is all right? Anyone has a clue who this Don Johnson is?"
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <06-30-11/0426:36>
Marcel's

Sam was late.

By 4 Marcel’s is a hopping joint with a line of customers outside waiting. They all are peering through the windows, oblivious to you. You cut down the side alley and see light gleaming off of an ork’s gold plated tusk, revealing the face of Miguel.

Miguel stands up and adjusts his ‘one-size-fitsnone’ grey suit. The seams stretch at the shoulders. He motions you inside as he unlocks the backdoor. Inside, a regiment of chefs in wildly patterned uniforms, concentrate on pushing pots and trays of food out another door into the restaurant. Another door leads you to a small dining area with a table and a few chairs. On one wall, one-way glass reveals the main restaurant. Through it, you see a waitress in a short skirt with a tail wagging from behind. Waiters and waitress host the restaurant in various states of undress, to show off their mods, tattoos, or blessings from the comet. This distraction is also why you missed the old Latino male, without enough hair for a comb over. He sits at the head of the table enjoying a breadstick appetizer and the view. To his right, a large Rastafarian stands, giving everyone a hard look as they enter. Sitting quietly by the door is a lean Latino staring out the one-way glass seemingly distracted by the outside displays. Come in, come in. Sit down. Dinner will be here shortly. The voice carried a slight Spanish accent. The Don waves you in.

The food arrives in few minutes, giving you the time to look around. It’s a deep-dish pizza, spicy fries and beer. To Omar's surprise (not sure if a good one or bad) none of it seems to be synthetic or soy based, might as well give you poison.

He takes a share of fries inviting you to join him. I am of the age to eat good food. Despite what the doctors say about fat, calories, cholesterol and all. He visibly enjoy eating them with a healthy dose of ketchup. One of my men - Dean - was arrested yesterday. Dogs charge him of murder and hacking. For the latter I could agree but there is no way for the former. The murdered girl was his girlfriend Alice. While grabbing slice of pepperoni pizza he motions you to the screamsheet laying on the table. He was set up. I want to know who did it. I want you to find them out and leave them the distinct impression not to mess with the Casquilho family. .

The door to a dining room have been opened abruptly. Miguel have opened it carrying in one hand a small body. Still kicking it seems, looking frail on its own, but in comparison to the Miguel powerful built looking like a mouse pawned by a cat. Sorry Don. I got him in the main room - he was leaving without paying. Maria is certain he hasn't paid, but he check looks like being paid.  The face of your hosts steeled briefly. I am busy Miguel. Just put him in he kitchen washing dishes and give him few kicks on the leave, how much he could have eaten? Miguel flinched While checking the node we have found out he tampered with our communication node. Don and you all finally have taken a closer look at the boy. Really? A threat have hung in the air...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <06-30-11/0438:09>
Quote from: OOC
In the nano screamsheet text
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <06-30-11/0501:03>
Sam revived the call while still working at the bar, even thou he had done his part for the week he still tried to make it up to his boss for the incident with the RMD boss, so heavy unpaid extra hours where the way to at least prove his usefulness to him.

One more thing to be worried about the new assignment was the Family he had to work, as most families in Denver this one has lost some of it's members by Sam's hand. They should no have a clue about him, but you can be never certain, and if they spend enough Cred to find out about the hit they might even know who did it, then the weakest link in every mission are the Human part, bored neutral or in every other way dissatisfied people who could tell on you.

After confirming his interest in the job, he finished the hour at work and went home to change into the something more border friendly keeping his eye and ear ware, and his taser as well. The extra clips would be an eyesore, just as much as his armour, so for the meet just a black tank and blue jeans would do, as well as a jacket to mask the taser.

Border Check (2) (http://invisiblecastle.com/roller/view/3092202/)

There were no problems on the border, and the crossing went fast enough, but still Sam was cutting it short, and his preparations on site would cut in the meetings start.

@Team <might be a bit late, Omar could you check if this family has had some interest in me since I the QwickyMart Bombing, where I took out the last Right hand on the Draco F. orders? is there a bounty or are they not interested enough in the hand and just going for the head of the enemy.>


Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <06-30-11/0502:12>
Sam Arrived just in the nick of time to see the others going in, still he did not join them, not at first. took a look at the place where he is supposed to be, and then activated his radar to take a deeper look.  :D

preception audio(1), visual(3) (http://invisiblecastle.com/roller/view/3092184/)

Only after making sure the others where not in danger he entered the place trough the door, As Sam had done some hits against this family he did not want to get them in trouble so he sent a subvocal message to Omar <Do not want to risk your skin in case they remember me, will take part through the com if they do not mind as I am sure they will be out for blood if they recognise me.>

He started to fiddle with his house keys to relieve the pressure that was building up.

<You could leave the line open so I may listen in.>
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <06-30-11/0701:14>
Omar seems to be in the generous mood today. He jumped into the situation almost without thinking, he didnt even realized that he put whole team to the risk with this action...

Looking at the boy:
Benny. Im tired telling you that you should be very carefull about what node you look into. As soon as we got home, you will take your punishement. Now I have to clean that mess you made, as usually..

Turning his scared face to Don:
Im terribly sorry for this intrussion, Don Casquiho. Benny is a little smartass but very young and very, very careless. He needs constant overwatch but respects no autority. I found him one day sleeping in my garrage, feed him and cleaned him. He is with me till that day, but sometimes he run away and I dont see him for a while, like in this case, havent seen him for a week or so. I began to be woried...and looks like I was right.... I also miss one of my microdrones, seems like he learned some tricks from uncle Omar.
Please, forgive this young fool his wrongdoing, I hope he will not get himself killed before I beat some manners into his little head.I will pay for the damage and his check myself.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <06-30-11/1618:52>
Sam Arrived just in the nick of time to see the others going in, still he did not join them, not at first. took a look at the place where he is supposed to be, and then activated his radar to take a deeper look.  :D

preception audio(1), visual(3) (http://invisiblecastle.com/roller/view/3092184/)

Only after making sure the others where not in danger he entered the place trough the door, As Sam had done some hits against this family he did not want to get them in trouble so he sent a subvocal message to Omar <Do not want to risk your skin in case they remember me, will take part through the com if they do not mind as I am sure they will be out for blood if they recognise me.>

He started to fiddle with his house keys to relieve the pressure that was building up.

<You could leave the line open so I may listen in.>

Sam's radar revealed inside the restaurant about fifty people in the main room. Entire facility was circled with an electric lines and hard wires for the various peripherals (fridges, heaters, cameras, lamps, smoke detectors, nothing really special). There are several armed people around inside as well.

The private dining room is occupied by the Omar, Riker, Don, two guards Miguel and the boy he brought. Neither Don nor the guards have any cyber on them, but they do have weapons. The boy also doesn't have anything implanted. Miguel has a datajack and some kind of muscle cyber. 

Hoping nothing is wrong he entered to the room.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <06-30-11/1633:16>
Omar seems to be in the generous mood today. He jumped into the situation almost without thinking, he didnt even realized that he put whole team to the risk with this action...

Looking at the boy:
Benny. Im tired telling you that you should be very carefull about what node you look into. As soon as we got home, you will take your punishement. Now I have to clean that mess you made, as usually..

Turning his scared face to Don:
Im terribly sorry for this intrussion, Don Casquiho. Benny is a little smartass but very young and very, very careless. He needs constant overwatch but respects no autority. I found him one day sleeping in my garrage, feed him and cleaned him. He is with me till that day, but sometimes he run away and I dont see him for a while, like in this case, havent seen him for a week or so. I began to be woried...and looks like I was right.... I also miss one of my microdrones, seems like he learned some tricks from uncle Omar.
Please, forgive this young fool his wrongdoing, I hope he will not get himself killed before I beat some manners into his little head.I will pay for the damage and his check myself.

Quote from: OOC
Charisma(2) + Con(-1, deafulting) +2 (a very good story) -> 3d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3092674/)

Don was rolling save behind the curtain.

Don turned his face toward you. Really? Interesting...

With one of my hands I will deploy flyspy from my pocket, leaving it on my knee under the table. When I finnish my talk, i will fly it almost at the ground around the room behind Miguel. Furher actions depends on what happens...

Quote from: OOC
Remote controlling infiltration

Command program (5) + Infiltration(-1, deafulting)
.
Miguel was rolling save behind the curtain - distracted by the boy (+2) and very small size of the drone (+2) included .
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <06-30-11/1710:59>
Whatever. Let him loose, Miguel, but watch him. He's yours to take care off ... Omar.
The job pays 25 grants. Do you take it?


Quote from: OOC
Riker, Sam make your Denver Gangs knowledge rolls - target 2.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <06-30-11/1719:29>
Deciding that it's pointless (and indignant) to struggle against the big brute, I stop struggling and let my body go limp in a subdued manner his Rockies ball cap covering most of his face (the hat is a tad big for his small frame.) With a sigh of resignation Sorry, Unca Omar. Mumbling under his breath oh boy, i'm gonna get it when we get home and the tirade to follow. ich
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <06-30-11/1959:23>
Hoping nothing is wrong he entered to the room.

As Sam is not sure the back door is still open he goes in front. but the Door man tries to stop him, but just 4 words stop him from blocking the way - "Miguel sent for me."
AS the surprised guard gets his grip back Sam walks of in the direction of the kitchen, adding - "I know my way, no need to show it to me."

For his surprise the guard let him go in even with no weapon check, most likely thinking that he is part of the family. You would say that the gamble on the cool posture, the knowledge of the layout played a vital role in his seamless entry, as so many times in his line of work.

In the kitchen no one really cared for the new guy around, they had their share in the time they worked here, just Miguel got a bit startled by Sam when he entered trough the door right behind Miguel holding the Small person. Sam walks up to the table and before sitting down excuses for being late
"I apologise for my rudnes in being late(3)" (http://invisiblecastle.com/roller/view/3092885/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-01-11/0525:46>
I haven't moved from under the watchful glare of Miguel...yet. My eyes lighting up with an idea (good or bad we'll have to wait and see)... Uh, unca Omar. I'd say the job's worth at least double that. Breif pause...to get everyone's attention. After all, whomever did this didn't hack LuCom's node. They friggin destroyed it! Everything! LuCom is in the process of rebuilding it as I speak. Whoever set their man up are some extremely nasty dudes.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-01-11/0537:11>
"I apologise for my rudnes in being late(3)" (http://invisiblecastle.com/roller/view/3092885/)

Apology accepted, but I won't be repeating myself. A little rude reply, but you see your good manners, were very well taken and appreciated
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-01-11/0544:13>
Oh man. in moments like this I want that crazy-hair sonuvabitch is somewhere around...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-01-11/0547:55>
Quote from: OOC
Remote controlling infiltration

Command program (5) + Infiltration(-1, defaulting) -> 4d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3093410/)
good roll

Miguel was rolling save behind the curtain - distracted by the boy (-2) and very small size of the drone (-2) included .

The drone landed safely behind Miguel.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-01-11/1214:55>
I give a nod of appreciation to Sam, "glad you made it chummer" and with that cast a glare at the boy with an expression of REALLY cast towards Omar. Then to the Johnson [color=orange]" what type of message, do you want us to send. Are the handcuffs off as to our creativity?"  Then as I lean back to judge all present at the table look at Omar and says "you know the boy dispute his complete and otter lack of tack may have a point" [/color]  at this juncture I take a sip of my drink and continue the conversation as to "a person that can afford a lavish meal of real food to tantalize our taste buds may be able to dig a little deeper in their pockets for our services, after all if it was one of my chummers being framed for a hideous thing such as this I would place a little higher value on them. (a pause to Gage reactions as I notice the boy is about to chime in I point to him) don't interrupt me here. I realize were all different, but that is how I see things. Looking over at Sam and Omar How is our black-market contact working out, found anybody yet? "   With  that as I appear to casually lean back and wait for an answer I make a jump into the astral to see what type of nasty things are watching our conversation, noticing the spirit that was no doubt trying half heartily to conceal itself and smile, then turn my attention to astrally perceiving the entire place.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-01-11/1800:19>
I am affraid ... Ryker.  Don takes a very close look at you and after a thirty seconds pause continued ... that I've been living this world for far too long for that kind of talking. He is like a grandson to me, and I want to find out what the hell happened. If you try to play that tune again, if you try to up the price upon my grievance you won't get that job at all, comprende?

If you find the guy behind it shoot him in the face, or if you're to weak for that let me know the address my boys will handle it.  
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-01-11/2107:28>
I am affraid ... Ryker.  Don takes a very close look at you and after a thirty seconds pause continued ... that I've been living this world for far too long for that kind of talking. He is like a grandson to me, and I want to find out what the hell happened. If you try to play that tune again, if you try to up the price upon my grievance you won't get that job at all, comprende?

Sam felt like having heard just enough to help Ryker out in the negotiation witch he had started by accident or not. Attacking the pride of the Family was a dangerous road, but the one that they had open at the moment, if only Omar had dig up something on the case, or the Family they might have some wiggle space.
"My Dear Don, since when did you hold a reputation on Counting pennies when your family pride is at stake? You just as well as I know that your Reputation will take a Dip if we walk out of this room with no Deal. Saving money on the quality staff is never served anyone, especially the moral of a group."
Sam took some fresh air in his lungs, and watched the reaction of the Don, Seeing his speech having some impact he pressed on.
"You even said he is like a Grandson, still you think on settling for the second or third best choice only because we ask for an adequate sum for our work, Work you know will not be easy, or you just could send some of your boy to do it. And you know we are the best, or we would not be on your top of the list. And might I Add that it's no wonder you need the Best, seeing as the advisory is of such a skill level."

Sam had said what he wanted to say, now he just waited for the Other to add something before the Don, got the chance to gather his thoughts.

Quote
your input guys


We still hold out a helping Hand, if you need one for the Right price (http://invisiblecastle.com/roller/view/3094010/)

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-02-11/0232:24>
Looking at the Don " I can assure you that we will find who is responsible and deal with them in such a manner that neither you or your family will ever lose a second of sleep wandering about them. As my comrade has said we are the best"  and may I add the meal was second to none, my compliments to the kitchen staff. As to the inquries about us may be a little weak to do what is necessary, I would hope our reps, as well as mannerisms would debunk that for you.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-02-11/0615:25>
I see that the Pride is shared. You think of yourselves as the best. So be it. You'll get 30 grants. You fuck the job, my boys will talk to you.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-02-11/0731:30>
That is not going happen. Ok. We are done negotiations. Do you have any ussual suspects on this, Don? I assume the first comming to our mind is Chavez fammily, still, there may be others...And do you have access to Dean`s appartement? Id prefere not to act as a burglar on my employers property...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-02-11/0755:37>
We try not to step on the toes of the other Family, that is as far as it is possible. My first guess would be with the Triads, there were several incidents lately, we got let say it "overlapping business markets".

Here, this are keys for his UCAS apartment. You can also talk with him directly. This should help you get in - SIN for his attorney representative. He's held  at the CAS police station of Knight Errant.

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-02-11/1133:31>
I've already caused enough trouble, so I'm going to sit tght for the moment...ask if I may have a cheese stick or two while I wait for Unca Omar to finish his negotiations.

I was going to do some searches/hacks on the arrest and investigation reports the Knights Errant have to see what evidence and/or leads they currently have. The scream sheet mentioned other victims; I figure some background checks on them would be worthwile as well. May not hurt to see what info i can pick up about the Don here and what clues the overlapping businesses he is referring to may provide. 

However, I'm also not exactly part of the team...yet.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-02-11/1137:11>
At this point I send the info. we have to Freddy (my blogger contact) via secure pm on his commlink. Ask if he has any info. at all that could help with this. I'm asking specically about The business that the family is invovled in lately and also about the crime and who may be involved, I'll go ahead and send 500 Nuyen as a down payment on anything that he can get.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-02-11/1241:18>
Omar puts those keys into his pocket...
OK. Ive heard enought. If I have more questions, Illcontact Miguel, for now, Im leaving to get some work done. And YOU,
I turn to "Billy", point my finger on him, looking in his eyes, commanding Flyspy to fly to me and land on my shoulder...Ill look at it:
"oh, where have you been, little one"
Then look back to "Billy", with my hand placed significantly close to my Jupiter club handle...
and finish the sentence:
"...YOU are comming with me, you have lot of things to explain..."
Omar nods shortly to Miguel, looks at Don:
Good bye for now, boss. We will get those bitches and pay them pain for every nuyen you are paying to us.
Not waiting for others, who might want to talk more with Don, grabs the boy and moves on the street...to have some more private conversation with "Billy"...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-02-11/1253:31>
Quote from: OOC
Wasn't it Benny last time? Just go and have it done.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-02-11/1255:55>
I get up and follow them out.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-02-11/1257:25>
Quote from: ooc
You are right. Benny. Good that I didn`t adress him by the name this time :) Layiness and wrong memory would kill me one day
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-02-11/1305:06>
Once we are outside, Ill drop the boy and wait for others to join us, turning on white noise genarator also...
"Well, that was a nice theatre we had done inside...I dont think Don believed a single word, he must have been considering you to be one of our team. You are a techno, aren`t you? And you sound quite well informed to me. In fact, we should have an use for someone able to do some DataSearches and other things. What do you say, Riker. Are we offering him a place in the team? Maybe he can do nice plans, too."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-02-11/1342:47>
"At the rate this boy is going, he'll get himself killed if someone doesn't look after him.  Still he wasn't sent to us by a fixer and could be a plant for all we know. I think we should give his abilities a test and see if he is worth saving from himself."  ;)
Wondering how this boy will handle himself compared to other techies and runners I've been with.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-02-11/1716:33>
I see that the Pride is shared. You think of yourselves as the best. So be it. You'll get 30 grants. You fuck the job, my boys will talk to you.
"Indeed, that is what i would expect dealing with you, and you have my word that i will pay my debt in work or blood. As for the Pride i take in my work, it's never much, too much of it and it blinds you. I never said we where the best, merely the best you could afford from the runners you and your contacts could find for this job. I myself would describe myself as a slightly above average runner, and I think any self respecting Man would know his boundaries."
Seeing as the others slowly leave the room Sam straightened himself in a way that could be seen as a change of tone in the conversation.
"Back to business shall we? In what way would you like to receive the evidence of our success? Video? Body or parts of it? would it need to be recognizable or would crispy do as well?"
Sam Did not like to kill, mostly because of the part of taking a life, not the act itself, so when you are tasked to eradicate a killer or a bunch of them, it is never been a problem.
the small drone flew out, Sam did not know if Omar Had listened in on their conversation or just now remembered to get it back.
OOC: if its body or parts of it, Sam will ask for smuggling help just for your information.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-02-11/1735:38>
Well lets see what is he able to dig out about the real target of the attack - LuCom node...
So...damnit...I dont even know your real name my name`s Omar, as you already know, here is the hand...would you be able to get us more info about LuCom, its activities and data that have been lost or should have been stolen during the attack? I can hardly imagine that someone attack the company HQs, beats two employes to death only to have a chance to imprisson Dean from Casquillo`s mob.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-02-11/1751:14>
"Back to business shall we? In what way would you like to receive the evidence of our success? Video? Body or parts of it? would it need to be recognizable or would crispy do as well?"

Small details, let me know once you know something worthwhile.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-02-11/1818:07>
"Back to business shall we? In what way would you like to receive the evidence of our success? Video? Body or parts of it? would it need to be recognizable or would crispy do as well?"

Small details, let me know once you know something worthwhile.

"Then i shall return to this conversation when the time is ripe for it. If you would excuse me now, we have a case to crack."
Sam Got up and started to walk to the door. After only half the distance he turned back to the Don.
"we will do you proud for choosing us."
he turned back and went out in the night where Omar And Ryker had their own planning meeting.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-03-11/0414:12>
At this point I send the info. we have to Freddy (my blogger contact) via secure pm on his commlink. Ask if he has any info. at all that could help with this. I'm asking specically about The business that the family is invovled in lately and also about the crime and who may be involved, I'll go ahead and send 500 Nuyen as a down payment on anything that he can get.

While you discussed, an AR from Freddy flashedback.
God it's good to hear from you again Ryker. I was going at the party, and was a little bit short on cash, now I got enough for cab and girls :). Anyway. I've heard about that Dean Costello of yours - if there ever was a Don Juan of the electronic dating world he's the one. That he works for Mafia you already know.  He's also one of the best SIN forgers in the sprawl, what he mades is bulletproof. The family business hasn't changed in years they smuggle in drugs and stuff and the same is being done by the Triads - which are just the Chineese Mafias, who try to find their place in Denver. So they clash now and again. By the way like Mafia there are two groups of Triads here - The White Lotus and The Golden Triangle. If you want to meet member of either group you can go to the Happy Canyon Mall - both of them use a Chinese temple there. Of the crime there itself there is not much yet - only that some LuCom paydata are trcikling onto the market, making their OS a little more inviting if you know what I mean ;)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-03-11/1023:06>
Quote
Well lets see what is he able to dig out about the real target of the attack - LuCom node...
So...damnit...I dont even know your real name my name`s Omar, as you already know, here is the hand...would you be able to get us more info about LuCom, its activities and data that have been lost or should have been stolen during the attack? I can hardly imagine that someone attack the company HQs, beats two employes to death only to have a chance to imprisson Dean from Casquillo`s mob

GM, correct me if I am wrong I'm not attempting to deceive...
Most people just callz me Mouse. I set up a back door to LuCom's node when I last visited. When I said destroyed, I meant it. Log files, research, and other data, all annihilated. There was nothing left to even attempt a trace from or determine what was taken. LuCom is in the process of restoring their node from cold storage. I guess they will have everything loaded and patched up in about 18-22 hours. And my back door to go along with it. Depending on the frequency LuCom's dump to cold storage will determine the age of their data. If they dump nightly, then I would say that any data will be out-dated for our purposes. Unless we want to view security feeds for any unusual activity (people casing the place prior to the hit, etc.)  In any case, we will need to wait until the data gets reloaded. Another possibility are PayData sites. We could see if any of those are selling LuCom data. Depending on how hot the data, those sites may not touch it. Even still what's out there may not even be what the hacker(s) were truely interested in in the first place. It may be possible to hack into the Knights Errant and see what info they pulled from the crime scene. A thought just occured to me. Hmmm...I could do a search of the surrounding nodes to see what traffic has been routed to LuCom's node, I'm sure the list would be huge, but the amount of data transmitted to and fro to do what they did should make several ids stand out above the rest. Besides, you can't hack the routing nodes establishing your connection while connected, you can only monitor traffic at the node you are in. The nodes record all the traffic they route. Part of erasing your datatrail is to go back and find the nodes that processed your connection and erase your trace from the logs. Under a new id, of course; though that can be time consuming. With a spoofed id and a change in location, most don't worry about that kind of clean up--it leaves tracers with the physical location of where they connected at, but no hacker.

I agree that the dudes behind this weren't out to solely frame Dean; he either made a convient escape goat or setting him up was an additional bonus. On the flip side...There is that remote possibility that Dean is responsible for some part or all of the crime. Don did say that Dean could have done the hacking, but he doubted the murder. Getting our hands on Dean's commlink might answer that one. The murder could have been LuCom's way of dealing with an internal employee problem and the crash a convient cover up. They are a corp after all...

Oh and speaking of LuCom,  I know that they are a spin off company of MCT corp. They're a firmware designer of computer systems for MCT, and they work with all kinds of communication gear, though mostly with commlinks. I'm sure some R&D on next generation communication would be worth something to many somebodies and corps.

I'm game, Unca Omar, ...for a fair share of the cheddar. Mouse looks at you with a boyish grin that's at the same time, pleased with himself, hopeful, and a touch mischevious.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-03-11/1340:54>
Sam joined the others in the middle of mouses monologue.
" before I agree to let you in on the job, you have to answer a few questions.
Most obvious would be - how do you know all this?"
Sam was not willing to trust any information on an unknown source. Even less, if it came from a dubious individual.
" so what will it be?"
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-03-11/1358:03>
During our conversation with mouse. I PM the blogger info to Omar and Sam.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-03-11/1418:14>
Well Mouse, back in Lagos Ive seen kids like you sold by their families to corpsharks for an autopsy. Im not letting you get questioned by some fat mob motherfucker, and from my point of view it seems there is enought cheese for you to get your share. Seems like you did your homework even before we meet...I understand how you get those informations well I still have a question quite simillar to the one Sam had...why are you involved in this?

@Team: I doubt that there is something left in Deans apartement, if KE knows where he lives...and the place itself may be under surveillance. If we wan to avoid police, we have only limited resurces: Deans advocate and that Triad trace...If they hit the LuCom the way we did RMD, I doubt there will be many traces on the place...yet, this seems like runners work, not triad soldiers. What do you think?

@Miguel: Miguel, Omar here. From what I understood that your familly has a good word with guys at border checkpoints. Would you be able to provide us some names and routes so we can arrange whole investigations faster?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-03-11/1632:15>
@Miguel: Miguel, Omar here. From what I understood that your familly has a good word with guys at border checkpoints. Would you be able to provide us some names and routes so we can arrange whole investigations faster?

@Omar: that's quite a list my friend, and I won't risk letting you know it all. But I can help - which border you're interested in? there are few Coyote that should be available.

Quote from: OOC
Coyote is a local name for a smuggler specializing in a specific border crossings. they charge per person and accordingly to risk, and usually they are available.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-04-11/0526:06>
PCC/CAS/UCAS would be enought for now...

@Omar: PCC/CAS? That would be Stalker and for CAS/UCAS call for Peaches. I'll let him know that they should pickup your call.

He send you their commlink ID along with the photos.

Quote from: OOC
contact details:

“Stalker”, CAS:Pueblo Coyote, Human Male
Connection Rating: 2 Loyalty: 0
Uses: Provides safe passage across the border for 250¥ per person.
Places to Meet: Sloan Lake Park
Contact: Commlink
Availability: Requires 1 hit on a loyalty test.

Peaches, CAS:UCAS Coyote, Ork Female
Connection Rating: 2 Loyalty: 0
Uses: Provides safe passage across the border for 250¥ per person.
Places to Meet: Abandoned buildings near the border
Contact: Commlink
Availability: Requires 1 hit on a loyalty test.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-04-11/0527:11>
@Miguel: "OK for now it would be to have two of them: PCC/CAS and CAS/UCAS...
Waits for his answer:
OK, perfect.. I will call them when this becames actual, now its just for the reserve. Thank you. Im back to work. O&O
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-04-11/0913:49>
Quote
from Sam: before I agree to let you in on the job, you have to answer a few questions.
Most obvious would be - how do you know all this?
Quote
from unca Omar: why are you involved in this?

I was in the process of settling my tab...being he seems a little embarrassed ...uh...a little distracted by the...uh...special features of some of the waitresses. He seems to regain some composure  I stumbled into their communications node by mistake and overheard the meet request Miguel sent to you. I was in the process of cleaning up my datatrail when grabbed by the bouncer at the door. At that point, I had to ensure the tab was settled...hoping they wouldn't noticed the com node hack until after I had left and/or could finish cleaning up the datatrail.

On the way to see Don...Miguel stopped breifly and mumbled something about the com node. So they locked me in a room, while they did something, probably a trace. While there in the room, I figured I had better get some sort of intel on this LuCom business as a bargaining chip for me skin.

Apparently, I was right...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-04-11/0927:37>
Apparently, I was right...
Sam could not put a point on it, but something in this story seemed off. Maybe too many coincidences, maybe the way this "Mouse" talked about being taken by the mafia, maybe something else.
"So what is your interest in the job? Not anyone can be a runner, can you?"
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-04-11/1043:42>
Quote
"So what is your interest in the job? Not anyone can be a runner, can you?"
My interest in the job is survival. I'm a kid who is out on his own--like so many of us--I don't have much say in what I "want to be when I grow up." I'm not old enough to be legally hired by any corp or govt entity despite my skill--I've tried that already and legal doesn't want to have to deal with the corporate court on the issue. Then there's the gangs...considering the mortality rate based on statistics I've acquired between law enforcement and gang-to-gang shootouts, I have just as good of chance of survival on my own. That wasn't even factoring in that most were constantly on drugs as well as selling them. Nice future isn't, but I'm sure you are already familiar with this scenario.

So far, I've been hacking out a meager life for myself on my own. Now I have a chance to earn some real cheddar for a change. Perhaps even for a team who might come to appreciate my skills.

I know I don't look like much on the outside, but in the Matrix, physical abilities and age don't mean squat. It's all about what's up here... pointing to his head. and that evens the playing field.
 I think for a moment. I honestly don't know whether or not I have what it takes to be a runner, but I do know that I'm a better-than-average hacker.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-04-11/1103:38>
Thinking back to something the kid had said, sent my memories flowing. I remember the first run that I went on as a kid struggling to survive in on the streets, it was there that a runner had notice me in an ally on my own with a group of gangers harassing me. I was scared that I was about to meet my en and then without knowing how this tingling of energ began Ed in my bowels and not long after that a giant rush of enegy flowed thought my body. When I awoke in the present of the runner. He informed me of my magic and offered his services in my learning. I've since became POWs with that talismonger.  " Alright Snake, I owe it to a friend to give you a chance. I say he's in. I will warn you though"   pointing to the restaurant "  his boys will be slot easier on you, then we will if you double cross us."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-04-11/1245:29>
OK. Ive heard enought to give you a chance Mouse...for your fair share of cheddar :) Trace is getting colder and colder as we speak. Lets pay a visit to Dans  advocate. Im really, really currious about Deans version of the story, and without that lawyer it would be difficult to get in touch with him...if you dont want to infltrate KE HQs...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-04-11/1325:29>
"Allow me to be the Teams skeptic, as i see this just a bit too much a coincidence, but as i see myself as a team player, i will just let the majority rule stand. But remember that anyone who crosses us must deal with the consequence. and never try to visit me at home, if not invited!  ;)
Standing on the spot has never helped anyone so let's get moving."
OK. Ive heard enought to give you a chance Mouse...for your fair share of cheddar :) Trace is getting colder and colder as we speak. Lets pay a visit to Dans  advocate. Im really, really currious about Deans version of the story, and without that lawyer it would be difficult to get in touch with him...if you dont want to infltrate KE HQs...
Turning to Omar. "You know how to flatter my skill, but still i suggest we use the SIN we got provided with, Was it the sin of his attorney. I just need to put on some disguise and we are ready to go visit him."  ;D
We try not to step on the toes of the other Family, that is as far as it is possible. My first guess would be with the Triads, there were several incidents lately, we got let say it "overlapping business markets".

Here, this are keys for his UCAS apartment. You can also talk with him directly. This should help you get in - SIN for his attorney representative. He's held  at the CAS police station of Knight Errant.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-04-11/1430:12>
"I agree so it's off to KE to visit with the suspect, I mean client."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-04-11/1434:53>
Dean

The cab took you to the police station in under an hour in the evening rush.

None of you look particulary business-like, and Mouse got few looks, but none of you rang an alarm right away. Knight Errant officer after inspecting your SIN have put you through both the MAD scanner and cyber scanner before allowing you to go to the room to meet with Dean. The remaining SIN's were merely glanced upon. You had to, off course, leave all your weapons at the entrance. Because of client/lawyer privilege, the room is (or at least should not be) bugged.

Dean, in a now rumpled, tres chic suit, welcomes you all with a weary look, but the spark has lit his eyes, when he was told that Annibale Mancini had come to talk with him.

Have you seen the grandfather? How is he handling himself?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-04-11/1505:49>
Have you seen the grandfather? How is he handling himself?

"Worried, even thou he tries not to show it bluntly. He sent us here to get to the bottom of what happened, as it might not only get you free much easier, but also lead us to the real culprit. So for any reason you might have not to, please let no details out as even the smallest things might play to your advantage. "
Sam started to negation with Dean as he knew that people where always lying, even to themselves
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-04-11/1640:31>
All right.

As far as I understands they got some circumstantial evidence on me. Part of it might the I was inside that building that day and the other part is that my persona was logged by the computer security before crashing at the time of the crime.
The latter part is bull, I haven't logged there in months. Cops took my commlink and the access_id match, I must have been spoofed but I have a criminal record for hacking and it doesn’t help me.

I can’t give any proof. It would be a little embarrassing for the Family and probably would put me in jail for even longer.

He stopped for a moment think on anything that might be important.

There was something ... Errants asked me I stole Alice's commlink and the commlink of that other guy, but I never took them, why would I? I worked on Alice’s commlink some times ago, but it wasn’t worth much more than the stock version.
Alice ... Alice ... his head dropped and when his lift his face his eyes were glistening like in a cheap romance trid .. why? why they had killed her, she knew nothing, she was an assistant of a Board Member going to retire, I know I picked her up for some access, she could do nothing, she was different then others ... I ... I told her that one day ... and she accepted, she told me she knew, but she liked me enough ... and I  ... I ... he shrugged she moved in to live with me, I hoped to to to to tell her and now ... how will I tell her? ... how will I tell her I loved her? he ended up with a whisper and turned away to a screen displaying a soothening green forest

It took some before he turned back What will you do now?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-04-11/1734:33>
"Now we find the bastards that did this."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-04-11/1805:02>
All right.

As far as I understands they got some circumstantial evidence on me. Part of it might the I was inside that building that day and the other part is that my persona was logged by the computer security before crashing at the time of the crime.
The latter part is bull, I haven't logged there in months. Cops took my commlink and the access_id match, I must have been spoofed but I have a criminal record for hacking and it doesn’t help me.

I can’t give any proof. It would be a little embarrassing for the Family and probably would put me in jail for even longer.

He stopped for a moment think on anything that might be important.

There was something ... Errants asked me I stole Alice's commlink and the commlink of that other guy, but I never took them, why would I? I worked on Alice’s commlink some times ago, but it wasn’t worth much more than the stock version.
Alice ... Alice ... his head dropped and when his lift his face his eyes were glistening like in a cheap romance trid .. why? why they had killed her, she knew nothing, she was an assistant of a Board Member going to retire, I know I picked her up for some access, she could do nothing, she was different then others ... I ... I told her that one day ... and she accepted, she told me she knew, but she liked me enough ... and I  ... I ... he shrugged she moved in to live with me, I hoped to to to to tell her and now ... how will I tell her? ... how will I tell her I loved her? he ended up with a whisper and turned away to a screen displaying a soothening green forest

It took some before he turned back What will you do now?
Sam talked in a smooth and soothing voice not to spook the man any more, it was visible that he was at the brink of a nerve breakdown, he defiantly needed some kind of aim toward what he could reorganize his life.
"What would Alice say if she would see you like this? Would it not sadden her to see your brilliant mind spat out half cooked thoughts like trying to hit flies in the air? Would it no make her happy to see you Man up and help us solve the case, to bring her Killer to justice?"
Sam knew Bringing in her died Lover could push him over the brink, but on the other hand, a mind like deans should never work like a shotgun with no structure, it should be more spreadsheet based, clear structure, the way he makes good SIN's, not just by coincidence.
"Could you once more repeat the events of the day in question? Could you start describing your day, even the last few before the arrest, most importantly did you notice something out of order, something that seemed ood, but plausible? What happened in the time of the crime, where where you, what did you do there?"
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-04-11/2153:58>
I lean over to unca Omar...I suggest requesting a look at the evidence against our client. I also find it odd that they magically pull his access I'd just before the node crashes. That would be extreme coincidence.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0414:30>
I brought her some flowers and pasta. She said she will be staying late - some conference of the Board. I thought I brighten her evening. And then I got back to myself to do some work.

I was playing a switchboard game. Vort had been smuggling something into the city. I hacked their commlinks and made sure their talks were carbon copied on the police bands. Childish I know but fun. Especially when you look at them from the grid visualisation.

And then they came to me. Building owner opened the door for them. The entire squad pinned me down to the floor. That's all.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-05-11/0449:19>
I brought her some flowers and pasta. She said she will be staying late - some conference of the Board. I thought I brighten her evening. And then I got back to myself to do some work.

I was playing a switchboard game. Vort had been smuggling something into the city. I hacked their commlinks and made sure their talks were carbon copied on the police bands. Childish I know but fun. Especially when you look at them from the grid visualisation.

And then they came to me. Building owner opened the door for them. The entire squad pinned me down to the floor. That's all.
Sam made a back-flip in his thoughts as he had got the first part of the puzzle in the hand, and he would only need to do some more investigating on it to place it in the Big picture.
" Who is this Vort?
So you spent the whole evening Indoors? Might I assume that the building has some sort of security measures, like security cameras, scanners?"
 Having the Alibi thing out of the way, Sam turned his attention to the reason for the attack. It would seem the timing it self was curios, if not plainly illogical, getting Dean arrested would not be the primary goal, or he would be there already few weeks back when he started Dating Alice, so what was the main reason for the attack
"Why do you think the attack took place just now, why not last week, why not the next week? Might there been some security venerability, some new program in the end development, maybe they needed to get rid of you for some bigger event or would you say it is just a time like any other?"

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0458:27>
I meant Vory - Russians.
It was time like any other but of course every corp is on the brink of breakthrough all the time. That's why they are funding their research programs. LuCom is dealing in systems software and security. Maybe someone wanted to get an early peek at new security mechanisms.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0510:27>
As of the alibi. They say quite correctly that editing the feeds for this purpose would be quite easy for me and was rejected.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-05-11/0558:47>
I meant Vory - Russians.
It was time like any other but of course every corp is on the brink of breakthrough all the time. That's why they are funding their research programs. LuCom is dealing in systems software and security. Maybe someone wanted to get an early peek at new security mechanisms.
"so in other words you have no clue why it happened at this exact moment? Do you by any means have knowledge about the conference Alice went to, what where they supposed to speak about, why did Alice and the other one still there at that time?
Also good thinking in the Alibi," Sam nears Deans Ear and whispers "you know, this will still help us in a way, we can see if someone has been keeping an eye on you. and no one erases 100% of the footage, there are just too many Cameras around nowadays." Going back to his normal voice " A pity you are known as a hacker, that could have been the easy way out. Still flowers and the pasta is playing in your favor.
Do you often play tricks like the one with the Wory on other families? does it not bring some reciprocation with it?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0638:22>
it's Vory not Wory. Vory v Zakone a Russian Mafia or rather mix of a common bandits and ex secret service agents.

Quote from: OOC
make a roll on Denver gangs knowledge


And yes I play like this often. The trick is not to get caught or even better frame someone else or let them think its KE job.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0705:12>
I lean over to unca Omar...I suggest requesting a look at the evidence against our client. I also find it odd that they magically pull his access I'd just before the node crashes. That would be extreme coincidence.

That's no coincidence - I was framed. I haven't done it, neither the hack nor the murder.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0707:16>
"Now we find the bastards that did this."

Good!
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0710:48>
"so in other words you have no clue why it happened at this exact moment? Do you by any means have knowledge about the conference Alice went to, what where they supposed to speak about, why did Alice and the other one still there at that time?

As far as they told me - the other one was the guard - Allen Ethland, I think - and he was guarding the building's entrance that night. Got no details on the conference other than it was her boss and some others talking to some overseas bosses.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-05-11/0724:11>
That's no coincidence - I was framed. I haven't done it, neither the hack nor the murder.
"I am sorry that our newest member has still not learned to form his thoughts properly, of course we believe that you have been framed. Still we need to look at the evidence against you, or the circumstance evidence as such, for example what ammunition and weapon was used, if the guard might have some cyberware witch could have recorded something, the list goes on."
it's Vory not Wory. Vory v Zakone a Russian Mafia or rather mix of a common bandits and ex secret service agents.
And yes I play like this often. The trick is not to get caught or even better frame someone else or let them think its KE job.
Sam playing a bit surprised "Ooh did i get the right pronunciation wrong again, i am sorry but these foreign words sometimes plague me like that."
then returning to his business like self  " Do you play those trick only on the Vory, hope this time i get it correct, or do you entertain the Triads and the Yakuza as well? Any other Families that have been the target of these games?
Are there any other skilled Forgers in other Families who would like to get rid of you, to gain a bigger market share or any other benefits?"

@team >Even if we suspect he might actally done it, witch of course is a possibility, we should not confront him with the belief ubtil we have some proof of that.<
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0733:54>
Sam playing a bit surprised "Ooh did i get the right pronunciation wrong again, i am sorry but these foreign words sometimes plague me like that."
then returning to his business like self  " Do you play those trick only on the Vory, hope this time i get it correct, or do you entertain the Triads and the Yakuza as well? Any other Families that have been the target of these games?
Are there any other skilled Forgers in other Families who would like to get rid of you, to gain a bigger market share or any other benefits?"

That's they way of doing business nowadays. We play them, they play us. Except Chavez, I've been gaming against everyone in town. All of them have their own forgers, don't know, haven't met better then me thou. Was it a hint of proud in his voice? Talking about the work keep him away from the cliff of depression it seems.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-05-11/0741:42>
That's they way of doing business nowadays. We play them, they play us. Except Chavez, I've been gaming against everyone in town. All of them have their own forgers, don't know, haven't met better then me thou. Was it a hint of proud in his voice? Talking about the work keep him away from the cliff of depression it seems.

"So what are the scores? Who do you play the most, who plays you? it would be helpful to know if it's possible, as it might point in the direction to the ones who would gain the most from Framing you." Sam didn't had much hope the get results that where that sensitive and most likely not available, but still Dean seemed very convinced about his abilities and might have some way to determine the origin of the attacks.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0746:02>
I guess that with the yesterday game I scored most points against Vory but that would be too short time for retaliation, and I'm sure they don't know it was me. Triads were leading until then. Yakuza on the other hand has most gamers on their side. Could've been everyone :/
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-05-11/0834:15>
I guess that with the yesterday game I scored most points against Vory but that would be too short time for retaliation, and I'm sure they don't know it was me. Triads were leading until then. Yakuza on the other hand has most gamers on their side. Could've been everyone :/
"Has there been some big reciprocation because of this game, some High rank arrest, a loss of a big shipment to either of the parties?"
Sam was still wondering that Dean takes this hacking business so light, like it where just a game of tag.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0839:04>
"Has there been some big reciprocation because of this game, some High rank arrest, a loss of a big shipment to either of the parties?"

We've lost some, they lost some.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-05-11/0841:04>
Did they told you where Alice was killed? Guard a the entrance, that sounds reasonable. But Manager assistant? How good do you know her. Do you think she could have been involved? That she may know attackers? Does she know your AccessID?
Since they have been beaten to death, I dont think atackers needed any special amunintion...well if they used explosives to destroy Lucom nexus, that would be your cup of tea.
Mouse, exactly my idea, and when we are in UCAS, this may work. Id be very interested to have a look at those security feeds they collected...and step by step story of What-really-happens-there should be helpfull also.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0855:09>
Yes, they pinned me to the ground under the charge of murder and hacking. Took me here. I can't think of any reason someone could kill her, she was ... she was ... after this point something has snapped in him, ... why? ... why? ... why! ... WHY !!!

With a polite knocking, and after few seconds wait the doors have opened. A Knight Errant officer entered the room. Seeing the Dean state, he turned back to his comrade, Fetch the doctor, quick! Fast enough another officer run into the room. Assessing the situation he applied something into his arm. This will calm him down. he said in explanation.

I am sorry sir, it is past 6 pm and the time for visits has ended. He isn't in a shape to continue anyway. Please come in to see your client tomorrow.

You're escorted to the exit of the police station, where your gear have been returned.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-05-11/0913:03>
Did they told you where Alice was killed? Guard a the entrance, that sounds reasonable. But Manager assistant? How good do you know her. Do you think she could have been involved? That she may know attackers? Does she know your AccessID?

A bit startled by the sudden activity of Omar, Sam used his first sentence to appreciate his fellowman intelligent questions.
"Good thinking Omar  :D, I was just about to ask Dean about Alice."
Turning back to Dean
"Do you know something about her past, her parents, her school, her previous profession?"
It started to get a bit crowded in Sam's head, so many leads, so many possibilities, he knew they would have to be investigated at least 90% of them, so he pulled out a leather covered notebook and started to put down the ideas he had.


Outside the Station Sam starts thinking aloud
"If i would be going to frame someone i would make sure he has no Alibi, that means that there should be a stake out near his place."
Turning to his comrades
"would you mind coming with me to that place or do you have other plans?"
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/0917:48>
Sam hadn't chance to get any replies. Following the discussion of Omar and Mouse, you asked for some evidences against your client, but all you got was a current copy of police record and information to talk to Detective Jack Diamond (you got his commlink address) for any further inquires.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-05-11/1359:29>
Huh...sorry, seems like man have to be more subtle when Exploiting someones head. Nodes didnt crash by themselves...and dont have emotions...ehh.this doesnt help.Lets go to his apartement...and maybe we can talk to this detective, he may have all evidence in his commlink. don`t you think, Mouse? If he dont have the same old school leather&pen&paper notebook as you have, Sam. You know...things like this always complicate work for us, matrix guys. You should buy some nice datastorage...Ill take care of its protection, you can count on it. ;)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-05-11/1420:13>
If he dont have the same old school leather&pen&paper notebook as you have, Sam. You know...things like this always complicate work for us, matrix guys. You should buy some nice datastorage...Ill take case of its protection, you can count on it.[/color] ;)
Sam laughs, he will not start barging about his way of keeping his data secure, now is not the time or the right place, maybe over a beer after work.
"If only you knew how much safer my way is."
Still giggling a bit he points in the direction of the buss stop
"so off we go to Deans Apartment."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-05-11/1525:43>
From the CAS police station you took a fast bus to the UCAS.

Dean’s apartment is a high-rise condominium in the Hub. It’s a very nice place. You wouldn’t expect something this nice and tidy from a hacker, but then again he is a high profile mafia member and can afford that. The keys allowed you to pass through gates and doorman easily. There was nothing to stop you form entering the apartment itself. Inside against your expectation you found no uber-geek toys lying around or computer game magazines.

It’s a very contemporary place. Nothing seems to be in disarray. The bedroom and bathroom has “His & Her” stuff.

Mouse and Omar quickly found the apartment node and tried to access his personal computer. It seems that the key you carried had and RFID implanted and the internal function allowed you to use user account without the need to hack your way into.

Quote from: OCC
Dean's computer systems specs: Firewall: 5, Response: 5, Signal: 4, System: 5 - all pretty solid. It is running the home-manager Agent which introduced himself as Dennis.

Accessing the computer is a little odd - the whole apartment is a node. He’s even put motors and RFIDs on the non-tech devices. Every fragging piece of the apartment has been converted into wireless device and it can be commanded from the apartment node. Chairs in the office can pilot themselves into the living room on request. The living room furniture also can move to accommodate the influx of chairs. Dean’s drinking glasses and coasters have matching tags and the corresponding coaster can scoot itself around to “catch” its glass as it is being set down. System is driven by the Agent that tries to accommodate you're presence. You're tagged as 'welcomed guests' and thus your PANs received an AR options to prepare a drink (tea, coffee or liquor) a meal or bath, call a chair to your location. Agent autonomously initiated cleaning of the carpet after your entrance, as you have brought some mud on your boots.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-05-11/1623:18>
"If only you knew how much safer my way is."

Well I do know...and that makes me sad :)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-05-11/1626:50>
I brought her some flowers and pasta. She said she will be staying late - some conference of the Board. I thought I brighten her evening. And then I got back to myself to do some work.

I was playing a switchboard game. Vort had been smuggling something into the city. I hacked their commlinks and made sure their talks were carbon copied on the police bands. Childish I know but fun. Especially when you look at them from the grid visualisation.

And then they came to me. Building owner opened the door for them. The entire squad pinned me down to the floor. That's all.

From where did you make the purchases? And under what Access/Device Id? Those transactions would be date and timestamped, if not hacked, and can be traced to his house or anywhere that is not at the scene of the crime. If Dean questions, I will explain his reason for asking.

You also said that her comlink was taken (since KE asked you where it was) and that you have worked on it. Do you remember what her access/comlink id his? It may yet still be possible to trace it.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-05-11/1639:21>
Mouse and Omar quickly found the apartment node and tried to access his personal computer. It seems that the key you carried had and RFID implanted and the internal function allowed you to use user account without the need to hack your way into.

Ahww...No fun! Mouse thinks to himself.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-05-11/1743:26>
As Sam is of no use in the Matrix business he starts looking around for a place that might be suitable for a stakeout, noting stuff that seem out of place as well. Sam noticed that the main entrance was guarded so he has a eye out for any other means of getting out of the apartment block, or the KE has a real problem pining it on Dean.

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-06-11/0223:08>
Ryker begins to look around casing place for signs of magical activity. then decides that a watcher spirit will be necessary after we leave and begins the summoning. Only afterwards did he realize that he didn't use his focus. Decided to just roll with it, and hope that no one especially the kid noticed his mistake. Upon seeing the kid with a bloody nose, ryker makes a note to see if he wants a healing when he gets back to his body. With the spirit summoned and the instructions given to alert Jim if anyone or thing ie... Spirit or Mage doing perception comes into the apartment during the next 2 hours to alert him immediately.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-06-11/0727:19>
When they walked in, Omar looks around to see if something Catches his eye. Search or scan results are accessible for Mouse and other team members. He will scan the area for location of every node he is able to find. Based on this scan he identifies one and each node possible, giving it name and purpose. Interresting would be nodes that Omar is unable to link to anything usual...and of course, nodes running in hidden mode.When they run Deans node, linked to CHN, the first thing Omar would do is to order big cup of real coffee and four sandwiches, no soy.
Mouse...i have to admit that for datasearches I wont be of any use  for you. Ill go for this detective, and Ill let you know if I find anything. I think Ill take a VR nap in that nice bedroom there, please, just have a look at me from time to time if my trace is not too hot. For the beginning...this is that detective`s AccessID, you can find it usefull...but don`t compromise it too soon, Ill need him online for a while. Ill hack an admin in his node for you, so you can browse through his data once we are in. Hope he uses his commthing. If not, we eventually may use him for accessing KE database. Good luck with LuCom...
I also have a list of dvices in surroundings, most of them standard issue but there may be some specialities and unknown devices...if they get an electronical surveillance on Dean they may have left some traces...
Ryker...such things...like beating someone to death, may left some traces over the scene, aren`t they? The more we will know on our own, the more we should compare to what detective say to us when we finally call him, and based on that comparation we should be able to determine if there is something he tries to hide. Maybe its useless, but I have this feeling...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-06-11/0739:33>
When they walked in, Omar looks around to see if something Catches his eye. Search or scan results are accessible for Mouse and other team members. He will scan the area for location of every node he is able to find. Based on this scan he identifies one and each node possible, giving it name and purpose. Interresting would be nodes that Omar is unable to link to anything usual...and of course, nodes running in hidden mode.When they run Deans node, linked to CHN, the first thing Omar would do is to order big cup of real coffee and four sandwiches, no soy.

Just as soon as Omar issued an order for coffee, something in the node had happened, fortunately both of you had a close look on the matrix activity. To the VR perception of the Mouse and Omar it has looked at first as copy of the coffemaker node, but piercing through it's masking it appeared to be a construct shaped like a squirrel with a nut in his teeths. It has bolted from behind the coffemaker node and of from the node.

Quote from: OOC
You got it's look close enough to know it's an autonomous program (agent).
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-06-11/0748:21>
Ryker begins to look around casing place for signs of magical activity. then decides that a watcher spirit will be necessary after we leave and begins the summoning. Only afterwards did he realize that he didn't use his focus. Decided to just roll with it, and hope that no one especially the kid noticed his mistake. Upon seeing the kid with a bloody nose, ryker makes a note to see if he wants a healing when he gets back to his body. With the spirit summoned and the instructions given to alert Jim if anyone or thing ie... Spirit or Mage doing perception comes into the apartment during the next 2 hours to alert him immediately.

The building has wards around it's walls. As soon as you have your watcher spirit summoned a figure appeared in Astral space of Dean's apartment. I am sorry sir, I am leutenant Alessandro from the building's security. The owner must have forgotten to tell you. For the safety of all living in this building no magic activities are allowed withing the wards boundaries. Please dispell you spirit and cease any further activities. You may perform your magic in the park outside the building. The watcher (looking like a smokey dog) watches you with a large eyes.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-06-11/1015:22>
I dismiss the watcher and will comply with the lt. Directives for now.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-06-11/1105:39>
" I need to get someplace where I can do some astral as sensing of the lucom crime scene. I was hoping to do it from here, but as you can see I can't use magic in the warded area. "  thinking to myself, if this was a professional hit an attack such as what was mad would have definitely had some magical assistance. I just hope that it's not to late to pick up a signature.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-06-11/1323:33>
As Sam is of no use in the Matrix business he starts looking around for a place that might be suitable for a stakeout, noting stuff that seem out of place as well. Sam noticed that the main entrance was guarded so he has a eye out for any other means of getting out of the apartment block, or the KE has a real problem pining it on Dean.

To Sam's expert eye getting in or out unnoticed from the apartment wasn't much difficulty. The real problem was the last 200 meters to the building, anythign beyond was too far, even if there are cameras that could get his glimpse beyond that point the sheer number of equipment nodes to check would be to much for any routine investigation, and if you could get unnoticed 200 meters, there is nothing that would stop you from being noticed for another few klicks.

Thinking of several scenarios the easiest one would be to call a taxi into garage from the spoofed account get into and drive out with darkened glasses. Other could include some disguise (no traces of anything alike in the Dean's stuff would suggest he have professional stuff but he have enough 'Hers' items to disguise as a woman and walk out in plain. He could probably bribe the security to cast an improved invisibility the way Cursor did during your last run. In other words, it wouldn't be a big deal given his resources. 
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-06-11/1836:08>
When they walked in, Omar looks around to see if something Catches his eye. Search or scan results are accessible for Mouse and other team members. He will scan the area for location of every node he is able to find. Based on this scan he identifies one and each node possible, giving it name and purpose. Interresting would be nodes that Omar is unable to link to anything usual...and of course, nodes running in hidden mode.When they run Deans node, linked to CHN, the first thing Omar would do is to order big cup of real coffee and four sandwiches, no soy.
Mouse...i have to admit that for datasearches I wont be of any use  for you. Ill go for this detective, and Ill let you know if I find anything. I think Ill take a VR nap in that nice bedroom there, please, just have a look at me from time to time if my trace is not too hot. For the beginning...this is that detective`s AccessID, you can find it usefull...but don`t compromise it too soon, Ill need him online for a while. Ill hack an admin in his node for you, so you can browse through his data once we are in. Hope he uses his commthing. If not, we eventually may use him for accessing KE database. Good luck with LuCom...
I also have a list of dvices in surroundings, most of them standard issue but there may be some specialities and unknown devices...if they get an electronical surveillance on Dean they may have left some traces...color]

@Team: I checked all the surrounding nodes I could find surrounding LuCom--all crashed. Not hit as bad as LuCom, but a dead end none the less. Any survellience in the area looks as though it was hit to. Probably, physical damage...EMP blast maybe???...could also be on isolated networks.

@Omar: I can keep an eye on your trail...wait a minute! Frig! I'm sending a trace agent (already on the move) after that running squirrel agent. Not sure if it's a lead or a diversion. I can be there in two shakes of a cat's tail if need be.

At this point, the Sprite is about as capable as I am with the trace...so I send my Sleuth Sprite to trace the nutty squirrel (agent.) See where it is going (including physical location) and if it can get the access id it is using and code signature and rating, operator etc... It will work with Omar in the trace should Omar decide to also go after the agent. (roll is in OOC--note that Sleuth sprites do have the traceroute power)

I'll then start probing in lieu of an on the fly hack, looking for a way in (I may need to save my edge)...
I figure that if anything happens regarding the sprite; it would be easier to intervene if I am not engrossed in matrix "issues" on Dean's node.

@Team: Make yourselves at home, this could take a while. There's coffee, sandwiches, and liquor compliments of our generous host.
I send some chairs over to where my team members are at so they can have a seat while they wait.


Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-07-11/0157:20>
Agent: WZZZUUUMMMMM....
"Shit. have you seen that motherfu...."
Sprite: WZZZZUUUUMMMMMM
"...cker...WTF!!!?? Seems you have some experiences with this cat&mouse game ;)"
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-07-11/0212:00>
Ryker@team..
" since there is nothing magical I can do here, I'm going to have bourbon and soda. Will keep an eye on perimeter security. Mouse, I'm afraid I'll have to card you if you get anywhere close to the liqour." 8)
With that I order a drink, courtesy of our guest.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-08-11/0551:41>
At this point, the Sprite is about as capable as I am with the trace...so I send my Sleuth Sprite to trace the nutty squirrel (agent.) See where it is going (including physical location) and if it can get the access id it is using and code signature and rating, operator etc... It will work with Omar in the trace should Omar decide to also go after the agent. (roll is in OOC--note that Sleuth sprites do have the traceroute power)

In a digital version of the apartment (photorealistic replication of the apartment) Mouse walked near the desk the was a metaphor for priviledged user. As soon as he stepped to close and tried to use the console there a lighting sparked and grounded nearby his persona icon. Dennis appeared immediatelly - This is a restricted area, sir. Please provide authorization codes. While he was thinking about the solution, Sleuth has returned. Master, agent here he put agent tag_id originated from the node here he put access_id located here.. A map of Denver appeared in ARO and the location (with the range of about 50 meters) was pulsing - it's at Happy Canyon Road address.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-08-11/0559:52>
As Sam is of no use in the Matrix business he starts looking around for a place that might be suitable for a stakeout, noting stuff that seem out of place as well. Sam noticed that the main entrance was guarded so he has a eye out for any other means of getting out of the apartment block, or the KE has a real problem pining it on Dean.

Thinking further Sam, went out from the building with JDA, and found themselves in a restaurant. This is no-frills noodles bar serving fusion kitchen (soy based, but trying to mimick japanese sushi, noodles with some CAS and european flavors) as well as a selection of flavors of teas and soycaf. There is a perfect view at the park's kids attraction, but also a good view on exit of both the building and garage. There is no way to see a secondary garage entrance entrance and delivery trucks entrance for the building own restaurants and laundries and waste disposal services. (unless you split or use spirits to watch other entrance, which I assume you do).

At this point of a day there is a little move in the restaurant, dining families are being replaced by drinkers and there are only few couples in the park. The entire area is under the surveliance of two drones and Knight Errants patrol (three officers). The building has it's own security at the reception. The bar has none visible. but there are cameras.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-08-11/0620:31>
Omar hadn't wasted time either - firing up his own trace while laying on the Dean's hacker's couch (current year model, costing a fortune, extremaly comfortable, equipped with lifesigns monitor, multiple commlinks slots, almost-real leather finishing). He found location of the Jack Diamond commlink. If he is having it with him he is located in CAS in EngleWood district near the crossing of Downing Street  and Evans Avenue, which happens to be the address of LuCom corporation.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-08-11/1733:58>
In a digital version of the apartment (photorealistic replication of the apartment) Mouse walked near the desk the was a metaphor for priviledged user. As soon as he stepped to close and tried to use the console there a lighting sparked and grounded nearby his persona icon. Dennis appeared immediatelly - This is a restricted area, sir. Please provide authorization codes. While he was thinking about the solution, Sleuth has returned. Master, agent here he put agent tag_id originated from the node here he put access_id located here.. A map of Denver appeared in ARO and the location (with the range of about 50 meters) was pulsing - it's at Happy Canyon Road address.
@Team: Upon entering node, we were not alone. Another agent split the node with payload like dog on a cat. I traced it to <<place Happy Canyon Road address here in ARO map of Denver>>. Not sure what the data payload was.

@Sleuth: Well done, Sleuth. Thank you.
Out of curiosity, I provide Dennis the access_id the agent was using in this node. Checking first to make sure that he didn't do a last minute spoof when hacking Dennis. Who knows, the agent might have just given us a way in and a clue to what it's owner was after.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-09-11/1323:43>
Dennis didn't understand the request.

Quote from: ooc
what do you now? you may spend the time probing the nodes but you may do so also remotely. or you may go to crime scene or to the mall. both will be unavailable today if you continue probing.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-09-11/1519:20>
While sitting in the restuarant snacking on some good ol soy fries. I inform Sam to watch over me as I'm going to dose off for a minute or so. with that I lower my cap tilt my head in the dosing position and Astrally project. While in Astral, I take a trip to LuCon to see what I notice looking for astral security and such. If no security is present Ryker proceeds to the crime scene and preform a astral asscension of the area.
5d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3102732/)
to see if i can pick up on anything.
If Astral security is present I take a note of it, what type of security it is? and see what I believe I can get away with if I can get to the crime scene, I will do the assensing as noted above if not. I will perform ann acession on the area I'm able to get to. That roll would be.
5d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3102735/)
Regardless of security I will astrally preceive what area I'm able to.
If I can get to crime scene and do an assessnion I will also do a second assension looking solely for astral signatures. I will use Edge on this roll.
8d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3102740/)
two successes but one of them was a six, don't know how to reroll it as edge dice.
I know this a lot of if's, just trying to lay out the options I would choose in an effort to speed things up.
After I finish my astral survielence I will return to my body and give the team a PM of what I was able to ascertain.
As I once again continue munching on some soy fries.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-09-11/1741:58>
Dennis didn't understand the request.

Quote from: ooc
what do you now? you may spend the time probing the nodes but you may do so also remotely. or you may go to crime scene or to the mall. both will be unavailable today if you continue probing.

Dennis was looking for authorization (access_id.) I figured that if the agent hacked himself an account on Dennis already, I might be able to use that account. I guess you could say I was attempting to spoof my access id as the access id of the agent.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-09-11/1749:55>
While sitting in the restuarant snacking on some good ol soy fries. I inform Sam to watch over me as I'm going to dose off for a minute or so. with that I lower my cap tilt my head in the dosing position and Astrally project. While in Astral, I take a trip to LuCon to see what I notice looking for astral security and such. If no security is present Ryker proceeds to the crime scene and preform a astral asscension of the area.
5d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3102732/)
to see if i can pick up on anything.
If Astral security is present I take a note of it, what type of security it is? and see what I believe I can get away with if I can get to the crime scene, I will do the assensing as noted above if not. I will perform ann acession on the area I'm able to get to. That roll would be.
5d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3102735/)
Regardless of security I will astrally preceive what area I'm able to.
If I can get to crime scene and do an assessnion I will also do a second assension looking solely for astral signatures. I will use Edge on this roll.
8d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3102740/)
two successes but one of them was a six, don't know how to reroll it as edge dice.
I know this a lot of if's, just trying to lay out the options I would choose in an effort to speed things up.
After I finish my astral survielence I will return to my body and give the team a PM of what I was able to ascertain.
As I once again continue munching on some soy fries.

it is very difficult to find a place in astral that you only know by street address and have never been there. after a lenghty time you finally found a place that was having some dark swirls in the astral space that should be the place you sought.

Security there is up and on its toes for anything. there are few watchers backed up by two spirit of earth that make no tries to conceal themselves. it looks rather like they are wanting everyone not to try anything. almost immediately upon your arrival a wage mage appears he is in in your LOS but so are you in his.

you cannot assense anything within the boundaries the area is warded, but on the outside you can see someone standing by the entrance.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-09-11/1804:41>
Sorry last post should have been OOC.

I move to the node that the Sleuth pointed me to. I want to find the device that used the agent to hack the account (if Sleuth hadn't already determined that) nd I want to track any physical movement of the device from node to node of which I will relay to the team. Of which I will use the last service of the Sleuth to help me do.

@Team: we don't have to be present here to "access" Dean's node later. It will take me some time to break through his security. I've traced the agent to the Happy Canyon address. I'd suggest we make our way there. I can monitor and track the location of the user, but will need to remain online. I can maintain a network connection as we travel there, but we'll need to move quickly. I'd suggest something other than public transportation.

We need to hurry as my back door is closing at LuCom. Estimated Time Remaining: <<place estimated time remaining here and counting down>>
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-09-11/1806:24>
One more thing the signatures on both spirits and wards are from the mage that has appeared.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-10-11/0109:15>
I circle the perimeter in astral assessing the force of the spirits and watching the Mage. I'm not doing anything that should be construed as threatening, but am courious to there power and actions. If the person by the entrance is not in the ward I will try to see how close I can come to him before drawing a response. I never get closer than 3 meters. Is there Ny reinforcements that come up.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-10-11/0339:16>
you are allowed about fifty meters judging by the presence of other buildings. anything closer bring the watchers or spirits.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-10-11/1704:43>
Judging against the desire to stir things up. I make a note of the astral signature and thinking to myself, until we meet again chummer. With that I return to my body and give a pm to the team of whati discovered.
" chummers I think it's time to move on"
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <07-10-11/1714:23>
I need a few more hours to crack the Diamond. Maybe you with Sam are able to see that Canyon adress...Diamond, according to his GPS, is on-site at LuCom, so that agent belongs to someone else...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-11-11/1126:19>
Roger that. Sam and I will embark to happy canyon
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-11-11/1212:03>
Roger that. Sam and I will embark to happy canyon
second that!
 ;D
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-11-11/1417:16>
Following the White Rabbit ... err Squirrel

The route passed fast (30 minutes worth of probing for Omar and Mouse). You asked the driver to be extra fast on the spot, as you expected that a person sending out the squirrel to hack Dean's node won't be there forever.

The address might be Happy Canyon Mall, but it looks like a piece of China was transplanted here. Luckily the augmented reality provides translations to the Chinese signs.

The mall is U-shaped formed by two stories high building hosting shops and restaurants. In the center of that U is a nine story temple.

The exact location of the node sending out agent was within the Red Wire electronics store which looks like it is closed. However based on the store's PAN, someone’s still inside ordering out.

From the parking lot, you can see a large party going inside. You see several Chinese razorboys watching people entering the temple. The stores around the perimeter look closed like Red Wire, though the restaurants are still open and bustling with patrons. Probably for whatever festival is going on.

Most of the tables have been moved out into the parking area, arranged into a combined outdoor dining area. Most of their employees are busy filling the long tables with a buffet. you got a gut feeling that this event isn’t for tourists.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-11-11/1816:16>
@Team: Omar and I tracked the fleeing agent to Red Wire store in Happy Canyon Mall. Appears he is ordering out. I'm going to see if can delay his dinner...permanently. Anything else I can do for you?<<ARO with Denver Map and Mall layout enlarged in another window over the Denver map. A red dot indicates the location of the Red Wire store on the map>>
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-12-11/1734:03>
Mouse will attempt to scan for secret/hidden nodes at the Red Wire store. After scanning he will begin hacking on the fly (the hidden node, if he finds one, otherwise the main node. Or is hacking in to the main node needed first?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-13-11/1441:23>
the are literraly hundreds of nodes in the vicinity in all possible states - active passive or hidden. Red Wire node is among them and is looking like a Chinese house with lampions and a wooden fence. the node's public access is visible and available for browsing. shopping is enabled via the remote access or by the booth inside the shop. the latter doesn't provide information on the buyer at least not from the public access.
matrix security is pooled. that means that the node is slaved to the mall node. which in turn provide ice, security hackers firewall and nexi processing power.

Quote from: ooc
the master node is a nexi with system 5 firewall 5. there is a patrolling ic on perimeter which analyze and logs all appearing icons and retest them periodically in case of masking software fooling it first time. there is lots of icons around so you aren't scanned immediatelly but it's matter of time. make a roll of edge+edge. you'll be retested every 7 combat turns plus the number of hits you get.

someone is making a purchase of simsense chips and a commlink, the purchase is being made by the internal booth despise the shop being closed.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-14-11/1233:03>
Seeing the situation on ground Sam Had to have a moment or two to gather his thoughts. He put on some music on his head phones and started to walk along the edge of the cliff.
From the looks i would have to be one of them to gain access, still i would need some way to state my business and my Chinese heritage issue.
He put his music quieter, but did leave it on for the time being, then he sent a message @Omar and @Mouse
>If you have some time to spare, could you see what you can find out about this joint, mostly interested in the event taking place now, if there is one.<
Then he took a close look at the Joint himself, trying to spot some smaller things while still trying to hear the surrondingd, now his Chinese Language comes in handy,
The one big mystery is a Japanese Grocery store in a Chinese Shopping mall, Planing nowadays is not what it was back in the day,

Preception audio(2) video(3) (http://invisiblecastle.com/roller/view/3108778/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-14-11/1423:51>
oh thats a translator software glitch. should've been Asian grocery. you've corrected your commlink notes immediately.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-15-11/2118:00>
As Omar begins to break down the IC's analyze program, preping to crash it should the need arise, Mouse sets his sprite to the task of analyzing the contents of the purchase and he begins his exploit attempts to hack (on the fly) a security level account on the mall nexus node. Figuring he has comrades waiting in the parking lot, a LuCom backdoor closing fast, and a lead that could bolt any minute, he'll need to get into Red Wire's node fairly quickly.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-15-11/2302:31>
I pop onto astral to see what is here.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-16-11/0355:51>
Sam took a closer look. Among the guest of the festival were people known from first news minutes. Usually connected with crime and violence. He recognized symbols of Golden Triangle triad. The exact meaning of the ceremony is foreign to him but this isn't a wedding - there is no bride.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-16-11/0400:54>
Among the hundreds of guest are dozen or two of awakened metahuman. Surrounded by their personal stock of watchers and occasional spirit. The magical security concentrate on the temple. its walls are warded and it is guarded by the spirit of air that is shaped dragonlike and it 'nesting' around the temple tower highest floor.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-17-11/1800:52>
Mouse tried to hack his way into the Chinese mall master node.  He circled the matrix construct looking for any flaw in the programming, while avoiding the patrolling IC on the perimeter. With Omar's help they did found one.

They dodged the ice and slashed through, but as soon as they got in the alarm sound was heard. Around Omar's icon a large red circle appeared marking him as an intruder.

He made a slight bow to the innocently looking datapackage attached to the incoming order and logged off.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-20-11/0639:23>
Inside the node Mouse was looking around. Immediately after the alarm two security hackers were scrambled fully loaded with offensive software. They are sculpted like the Shaolin Monks assuming battle stances. There are two IC present sculpted like a ghosts or spirits of air. Closer inspection would be needed to identify their purpose and loaded software.

Quote from: ooc
You got five combat turns (15 complex actions) breathing space before they'll find out it was two of you hacking in. they will know so after the access log will be updated. until that you expect them to run trace on Omar and sniff around to see if he managed to do any damage before he left
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-21-11/1821:51>
@Team: ok, i'm in. node on alert, so not much time.

I pass the login credentials to Sleuth. I will pass Sleuth the path to run my agent software and common software, if he needs it. I would prefer to use the local nexus software if at all possible.
@Sleuth: Here are the login credentials (level: security.) Here's what I want you to...<gives explicit technical instructions for game terms>
I'm thinking I may be able to kill two birds with one stone: get as much data on the event taking place and slow down the spiders and IC.
I want Sleuth to run agents (which will operate on this node) as many as he can manage. An id with security access can do this. Whether or not the node has all the applications needed I don't know. Each agent is to run 1 armor, 1 attack, and as many search and analyze programs that it can manage. The purpose of the agents and apps are two-fold: data-gathering and denial-of-service. I want the search apps to find out as much data as they can on the event going on and red wire. Any additional seach programs are to hog the log files by continuously scanning for everything.The analyze programs I want to analyze the spiders and the ic and the node. I want to know what the stats and apps each is running. I want to know where security systems are (the node) and any hidden nodes. Basically, I want a full probe of the node(s) of the nexus. Sleuth's job is to keep agents running, so they can keep running their apps and maybe fend off any attackers. All this will generate at least 48 resources the nexus will have to support not including the ic, spiders, users and their agents and their apps. Should slow the server drastically.
In a nutshell, I'm having Sleuth create a search and analyze bot-net on the mall nexus.

Once done with my instructions to Sleuth, I log into the Red Wire node.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-25-11/1238:41>
Ryker looks over towards Sam " Hoy, Chummer you ready to go and get this guy?" With that Ryker proceeds to the target destination in the mall. Thinking to himself, I hope this chummer don't put up a fight, but if he does.... he aloows his thoughts to clear away as he enters the mall. Time for buisness.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <07-25-11/1302:40>
Ryker looks over towards Sam " Hoy, Chummer you ready to go and get this guy?" With that Ryker proceeds to the target destination in the mall. Thinking to himself, I hope this chummer don't put up a fight, but if he does.... he aloows his thoughts to clear away as he enters the mall. Time for buisness.

"You can go in invisible, but i will not, too risky with no armour and infiltration help. my best bet is to wait for an answer from the 'trix and get in with a ruse. lets give them a minute."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-27-11/1719:13>
Satisfied that Sleuth is up and running, establishing the search and analyze bot-net, I slip into Red Wire's node. Thinking to himself that was either a really good idea, or a really bad one. I guess I'll have to wait and see how sleuth handles the bot-net. Especially, since I haven't tried using a sprite to control a bot-net before. This should be interesting. Snapping my thoughts back to the task at hand, I need to let Omar know they have started the trace.

@Omar: they started a trace on you. I suggest redirecting it if you can.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <07-29-11/0605:00>
Within the mall node security hacker followed the signs of the login and out immediatelly.
At the same moment the Sleuth sprite loaded up another agent using the node library.

The female ghost noticed the action and perform a detailed check on the executing icon. Her test however mystical it looked in the mall reality filters included a damn hard validation algorithms. The original exploit Mouse had used was to enable the deactivated security account. Simple yet effective, and it granted the sprite the ability to enter. When queried for identification the IC initially recognized the credentials and accepted, but a second layer check in the HR database left her no option - that account was disabled previously and was not reenabled on the security hackers rooster. Intruder!

At this point the reaction of the remaining hacker and IC was swift and kung-fu blows from the hacker and ghostly spear form the male ghost launched toward the Sleuth icon.
He dodged the blows easily.

In the neighbouring node Mouse taken a look inside the Chinese house that served as a node sculpture.  The notable interfaces are:
- window #1 connection to the peripheral (cameras, vending machines, printers, air conditioning, lights etc.)
- window #2 connection to the internal transactions booth
- treasure chest (encrypted files containing a databomb)
- storeroom door #1 (connections to the inventory database)
- storeroom door #2 (connection to the the drones rack node, slaving the cleaning bot, and transport bots)
- fix-line phone (connection to the suppliers database, orders and their nodes)
- arms display wall (connection to the maglocks in the store doors, emergency panic button)

there is a shop managing agent looking like an old Chinese men

Quote from: OOC
Given your credentials (logging from the main mall node on security priviledges) he provide you with whatever information on the matrix security as well as full access to window #1, storeroom#2, and arms display wall, but no information regarding the shop internal data. You need a simple action per query if you want anything to from him.
If you want access to the remaining interfaces you need security account on that node.

The system parameters are far weaker than the main mall node - System 3, Firewall 3, Response 5, based on your matrix knowledge it seems that they specialise here with serving large number of customers (high response), and bet their security on the master mall node.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <07-31-11/1646:34>
<<I may log off the main node now that I am in Red Wire's node depending on the adv/disadv of doing so>>

I look though the security window to see if i can find our hacker.
@Team: going to see if I can get you in through the back door <<ARO of store layout and where back (receiving) door is and where in the store the hacker is at>>. Want to create a wish list? <<ARO of sale items>>
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <07-31-11/2311:59>
Roger mouse. We are ready and waiting.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-02-11/0458:31>
Second later Mouse was looking at the scene inside the shop.

In the darkish room lit only by the mild light of the turned on equipment presented on the walls of the shop was a dead body. A men in the combat vest adorned with a Golden Triangle was laying face down, shot in the back on the internal booth keyboard, continously issuing orders. Boxes electronics are stacked around the area. In the middle is makeshift office with the walls defined by stacked boxes. Inside that area second guard sits in the office chair with a gunshot wound to the head/neck. His gun is on the table next to a commlink.

At the end of that eternally long second, he felt his mental link to the Sleuth sprite being separated.

Quote from: OOC
There would have been a tension on the link had been a try to decompile it, so that means it probably got destroyed.
we are not in combat, but technically in the 3rd IP of the 1st CT

Please make a visual perception roll and matrix perception roll.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-03-11/0526:00>
Seeing the two dead men,
@Team: we've got a problem. <<AROs of the camera feeds of the store displaying the two dead men>>. Do you still want to proceed?

Mouse will log out of the mall nexus node.

I will start by seeing if I can backtrack the security footage to see if I can get information on who did this.

Mouse Matrix Perception: Computer(4)+Analyze(5)+2TM-2Sustaining-->
9d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3135815/)
Mouse Perception: Intuition(5)+Perception(2)-6VR-->1d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3135833/)
I am assuming that I am -6d for being in full VR.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <08-03-11/0607:48>
Seeing the two dead men,
@Team: we've got a problem. <<AROs of the camera feeds of the store displaying the two dead men>>. Do you still want to proceed?
@Team>Ola, this is bad, now we will be even more suspicious if we go in without a good reason, i can only think of one way to get in without getting heat on us.<
@Mouse>Can you see any name tags, can you log on a comlink of a dead guard? com numberer and a name would make for a great entrance.<
@Team>would you be ok with me revealing to the Triads that the Store has been attacked?<
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-03-11/0921:33>
@matrix
Mouse notices a data package transmitted from the storeroom #1 looked suspicious enough that his Analyze complex form raised a flag. After closer inspection, it appeared to be a masking of the icon sculpted like a rabbit that was carrying a nut and a carrot in his hands.

@shop
Through the camera view you notice that the commlink (or actually glasses with a built in commlink) laying on the desk is still operating (the internal side of the glasses is flashing some ARO's.

Backtracking the video feeds is certainly possible.

Quote from: ooc
backtracking will take one complex action to perform
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-04-11/0405:56>
in another second Mouse quickly checked the panic button status - it seems that it is online, ready to activate with a simple command. It is connected with a Wuxing Corporate Security Office. It hasn't been used (or at least the status isn't reported as 'pressed')

Backtracking the video feed shows most interesting situation happening about 1 hour ago. Guards have entered the shop. and closed the doors. One of them sit nearby the entrance the other at the desk. Both were playing some AR game when one of them took of his commlink glasses took the gun and shot the other in the head. Then shot himself. You had to replay it twice to believe.
While replaying you noticed something else. Normally the feed should be routed to the central security console of the mall. It is looped with guards playing AR games. Most interesting however is that you felt a resonance signature on the spoof program that is doing so.

Meanwhile the agent finished whatever he was doing with the storeroom #1 and operated fix-line phone construct.

Finally a female ghost appeared in the node and started to scan the area.

Quote from: OOC
Make a Hacking+Stealth roll.
it is an oppose roll to the IC perception roll of 14d6.hits(5)=9 (http://invisiblecastle.com/roller/view/3137186/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-04-11/0746:30>
Surprised by the extreme complexity of the analyze algorithm used by the female ghost and fortunate that his icon wasn't the first to be scanned, Mouse spent a point of edge to remain hidden.
Hacking(4)+Stealth(9)+2TM+2Edge-->17d6.hitsopen(5,6)=9 (http://invisiblecastle.com/roller/view/3137266/)

Assuming ties go to the defender:
I'll make my own analyze roll on this "ghost" for stats and does this ghost have the same resonance signature as to what I found for the spoofed feed to the mall node?
Computer(4)+Analyze(5)+2tm-2sust-->9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3137282/)

If not, well...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-04-11/1737:28>
Regular combat erupted in the Red Wire node.
Female ghost IC started to trace the rabbit agent, while hackers and male ghost IC fired up their tools of deadly trade, with minimal effect, as the rabbit perfomed unbelievable dodges.

Mouse, unnoticed so far,  taken the opportunity to take a closer look at the female ghost IC. The construct appeared to be a custom made and highly optimized detection and tracking system developed specifically for the mall nodes.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-05-11/1701:26>
Needing  to move quick, I unlock the back door so that Sam and Ryker can get in. I also disable the door alarm and other necessary security devices in the store to prevent them from being noticed, esp the local cameras.

Assuming no issues getting them in...
@Team: Ok. Back door ready, you may proceed. Major combat here, time is short. What's in the guard's comm link may be of use to us.

Once that is done, assuming that nothing happens in the meantime, I will proceed to hack on the fly the Red Wire Node.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-05-11/1907:15>
next round went fast. rabbit managed one more dodge before the male ghost dispelled it into bits of uncoherent code. the female ghost proceeded to examine the remains.
Mouse managed to turn off physical security (maglocks and cameras) unnoticed.

the doors that have been opened are include both main entrance and the entrance on the first floor (the office/warehouse part)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-09-11/0455:24>
Hacking into the node proved to be very easy. Once you start depending on that main entry security measures it is a matter of the bypassing them to start foxing around.
Three second later Mouse enjoyed his enhanced user priviledges - logging as someone know as Kwan Hen - shop manager by the profile description.

As soon as you logged in. The shop assistant agent send you two memos:

1. Welcome back, Kwan I hope you enjoy your holiday. The shop is closed due to the coming of age ceremony. Suan Ho Thai, son of the Golden Triangle lieutenant Nuoy Ho Thai has turned 20 and wants to join the family business. We have 35 unprocessed order including 8 special orders waiting for delivery upon acceptance. List of the orders is attached.

2. There was a security incident 2,8 seconds ago. Intruder agent has been detected and destroyed by the mall's matrix security. Intruder has been browsing special inventory and accessing software libraries.

The only problem is that the node have two hackers and two IC are busily searching for something suspicious. They know that node really well, and they know there is something or someone else in the node by the level of processing power used. They are unable to beat however the masking algorithms used by the intruder which is dynamically changing his id to whatever is best fitting, and they aren't able to catch up with the pattern yet. The logon action was logged in the local access_log however and since the system is much smaller Mouse has now only about 5 seconds before the node will translate the raw data stream into readable information - namely his access_id, priviledges, and icon description - exposing him to the security.

Quote from: OOC
You got six complex actions before restricted alarm will be raised. Recommended fifth one is to logoff :D
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-09-11/1559:33>
The first thing Mouse wants is to know what the Rabbit agent got (the special inventories and software libraries.)
Anything of interest? Higher rating common and hacking programs?

@Team: apparently the shop is closed due to the coming of age of Suan Ho Thai, son if the Golden Triangle Lt. buoy Ho Thai who just turned 20. If going in...make it quick and don't forget to pick up a birthday present while you're there. :D Tech makes for a great gift. And don't forget the commlink.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-09-11/1617:52>
Most interesting. the special inventory looks like BTL.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <08-10-11/0306:26>
@Team: apparently the shop is closed due to the coming of age of Suan Ho Thai, son if the Golden Triangle Lt. buoy Ho Thai who just turned 20. If going in...make it quick and don't forget to pick up a birthday present while you're there. :D Tech makes for a great gift. And don't forget the commlink.
@Mouse >yeah yeah, got that, but you better watch that the alarm stays down and the goods are not tagged, if you cant assure me of that then i wont take no extra risks. Getting shot over some Comlinks is not on my to do list for today.<
Sam Made a confident look towards Ryker "Let's get in get the com, maybe grab some presents and then leave. does that sound alright to you?"
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <08-11-11/0009:29>
I pop my head into the astral one more time to get my berrings.  I then return to my meat and looks over and grins at Sam. With that I summom my force 5 spirit of man and instructs it to keep both him and Sam conceal as they go through the shop and collect items. "Alright chummer, I'll get the comlink from the guard and you can start the shopping"
PM to Mouse "Were going in, Now" Keep the alarms silent and make sure all electronic monitoring is offline."
PM to Omar "Were in, keep up the distractions"
Says to himself "You want fries with that" and lets out a barely audible short laugh.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <08-11-11/0748:34>
When the funny feeling of invisibility covered Sam he knew the guards would be oblivious of their presence, but even then he could not resist the urge to sneak. The picture looked funny Sam sneaking from one spot to the other while Ryker went to the door in a casual manner. When Sam had reached the door he activated his radar and took a look at the building, while drawing his Taser and readying it, then while giving Ryker a "You ready? moving in." he opened the door taking a look along his stretched arm holding a taser.
is it really empty, will we not run into an ambush?
went trough Sam's head as he was checking all the possible ways this could go wrong.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-11-11/1052:32>
Reality

Quote from: OOC
the conceal power of the spirit isn't the same as the invisibility spell, but to speed up lets assume, Ryker cast the spell on you and and himself prior to entrance. Ryker, please make two spellcasting rolls for that. Remember, that the second one will have -2 for sustaining the first spell. You need one hit to be invisible, but at least 4 hits to be safe from cameras and other technical sensors.

Ryker, despise his casual manners was warily watching the spirit guarding the temple and tried to avoid the watchers of the several awakened people around. Without MUCH troubles you have passed the way toward the upper floor, where the office was placed and slipped into the room. Sam entered inside, while Ryker stayed by the door watchign fro troubles.

Quote from: OOC
for my convenience, I assume, that the preparations for this entrance were made before, and during Mouse matrix actions, so the moment you push the doors, is exactly the same moment, as your resident technomancer faking the purchases and Omar hitting the master mall node.

As you enter the room true to the hacker descriptions you found two bodies inside and the greenly lit glasses of the commlink. Carefully, not to touch anything else, you took the commlink and noticed that the boxes are filled with BTL chips.

Matrix
Omar logged in to see the two hackers subscriptions in the master mall node and the male ghost IC. While the ghost seemed to be alert, the subscriptions were unmoving, and felt abandoned.

in the Red Wire node a matrix battle raged.

Quote from: OOC
initiatives:
[fault sprite 22][Male ghost initiative 15][Female ghost initiative 13][Hacker #1 initiative 14][Hacker #2 initiative 13]

Fault Sprite - Electron Storm at Hacker #1
Cybercombat[5] + Attack[5] -> 10d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3146314/)
Hacker #1 full defense Response [5] + Firewall[5] + hacking[2] + fullVR[2] -> 14d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3146319/) DEFLECTED

male ghost - delays action
femal ghost - analyze

male ghost - interrupt attack sprite 14d6.hits(5)=7 (http://invisiblecastle.com/roller/view/3146321/)
Sprite defense Response[7] + Firewall[6] + Edge[5] -> 18d6.hitsopen(5,6)=6 (http://invisiblecastle.com/roller/view/3146325/) HIT
Damage Value 5
Damage Resistance: Pilot[5] + Armor[5] + Edge[5] -> 15d6.hitsopen(5,6)=7 (http://invisiblecastle.com/roller/view/3146327/) RESISTED IN FULL

Hacker #1 used his action on dodge

Hacker #2 (in master node)
complex action -> loads male ghost IC initiative 11 + 11d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3146336/) all IC drop in initiative by one due to overload of master mall node.
free action -> order both male ghosts to log into Red Wire, second ghost initiative 11 + 11d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3146339/)

Sprite Edge down to 3 from 5

next round initiatives
[sprite 22][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13][Mouse ??][Omar ??]

Meanwhile mouse faked the purchases and downloaded lots of programs. His icon suddenly materialised a large piece of cheddar on his back.
Something else happened though, and it got a strangely familiar feeling. Like a snap of the mousetrap. The Spoofing program the cycled the cameras now spoofed it back to their original links and an alarm was raised.

back to reality
Ryker watching from the balcony saw a stir among the people near the temple entrance, but otherwise things are supposed to stay quiet. An air spirit has materialized in the room.

Quote from: OOC
make initiative rolls and declare actions
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-11-11/1259:32>
INT(5)+Response(5) (10d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3146464/)=12
(Still running Stealth 7)
Crashing the Male Ghost IC`s Analyze program
Hacking(4)+Exploit(6)+VR(2) (12d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3146466/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <08-11-11/1856:42>
Made the rolls in occ thread. I'm going for the guards comm link.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <08-12-11/1031:34>
Ryker, PM's team about spirit. Tells Sam he will handle the problem to get what he can. I will be calling on my spirit of man to join me against the spirit. I will attempt to banish it. Currently, at work will do rolls this afternoon.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <08-12-11/1057:01>
On recieving the Message from Ryker
SV@Ryker >Affirmative<
Sam Starts to go downstairs taking the biggest box of the BTL's he can get under his arm, while still being able to use his taser with the other. Maybe downstairs he will find something more, like the second guards comlink or some better Loot. Or just a different way out. While still watching the radar and his surroundings he starts to descend to the ground floor of the shop. the Sounds of the ensuing battle are barely audible, or maybe it's just the sound of more participants arriving, Sam was no expert on that, and too far down the stairs to really see what was going on, he just hoped that the battle would not attract more attention then needed, the last thing they need right now is to make enemies with the Triads.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <08-12-11/1928:18>
Ryker seeing that the spirit is materalizing thinks to himself that he has already back down from a mage once today, and isn't about to let that happened again.After all he has only been on 1 run with this team and hasn't yet proven he is capable of handling magic threats. That ends here. As he looks at the air spirit, "tou pick the wrong mage on the wrong day" and begins to cast a manabolt at it. He also has the spirit of air attack the new spirit.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-12-11/2014:33>
@Team: Good news and bad news. The bad is the camera spoof stopped and security has been alerted. The good news is that the cameras aren't showing your presence. <<<ARO: map of store showing the main door they came in and the door leading downstairs>>>. I don't see any other ways out (unless you can shrink down to the size of a rat.)

I send a copy of the Rating 4 Hacking Suite I got from Red Wire to Omar and create a security account for him to use to get to the Red Wire node.
@Omar: one hacking suite coming your way and a security account.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-17-11/1826:23>
The situation started to look dense
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-17-11/1901:21>
Matrix storm continues with an increased strength.

Quote from: OOC

Fault Sprite - Electron Storm at Hacker #1
Cybercombat[5] + Attack[5] + Edge[5] -> 15d6.hitsopen(5,6)=11 (http://invisiblecastle.com/roller/view/3153842/)
Hacker #1 full defense Response [5] + Firewall[5] + hacking[2] + fullVR[2] -> 14d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3153843/) 5 NET HITS, Hacker engulfed in hail of digital pulses (-2 modifier to all rolls)
Damage Value 5 + 4 Armor Piercing 2
Damage Resistance System[5] + Armor [4] - Armor Piercing[2] + fullVR[2] => 9d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3153848/) 5 Matrix Damage Dealt 4 out of 11 (-1 modifier to all rolls)

[fail sprite 22][spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13][Ryker 7]
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-17-11/1913:43>
Magical assault follows the suit.

Quote from: OOC

Spirit of Air - spits noxious breath against Ryker (nauseating stench to incapacitate victims).
Treat it as an inhalation vector toxin attack (Speed: Immediate, Power: 5, Effect: Stun damage, nausea).
Toxin Power 5
Resisted with Body -> Ryker please make a roll of Body, net hits over your roll goes as stun damage, if there will be any make a roll on sustaining the spells.

[fail sprite 22][spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13][magician 9][Ryker 7]

please note there is additional initiative position, I've forgot earlier
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-17-11/1919:15>
Matrix onslaught continues.

Quote from: OOC

Male ghost #3 logs onto the RedWire node
Male ghost #1 attacks the sprite 14d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3153879/) HIT, but a really crappy roll
Sprite defense Response[7] + Firewall[6] -> 13d6 buying hits DEFLECTED
Male ghost #2 logs onto the RedWire node

[fail sprite 22][spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13][magician 9][Ryker 7]
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-17-11/1921:59>
On recieving the Message from Ryker
SV@Ryker >Affirmative<
Sam Starts to go downstairs taking the biggest box of the BTL's he can get under his arm, while still being able to use his taser with the other. Maybe downstairs he will find something more, like the second guards comlink or some better Loot. Or just a different way out. While still watching the radar and his surroundings he starts to descend to the ground floor of the shop. the Sounds of the ensuing battle are barely audible, or maybe it's just the sound of more participants arriving, Sam was no expert on that, and too far down the stairs to really see what was going on, he just hoped that the battle would not attract more attention then needed, the last thing they need right now is to make enemies with the Triads.

Meanwhile in the physical world Sams has moved to the lower level of the shop.

Quote from: OOC

Sams ends up on the stairs and has access to both levels if needed.

[fail sprite 22][spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13][magician 9][Ryker 7]
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-19-11/0943:09>
I send a copy of the Rating 4 Hacking Suite I got from Red Wire to Omar and create a security account for him to use to get to the Red Wire node.
@Omar: one hacking suite coming your way and a security account.

back to Red Wire node

Quote from: OOC

Free action - transmit phrase
Simple action - transfer programs

[fail sprite 22][spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13][magician 9][Ryker 7]
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-19-11/0953:32>
Crashing the Male Ghost IC`s Analyze program
Hacking(4)+Exploit(6)+VR(2) (12d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3146466/)

in the master mall node

Quote from: OOC

changed target - to master mall node's Analyze program

Opposed with Firewall(5) + System(5) -> 10d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3155676/) CRASHED

Female ghost logs in to the master mall node

Hacker #1 used his action on dodge
Hacker #2 repairs Hacker #1 icon -  Computer(4) + Medic(3) + fullVR(2) -> 9d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3155678/) hits out of 8 necessary.


[fail sprite 22][spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13][magician 9][Ryker 7]
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-19-11/1026:13>
Ryker seeing that the spirit is materalizing thinks to himself that he has already back down from a mage once today, and isn't about to let that happened again.After all he has only been on 1 run with this team and hasn't yet proven he is capable of handling magic threats. That ends here. As he looks at the air spirit, "tou pick the wrong mage on the wrong day" and begins to cast a manabolt at it. He also has the spirit of air attack the new spirit.

back on the physical plane of the world in the red wire office someone raised a thin glowing magic wall along the entire wall on the lower level.

Within the office a mage stood against the powerful spirit bringing his own to aid.

Quote from: OOC
Spellcasting + Magic -> 7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3155699/) spell cast
Drain 6P -> 9d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3155700/) RESISTED in full

Ryker's damage resistance 2 (per the roll in OOC) 3S. Due to nausea, all wound modifiers are doubled. Also make rolls for sustaining the invisibility spells (Spellcasting + Willpower (2) Test, apply wound modifiers only x2 due to nausea).

simple action: call spirit

[fail sprite 22][spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13][magician 9][Ryker 7]

end of the initiative pass
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-19-11/1039:27>
Quote from: OOC
Initiatives for the next pass (Ryker and Magician have only 1 IP, so are ommitted)
Ryker's spirit of air initiative 13 + 13d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3155711/) => 17

[fail sprite 22][enemy spirit of air 17][ryker's spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13]


Fail sprite follows the storm with an attack

Quote from: OOC
Cybercombat[5] + Attack[5] -> 10d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3155716/)

Hacker #1 defense Response [5] + Firewall[5] + fullVR[2] + dazzled by electron storm [-2] + damage modifier[-1]  -> 9d6 -> buying 2 hits, avoided

Damage due to Electron storm Value 5 Armor Piercing 2
Damage Resistance System[5] + Armor [4] - Armor Piercing[2] + fullVR[2] => 9d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3155720/) resisted for that pass

[fail sprite 22][enemy spirit of air 17][ryker's spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13]

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-19-11/1102:11>
Ryker's spirit blocked the line of attack for the enemy spirit, and both engaged in the vicious combat.

Quote from: OOC
the attacks are simultaneus

Enemy spirit attacks: Agility[8] + Unarmed Combat[5] + Edge[5] -> 18d6.hitsopen(5,6)=15 (http://invisiblecastle.com/roller/view/3155735/)
Ryker's spirit defense: Reaction[9] + Dodge[5] + Edge[5] -> 19d6.hitsopen(5,6)=8 (http://invisiblecastle.com/roller/view/3155736/) HIT with net of 7 hits
Damage value - 3S + 6 -> 9S
Ryker's spirit damage resistance 8d6.hitsopen(5,6)=2 (http://invisiblecastle.com/roller/view/3155754/) 2 SOAKED 7 LEFT

Ryker's spirit uses his elemental attack power to blast away the enemy spirit. Since there is no description for elemental air attack I'll rule, that additional effect for air attack is to push back the enemy and/or pin it to the surface if there is one. This is resisted like unarmed attack to subdue.
Agility[8] + Exotic Ranged Weapon[5] + Edge[5] - Ranged attack while in melee[3] -> 15d6.hitsopen(5,6)=9 (http://invisiblecastle.com/roller/view/3159132/) + Target in Point Blank[2] -> 2d6.hitsopen(5,6)=0 (http://invisiblecastle.com/roller/view/3159133/) -> total 9 hits

Enemy spirit defense Reaction[9] + Edge[5] 14d6.hitsopen(5,6)=6 (http://invisiblecastle.com/roller/view/3159134/) HIT with net of 3 hits
Damage value - 5P + 2P
Enemy spirit damage resistance Body[3] + Edge[5] -> 8d6.hitsopen(5,6)=3 (http://invisiblecastle.com/roller/view/3159135/) 3 SOAKED 4 LEFT
Since 4 is greater than an Enemy spirit's Body[3] it is considered to be subdued.

Ryker's spirit have 3S left, -2 for all further rolls due to damage, and 2/5 EDGE left
Enemy spirit have 6P damage left, -1 for all further rolls due to damage and is currently subdued, and 2/5 EDGE left
Moreover, Enemy spirit acted twice in this round and Ryker's spirit only once, so it won't act during next initiative pass.

[fail sprite 22][enemy spirit of air 17][ryker's spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13]


A deadly swipe of an air formed whip blasted through the Ryker's spirit almost ruining it in a single strike, when the a blast of air pushed it back (as well as boxes with BTL) and pinned to the wall.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-22-11/0356:48>
In the matrix of the RedWire shop node a storm of blows fell upon the fail sprite.

Quote from: OOC

Male ghost #3,#1 and #2 attacks the sprite 14d6.hits(5)=9, 14d6.hits(5)=5, 14d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3159136/)

Sprite defends with an increasing difficulty
Response[7] + Firewall[6] + Edge[5] -> 18d6.hitsopen(5,6)=7 (http://invisiblecastle.com/roller/view/3159137/) HIT with net hits of 2
Damage Value 5 + 1
Damage Resistance Pilot[5] + Armor[5] + Edge[5] -> 15d6.hitsopen(5,6)=10 (http://invisiblecastle.com/roller/view/3159141/) ABSORBED in full

Response[7] + Firewall[6] -> 13d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3159138/) DEFLECTED
Response[7] + Firewall[6] + already dodged[-1] -> 12d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3159140/) DEFLECTED

Sprite's EDGE depleted
 
[fail sprite 22][enemy spirit of air 17][ryker's spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13]

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-23-11/1725:52>
back on the physical plane of the world in the red wire office someone raised a thin glowing magic wall along the entire wall on the lower level.

Within the office a mage stood against the powerful spirit bringing his own to aid.
On my turn...
Seeing the wall start to glow through the camera feeds on the lower level...
@Team: Either the cameras are malfunctioning or the walls on the lower level are glowing <<ARO: camera view of the walls.>> There is a lower window, but it seems to be glowing as well. The only other way out appears to be the main entrance <<ARO: upper and lower level store maps.>>
Things don't seem to be going well for the team inside, so I think I need to see if I can get into that guard's com link.
@Omar: I've got a fault agent clawing away in the Red Wire node. There are 2 spiders, 3 attack IC, and 1 analyze IC. Looks like they are getting close to figuring out my stealth algorithm so I am going to go for the guard's com link.

Mouse logs into the guards com link as public user and logs off the Red Wire node. Mouse will then proceed to hack on the fly to grant security credentials and then admin credentials. If I'm not mistaken, the log on and log off are two complex actions. (Or can I log off, then on?)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-24-11/0424:21>
Back in the shop Sam tried to hurt the spirit by hitting it hard in melee combat

Quote from: OOC

Sams attack:
Willpower[4] + Opponent subdued[3] + Edge[4] -> 8d6.hitsopen(5,6)=6 (http://invisiblecastle.com/roller/view/3161314/) + 3d6.hitsopen(5,6)=1 (http://invisiblecastle.com/roller/view/3161315/) TOTAL 7 hits
Spirit's defense Reaction[7] + Dodge[5] - Subdued[2] - Wounded[1] + Edge[5] 14d6.hitsopen(5,6)=4 (http://invisiblecastle.com/roller/view/3161318/)
Damage Value 4P + 2
Spirit damage resistance Body[3] + Edge[5] -> 8d6.hitsopen(5,6)=1 (http://invisiblecastle.com/roller/view/3161321/) 1 SOAKED 5 LEFT

Enemy spirit have 1P damage left, -3 for all further rolls due to damage and is currently subdued, and EDGE depleted

[fail sprite 22][enemy spirit of air 17][ryker's spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13]

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-24-11/0427:27>
Seeing the wall start to glow through the camera feeds on the lower level...

@Team: Either the cameras are malfunctioning or the walls on the lower level are glowing <<ARO: camera view of the walls.>> There is a lower window, but it seems to be glowing as well. The only other way out appears to be the main entrance <<ARO: upper and lower level store maps.>>
Things don't seem to be going well for the team inside, so I think I need to see if I can get into that guard's com link.
@Omar: I've got a fault agent clawing away in the Red Wire node. There are 2 spiders, 3 attack IC, and 1 analyze IC. Looks like they are getting close to figuring out my stealth algorithm so I am going to go for the guard's com link.

Mouse logs into the guards com link as public user and logs off the Red Wire node. Mouse will then proceed to hack on the fly to grant security credentials and then admin credentials. If I'm not mistaken, the log on and log off are two complex actions. (Or can I log off, then on?)

Quote from: OOC

Mouse free action: texting
Mouse simple action: log off

[fail sprite 22][enemy spirit of air 17][ryker's spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13]

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-24-11/0520:00>
Quote from: OOC

Omar's complex action: crash the analyze program -> 12d6.hits(5)=7 (http://invisiblecastle.com/roller/view/3161340/)
Opposed roll Firewall[5] + System[5] -> 10d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3161342/) close but fail. Analyze program CRASHED
Omar's free action: texting

Female ghost restarts it's the Analyze program
Hacker #1 attacks the sprite: Cybercombat (4) + Attack(3) + fullVR(2) - wounded(1) -> 8d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3161355/) hits
Sprite defense Response[7] + Firewall[6] + already dodged[-2] -> 11d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3161356/) DEFLECTED

Hacker #2 continue to repair Hacker #1 icon: Computer(4) + Medic(3) + fullVR(2) -> 9d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3161350/) 5 hits out of 8 necessary.

[fail sprite 22][enemy spirit of air 17][ryker's spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13]

end of initiative pass 2

initiatives for the next pass

[fail sprite 22][ryker's spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13]
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-24-11/0532:51>
Sprite is battling the vicious IC with a legendary fury, and while loosing it is keeping up the fight

Quote from: OOC

Fail sprite attacks hacker #1 - Cybercombat[5] + Attack[5] -> 10d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3161357/)

Hacker #1 defense Response [5] + Firewall[5] + fullVR[2] + dazzled by electron storm [-2] + damage modifier[-1]  -> 9d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3161358/) HIT
Damage due to Electron storm Value 5 + 1 Armor Piercing 2
Damage Resistance System[5] + Armor [4] - Armor Piercing[2] + fullVR[2] => 9d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3161359/) 2 damage

Damage due to Electron storm effect  Value 5 Armor Piercing 2
Damage Resistance System[5] + Armor [4] - Armor Piercing[2] + fullVR[2] => 9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3161362/) 2 damage

total 8 damage (-2 wound modifiers)

male ghost #3, #1, and #2 attacks 14d6.hits(5)=5, 14d6.hits(5)=3, 14d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3161363/)
Sprite defense Response[7] + Firewall[6] + already dodged[-3] -> 10d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3161367/) HIT
Damage Value 5 + 1
Damage Resistance Pilot[5] + Armor[5] -> 10d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3161371/) 6 damage (-2 wound modifier)

Sprite defense Response[7] + Firewall[6] - wound modifier [2] -> 13d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3161372/) DEFLECTED
Sprite defense Response[7] + Firewall[6] - wound modifier [2] - already dodged[1] -> 10d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3161373/) DEFLECTED !!!

Sprite has 5 damage boxes left

[fail sprite 22][ryker's spirit of air 17][Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13]
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-24-11/0542:27>
Ryker's spirit again uses its elemental attack power against enemy spirit and the ectoplasm splattered on the wall and over Sam.

Quote from: OOC
Ryker's spirit uses his elemental attack power to blast away the enemy spirit.

Agility[8] + Exotic Ranged Weapon[5] + Enemy subdued[3]  -> 16d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3161374/)

Enemy spirit defense Reaction[9] - Subdued[2] -> 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3161375/) hit with net of 2 hits
Damage value - 5P + 1
Enemy spirit damage resistance Body[3]  -> 3d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3161376/) 0 SOAKED

Spirit banished

[fail sprite 22][ryker's spirit of air 17][[Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13][/color]
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-24-11/1344:28>
Watching Hacker 2 healing his commerade, Omar cannot but drop a tear.
Like he was taught in Lagos...shooting or cripling Medics...
But....first things first:
Logic(6)+Security design(4) (10d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3161681/)

Free: Switching physical security OFF
Complex: Load Blackhammer


Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-24-11/1455:30>
Matrix fight continues. One of the Hackers withdraws, while sprite in a yet another dazzling manevour deflect another attack

Quote from: OOC
Female ghost scans Omar's icon again. 14d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3161754/)

Hacker #1 logs off
Hacker #2 attacks sprite: Cybercombat (4) + Attack(3) + fullVR(2) -> 9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3161747/) hits
Sprite defense Response[7] + Firewall[6] - wound modifier [2] - already dodged[2] -> 9d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3161750/) DEFLECTED again

[fail sprite 22][ryker's spirit of air 17][[Male ghost initiative #3 15][Male ghost initiative #1 14][Male ghost initiative #2 14][Sam 14][Mouse 13][Omar 12][Female ghost initiative 12][Hacker #1 initiative 14][Hacker #2 initiative 13]

pending roll: Omar - Hacking + Stealth
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-24-11/1524:42>
Ahcking (4/6)+ Stealth(5)+ FullVR(2) (11d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3161776/)

Let`s fuck...

Sichr is an idiot who cannot count to 13 (2) (2d6.hits(5)=0) (http://invisiblecastle.com/roller/view/3161783/)

And he gets what he deserves...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <08-24-11/1730:11>
The splattering of Ectoplasm in Sam's face was a undesirable turn of events, but then again, the joy of victory was so overcoming, that he did not even feel the ghostly cold of the last breath of the spirit. Even if he would have wanted to celebrate a bit more in his mind, there was no time, guards might be on their way, at least the mage would know of the banishment of the spirit. there was no time to lose, Sam activated his internal Radar and threw a quick glance at the radar to see if there are people coming their way, and making sure they stayed out of the sight of anyone who could even in remotely have a glance at them. Then he picked up the largest Box of BTL's which he could see, then supporting Ryker they left for the closest door.

Quote from: OOC
If you are not finished with us here just say and I will edit this post.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-24-11/1749:16>
The joy of victory was strengthening, but the radar immediately raised Sam's attention. Seven icons of the men was rapidly moving toward the lower level of the shop. They will be here within seconds. By the look of the dead guards around, you should be far away by then. With the lower entrance doors are blocked by that glowing barrier, it seems that the balcony is the only way exit, which mean you must pass by the incoming magician, hoping that the invisibility spell holds.

Quote from: OOC
You got one minute or slightly less before they arrive.

EDITED: change the description
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-24-11/1928:40>
While Mouse tends to focus more on stealth than brute force, after observing how "old school" goes in and just starts pounding on applications run by IC and nodes, Mouse says to hizself, "Interesting tactic. Let's give it a try and see how it works."

Upon entering the node of the guard's com link as public user, he checks for the typical security measures (analyze programs, IC, personas, agents, etc.)
Matrix Perception: computer(4)+analyze(5)+2tm-2sus -> 9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3161988/)

If I find a node analyze program, I'll crash that:
hacking(4)+exploit(5)+2tm-2sustaining -> 9d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3162004/)

Otherwise...I start hacking admin account:
hacking(4)+exploit(5)+2tm-2sus-> 9d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3162006/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <08-24-11/2256:38>
Ryker, happy with his spirit, but realizing their is still work to do upon looking at SAMs radar and begins to follow Sam out of the red wire. Pm to other team members on the way out see if ya' ll can distract the welcome party that is coming to meet us.  Pull a fire alarm or whatever they need to do. Ryker verifies with himself and Sam that we do have that damn commlink correct?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-25-11/0654:56>
While Mouse tends to focus more on stealth than brute force, after observing how "old school" goes in and just starts pounding on applications run by IC and nodes, Mouse says to hizself, "Interesting tactic. Let's give it a try and see how it works."

Upon entering the node of the guard's com link as public user, he checks for the typical security measures (analyze programs, IC, personas, agents, etc.)
Matrix Perception: computer(4)+analyze(5)+2tm-2sus -> 9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3161988/)

If I find a node analyze program, I'll crash that:
hacking(4)+exploit(5)+2tm-2sustaining -> 9d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3162004/)

Otherwise...I start hacking admin account:
hacking(4)+exploit(5)+2tm-2sus-> 9d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3162006/)

The commlink isn't cheapest model. Way beyond what a common guard would be having. Based on the OS responses you assess it to be modified Hermes Ikon running modified Iris Orb OS. And he greet's you with a woman voice and an animated icon of woman tagged as Alice. She greet's you: "Welcome. I cannot talk right now. Please leave a message."
Behind her you see a wonderland. Real one - a green field of grass, rabbits, and foxes and little birds (all of them are just sculpture not programs) - there is a pleasant music in the background..

Quote from: OOC
There is a rating 5 analyze program running.
There is a firewall upgraded to the level 5.
The crashing defense is Firewall(5) + System (4) -> 9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3162642/) crashing attempt failed.
identifying attempt from the commlink node (opposed with hacking + Stealth) -> 10d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3162643/)

also please make a willpower + logic test - 1
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-25-11/0819:31>
as soon as the female ghost IC has found a hole in Omar's masking an alarm was raised against him.

Quote from: OOC
combat turn 2
initiative pass 1
Sprite initiative - 15 + 15d6.hits(5)=4 total 19
male ghost #1, #2, #3 11 + 11d6.hits(5)=5, 11d6.hits(5)=5, 11d6.hits(5)=5 total 16 in each case
female ghost 11 + 11d6.hits(5)=3 total 14
hacker #2 10 + 10d6.hits(5)=6 total 16

[fail sprite 19][Male ghost initiative #3 16][Male ghost initiative #1 16][Male ghost initiative #2 16][Hacker #2 16][Female ghost initiative 14][Mouse ??][Omar ??]

Sprite electron storm against Hacker #2 - Cybercombat[5] + Attack[5] - wound modifier[2] -> 10d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3162680/)
Hacker #2 full defense Response [5] + Firewall[5] + fullVR[2] + Hacking[2]  -> 14d6.hits(5)=7 (http://invisiblecastle.com/roller/view/3162683/) DEFLECTED

male ghost #3, #1, and #2 attacks 14d6.hits(5)=3, 14d6.hits(5)=6, 14d6.hits(5)=7 (http://invisiblecastle.com/roller/view/3162684/)
Sprite defense Response[7] + Firewall[6] - wound modifier [2] - already dodged[3] -> 8d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3162686/) DEFLECTED

Sprite defense Response[7] + Firewall[6] - wound modifier [2] - already dodged[4] -> 7d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3162688/) HIT 5 net hits
Damage Value 5 + 4
Damage Resistance Pilot[5] + Armor[5] -> 10d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3162692/) 3 damage total 9 damage (-3 wound modifier) 2 damage boxes left

Sprite defense Response[7] + Firewall[6] - wound modifier [3]  -> 10d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3162694/) HIT with 4 net hits
Damage Value 5 + 3
Damage Resistance Pilot[5] + Armor[5] -> 10d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3162695/) 4 damage total 13

FAIL SPRITE DESTROYED

[Male ghost initiative #3 16][Male ghost initiative #1 16][Male ghost initiative #2 16][Hacker #2 16][Female ghost initiative 14][Mouse ??][Omar ??]

Seems, like the RedWire node battle is over as the ICs finally cleaved the sprite apart, but yet another erupted in the master node.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <08-25-11/0933:50>
Happy with his spirit's performance and also atleast demonstrating some of his worth to the team. Ryker summons his spirit of man to clean up all of his astral signatures and informs Sam that they should leave together. Pm to team "we are on the way out".  He Grabs a box of electonics on the way out as he is following close to Sam.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-25-11/1020:06>
Quote from: OOC
Intuition(3) + Assensing (2) -> 5d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3162783/)
Intuition(3) + Denver Street Gangs(3) -> 6d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3162786/)

There is only one awakened person in the group that goes after Sam and Ryker. And it is a troll. He is healthy. The aura is strong, revealing passionate character. He has no implants, but the gloves he is wearing are a foci of some kind. Ryker is sure he will recognize his aura if he ever see him again.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-25-11/1036:02>
Quote from: OOC
Wonder if there are blood stains on those gloves that fit to blood types of those beaten corpses in ...hell...what was the nae of the corp?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-25-11/1044:34>
Sam and Ryker attempted to slip away. But first Sam swapped large box of BTL with a smaller one that he could easily handle.

Quote from: OOC
Invisibility Resistance: Intuition + Counterspelling -> only possible for Sam 5d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3162853/) FAILED to resist the spell
Spell detection: Intuition + Magic (3) -> 7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3162872/) NOT GOOD ENOUGH
Astral perception: Intuition + Assensing - Concealment(5) -> automatic FAILURE

Infiltration test
Agility [2] + Infiltration[-1] + Invisibility[6] -> 7d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3162912/)

Infiltration roll(6) (http://invisiblecastle.com/roller/view/3162640/)
Sam's additional dices -> 4d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3162922/) -> TOTAL 9 HITS

Perception group test
Intuition + Perception + large group + actively looking + enhancements + counterspelling -> 18d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3162953/)

The potent spell that Ryker put on them proven to hold. The hunting group had split. Half of them setup near the lower entrance. Second half led by the troll rushed upward. Sam helped Ryker to slip to the balcony and hung over the railing allowing the triad soldiers to pass them by. Later on Ryker returned to the balcony, when Sam dropped down and tumbled, making a little noise. That was sufficient for his fellow mage to slip past them. and into the crowd.

In a short moment's they were both outside the temple and mall facilities, carrying the strangely glowing commlink and a box a 12 BTL chips.

Quote
One point of Edge replenished for Sam and Ryker.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-25-11/1237:50>
IN(5)+RESP(5)+HS/VR(1) (11d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3163384/) Means 15
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-25-11/1246:23>
Hunting for the peanut that was taken away from us, Omar Logs On to RedWire node
"Im going for package in RedWired.Hope Ill make it back in one piece :)"
Just a thought before he dives himself into the node swarming with IC`s...being there is like swimming in the honey...sssssllloooowww mmmoooooottttiiioooonnnnnn
Its almost the time some of media junkies read that message on the boards...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-25-11/1542:17>
While Mouse tends to focus more on stealth than brute force, after observing how "old school" goes in and just starts pounding on applications run by IC and nodes, Mouse says to hizself, "Interesting tactic. Let's give it a try and see how it works."

Upon entering the node of the guard's com link as public user, he checks for the typical security measures (analyze programs, IC, personas, agents, etc.)
Matrix Perception: computer(4)+analyze(5)+2tm-2sus -> 9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3161988/)

If I find a node analyze program, I'll crash that:
hacking(4)+exploit(5)+2tm-2sustaining -> 9d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3162004/)

Otherwise...I start hacking admin account:
hacking(4)+exploit(5)+2tm-2sus-> 9d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3162006/)

The commlink isn't cheapest model. Way beyond what a common guard would be having. Based on the OS responses you assess it to be modified Hermes Ikon running modified Iris Orb OS. And he greet's you with a woman voice and an animated icon of woman tagged as Alice. She greet's you: "Welcome. I cannot talk right now. Please leave a message."
Behind her you see a wonderland. Real one - a green field of grass, rabbits, and foxes and little birds (all of them are just sculpture not programs) - there is a pleasant music in the background..

Quote from: OOC
There is a rating 5 analyze program running.
There is a firewall upgraded to the level 5.
The crashing defense is Firewall(5) + System (4) -> 9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3162642/) crashing attempt failed.
identifying attempt from the commlink node (opposed with hacking + Stealth) -> 10d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3162643/)

also please make a willpower + logic test - 1
logic(5)+willpower(5)-1 -> 9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3163544/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-25-11/1558:38>
@Omar: roger that! Take care, I lost connection to my attack agent.
@Team: I believe the guard had Alice's com link. This is way too cool and girly to be a male guard's com link.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-26-11/0530:42>
logic(5)+willpower(5)-1 -> 9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3163544/)

The entire surrounding is BTL !!!
You hadn't had a shot so long, that you cannot resist to wander around. The pleasure streaming directly is an undeniable experience, and you just can't see a reason not to have some especially since Sam and Ryker are safely out, and Omar has an attack program you sent him. Unca proved to be quite capable for a hacker, no need to worry about him ...

Quote from: OOC
Until the end of the trip (usually few hours) Mouse is out.
You cannot jack him out since he isn't jacked.
Turning off the commlink will result in dumpshock.
You can try to turn off the program using the AR (but that will probably require hacking security account or higher) or by physical consoles on the commlink (no hack necessary)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-26-11/0542:52>
A calm before the storm

Quote from: OOC
Hacker #2 starts another female ghost IC in the master node.
Omar logs into the RedWire node.
Female ghost follows him.

[Male ghost initiative #3 16][Male ghost initiative #1 16][Male ghost initiative #2 16][Hacker #2 16][Omar 15][Female ghost initiative 14]

end of initiative pass 1
initiative of the female ghost #2 11 + 11d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3164261/) total 13

initiative pass 2
male ghosts delays
Hacker #2 deos something unidentifiable (his icon sits a looks like praying with a closed eyes).

[Male ghost #1 16][Male ghost  #2 16][Male ghost #3 16][Hacker #2 16][Omar 15][Female ghost #1 14][Female ghost #2 13]

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-26-11/0555:11>
Complex: Begin file download...ENTER
Free: Swap from VR to AR...ENTER

Quote from: OOC
CT is over for me
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-26-11/0607:00>
The IC's tries to do what it is designed for - tracing the intruder and destroying him

Quote
Female ICs runs trace
12d6.hits(5)=4, 12d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3164264/)
but I forgot that you're running stealth - so this is actually only 3 hits out of 10 necessary to trace

male IC attacks
14d6.hits(5)=4, 14d6.hits(5)=4, 14d6.hits(5)=8 (http://invisiblecastle.com/roller/view/3164266/)

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-27-11/1613:48>
While Mouse does realize that Unca Omar is a capable hacker and Sam and Ryker are safely away. Mouse does understand that whith them coming back, they may hit a dead zone in which case Mouse will get dumped out of the Matrix. Other than that nagging feeling...
@Alice: Nice wonderland ya got here! I think I'll take a quick look around.
After all a quick peek won't hurt...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-28-11/1031:41>
1. Response(5)+Firewall(5) (10d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3166558/)
2. Response(5)+Firewall(5)-Previous defense(1) (9d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3166576/) 2 nethits
3. Response(5)+Firewall(5)-Previous defense(2) (8d6.hits(5)=5) (http://invisiblecastle.com/roller/view/3166577/) 3 nethits

Damage 7 and 8
Damage resistance:
System(5)+ Armor(5) (10d6.hits(5)=4, 10d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3166585/)

Persona: -9 boxes (2left)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-28-11/1140:08>
Battered Omar's icon was shred to pieces but that was only after the AR flashed with DOWNLOAD COMPLETED.
He had to restart the persona software to access it, but yes, the file has been on his 'link.

Now, he took a look around to see Mouse's eyes still closed. The boy's face beamed with pleasure, but otherwise he is nonresponsive.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-28-11/1143:42>
REBOOT
Load Trace
Tracing Mouse
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-28-11/1217:15>
Happiness is only smile away.

Once safely outside the mall Sam and Riker started discussing where to go on further. You took a look at the commlink glasses you've carried away. There is a hotsim module, and you can see it is activated as well as skinlink serving for identification purposes. The inside overlays presented you the same scene, that Mouse is seeing from the inside. Though you don't see his icon present there.

The world through this program is all bright and cheerful, that you can’t help to smile. What BTL addict wouldn’t be happy here? You could close your eyes and mellow out to the background music as you move around the town. With that you realize another subtly of the program as you notice that the music is coming from a fixed point in the city. Facing in that direction, you see that even the meanderings of the birds and butterflies flow in that general direction. If you face other, the world darkens a bit, and stormclouds appear, the longer you move in the undesired directions, the more threatening the environment become. As soon as you change back everything returns to the pleasantries and happiness.

Unknowingly to Sam and Riker everything is reflected in the face of Mouse as observed by Omar whose mood darkens and brightens without a reason.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-29-11/0809:24>
I contact my blogger contact to see if he knows anything more about our mission and if there is any word on the street about the triads being up to something big. I also let him know that I hope he had fun with the girls and will forward him another 100 nuyen as a base payment. Just incase he needs cab faire again.

As of now there is nothing more on the streets about the LuCom hit or Dean's arrest. There is nothing about the Triads also other then that there is a large Golden Triangle Triad gathering at the temple in the Happy Canyon Mall. There was a momentary buzz on the Hub that central mall node was hit, but it has proven false or the security measures were returned quickly.

Seems that the word about two killed guards in the RedWire store is well covered, and haven't yet hit the streets, unless you're willing to share.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-30-11/0524:14>
Several hours into the night has passed, with Sam and Riker travelling around the city looking for a place toward which the Call they found out it is coming from the abandoned building back in the Englewood district of the CAS. With spray paint, the building is tagged “Happiness is only a smile away”. The only problem is that as soon as you came into the vicinity a level of spam increased so dramatically that usage of commlink's is practically impossible via AR.

From the perspective of Mouse the house is replaced with a freshly renovated palace and the night is turned into a pleasantly warm evening.

Quote from: OOC
For all matrix related rolls, you got a -3 dice modifiers.

Meanwhile Omar's probing has completed. The location of the commlink has changed meanwhile - it seems that detective went toward Happy Canyon Mall.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-30-11/1623:15>
Once done with my tour through wonderland, I will first drop my additional stealth (I'm getting tired) and attempt to summon a Crack sprite (4)
Compiling(4)+Resonance(5)+2TM-3(unkwn reason)-->8d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3168826/)
Sprite Resist 4-->4d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3168832/)
Fading Resist: Will 5+Resonance 5 -3--> 7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3168835/)
The sprite's optional CF will be spoof.

I'm not in a hurry (at the moment) so my command to my crack sprite is to probe this com link (Alice's) and get me an admin account . I'll aid as best as I can, but not sure how much help I will be from the BTL sensory overload.
Sprite Exploit: 4 + Hacking 4 -->8d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3168849/)
Mouse Exploit 5 + Hacking 4 +2tm -3unkwn -->8d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3168853/)

Ok...well I had to point out a few things to the sprite; but, that's ok.

Mouse is feeling pretty bad right now, he feels as though he let the team down by getting stuck in the BTL. He's hoping to make up for it by hacking Alice's com link
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-31-11/0220:07>
Sprite Resist 4-->4d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3168832/)
Fading Resist: Will 5+Resonance 5 -3--> 7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3168835/)

Again, for damage, drain of fading resistance you dont count negative modifiers. Just for the future reference, you are too harsh on yourself :)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <08-31-11/0314:18>
First things first.
Once probing of Diamonds commlink is done, Omar will take a coffee and another sandwich, checks is Mouse is allright and view results of cryptoanalysis initialized some hours ago on captured agent`s data package.
After being fammiliar with data carried by agent, he carefully accesses his new admin account in Diamonds link, staying hidden by stealth.
Carefully looking around, he seeks for Lu-Com case records file.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-31-11/0654:52>
Once done with my tour through wonderland, I will first drop my additional stealth (I'm getting tired) and attempt to summon a Crack sprite (4)
...

You have dropped the stealth, nothing else can be done, you're still tripping
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-31-11/0707:55>
First things first.
Once probing of Diamonds commlink is done, Omar will take a coffee and another sandwich, checks is Mouse is allright and view results of cryptoanalysis initialized some hours ago on captured agent`s data package.
After being fammiliar with data carried by agent, he carefully accesses his new admin account in Diamonds link, staying hidden by stealth.
Carefully looking around, he seeks for Lu-Com case records file.

The file isn't encrypted, it's rather that that it has been viciously attacked - in Matrix terms, this means that the program and data had been overwritten with large chunks of random bits, leading finally to the program crash and dump to the hosting node. You had downloaded that file and scoped it looking for the code and data. The data it self seems to be taken from two sources. One looks to be last updated on Dean's node it has commlink address described with PicoItallion in the notes you find a a description - Casquilho player, cracking/exploit specialist. The other file is a source code. An extended analysis would be required. Software+ Logic(1 hour) test, the more successes you get the more info you'll get.

You've logged into the Diamond commlink.

Quote from: OOC
The single analysis roll from the Diamond commlink:
10d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3169832/) less than your stealth, so you're in without triggering alert

There is an active IC inside - make a hacking + stealth roll
   
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <08-31-11/0847:32>
Looks like Knight Errant's matrix security department keep things tight in the corporate issued commlinks.
With firewall breached after long hours, IC perfomed routine check and pierced the masking software.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <08-31-11/1828:34>
Mouse would like you to enter asap but it is not very long for you to get some more gear. Would be easier to have your own car - but it's good enough if you go by cab just additional 50 nuyen for getting the bag with gear with you. You should be able to pass 2 hits on the checkpoint with buying them.
@Team: Yeah...guys go right on in. It can't be that bad...After all its got birdies, and rabbits, and squirrelies, and mousies, and really melloooow music all flowing to the pretty palace...HEY YOU! YA YOU! THE RABBIT WITH THE POCKET WATCH! YOU'RE LATE! We gotz to getz going...
So sayz the tripping teenager in BTL :)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <09-01-11/0303:42>
@Mouse: >WTF?<
Sam sees that there is a small break in action before they will attempt to go on and decides to go and get his armour, he is already used to it as much as to his own skin, and he misses it's touch on the skin that calms him down, or maybe is it the knowledge that any second he can just vanish from the view. no matter what this small trip had showed him that he should never let it home ever again, then even with magic he still would have preferred to work in his way, not depending on someone.
Just a short Cab drive and he was already going up the stairs to change into it, as usually his thoughts where interrupted by an unexpected unexpected sound from his neighbouring Loft, that couple knew how to fight and how to make up. Sam did not even bother to touch the traps he had set up but went between their blind-spots, and just after 3 minutes he was sitting in the Cab in his old self, his natural skin
Beaming with joy he got out a block from where the rest of the team had gathered and started to walk, then run, then run with turned on invisibility, he really enjoyed it.
when he saw Ryker he turned of his suit and went on as he was, startling a mage, a shadowruner in general might end with death, so he was not yet ready to see his maker, and neither did he had any wished to do so.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-01-11/0623:22>
Running, invisible feels good, but what now?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-01-11/1017:56>
On the scanner display you can see a desktop computer on a table in the central place of the single room. There are 6 metahumans inside around the walls.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-01-11/1046:40>
Computer(3/5)+Analyze(5)+FullVR(2) (12d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3171519/)
Omar just run his analyzes of the node when his attantion was drawn by routine IC check...that developed in Check&Mate for Omar, as he wasnt able to switch his cover quickly enought...
God dammit motherfucker.
Omars words sounded a bit dull to him, but with the level of adrenaline available in his system in this very moment he managed to say that loud even when wired up.
In VR, his anger overcome his natural instincts...and instead of running, Omar loaded his new low rating Attack program and prepared to face incoming IC.
Response(5)+Int(5)+FullVR(2) (12d6.hits(5)=3) Means Initiative: 15 (http://invisiblecastle.com/roller/view/3171524/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <09-01-11/1254:43>
On the scanner display you can see a desktop computer on a table in the central place of the single room. There are 6 metahumans inside around the walls.
Seeing as the opposition is well underarmed Sam decides to go have a peak at the house from inside.
@Ryker >I know you had a hard day today buddy, but could you take a Astral look inside the house, might be nothing but i would like to be sure not to hit some magical resistance there.?<
that said Sam vanished from Rykers view and started to move in the direction of the House.
Infiltration can begin (http://invisiblecastle.com/roller/view/3171772/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-01-11/1411:39>
Inside, the place is trashed and smells of urine and body odor. Mouse's senses have been fed however with smells of jasmine and sandalwood.

Even that none of the junkies reacted to the Sam's quiet entrance it seems he has been spotted.
There’s a computer in this building and it interacts with you through the AR program. Somehow it gets on top of the spam that you receive.
The computer, in a woman's voice, welcomes you: Welcome to my happy world chummer, help yourself and load up the Rainbow hills, I'm sure you'll enjoy them and stay around. You might want to get with yourself a friend or two, feel free to do so.

Via the AR you have the option to download yourself simsense file, most probably a BTL and a selection of agents. They scurry around on the commlink’s AR environment like a cute little pet and take simple commands.

Each one has specific loaded program(s). Rabbit (Browse, Analyze), Squirrel (Spoof, Sniff), Raccoon (Exploit, Stealth), Bear (Attack).
Quote from: ooc
They all have a pilot rating of 4 with program rating of 3.

Chipheads are zoned out in various states. Some are petting their virtual rabbits. One man is face down on a mattress, oblivious to the rest of the world. Those that managed to notice you don’t take any actions against you - just stare.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-01-11/1522:15>
Computer(3/5)+Analyze(5)+FullVR(2) (12d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3171519/)
Omar just run his analyzes of the node when his attantion was drawn by routine IC check...that developed in Check&Mate for Omar, as he wasnt able to switch his cover quickly enought...
God dammit motherfucker.

a quick scan revealed an efficient layout for centrally placed icon. The  programs to the left given a quick view for the personal organizer, messages, notes, mapsofts, translators, peripherals links and other useful but basic programs.
There is a large Knight Errant logo at the ceiling, while the floor is actually the IC that has detected your entry.

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-01-11/1846:59>
@Sam: WTF??? He's not here. I asked around and no one has seen him.
@Team:Mmmm...Jasmine...Not as good as cheddar, though. <<Multiple AROs: wonderland as Mouse sees it including the rabbit with the pocket watch. It's hard to follow because Mouse switches views constantly as though he sees something cool at every turn and you are seeing a very disturbing array of collages of this BTL world and he keeps opening up a new window to display it. It's as annoying as SPAM.>>Alice has one hell of a wonderland here!

How does Mouse see the junkies?
Unless he can find a way out, he is following the rabbit with the pocket watch and going with the BTL flow.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-02-11/0708:20>
To the Mouse augmented view junkies are looking like some kind of medieval knights, in chains and swords.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <09-02-11/1123:58>
@Sam: WTF??? He's not here. I asked around and no one has seen him.
@Team:Mmmm...Jasmine...Not as good as cheddar, though. <<Multiple AROs: wonderland as Mouse sees it including the rabbit with the pocket watch. It's hard to follow because Mouse switches views constantly as though he sees something cool at every turn and you are seeing a very disturbing array of collages of this BTL world and he keeps opening up a new window to display it. It's as annoying as SPAM.>>Alice has one hell of a wonderland here!.
Sam stood and starred at the pictures he was receiving from Mouse, maybe a few seconds, maybe a minute or two, he lost the time.
then with a loud roar Sam snapped out of it into an aggressive Com to @Mouse >What the hell? You are in the BTL shit? You better get back on the job right now, or, hell, i will dump shock you back to reality, and if it's not enough i will kick you to the moon and back.< Sam kicked an empty soda can on the floor and it only nearly missed one of the junkies, who did not even flinch, and hit the opposite wall with such force that it came half of the way back before hitting the ground he was getting all his inner anger out of his system, not only about Mouse skipping work in a BTL-world, but also for being so unprepared in the Mall, but now he started to calm down.
He let the threat sink in Mouse and used the time himself to calm a bit down, then he started to talk again, this time in his normal,  relaxed, but this time cold voice >You know, we ought to kick you of the rooster for this, and if we do there will be nothing stopping Omar from putting a pillow on your face, as you have seen to much of us, our tactics and you are a liability, so better be a smart, Rat, while you still can, this is your last chance, and, i promise, i am not big on second chances.<
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-02-11/1252:42>
Omar's put the masking software on the second gear, assumed Diamonds ID and issued command to unload the analyze IC.
The node fooled by the spoof accepted command. The floor flickered for a moment and the light died.

Everything would be great hadn't two of black widow tarantula shaped icons logged on the instant Oma's finished congratulating himself.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-03-11/1131:21>
Hacking(4/6)+Stealth(5)+FullVR(2) (13d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3174095/)

Quote from: ooc
Do I have my Admin account privileges back?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <09-03-11/2354:05>
I can't believe that our hacker is taking a break in lala land. But then again i'm prety ignorant in the area of technology. @ team- This techno stuff is not my cup of tea. How do we get this kid back to us? Could knocking him out with a stun bolt work or should we dump him out. Either way I can probably heal the damage. Thinking to my self, while finnaly learn stun spell and 1st use may be on team member???? go figure.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <09-04-11/0623:46>
A few moments had passed, but there where no sign that something had changed, no answer from Mouse, nothing from Omar either, not even the junkies showed a sign of activity. Sam Got inpatient.
@Team >I will shut down the com as soon as Omar gives me the green light to do so, some one has to be there when he wakes up.<
The tone of the message had become almost indifferent, you could not tell if Sam meant to finish him of if he does wake up or simply to see if he is all right
After the short message had been sent, Sam sighted, this was something he disliked, Slacking off at times when the leads are getting cold.

His eyes met a stare of one of the junkies. It was scary, the stare was empty, not because Sam was invisible for him, but because he did not see in this world, he was living a lie, a beautiful and mesmerizing lie. A lie that never gave him trouble or pain, that never gave him the fear for his life. One day they would wake up to reality of piss and hunger, or die in their world of lies.
Sam was somewhat happy, he had escaped these lies, not the virtual ones, he had never been a fan of the matrix, but the Corp lies. He had left behind the lies about right and wrong, about safety and sacrifice, he had stopped to believe that the world is a place where good ones win and the evil loses.
It's time for mouse to learn this, the easy way or the hard one.

Quote from: Awaiting Confirmation
Looking at the junkies and having nothing better Sam had an idea, he could test his professional borders, and the junkies were the perfect set up to test his fingers, pickpocketing out the weapons the junkies have, then if it comes down to it, Sam would feel more safe if they would be disarmed. they had only a few guns and no cyberware on and in them, so they would be not much of an enemy, but still, they could get a lucky shot.
[/spoiler]
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-04-11/0720:50>
Sharping my ware on Diamond. Ill deal with mouse ASAP.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-04-11/1649:47>
Looking at the junkies and having nothing better Sam had an idea, he could test his professional borders, and the junkies were the perfect set up to test his fingers, pickpocketing out the weapons the junkies have, then if it comes down to it, Sam would feel more safe if they would be disarmed. they had only a few guns and no cyberware on and in them, so they would be not much of an enemy, but still, they could get a lucky shot.

Sam moved like a ghost, and even so the eyes of the junkies have followed him. They haven't see him, rather a mirage that the BTL has been inducing into their brains. They haven't protested when he freed them of their weapons. They were knives, clubs and three streetline specials.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-05-11/0533:10>
black tarantulas shot webs (blackout attacks) toward Omar's icon. One of them glued him to the floor.
Among the blows hacker found and downed the file, but despite his tries, node rejected any other command he issued.

and the wage crackers closed in for the kill. One of them swapped webs for fangs to reduce effectiveness of his icon, while other time after time shot another neuroparalysis codepacks.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-05-11/1010:29>
While all this is going on Mouse is having the most interesting debate with the white rabbit with the pocket watch as to whether or not Unca Sam is really upset or not.
Mouse: I dunna know...he sounded pretty angry to me
Rabbit: Naww...he's just playing the part of the pesky parent. Besides, he's got some ethics; he won't hurt a kid.
Round and round they go until the rabbit wins the debate and they walk off to continue exploring the palace.
@Sam: aww come on unca Sam. Just a little longer; this is sooo much fun! See...
@Team:<<ARO: the different shots of this wonderland continue to hit in a dizzying display of chaos. If anything you think it's worse than before.>>

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-05-11/1024:32>
Mouse was feeling good. He flipped his icons depending on the mood, some threading for an instant to drop like gloves, when something took his attention.

The background music and location of the music changes to “Calling all Angels”-esque style. Outside in the sky, a bright AR star can be seen. The music leads in the direction of the star.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-05-11/1230:08>
Tarantulas continue to try to kick good Unca Omar`s ass back to Lagos. One of them hitting his persona with armor piercing attacks, well this time armor holds. Another one, whipping Blackout like tool of ultimate destruction...well unca omar got some tricks in his sleeve...seeing sudden flaw in attack subroutine, orriginaly designated to bypass Biofeedback filter program, while full power of the attack affects helpless targets mind...he quickly offers his Analyze node results to subroutine instead of his Biofeedback filter. Tarrantula paused in confsion, when beam of desintegrating energy flashes out to the node, Hitting Access log datafile, crashing it to pieces. Omar smiles, as unfiltered blackout reaches his mind, ready to take a blow:

T2 Blackout: 5S
Willpower(5)+Natural Hardening(2) (7d6.hits(5)=0) (http://invisiblecastle.com/roller/view/3176840/)
Full blow taken

Damage:
Persona 3/11
Stun 5/11

=-3 modifier
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-06-11/1640:00>
@Team: Alright! New Quest! Dam I'm good!
Come on, rabbit let's go save Alice...Oh crap it's the Queen of Hearts...I'll trump her with an ace of spades...OH YEAH! That had to hurt!

Mouse is in the middle of having a blast when his link begins to weaken...
Electronic Warfare(4) + Signal(3)-->7d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3178170/)
Game Over appears for a moment in front of his eyes just before all goes black.
Nooooo! Mouse mentally screams into the blackness as his connection snaps and he is thrust head long into reality.
Willpower(5)+Biofeedback Filter(3)+Nat Hardening(1)-->9d6.hits(5)=7 (http://invisiblecastle.com/roller/view/3178221/) Wish I could roll like this all the time :D

The team notices that all of a sudden Mouse's gaming vid clips stop coming and all goes quiet.

Mouse wakes up from his trip with a throbbing headache and with dried blood from his nose. He slowly sits up, wiping the dried crusts of blood off his face. While waking up to different accommodations is nothing new to him, the throbbing in his head slows the return of where he is at. With a loud growl from his stomach and a dry mouth, he requests several sandwiches and some water from the house computer and politely asks it where the bathroom is..
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-07-11/0905:45>
The headache is unbearable for a moment, worse than any migraine you can imagine. Light cuts throught his eyes deep in the gray matter like two laser beams, any sound puts the BigBang to the shame. The taste in my mouth was something long deatch, drowned in Lagosian swamps. Ive tried to move...just a little bit...and suddenly sweat spurt from every leek ofy my skin, and the subjective pemperature drops low under the zero.
One more movement, and Ive rolled down from the bed I was laying on. somewhere near, or in the endless deeps of hell, someone else cried in pain, coughed and strted breathing sharply...I dont give a dam. For the first time, I was gratefull to that Mofa pimp that he had a thick carpet all arou his berroom.
So I throwed up on it...sandwiches and blood, mostly.  On the second try I managed to prone to the bathroom, diving my head into the water closet, i womited again and again, feeling cold water flowing down around my head...feeling like a shit going down the sink...
Someone else was here with me, I realized a minutes after, silently watching me, having enought problems with himself.
little boy..looks familliar...at least seemd that he dont want to finish me off.
Recognition came swiftly...
raising my head from the sink, feeling warm stream flowing from my nose...tastes like blood

"Mouse..bro...are we dead? Cuz I defftly feel like..."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-08-11/0625:57>
Mouse wasn't in very much better shape it seems.
Pueblo Coyote was named Stalker. Using the Mouses 'link you called him, but he didn't pickup. Before you started to worry though an anonymous address, no video feed, called back.

Skipping the needless politeness, grumpy fellow went straight to the business. You've called on a number reserved for Mafia sent people. So while  talking with you, he simultaneusly checked your credentials - proven good, or at least good enough.

Price for piloting a van through the border was 400 nuyen, all you need to do was to autopilot it drive it to the Sloan Lake park, you got 30 minutes. after that drive after him. He'll be riding a scooter. The exit is in Cheesman Park, from where you can autopilot it further to your location. Upfront transfer. Deal done. 
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-08-11/0649:47>
Now, that the painkillers started to work, you took a look at the files you got from the Diamond's commlink. Cross fingers, and hope it was worth it.

LuCom case

case assigned on 14/04/2070
accussed: Dean Costello (file attached, (ev. no 2567432/01/70/LuCom))
evidences:
1. was seen on the place of murder. camera feeds evidence (ev. no 2567432/02/70/LuCom)
2. was know to be in relation with on eof the victim (Alice Jensen). on place questioning protocols (ev. no 2567432/03/70/LuCom)
3. autopsy reports of the victims - shot wounds in head and body (ev. no 2567432/07/70/LuCom)
4. blood samples found on the place of murder - victims and at least two unknown people (ev. no 2567432/08/70/LuCom)

traces:
1. refuses to aneswer question,
2. lack of alibi on the time of crime,
3. criminal record - known hacking connections with Mafia (Casquilho family)

possible reasons:
- secondary affair by Alice Jensen with second victim
- used Jensen as the entrance to the LuCom, killed both after committing crime

cons:
- isn't weapon type (no violent criminal activity)
- convincing at faking not knowing, breakdown after learning of Alice's death (video feed from arresting time (ev. no 2567432/04/70/LuCom))

questioning notes: to be completed

place of murder notes:
- LuCom’s three-story building is in a small commercial area of Englewood in the CAS. It’s next to a coffee shop, a computer repair shop, and a few other corporate branch offices.
- assigned drone blimp to monitor surroundigs
- attached copies of pictures of the victims and maps of the building with marked positions of dead bodies (ev. no 2567432/05/70/LuCom)
- security recording devices at small commercial places (the coffee shop and computer repair) are off line. Someone has crashed all the AROs around the LuCom building. The same for the security recording devices. Gathered the devices as part of crime scene evidence. tag no 2567432/06/70/LuCom
- LuCom issued corporate memos about cancellation of all guest and contracted visits for the next two days. Any contracted visitor should be reported. Otherwise the company is back online.
- on the place of murder (just outside the LuCom building) blood samples of at least four people (two victims, and two unknowns) were found

LuCom notes:
- spin off company of MCT.
– firmware designer of computer systems for MCT.
– they work with all kinds of communication gear, mostly commlinks.

victim notes Alice Jensen:
- real name Alice Jensen
- was working late at night at the time of crime. The directors had a virtual conference with Tokyo. They didn’t hear or see anything, nor was their conference meeting interrupted at any point. Corporate refused to share their conference feed based on their corporate territory priviledge.
- worked for LuCom for 3 years.
– accused "looked suspicious, walking into the building with flowers for her every week, like he owned the place.” (LuCom source, refused to testify at court)
- started dating the accussed 8 or 9 months ago (LuCom source, refused to testify at court)
– she moved into his place two months ago. (LuCom source, refused to testify at court)

victim notes Al Ethland
- real name: Allen Ethland
- worked for LuCom for over a year
– (possibly unimportant) he likes milk. He used to bring his own liter of milk to work. (LuCom source, refused to testify at court)
– not married.
- had a set routine you could almost set your watch to.(LuCom source, refused to testify at court)

possible connection - Golden Triad:
- Golden Triangle triad - nothing specific, but the name rings in several threads.
- The Alice commlink was regsitered to be active in the triad turf, but dissapeared since.

todos:
- verify with technical department - how many hackers would it take crash all aros on the stree?
- verify blackmarket sources - is there LuCom paydata floating around already?
- verify what kind of deals is LuCom currently active
- verify triad activity and follow the thread (questioning of the mall reperesentatives setup for tommorrow)
- verify blood samples
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-08-11/0703:06>
Just as you finished your first read over the Diamond's notes, Stalker made an appearance at the Sloan Lake Park.

As he said earlier he appeared on scooter. He sports cybereyes, katana and receding hairline, over lined coat. It’s pretty obvious that he’s a retired street samurai. He looks to be early middle-aged.

He signals you to drive after him to the building looking like an old bunker. Rusty doors give way to the iron ramp leading down. Before you go further Stalkers closes the door, unsheathes katana and signals you drive on. Tunnels are turning often, and you never see more then 50 meters ahead. The walls are murky, light is dim and the sound of engine, successfully kills any sounds.

The ride took a good thirty minutes. Finally he pulled down an exit ramp for you, checked if the exit is clear, and signalled you to drive. You emerged into the trees from large concrete pipe disappearing in hill side. 

He tapped twice at the van signalling all clear and disappeared back into the tunnel.

You set the autopilot to the Dean's apartment, and returned to reading notes.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-08-11/0714:56>
Sam, turn that thing offline. NOW. We are on our way.

Such a lazy PoPo. Got nothing serrious yet, following the same leads we had, just lead by different traces...

Mouse, we still need to crack this apartements node, we have some time before wheels arrive. Would you be able to do it?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-08-11/0724:49>
As we have an Agent that we can use, Ill run my commlink in offline mode also, Load agent and Medic program and command it to repair crashed squirells nut.

IMO it was Alices Agent, and those two dead motherfuckers in RedWire were those who killed her. I know, no stunning revelation ;) Im just summarizing what we know. Still, Id like to find out the reasion they shot themselves, and IMO it lies in the world behind the rabbit hole, so we may need to run that BTL one more time...still, it can by done in AR

From those notes...where was Alice killed? And how? Does the bullets caliber match at least with some professional guess (i Hope Sam would be able) to the weapon that was seen in RedWire security footage, when that chinaboy killed his pardner and himself?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-08-11/1033:18>
Quote from: OOC
I assume you load Agents from the desktop in the warehouse? setting up the network so they will load on the Mouse 'link or Sam's or Ryker isn't difficult. The desktop allows you to load up to two agents per commlink, tell me which one do you take and who is carrying which.

From the reports, they were hit by at least two types of guns, at least two bullet sizes - heavy pistol holes probably Ares Predator, second holes were from something much lighter eg. Streetline Special (that info is from autopsy reports). RedWire guards were using silenced Ceska Scorpions

Both Alice and guard were found at the stairs to LuCom facility 
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <09-08-11/1416:33>
Still playing around as an invisible shadow Sam answered to the message from Omar >Roger that!< while shutting that damn thing down.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-08-11/1544:32>
Mouse, we still need to crack this apartements node, we have some time before wheels arrive. Would you be able to do it?
Well...depending on how much time I have, I may be able to hack into Dean's system. Dean's has a good set up going on here; but I did notice a couple of possible system flaws that I could persue from my previous attempt before being distracted by that rabbit agent.
Shall I have another go at it, Unca Omar? We'll want to modify the access_id of Alice's com link to prevent KE from discovering it should we need to make another hacking attempt at it.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-08-11/1601:10>
Yes. And even I would need to change mine. Hope Ryker got some Mojo to put me back to the shape, with hands shaking like this i would not rather even touch it. I just hope that we wont be atacked by this chair or some flying saucer, if your hacking Deans node raises alarm...
While talking, Omar spilled half of his cofee around on the table and ground. Cleaning drone approaches him and stays allert for more dirt, observing Omar with kind of prejudice in the sensor...now this time, it aint fun, and even it makes Omar a bit more nervous...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-09-11/0402:03>
Blip blip blip. The cleaning drone circled around Omar and Mouse impatiently, waiting for more litter.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <09-09-11/0957:04>
I will cast heal on Omar. Will have to roll this evening.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-10-11/1123:16>
Mouse, pittiing the poor little robot like a little puppy dog waiting for table scraps, takes one last big bite out of his sandwich and drops the ends on the floor for the robot to clean up.

Well...Unca Omar, I'm going to get started.
Finding a place on the sofa (the bedroom still reaks of vomit despite the robots attempts to clean) Mouse gets himself comfortable and begins another session with a newly generated access_id.
Starting in his own mental node resembling some high tech Jap Anime film he begins work on compiling a sprite to assist him.
Summon Crack Sprite Rating 5-->Compile(4)+Resonance(5)+2TM = 11d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3182938/)
Sprite Resist: Rating(5) = 5d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3182939/)
Can you believe this??? :'(
Fading Resist 10S: Will(5)+Resonance(5) = 10d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3182941/)
[6/11 Stun at -2d]
Once again we are off to a great start... :-[
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-10-11/1211:02>
Mouse winches in pain in the meat. In his mental node his icon grabs hold of the nearest console to prevent him from falling flat on his face. Thinking to his-self that the BTL must still be affecting his judgement because that code segment goes here that one goes there...not vice versa. Note to self, control program goes before attack program.

Stabilizing himself, he restarts the process of putting code segments together (compiling another sprite--rating 4)
compile(4)+res(5)+2tm-2sdam-->9d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3183000/)
Sprite Resist(4) -->4d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3183001/)
Fading 2S Resist: Will(5)+Res(5)-->Buy 2 success

Wow! Actually pulled that off! Mouse thinks to his-self. I'd thought I'd lost it for a moment there.
The sprite and I log into Dean's apartment node (with guest security level)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-11-11/0835:15>
By the time Omar arrived to the abandoned warehouse, the ware house started to be really abandoned.
First one then another of the junkies left the house with none more coming back. Sam for a moment thought of following them but each of them started in different direction.

Mouse in the back of the van probed the Dean's node but he still felt dizzy after the dumpshock, then after the strain of threading sprite.
Omar wasn't faring better his eyes were bloodshot and light pained him tremendously, so he decided to jump into the vehicle to avoid the pain of the meat, but then his brain wasn't functioning as well as he would have liked. That blackout must have left some pieces of the grey matter still smoldering, and the rig wasn't perfect. The van was jerking in all the improper moments speeding or slowing down.

Without any further incidents an hour later however the team has united and both hackers presented their miserable heads to the Ryker's wary eyes.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <09-12-11/0005:14>
Upon the reunion of the team "Looks like you boys ran into a little trouble, so did we." Looking at Mouse "off the job it don't matter what you do for personal enjoyment, but on the job kid thats another story all together. We got to know that we can depend on you." Now to business looks at Omar "this won't hurt, (noticeable pause ) much" With that I start casting my heal spell on Omar.
Cast spell 14d6.hits(5)=7 (http://invisiblecastle.com/roller/view/3184376/)
Drain roll  9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3184378/) if my calculations are correct no drain was taken, seeing how Omar only needed 5 boxes healed. With that Ryker looks at Alice's comlink "So chummers, what do we have there." As he cast a casual glance at Sam " Maybe ought to keep the kid away from the box we carried out of the store, atleast until after the run."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-15-11/1108:46>
It took Mouse two more hours to successfully probe the node and slide in past the analyze program gateway.
Once in and enjoying the admin priviledges, he looked around. As stated previously the node is sculpted as an apartment. But this time the desk drawer opened before him.
Inside was an access_log.

Browsing through the log Mouse found out traces of the agent activities. Looks like it has escaped from the node when you have logged in and had no time to cover its's tracks.
From the log you seen that it has accessed a datafile and the removed the file completely.

With that he logged off and returned to reality.

Quote from: OOC
Two hours later - Omar could remove two of his stun damage boxes
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-15-11/1615:41>
Deleting a file doesn't remove it's contents off of the storage medium, it merely deletes the index pointer to the file. In which it could be claimed by the system. In order to delete the file in whole you would have to overwrite the data in the file. (in the case of magnetic media--several times over.) It's possible that our hacker didn't have time to completely delete the file. Mouse will compare the storage media file index (the valid files) with the blocks of data that are not indexed hoping to piece together the file that was "taken."
If my crack sprite cannot help, i'll summon a data sprite (I may need to use a machine sprite as this is getting close to hardware level--dm's discretion.)

Can Dean's system confirm his presence in the house at the time of Alice's murder?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-15-11/1624:58>
The file was securely deleted - which means overwritten with random numbers.
Dean probably have the original file on the hard backup somewhere, but it certainly isn't on the node.

The system have logs of accessing the node from the Dean's commlink access_id and credentials.
You could probably try to follow the datatrail to confirm location of the commlink at that time.
Secondary proofs are the trails of apartment peropherals being used (bar-bot, fridge, shower etc).

The problem is that the node has been compromised, and as far as you can tell all the trails could be implanted.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-16-11/0156:00>
Well, Id like to see if my Medic program will be able to work some miracles on cracked squirrels nut.
Thanx a lot, Ryker, now this is really amazing how this works. Experienced this before...still amazed. Now, I only need a few minutes and some cofee...I still feel a bit dizzy, and Ill do my job with that key to the wonderland. Dont be too Harsh on Mouse, some of theese things are real traps for a perceptive brainz...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-16-11/0539:48>
While Mouse was probing Dean's node Omar worked swiftly.
He flashed the hardcoded access_id with a random generated, updated his software to work with new access_id and removed the greater part of the Alice's commlink antenae. Then fired up the link and browsed it again from the AR. It looks like this is no game rather and open ended environment, that uses the link camera and sound and geolocation information to thread it into pleasantly looking environment. When linked with BTL code and fed directly into the brain the software puts you in the middle of the wonderland, continously streaming you with pleasure, without disconnecting you from reality. Hence there is no need to ever drop the connection, you just carry on with enhanced better life. The agents are woven into the world. They serve basic tasks, as well as provide additional entertainement.

On top of that is some kind of directing signal. Creating the urge to follow in given direction. The latest one was that star that risen over the city sending out a callout with growing intensity. It is going brighter with each passing minute and the sound is more urging, but at the same time the star is getting smaller and smaller.

Easy enough via GPS approximation, you triangulate the star position to be the cross of Stout and 26th Street in the CAS, near the Hub. Gridguide immediately advice you that at this location you can find a late night cofeehouse going under brand of Kofee Klatch and offices of the Kara Kuchi corporation.

Meanwhile medic program finishes mending the remains of the agent and its fence that had been retrieved from the RedWire node.
It wasn't able to put repair the code to the point of compile or the data to be complete. But what was rebuilt bear similarity to the BTL code running on the Alice commlink. Agent code was definitely created by the same group/corporation/software labs. As far as the data goes. The agent paydata were actually being two pieces of datafile. First looks like a piece of contact data. It contains contact number and name of another mafia hacker going under Jazzman nickname. The second piece is virus program, you weren't able to boot it, but the intention of the was to inject viral code. Not sure what that code would change, in the part that wasn't damaged you recognize calls to the neural streaming procedures typicaly used in simsense flicks.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-19-11/1924:08>
Sighing over the stream of 1's and 0's that once had been a file of importance, Mouse looks to see if there is a resonance signature from the delete attempt and if so, if it matches the one he found that edited the cameras in the Red Wire store.

Mouse decides to create a separaet admin account for himself, just in case. He thinks for a moment and decides to take a look at all accounts that exist in this node and when they have been accessed. Maybe the hacker wasn't acting alone. I check to see when the last backup was made. If nothing turns up, Mouse will remove all traces of his activities from the logs and log off the node.

@Team: good news and bad news. The good news is that I got into Dean's system and discovered the file the hacker was after. The bad news is that the hacker deleted the file totally. No chance of recovery. Dean may have a backup of it in cold storage, but we would have to go back to the apartment to look for it. The logs show that systems like the shower, bar bot, etc. have been used during the time of the murder; however, these could be false trails as the system has been compromised. I'll start working on the video feed from Red Wire to see if there were any clues we missed.

Mouse then proceeds to run the downloaded copy of the video feed of the murder in Red Wire to look for analmolies in the video stream to make sure it wasn't doctored in anyway or for any other potential clues. He will go frame by frame until he finds something or is interrupted by the team.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-20-11/0548:30>
You can't see anything new in the video feed.

Quote from: ooc
make a matrix perception roll(3) for the resonance check
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-21-11/2049:24>
You can't see anything new in the video feed.

Quote from: ooc
make a matrix perception roll(3) for the resonance check
Matrix Perception: Comp(4)+Analyze(5)+2tm-2stun-->9d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3192422/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-22-11/0411:59>
There is no resonance signature in the Dean node.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-22-11/1600:36>
Having completed the current set of tasks before me, I remove my data trail from the logs and log off. I sit up and  slowly move my head from side to side and in a couple of circles to loosen up the kink in the back of the neck from being jostled around in Unca Omar's vehicle. I take note of the vehicle and my immediate surroundings.
So this is where that BTL was leading me... sez Mouse softly to no one in particular.

Turning to Unca Omar...
Unca Omar??? I've been replaying that camera feed from Red Wire looking from some sort of anomaly, such as tampering or magic; but, found none. Ya know there are numerous blogs about using the technology of Sim Sense as a brain washing tool. One of the things that BTL simulations do is disable motor control to prevent people from accidentally lashing out because they are responding to the BTL simulation. What if both guards were under the influence of such a BTL that resumes that motor control prematurely? Maybe the one in Alice's com link is such a BTL?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-23-11/1559:39>
Unca Omar, still busy changing the access id of his com link and getting it re-subscribed to the 'trix paid little attention to the small boy's voice. Not getting a response and figuring it best not to bother him, Mouse goes off to find Unca Sam and Unca Ryker.
Hi Unca Sam, Unca Ryker! We made it. Unca Omar is changing the access id on his com link. He'll be in shortly.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-24-11/0738:11>
Sam, you still have that commlink turned off? OK. Ill look at it.

First thinkg Omar did when he gets his hands on alices commlink was changing his AcessID. Routine operation doesnt take more than a few minutes.

Then he turns that thing on..
Mouse, dont be tempted. Ill run this cold and we can see where it leads. Ill begin where you had quited.

From this time, Omar is running Alices commlink and streams the feed to the rest of the team, well he have separate channel for it that blocks signal from the commlink when HotSimed.

With one of his dobermans he walks to place, where Sam discovered that computer.
This would need a brief overlook. How long is this place used for this purpose? How electricity and other lines are connected. Lets look for any clue that tells us who puts this thing here. Ill start with computer, Mouse, watch yourself, I dont want to dumpshock you again ;)

Then Omar looks over the computer, first Hardware, then software check. At this time his running scan routine would also know of every hidden node in the area, so he will run brief analyze test for each of them if he can find something interresting.

Logic(6)+Hardware(3) Logic(6)+Computer(3) (9d6.hits(5)=4, 9d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3196251/)
Diagnostics of that desktop station.
Matrix perception roll: Logic(6)+Computer(3/5) (11d6.hits(5)=4, 11d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3196252/)
(First roll is for the node, the second roll for surrounding area analyze)

Meanwhile, FlySpy moves ahead to taht cofee in CAS.
Quote from: ooc
Which part of the town we are right now?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <09-24-11/1638:50>
Mouse goes off to find Unca Sam and Unca Ryker.
Hi Unca Sam, Unca Ryker! We made it. Unca Omar is changing the access id on his com link. He'll be in shortly.
Sam saw Mouse coming in, he did nothing out of the ordinary, as it would most likely show his intend, but on the opposite, put on his normal friendly looking mask and went in the direction of  Mouse. He felt how his palms started to get sweaty, but he could not stop, not now, not for any reason, he knew that he had to teach Mouse a lesson.
"Hey Mouse, how are you feeling, you do not looks so good." Sam said it in his casual way, still grappling with his will to go trough the plan he has hatched.
His hand reached for the streetlight he had put in his back pocket and he felt the cold touch on the grip, this was the point he knew there is no way back, and pulled the gun and in one jump he had passed him. his arm circled around mouses neck, a kick in the back of the knee pushed him to the ground and the holding position was ready.
Sam was very careful to block Mouses chances to reach his light pistol under his long coat. Being sure Mouse has no chances to escape the grip Sam put the streetlight to Mouses head and started to deliver his message by shooting a bullet straight past Mouses ear, so that the shoot would still ring in his head long after they had had a talk, and the bullet would hit the wall just in front of his eyes.
"So you think you can fuck up our chances to do our job?" Sam started his intimidation "You think we will let you risk our lives? Are you certain that we will let you just walk away after you have seen who we are and what we are capable of?" Sam paused to hear the shocked breath of Mouse,
he was under the influence of Sam's speech.
" We could sell you to a science lab you know, there are a lot of people who are interested in the inner workings of a technomancer.
No that would take too long, i know we just shoot you right here, right now!"
The pistol pressed to the head of Mouse, and then suddenly kicking him away, while still manage to take Mouses pistol, and then again pointing the street light to mouses face.
"so you understand our situation and you know as much as i know that this is unacceptable." Sam pulled the trigger of the gun. an Mettallic sound filled the room, there was no bullet, just an empty clip. Mouse had it coming in the face, but Mouse did not know this, so his fear for his life was real, hopefully real enough to make him think twice before ignoring the team for a pleasure-time.
Sam felt good about what he had done, there could be some bad feelings between him and Mouse, but in the end it would only benefit the team, and if mouse can not handle a small scare like that what guaranties does the team have that he can be trusted?
"here a small souvenir from our chat." Sam threw the empty street light to Mouse, "And remember i am the shadow that follows you if you even seem to be trouble for me, and i am the one who can take you out with no problems, so shape up or we will have to deal with you  in our own way." Sam finished on a strong note.
Ōf course Sam would not simply kill Mouse, for that his heart was to kind, but in case when he would have had something to do with danger to the team, then Sam would defiantly take it out on him.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-24-11/1801:52>
Quote from: ooc
Yes, you're in the same district - CAS

Overcoming the smell of urine and body odor Omar entered into the room to check the computer.

Radar scan revealed that the desktop is powered from the 'plex electricity grid. Nothing special about that. There is no hardwired matrix connection, so it must be connected via wifi. The desktop itself looks like flat touch screen back from 2020. The hardware (equivalent of the cheap commlink) is builtin the screen. Software is modern but rather lousy.

Quote from: ooc
Node parameters as identified by matrix scan: Response 3, Signal 3, System 3, Firewall 4. There is no other nodes in the vicinity

The functionalities of the system are stripped to the bare minimum. It passively scans for any PAN's arriving in the direct vicinity and replays them a woman voice message. Other than that it just makes copies of agents or simsense flic and loads them into the accepting commlinks. There is a hardcoded limit to copy maximum of two agent programs per access_id.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-25-11/1301:20>
Omar watches the scene silently...until its finished..


Well..now we would beat little kids because they fell into trap.


Turns his back to Sam and continues to do his tasks. Doberman is sitting, quiet and vigilant, target locked.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <09-25-11/1334:07>
Sam started to feel sorry for Mouse, but he should not, that was not a emotion he should have right now.
The words from Omar where even worse, because they where true, he knew it himself.
while keeping his serious face he stated in a harsh tone
"I will be out for a fresh breath of air, so man up and start working!"
he kept his serious face and a slow and heavy walk until he was sure the others could not see him he started running from fulheartedly, now he let all the pity and guilt out on his face and put a lot of it in his foot as well
... it was not easy but it was necessary ...
he kept reminding himself, but he knew as much, but still he felt guilty of scaring Mouse.

Sam might have been running for minutes or hours, he lost the time but when he looked up he did not recognize the surroundings, he only knew the direction he came
perception (http://invisiblecastle.com/roller/view/3197575/)

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-25-11/1749:19>
Before Mouse could even think to react. Sam had Mouse pinned, disarmed, and scarred crapless. The shot Sam fired seemed to trigger Mouse's only response to the situation as a wet spot appeared in the crotch and began to dribble down his leg to form a pool on the floor. The smell going unnoticed along with the other unpleasant smells in the room. His mouth moved but no words came out; he's not even sure he was really breathing at the moment.

Once Sam let go, Mouse slumped to the floor, too shaken to do anything but pull his legs up and curl in a fetal position. Mouse knew he f'd up getting stuck in that BTL program.Things definitely didn't go as he had planned. For a moment he wondered if the rest of the team's plans ever went awry. He figured probably not. They're professionals after all.
...
Mouse will sit there in that position for a little while too shaken, too stunned to think clearly.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-26-11/0655:52>
Omar downloads full list of agents, first batch, changes AccessID, next batch, and the whole simsense thing also, encrypts the code, split the file into a few parts and then encrypts it one more time, saving it to the database with databomb attached and admin access only. Now its not the time to further analyze the puzzle, but maybe later it would prove usefull. From his physical and software check he gain no idea who placed the computer here and when.
On the isolated Alices commlink he restarts Mouse`s BTL, running it cold, and hopes that he dont fail to do it right, he dont want to make Sam more angry and stressed, that guy is surprisingly trigger happy when it comes to shooting at weak oponents. Omar only hopes that everyone would calm down and the time to show the balls in real confrontation is still ahead...if it cannot be avoided, whith would be really better. He still have his little headache, despites Rykers healing and quite a long period of rest.
Seems nothing more here, Omar gets in Rover, Doberman jumpin in the trunk.
Alright, gentlemen, get in, we have one more place to visit, and the puzzle is still incomplete. I wonder if this simsense interface was something LuCom created. I`ve triangulated the center to some cyber cafe, so lets have a drink and see if we can find who is keeping the lure and why..

With this, Omar opens rear doors and let Ryker and mouse gets onto back seets.
Then he runs the engine, quickly finds Sam`s GPS  and drive to that place. Once he reached the man, he slowly passes by him, opening right front doors.
Get in man, we got a work to do  ;)

Mouse...with this coordinates, would you be able to get a brief look on the Cafe`s node? If things got hot, stay low, we dont need any allert before we got there. But at least a bit of info about it and surroundings would be great. And find a place by the road where you can buy clean clothes, you cannot go there with us like that.


Ryker...would you be able to find that place from astral just with the physical adress?

Hell yeah. Whole gang together, we would do better than before. Teamwork is essential. so lets give them mobies what they paid for.


Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <09-26-11/0922:52>
It would take some looking, But i figure i could manage to find it astrally, Omar. Ryker looks over at Sam and gives him a re-assuring smile that the kid needed the lesson, But also provides a nod to show he was ready if things went too far.With that Ryker, slumps back into the seat and prepares for astral journey ahead. Thinking to himself we'll looks like I have something to do now. With that hI jump into astral space and begi to look for the address. Making a mental note of things that may be of interest on the way. Such as awaken things.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-26-11/0928:05>
One last thing before you leave...You wil find your shoes close to that adress or on the way there ;)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-26-11/0929:38>
The most important problem with astral travel is that sometimes you get lost, in such case it's good to have you meat in the place you left it. Now this isn't the case Ryker's spirit launched far, into the 'plex, and his body (even if carefully guarded) is moving in unknown (probably the same as the spirit) direction. Hopefully, they'll unite. Hey that's how the trust is being built.

Quote from: OOC
Make a Intuition + Navigation (2) roll. It's a matter of 10 minutes to sweep the district throughtly, the difficulty is to stop at the exact point.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <09-26-11/1622:18>
With this, Omar opens rear doors and let Ryker and mouse gets onto back seets.
Then he runs the engine, quickly finds Sam`s GPS  and drive to that place. Once he reached the man, he slowly passes by him, opening right front doors.
Get in man, we got a work to do  ;)
Sam had had a while to calm down, he still could not meet Mouse's eyes, but he doubted mouse could meet his either, it was just to soon.
"yeah, Omar i know," Sam got in the Rover "let's go to the wonderland all together."
a small look over to the back seat to see if the team had taken the stuff he nitpicked from the junkies.
he did not see anything, but it might still be in the trunk.
He just hoped they would not get much trouble for it, as it was really not worth it.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-26-11/1736:34>
Still in shock, Unca Omar had to grab Mouse by the collar, to get him moving, and "escort" him to the backseat of the van. Mouse was a little surprised he wasn't placed in the back with the doberman, with his wet pants and all. He then proceeded to determine the shortest possible routes from their current location to their destination address, avoiding traffic, accidents, and a place where we could stop by for some replacement clothes. About ten logical paths. Ok, two of those have a store that sells pants and undies that will fit. This one is the cheapest, dam the KE has that block sealed off due to some gang shooting. Ok...one remains.
@Omar: Unca Omar. This is the best route to take. <<ARO: map of the directions to take, the store needed to drop by to pick up his clothes, and other misc highlights of traffic congestion and KE activity>>. If this is acceptable to you, I will order some clean clothing.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-27-11/0551:31>
Omar's van wheel whined on a sharp turn as he arrived at the cheap clothing shop. The drug store next corner offered slap patches. You recalled Ryker saying that he said he can't help the fatigue, you're feeling. The brain damages are curable with spells, but for the brain tired with frying you need to sleep. Just in case you bought threepack of stimpatches (300 yen). Meanwhile Mouse went to the clothes disposing machine. Along the order placed online a package with a cheap paper clothes was prepared and ready to be served as soon as the transfer was made (20 yen). Better clothes would have to be bought later, no time for it now. On the world watched via the Alice's commlink the AR star just went off and the homing signal/music died. Omar whizzed toward the place the fastest he could. Good it's already late night, as the traffic isn't interrupting you.

Kofee Klatch

You parked a block away to the south, near the parking lot, turning off the lights but not the engine. It looks fairly quiet, allowing your deviant minds devise where you would stake out if you were the mastermind behind these crimes and what would be your goal here.

Mouse was working on the Matrix. He already cut through the pathetic security of the coffehouse node, and uplinked you with a view from the three security cameras (two internal, and one on the street garden tables). Ryker is also around, he materialized briefly in the van when you around, to show you something interesting on the radar, that you probably would have noticed otherwise.

Kofee Klatch, is a late-night coffeehouse. From the Mouse's cameras perspective it looks like there is approximately 30 people sitting outside enjoying caffeinated concoctions. They all seem normal and happy people.

As pointed by Ryker, you see that the alleys around it are BUSTLING with life. Normally you'd assume, there are just few children around, or few lowlifes giving echo to the Omar's and Sam's radars, but after filtering the signal and tweaking it a bit to get a better picture you find literally dozens and dozens of squatters occupying them. Omar launched him flying drone to check this out and it quickly get the picture of some kind of homeless convention being held there. They seem to be sitting there, enjoying the company, listening to music and watching a thrown out trid set, that they have illegally linked to the electricity line.

Most of the ten cars parked in the area still have a driver and occasional passenger. They seem to be enjoying themselves as well, but waiting for something.

They don’t have to wait very long. A group of five people walks out from the Mercury Comet that parked in front of the building next to the Kofee Klatch. It’s an odd mix of different gang affiliated street punks. No guns are visible, though a few might be carrying some clubs or knives. One woman stands out from the group. She is nicely dressed; carrying a silvercolored walking stick.

Still watching the world through the AR program she becomes overlaid with chain mail and the stick becomes a sword. Above them in the Matrix, an icon appears looking like a winged version of the woman.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <09-27-11/1337:08>
6d6.hits(5) → [6,5,2,1,2,3] = (2)
This is my invisiblecastle roll for the inutit. + Navigation test. I only have 3 intuit. and then added edge.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-27-11/1358:11>
Quote from: OOC

6d6.hits(5) → [6,5,2,1,2,3] = (2)
This is my invisiblecastle roll for the inutit. + Navigation test. I only have 3 intuit. and then added edge.

Good :) I assumed You'll make it somehow, and totally forgot about the roll.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <09-29-11/1606:46>
With the influence of hot sim, Mouse is barely able to tell how tired he is due to the events of today. It comes through as the occasional lag in response to the work he's been doing. Considering the sheer volume of icons in the node, should anybody be looking for intruders, it will take a long time to parse the activity logs and waiting patiently will serve to obfuscate him even more by creating less of a data trail. Wiggle your way through the security breach and wait. It's the waiting that tends to get him--a node ripe for the picking. The pistol shot still ringing in his head, though gave him pause. Unca Omar wants me to wait so I wait.
@Team: alright I'm in. sending video feed...<<ARO: of the security cameras become available>>. Sure are a lot of people here.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <09-29-11/1736:46>
Getting image of that she-knight and her companions, Omar tries to figure out if he knows her from somewhere and also sends quick command to Agent Mouse previously downloaded in Redwire.

[Load Browser
search for IDs of streamed objects
search for events and news associated with IDs
Compile briefing for targets]


Ryker, your blog friend has some info on this queen bitch?


Both Dobermans ready to go. Slaved, DataMine in every node. Usual routine
Also...amplifying audio channel from outside.


Sam, if you go out, you got one dog at your disposal. Ill be ready to jump in if situation goes critical.


Looking on the crowd, Omar is trying to figure out general attitude and emotions...despair or hope? Expectations? Joy? Meat puppets?

Also...through the radio scan, he tries to determine the Signal ating of mesh network he expects to find amongst those involved. And, of course, he is still monitoring Alice`s commlink.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <09-29-11/1807:09>
Getting image of that she-knight and her companions, Omar tries to figure out if he knows her from somewhere and also sends quick command to Agent Mouse previously downloaded in Redwire.

[Load Browser
search for IDs of streamed objects
search for events and news associated with IDs
Compile briefing for targets]

The one you got from Redwire does not compile. I told you that, but I assume, you send out one of those acquired form the desktop computer.
Give him a couple of sec to return.
Quote


Ryker, your blog friend has some info on this queen bitch?


Both Dobermans ready to go. Slaved, DataMine in every node. Usual routine
Also...amplifying audio channel from outside.


Sam, if you go out, you got one dog at your disposal. Ill be ready to jump in if situation goes critical.


Looking on the crowd, Omar is trying to figure out general attitude and emotions...despair or hope? Expectations? Joy? Meat puppets?

Like I said, normal happy people. Just some of them are looking as if expecting something.

Quote

Also...through the radio scan, he tries to determine the Signal ating of mesh network he expects to find amongst those involved. And, of course, he is still monitoring Alice`s commlink.

There is a wifi access - it's a center of a 'plex, so there is a mesh network providing Matrix. The devices aren't linked directly as far as you can say.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <09-30-11/1832:13>


Sam, if you go out, you got one dog at your disposal. Ill be ready to jump in if situation goes critical.

"keep it ready in any case, but for now i will go alone."
Sam gets out of the car and looks over the place(1) (http://invisiblecastle.com/roller/view/3202167/) searching for the best way to approach the Curios group, he considers all possible ways, but mostly the roofs.
When he sees his possibility to move, he does so.(4) (http://invisiblecastle.com/roller/view/3202173/)

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-03-11/0400:48>
Sam gets out of the car and looks over the place(1) (http://invisiblecastle.com/roller/view/3202167/) searching for the best way to approach the Curios group, he considers all possible ways, but mostly the roofs.
When he sees his possibility to move, he does so.(4) (http://invisiblecastle.com/roller/view/3202173/)

Quote from: OOC
I guess this calls for a tactical.
The parking lots to the right aren't structures just places to park.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-03-11/0456:48>
Sam, are you able to identify their weaponswith your UWB?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-03-11/0626:02>
Matrix, few hours ago.

Blackness. The kind of deep black that should be used to paint a black holes. Matrix space. Somewhere in the Resonance.

A woman's icon sits, her legs crossed, a sword on her laps. She sits in front of the mirror.
In the reflection there is another woman, very similar, but instead of the sword she has large folded wings. Metallic flahses on the feathers. 

A winged woman started quietly - Someone hacked into the hacker's node. An agent I sent there had to escape. They followed him to the RedWire, and it crashed there along with the other I had there. They could be tracing us. In fact I estimate there is 96,7% chances they are and they escaped the Triad. I should deal with them.

No! There is no time, the call has been sent out. Continue the preparations. We'll deal with them later.

CAS, Stout and 26th Street, five seconds ago.

Thanks to the sound amplification, you're able to hear a female voice speaking to her comrades - Once again we are called to defeat the corrupt, and once again we shall be victorious.

The same message has been replayed on the Alice's commlink a second later, and you notice, that people at the café and the squatters become focused and somber.

Matrix, Denver CAS node, now.

Sprite that has been sent out by the Mouse returned with a brief report. There is no BTL program running on the hidden node that is associated with a woman and there have been one running in 9 on 10 commlinks it checked. The sprite has only checked though if the software has been visible form the public account without cracking anything. After performing his one and only service it has decompiled.

Instead of half expected flood of information Omar's agent streamed information about people found and identified the data was somewhat light. It has hooked up to the public 'link database and public record of 'plex news services and began combining it with the data available in the data of their PANs. There was nothing it could find on the she-knight in such short time, one of the henchmen however is a RedHand Dave. A shadowrunner of a some reputation. The news was about him getting caught on the theft run against Ares laboratory. He got caught. To escape he cut off his own hand   he managed only to escape the corp turf, but that was enough to get him under jurisdiction of the plex. He got jailed for several years, got a hand replacement, but never really got back on the scene.

Just as the woman finished her saying in the real world however hundreds of agents flood the matrix. They started to crash every security devices around the area, and on the Karakuchi System node. A winged woman above the storm acts like a general, directing the agents’ attacks.
The first victim of the matrix attack is an building entrance node. Penetrated in the first second forced to open the door in the next and crashed in the following.

As perceived by Mouse two security hackers defending the KoffeeKlach node scrambled in, but they have to yet act on the aggression. There is nothing subtle about it.

CAS, Stout and 26th Street, now.

As soon as the doors on the street open the group on the sidewalk head toward the building.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-03-11/0645:06>
All commlinks that do not have BTL running and have signal greater of 3 and higher are treated like any other device. Each of them has been assigned a task force of three exploit agents. Since drones and car are slaved to Omar's commlink, they are safe as long as the commlink hold, slaved peripherals aren't top priority now.

In addition, Omar's browsing agent is suddenly turning awry.

Quote from: OOC
the Rabbit agent (the one with browse and analyze) would have a +6 to initiative due to surprise, but since it was watched closely :( it doesn't.
so normal initiative roll please. Agent have - Pilot(4) + Omar's link Response(5) -> 9 + 9d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3205066/) 11 in total.

links get's on average 7d6.hits(5)=0, 7d6.hits(5)=4, 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3205068/) from 0 to 4 hits.
depending on firewall, it will take one or two initiative phases to break into the node.
first to fall will probably be Sam's and Ryker's links.

EDIT: car is slaved, reflected in the post above
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-03-11/0825:07>
1st Free action:
Turning off the Jane`s commlink  (Agent`s originate node from which Im running it)
2nd Free action:
Transmit phrase: All: Radio Silence, Mouse get back to meat!
3rd Free action:
Turning off whole Omar`s network (Shutdown with slaves)

Omar`s every node is datamined, I`ve writen that at the first post of the run of the run, so even if they succeed in hack, without there is R5 databomb(IMO I need to roll for this, Ill do when it happens, it would be difficult to keep track...): Password or damage.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-03-11/1605:51>
Logging off...powering off com link.
I'm back Unca Omar. Can you send a jamming signal to halt their exploit? The winged woman seems to be controlling all of this. At the rate they are going, LuCom must have been target practice to get whatever they are after. The Karakuchi System and Cafe nodes were being hit as I left.

I figure Mouse would have his com link slaved to his personal node, which he keeps hidden.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-03-11/1631:47>
Well...something like that...I mean....I need your help boy, once Ill restart our network, it would be up to you to keep it safe, Ill be driving a bit...and as a last resort...well, how powerfull was that Cafe signal transmiter?
While talking, Ill get my commlink back in offline mode and load basic set of programs...this would take a few seconds. Whoever is outside...Im not able to do anything in their benefit now

...Agents remain UNLOADED...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-04-11/1950:50>
Mouse, now in the meat, is powering off his com link, ceased transmitting from his bio-node, and talking to Unca Omar...The signal strength is about 400m. Typical for a small business wi-fi cafe. Nothing special or fancy.
I look for something to help shield me from the emp blast in Unca Omar's van. If I can find something suitable to shield my bio-node from the emp blast, I'll begin constructing a fault sprite. If not, I'll wait until Unca Omar does his thing.

Man...it sure is quiet without the 'trix there. I feel as though I lost one of my senses.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-05-11/0255:57>
Hm...not strong enought to make any difference, such transmitter would be able to jam maybe 15 meters radius...which hardly overlaps whole internal space of the cafe. OK. No jamming, we will have to handle this old way...concentrated violence.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <10-05-11/0434:51>
Sam Looks at his Com, there is no signal from noone, ... Must be jammed ... he thinks to himself, then he notices the movement.
... Fuck this is going bad ... not knowing what to do he looks for the ones who are not changing to his knowledge and sees that only the group have not started to behave like Zombies, he guesses that they might actually be the reason why everyone else has gone mad and
tries to invisably close in on them  (http://invisiblecastle.com/roller/view/3207681/) over the shortest way he knows taking some cover behind cars in the parking lot on the opposite side of the road. there he readies his taser and checks once again the radar if this time he should be close enough to see what they have on them.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-05-11/0607:23>
Agent fueled data stream stopped to deliver. Instead Omar noticed transmission toward the towering icon of the winged woman (free action) and that the agent loaded an exploit program from the Racoon agent program set (complex action). Split second later, Omar physically shut down the communication on the commlink killing the transmission .

Mouse returned from the restaurant node - before he logged off he saw agents spoofing commands to delete camera feeds, two others started crashing the restaurant node. One of the hackers, started to update the firewall, the other one attacked one of the agents damaging it slightly.

JDA commlink went on restricted alert against two Racoon agents that broken into, one immediately removed all media data. Second started to crash the link node. (unless you fight for that node, I won't roll and assume it will be crashed in two combat rounds)

In the matrix around you start to see nodes of the surrounding buildings/cars/peripherals to blink out as the attack continue.

Sam moves toward the Curios group as swiftly as stealthily as possible. At this point a security guard emerges from the building and approaches the group, in the AR program, he is immediately overlaid with a demon skin and the small crowd rushes him from the alley with guns, clubs, and knives, intent on slaying the demon. Most specifically the group around the she-knight pulls out their guns (predators as you recognize).

Quote from: OOC
make initiative rolls please.

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-05-11/0652:43>
Quote from: OOC

Hostiles initiatives
winged icon 16
she-knight 9
curios group (4) init - 7
junkies group (dozens) init - 7
agents group (hundreds) init - 9
 
Other initiatives
Kofee Klatch hackers - 13
Karakuchi guard - 8

Team initiatives
Sam - 16
Omar - 14
Mouse - 14
Ryker - 8


EDIT: tactical update
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <10-05-11/1555:42>
Sam saw how the Women is directing the attack and his plan was ready, he had to stop them, he knew it was a long shot to think they would just stop without their leader, but he did not see what else he could do. He knew that his invisibility would take him close, but would it give him the chance to Run after an attack he was not sure, his only comfort was the lack of heavy weaponry on their side, getting a few bullets he could handle, being a Swiss cheese – not!
He took all his guts out of the white glove compartment exhaled and started to sprint to the Car whit the taser ready to fire the moment he would come in a comfortable firing distance.
There it was, the chance, and there he saw the Dart flying in the direction of the woman, would it hit, miss, would it be enough, would he need a second shot, yes better safe then sorry and there it was a second dart going her way, now there was no time to run back, so he just hid behind the car to see what would happen to all of them, if he was lucky they would stop and he could get his hand on the control Comlink, that should be fun to have around. yes indeed maybe he should try to get it anyway, a close look at his taser did not give him the confidence, but might be that it was the last time he fired it, al least for today. wishful thinking he guesses.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-05-11/1721:07>
RE(5)+int(5) (10d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3208484/)=14
Going online, loading analyze. If possible...going online in FullVR
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <10-05-11/2156:03>
On Rykers turn his actions are:
Ryker as he watch the events begin to unfold from astral space realized that this is one situation that is going to get very ugly very quickly. Thinking for a moment to clear his head he returns to his meat. Then begins a message on the comm link and realize quick that their is no signal. Great two hackers in the group and can't even keep up  communications channels. One more reason why I don't have much use for technology and then takes a deep breath in and smiles at the thought that their is one thing he does have use for. Verbalizing to others in the car "this is what I'm good at" then begins to study the group making it a point to mark Sam position, so he can keep him out of the spells effect and area if thier is one on another round. Then Looks at the girl and mutters "alright sweety time for sleep." With that Ryker with the aide of his spell focus unleashes his very first stun bolt against a target. Casting it as powerful as he can.
14d6.hits(5) → [3,1,3,4,1,5,4,5,4,5,4,6,1,2] = (4)  OK. I was hoping for something alot better than that. Must of had some nervousness for losing the virginity on this spell.
Drain is 9d6.hits(5) → [2,5,4,1,3,2,4,3,2] = (1)
If I'm reading this right there is no drain as I had a drain value of 1.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <10-05-11/2242:00>
If the girl is already down by my turn my attack would ba a powerball on the group to give Sam a clear path to the car. I will go with same rolls as that would have been my spell and drain rolls . if i use powerball then my drain would be 3 boxes. just let me know.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1812:30>
Taske looked from above alerted by the transmission coming from the node near Tina. The signal was cut immediately, but it was enough to recognize two PAN's from the RedWire shop and the same ones that were at their recruitment office and the node that was so abruptly cut from the matrix was the one that was communicating with them.

One of the PAN's has been moving toward Tina very fast. Too fast. That PAN is connected to a weapon node and a smartlinked too. Good.

Taske spoofs eject clip command to the smartlinked gun using Sam's access_id .

Quote from: OOC
on the tied initiatives, the order is resolved by the Edge score, and the winged icon (Taske) has an EDGE of 6, so it goes first.
Pilot(6) + Spoof(6) + Edge(6) -> 18d6.hitsopen(5,6)=8 (http://invisiblecastle.com/roller/view/3210100/)

the command is resisted with System(4) + Firewall(6)

after that you can roll as you planned.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1821:21>
Quote from: OOC
CT #1, IP #1

[Taske 16][Sam 16][Omar 14][Mouse 14][Koffe Klatch Hackers 13][Tina 9][Agents group 9][Ryker 8][Karakuchi Guard 8][Curios group 7][Junkies group 7]

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-06-11/1841:17>
Scrambling through the different odds and ends of Unca Omar's van looking for something to shield him from the fast approaching rf jam, Mouse stops when he hears Unca Omar changed his plan from signal disruption to out right hostilities.

Scrambling to get back to his seat, Mouse while still not transmitting logs into his bio-node and begins working to compile a level 5 attack sprite.
Compile: Compile(4)+Res(5)+2TM-->11d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3210099/)
Sprite Resist: Rating(5)-->5d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3210102/)
Drain 2S: buy two hits.

The next step would be to re-establish a secure communications network with a high-encryption. We will start with one (the bio-node.) From there we will add other team nodes starting with the com-links one at a time. Purging them as we go. Since Mouse has a better bio-firewall than most of the other devices, he will begin to slave those devices to his bio-node.
Much can happen in this time period...so...
In the meat saying to Unca Omar...I've begun re-establishing coms, I'm gonna start with my com link and branch out hunting any agents that may be in our nodes. Once clean, I'll slave them to my node and secure them to our LPAN. I'll then increase the signal strength to include Ryker and Sam.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1844:47>
Taske frozen for a milisecond calculating chances for the failure he just met.
And then the dart started to fly
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1913:59>
it seems that your hiding skills aren't serving you good on this street. You feel like a glowing lantern when without any particular reason, she-knight turns toward you ruining your surprise attack.

Quote from: ooc
shoots
A7+Pistols(Tasers)6+Edge4 (17d6.hitsopen(5,6)=3, 17d6.hitsopen(5,6)=8 ) (http://invisiblecastle.com/roller/view/3208733/)

attack modifiers:
running -2
smartlink +2
partial light (but thermographic googles on) -2
attacking from cover -2
range medium (ca 10 meters) -1
total modifiers -5 for the first shot

recoil -1
total modifiers -6 for the second shot

17d6.hitsopen(5,6) → [3,4,3,3,2,[6, 3],4,2,3,3,5,5] -> cut off [4,4,3,1,1] = (3)
no change on first roll - still 3 hits

17d6.hitsopen(5,6) → [2,5,[6, 4],1,[6, 1],5,3,4,4,3,1] - cut off [2,5,3, [6, 6, 2],5,4] = (8 )
4 hits remaining on the second roll

standard defense on first
Reaction 3 + Good cover 4 + Edge 4 -> 11d6.hitsopen(5,6)=6 (http://invisiblecastle.com/roller/view/3210174/)

full defense on the second
Reaction 3 + Good cover 4 + Dodge 2 - already dodged 1 + Edge 4 -> 12d6.hitsopen(5,6)=6 (http://invisiblecastle.com/roller/view/3210177/)

burning EDGE like mad on boths sides, she managed to dodge both shots
Tina 2 out of 4 edge left
Taske 5 out of 6 edge left
Sam (I assume) 2 out of 4 edge left
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1918:31>
Quote from: OOC
CT #1, IP #1

[Taske 16][Sam 16][Omar 14][Mouse 14][Tina 9][Agents group 9][Ryker 8][Karakuchi Guard 8][Curios group 7][Junkies group 7]

I've removed hackers - Mouse isn't observing them in detail
Tina used her action on dodge
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1920:10>
RE(5)+int(5) (10d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3208484/)=14
Going online, loading analyze. If possible...going online in FullVR

Omar flipped fullVR (free action) in his offline commlink and loaded analyze (complex).
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1922:47>
Mouse compiles sprite (5 services left).
Keep in mind you cannot encrypt you bionode.
Make a roll on sprite initiative please
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1925:09>
Agents keep crashing JDA node.
there is nothing happening to the Omar's node - it seems, that the agents don't have anything to breach through the encryption, and thus cannot hack the node at all. They focus instead on other nodes around.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1926:06>
Ryker in his action run out from the van and head toward Sam.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1927:09>
Karakuchi guard (sensibly) opts to run back into the building, leaving his action for full defence.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1940:38>
Curios group consist of 4 (numbered #2 to #5).
#2 and #3 shoot at the karakuchi guard
#4 and #5 shoot at (unknowingly to you, but VERY convincingly for them) demon skinned men throwing balls of fire and poison from behind a car AKA Sam

 Agility(3) + Skill(4) -> 7 for the first shot and 6 for their second shot (recoil), there is no low light modifier becuase of the range, it's almost point blank
7d6.hits(5)=2, 6d6.hits(5)=3, 7d6.hits(5)=3, 6d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3210194/)
this are four hits in total
defense rolls
Reaction 4 + Good cover (4) - buying hits, he avoid first and last shot, uses full defense (dodge(2)) on the first shot
10d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3210195/) DODGED

and standard roll on the last shot -1 for already dodging and ... 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3210196/) DODGED, lucky bastard

single shots at Sam
Agility(3) + Skill(4) - partial light (2) - medium range(1) + aim (1) -> 5d6.hits(5)=2, 5d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3210197/)
two times hit, but with a good cover he has Reaction(7) + good cover(4) he can buy off the defense rolls so no hit on him

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1947:57>
Junkies group currently consist of three
#1, #2, #3

Numer #1 (the closer empty dot on tactical) runs toward him shooting with his streetline special
Agility(2) + Skill(3) - partial light(2) - running(2)

missing obviously

Number#2 covers with fear

Number #3 gets out from the car that Sam was using as his cover and jumps at him slashing with a knife
Agility(2) + Skill(2) -> 4d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3210204/)
defense as normal against melee attack
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/1953:05>
Out of sudden the scene starts to look like a scene cut from the grade B sci-fi horror flick where everyone except the good guys is a zombie or alien. Everyone around starts to get up from their tables, get out from their cars, wielding clubs, knifes, staring at you madly with fear or in hatred. You hear a scream of some Koffee Klatch employee being badgered by the chipheads. A guard calling for help. Predators' shots still ringing in your ears.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-06-11/1955:24>
Omar restarts his commplink and the network get online again. He simply cannot allow the first wawe hits his node and slow this don...even with two live dobermans in the back of the car. Going offline disables the agents whirling in the surrounding matrix establish connection with his node, and for now they will be employed on other nodes. Since Omar is Hidden, it takes a while just to detect his node once again.
Establishing comunications should wait for this moment, since there are targets of oportunity right ahead. with a blink of a second, he becomes one with his van, popping up concealed weapon mount.
"Knights..well I also has one of them ready"

2nd CT?
Omar Jumps In the Van node: Free action

Opening the rear doors o the van, Omar assigns target priorities to sensor signatures of our new friends. This is available to whole network, and since I owe a favour to someone, Ill ping the same stream capture, used when I was trying to identify those runners, with curent GPS included, to mr. Diamond.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-06-11/2000:31>
Quote from: OOC
Initiatives for the next IP
CT #1, IP #2

[Taske 16][Sam 16][Omar 14][Mouse 14][Agents group 9][Curios group 7][Mouse's sprite]

tactical coming up, but I'll post it tommorow (basicly, tina laying behind the car, Ryker running north, and everything around turning red)
Taske is delaying his action so you may act as you wish

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-07-11/0558:05>
tactical update
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <10-07-11/0907:08>
Seeing as Ryker storms to the field of battle. The Mage has been hard on himself, even harder he has tried to prove himself, so its no wonder he wants to gain some aknowlegment for his contributions.
there is no time to sit and think, sam, as othere=s, was in a bit of trouble. The junkie had jumped him unprepared and now he has to deal with him too. Sam strenghtens his grip on the Taser and rises it for the next attack. he knows he has limmited movment possibilities and he still need the car as a shield from the Heavy pistols from the group in fromt of the kaffe klutch.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-07-11/1744:37>
Mouse compiles sprite (5 services left).
Keep in mind you cannot encrypt you bionode.
Make a roll on sprite initiative please
Fault Sprite Init: Rx3 -->15d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3211408/) for 17
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-08-11/0554:45>
Sam shot twice at the chiphead that was trying to backstab him. Hitting him at point blank in the face.

Quote from: ooc
Reaction(2) -> 2d6.hits(5)=0, 2d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3212464/)
first shot at +3 to damage, second without bonus.
Damage Value 6S + 3 -> 9S and 6S
Damage resistance: Body(3) -> 3d6.hits(5)=1, 3d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3212466/)
Damage taken 8S and 5S total 10S and 3P overflow -> chiphead stunned and epileptic over the car doors.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-08-11/1058:45>
On his next initiative pass:
Mouse, thinking to hizself we need something with good signal strength to create a jamming signal as he is turning on his com-link and adjusting the signal strength. Then Mouse has an idea.
Unca Omar! Mouse shouts in the meat. Will you be able to use this to create a signal strong enough to jam the others? He hold's up his satellite uplink module for Unca Omar to see. Though the uplink sends focused radio signal to satellites in space, it may be enough to use as a jamming gun that we could swing around dumping them into the fun world of dumpshock.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-08-11/1420:57>
Quote from: ooc
Omar's actions: simple - deploy weapon, free transmit phrase
Mouses actions: simple - encrypt communication, simple - load agent

While riding down the street, Omar's notices that one of the cars to the right, suddenly jumpstarts, and start rolling toward him.

Quote from: ooc
interrupt action of by Taske - issues command to start the car engine (simple) and another to thrust it forward (simple).
'dodge' would require 2 successes on vehicle test (average difficuly, because the car is just starting to move)

EDITED: Taske action changed.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-08-11/1445:27>
Quote from: ooc
Curios continue their attacks.
#2 and #3 shoot again at the karakuchi guard
#4 and #5 shoot again at Sam

Agility(3) + Skill(4) + PointBlack(2)-> 9 for the first shot and 8 for their second shot (recoil)
9d6.hits(5)=1, 8d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3212689/)
9d6.hits(5)=4, 8d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3212691/)

this are four hits in total again

defense rolls
Reaction 4 + Good cover (4) - buying hits, he avoid first shot and tries to dodge the remaining 3
8d6.hits(5)=1, 8d6.hits(5)=2, 8d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3212697/)
failed to dodge first two shots - one at +1 Damage the other a a simple hit
6P -1 AP and 5P -1 AP
damage resistance
Body(4) + Armored Jacket(8) - Armor Piercing(1) -> 11d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3212713/) now that was a crappy roll
11d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3212715/) total 8P

This guy is going to die unless you do something about it.

single shots at Sam
Agility(3) + Skill(4) - partial light (2) - medium range(1) + aim (1)
5d6.hits(5)=3, 5d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3212717/)
two times hit, there is a minus 2 for the first defense roll, the other will be avoided on buying hits.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <10-08-11/2152:35>
Quote from: ooc
single shots at Sam
two times hit, there is a minus 2 for the first defense roll, the other will be avoided on buying hits.

Sam dodges the firs attack with ease and the second shot at the same time. (http://invisiblecastle.com/roller/view/3213219/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-10-11/0918:01>
Quote from: ooc
initiatives update:
Initiatives for the next IP
CT #1, IP #3

[Taske 16][Sam 16][Omar 14][Mouse 14][Agents group 9][Mouse's sprite]

tactical update, attached
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-10-11/1355:32>
Complex action: Driving

Response(5)+Ground Car(5)+FullVR(2)+RigBooster(3) (15d6.hits(5)=6) (http://invisiblecastle.com/roller/view/3215503/)

I`m about to accelerate to slip by the car that is moving from the parking lot (I will dodge if needed) and ram Mercury

Free action:
"Protect the van. Kill on oportunity according to assigned targets."
Sent to Dobermans autopilots, till now they operate semi-autonomous on the battlefield. Rear doors are opened for them to jump out, they will depending on their dog brainz...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-10-11/1450:30>
2.CT:
Omar: Response(5)+Intuition(5)+Hotsim(2) (12d6.hits(5)=7)
=19, 3IP  (http://invisiblecastle.com/roller/view/3215565/)

D1/D2:
Response(4)+Pilot(3) (7d6.hits(5)=2, 7d6.hits(5)=4)
=D1: 9, 3IP
=D2: 11, 3IP
 (http://invisiblecastle.com/roller/view/3215570/)

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-10-11/1608:03>
Much faster than the burned out runner working for the she-knight Sam reloaded his gun and run toward the BTL abuser.

Complex action: Driving

Response(5)+Ground Car(5)+FullVR(2)+RigBooster(3) (15d6.hits(5)=6) (http://invisiblecastle.com/roller/view/3215503/)

I`m about to accelerate to slip by the car that is moving from the parking lot (I will dodge if needed) and ram Mercury

Free action:
"Protect the van. Kill on oportunity according to assigned targets."
Sent to Dobermans autopilots, till now they operate semi-autonomous on the battlefield. Rear doors are opened for them to jump out, they will depending on their dog brainz...

Turning madly and accelerating in the same time just to hit the brakes a second after Omar managed to avoid the jumpstarted car.
He did so in a stunning move, that caught the car autopilot off guard crashing the car on the opposite side of the street and at the same time two metal drones hit the ground arming themselves and taking aim.

Quote from: ooc
the required roll was 2, with 6 hits, that means a critical hit and an EDGE point refresh
 
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-10-11/1638:11>
one thing I forgot -

after first CT -> 3 IP's worth of exploit attempts on Sam's commlink to hack in the fly for admin account

Pilot(4) + Exploit(3)
#1 - 7d6.hits(5)=3, 7d6.hits(5)=3, 7d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3215674/) 6 hits
#2 - 7d6.hits(5)=1, 7d6.hits(5)=3, 7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3215675/) 6 hits
#3 - 7d6.hits(5)=5, 7d6.hits(5)=4, 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3215676/) 12 hits in total

#3 got in after 3 IP -  make three rolls Firewall + Analyze (if you got one running) you got three rolls - if you score more than 3 hits an agent will launch a restricted alert.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <10-10-11/1649:20>
one thing I forgot -

after first CT -> 3 IP's worth of exploit attempts on Sam's commlink to hack in the fly for admin account

Pilot(4) + Exploit(3)
#1 - 7d6.hits(5)=3, 7d6.hits(5)=3, 7d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3215674/) 6 hits
#2 - 7d6.hits(5)=1, 7d6.hits(5)=3, 7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3215675/) 6 hits
#3 - 7d6.hits(5)=5, 7d6.hits(5)=4, 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3215676/) 12 hits in total

#3 got in after 3 IP -  make three rolls Firewall + Analyze (if you got one running) you got three rolls - if you score more than 3 hits an agent will launch a restricted alert.
got only Firewall, no analyse, so if that means defaulting, not sure as it is no skill but program.
giving you the firewall only rolls (http://invisiblecastle.com/roller/view/3215733/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-10-11/1701:51>
that's program so no need for defaulting. anyway your commlink somehow managed to push through the spam a notice that it is being attacked and that there is an intruding icon inside.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-10-11/2023:50>
Attempting to show Unca Omar the satellite uplink device, the van swerves suddenly causing Mouse to drop the uplink module in the front passenger seat while he goes slamming into the passenger door. unfortunately for Mouse Unca Omar's warning came a little too late. Umphf. Mouse pulls himself away from the door and sits back down, applying the restraining device (seat belt) and goes back to re-establishing communication.
Ok Unca Omar, I'm ready to slave your main node to mine and establish a communication channel. Has your PAN been compromised?. Hopefully, Unca Omar will let him access his node, else he will have to do it the hard way.

Fault sprite ready and an extra agent loaded with attack and armor programs running in the bionode. Mouse will create a Spoof complex form:
soft(4)+Res(5)+2tm-->11d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3216068/) of which I will take 5.
resist fading 5S: will(5)+res(5)-->10d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3216069/)
So I take 2 stun.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-11-11/0623:52>
So I take 2 stun.

Quote from: ooc
could you post your status in Kot's form - most importantly damage and edge
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-11-11/0649:02>
Quote from: ooc
Initiatives for the next IP
CT #2, IP #1

[Ryker Edged initative][Mouse's sprite 19][Omar 18][Taske 17][Sam 15][Mouse 14][Tina 14][Omar's drone #2 11][Karakuchi guard 10][Omar's drone #1 9][Agents group 8][Curios 7][Junkies 6]

Omar (reduced by 1 - VR initiative is +1 not +2)
Taske init - 12 + 12d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3216501/) -> 17
Tina init - 9 + 9d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3216502/) -> 14
chipheads (Junkies) group - 4 + 4d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3216504/) -> 6
posse (Curios) group - 6 + 6d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3216506/) -> 7
agents group - 6 + 6d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3216507/) -> 8

guard - 7 + 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3216510/) -> 10

tactical update attached (I put there a size of the powerball are effect - JDA, tell me where to put it)

pending rolls: Mouse init

whatever the snake roll, JDA is going first
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <10-11-11/0941:18>
 I am overcasting and would use the other edge to reroll drain. However, I will make that roll this evening when I'm at home. Unless one of you want to roll it to speed up the process. On my free action I yell at the guard to "go inside and take cover". Also if possible yell for SAm "Whats your Staus?" Im making sure that neither Sam or the Guard is in the area of effect for my spell.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-11-11/1039:02>
Just in front of the Omar's car a hellish explosion of energy erupted.
If anyone had ever doubted at the power of the young mage... well he should leave them behind, he is not the one to be trifled about.

Quote from: ooc
tactical attached - I positioned the blast so it will affect the greatest number of enemies - specifically the two guys attacking the guard.
according to the previous roll Rykers scored 4 hits on his spell casting roll giving him a damage of 10P + net hits over spell resistance.

within range are Curios #2, #3, #4, Chiphead and Mercury car

Powerball is a direct combat spell it is resisted with Body + Counterspelling (which there is none). Since the center of the spell is behind the car there is nothing protecting Curios or chiphead.
Mercury car as highly processed object has a treshold of 6, which makes it unaffected by the spell.

Curios - 3d6.hits(5)=1, 3d6.hits(5)=0, 3d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3216628/) (#3 GLITCHED)
chiphead - 3d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3216630/)

there is no damage resistance test - so curios got respectively 12P, 13P and 12P and a chiphead a mere 11P.

On of the men following she-knight has basicaly exploded as if he had detonated a grenade in his belly, and the karakuchi guard, covered in bloody mess isn't quite sure yet if he survived or just been killed and woken up in a gory hell.

Casting the spell wasn't without effect on the mage himself. The sheer power of the energy he unleashed had trembled the enitre district and the force of the spell has been felt by any awakened being around several miles. With a still smoldering hands, he stood there a good meter back from the place he was standing at the moment of casting.

Quote from: ooc
pending roll - JDA reroll of the misses on the resistance roll 8d6.hits(5)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-11-11/1712:47>
Omar wheeled his van toward the mercury car that has brought the she-knight and her team.\Much to his surprise, and without any obvious hints, the car just put his engine on high gear and thrusted forward in the last moment in the opposite direction.

Quote from: ooc
Pilot(4) + Maneuver autosoft (4) + Edge (4) -> 12d6.hitsopen(5,6)=3 (http://invisiblecastle.com/roller/view/3217310/) hits

pending roll - Omar's vehicle test
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <10-11-11/1826:00>
O.k my roll was
8d6.hits(5) → [2,5,5,5,1,6,2,2] = (4)
for some reason I can no longer copy to a clipboard on invisible castle, so I have to copy and paste. So that along with the 1 earlier gives me a resistance of 5. That should give me 3p damage. If i'm correct.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-12-11/1806:34>
Mouse Init: 11 + 11d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3219059/) = 14

Mouse's current stats: No physical dam, 2 stun damage, and 1 point of edge.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-13-11/1535:35>
Once on his whells, time slows down for Omar. Avoiding desperate attempt to slow him down, releasing dobermans and almost sucounsciously shuting rear doors of the van to avoid boarding, he focuses on the Mercury that provides cover fot the knight-bitch.
As he closes, inch-by-inch, he registered activity of the sedans engine almost at the moment sedan tried to make its escape movement. Perfectly tuned gear, Omar`s actual body, immediately adjusted itself to his needs.
Individual changes in each wheel`s RPM, tire and break pressure, opening the throttle, forcing whole 4x4 van`s movement vector to act at his will.

Ram plate crushing into Comet`s chasis feels like predator clenching his teeth into its prey`s throat...

Response(5)+Ground Car(5)+Handling(1)+Tires(1)+FullVR(2)+RigBooster(3) (17d6.hits(5)=10) (http://invisiblecastle.com/roller/view/3220569/)

Raming with ram plate means Body=13P in this speed
Rover must resist half of the normal value for this speed, that means 6,5/2=cca 3
Body(13)+Armor(20) (33d6.hits(5)=11) (http://invisiblecastle.com/roller/view/3220631/)

Crash test:
Response(5)+Ground Car(5)+Handling(1)+Tires(1)+FullVR(2)+RigBooster(3) (17d6.hits(5)=6) (http://invisiblecastle.com/roller/view/3220633/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-14-11/0736:58>
Quote from: ooc
Ram successful - 7 net hits - damage 13P + 6 -> 19P

Damage resistance test:
Body(10) + Armor(6) + Edge(4) -> 20d6.hitsopen(5,6)=8 (http://invisiblecastle.com/roller/view/3221616/) 8 soaked 11P delivered

The unsuspected escape move served only to quicken the unresistable blow. Armored Rover hit the car directly between the side wheel from the right side and emerged on the left. Fuel mixed with the oil from the rear-placed sprinklers mixed with the parts of engine and parts of electronics torn out from under the mask filled the air adding to the bloody gore left after the spell blast.

The street rapidly start to look like a battle zone from Lagos

Quote from: ooc
I didn't expected this to be that much of a carnage :/
I'll treat it as a small strength fragmentation grenade all within (Sam, Tina and Curio) are affected by 6P(f) there is a +5 AP for the roll.
Curio and Sam will have to dodge the car this CT to avoid being rammed (using full dodge to avoid damage from cars crash counts as escaping the the Rover .

Curio's roll   Body(3) + Impact Armor(6) + fletchete (5) -> 14d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3221644/) 3P damage received (-1 wound modifer)
Tina's roll Body(3) + Impact Armor(6) + fletchete (5) -> 14d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3221645/) 3P damage received (-1 wound modifer)

pending roll for Sam
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-14-11/0752:44>
Sam was sure of his capbilities, sure that he'll be able to dodge in the last moment regardless of the incoming rover shoots down the last standing Curio.

Quote from: ooc
Attack rolls
15d6.hits(5) → [1,6,5,2,4,3,2,6,1,6,1,6,4] [6,6] = (7) -> 5
15d6.hits(5) → [2,1,3,6,4,6,6,4,1,6,3,4,6] [4,3] = (5) -> 5
I've knocked down two dices (due to the mercury explosion it's no longer point blank, but short range)

full defense (getting out of the rovers way also) - Response(4) + Dodge(2) - wound modifier(1) -> 5
5d6.hits(5)=2, 5d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3221653/)

Two hits with 3 net hits.
damage value 6S + 2 both shots

Damage resistance Body(3) + Half Impact Armor(3) -> 6d6.hits(5)=4, 6d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3221658/)
4S from the first shot and 7S from the second total 10S and 1P overflow -> Curio drops down unconscious
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-14-11/0922:15>
Starting from all four, and bruised by the exploding car - Tina runs between the zombies trying to hit for the alley making a dodging moves along the way.

Quote from: ooc
she spends her complex action going into full defense, and runs in the west direction toward the restaurant, she will dive into the alley between the KofeeKlatch and KaraKuchi in the next CT in her action.


Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-14-11/0930:20>
as of now, noone seems to be attacking the rover so the drones delay their action.

Quote from: ooc
Composure check treshold 3
Body(4) + Willpower(3) + Professional rating (2) -> 10d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3221728/)

Karakuchi guard, despite all the gore and carnage and rating b horror happening around managed to get grip of himself and from the cover, hit the panic button call for help. Amplified sound from the rover sensors picked up ".... emerg... y, fucking nightmare, .... Karakuchi ... ce building. gangers, explosions even fragging monster trucks tearing each other ... pure madness .. help ...."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-14-11/0943:52>
Following their initial tries of going steathily.


Pilot(4) + Exploit(3)
#1 - 7d6.hits(5)=3, 7d6.hits(5)=3, 7d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3215674/) 6 hits
#2 - 7d6.hits(5)=1, 7d6.hits(5)=3, 7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3215675/) 6 hits
#3 - 7d6.hits(5)=5, 7d6.hits(5)=4, 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3215676/) 12 hits in total

#3 got in after 3 IP -  make three rolls Firewall + Analyze (if you got one running) you got three rolls - if you score more than 3 hits an agent will launch a restricted alert.
[/spoiler]

Quote from: ooc
by the amount of time it took them on buying hits you'll have enough to spot them, so we can safely assume, they all triggered the alert.

all of them drop the cover and proceed with crashing the commlink with a brute force
url=http://invisiblecastle.com/roller/view/3221737/]7d6.hits(5)=3, 7d6.hits(5)=3, 7d6.hits(5)=0[/url]

they achieved in total 6 hits out of 14 required to crash the node.

hostile agents started to bombard the core of the node with the viral code. all of the AR's went red to alert Sam about the ongoing situation, but it looks like there is really not much he could do about it.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-14-11/0959:15>
Remaining chipheads stormed toward you. Two of them started shooting toward each of the drones with their streetlines, two rushed to jump over the Rover as it passed them by, with the unobvious intention of catching it by any means possible and finally a single one took steel club (actually a french grip key from the car parked) and attacked Ryker from behind.

Drones, reacted as instructed, and attacked the two chipheads jumping at the car.

Quote from: ooc
that's a pretty lots of attacks - this posts will be edited (please make rolls in the ooc)
tactical updated and attached

drones attacks (they got out first because they are interrupting)
EDITED: shots below
 
attacks against drone #1
Agility(2) + Skill(3) + aim (1) -> 6d6.hits(5)=2, 6d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3221741/) hit twice
but the shots were deflected

attacks against drone #2
6d6.hits(5)=3, 6d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3221743/) hit twice
but again shots were deflected

attacks against Ryker
Agility(2) + Skill(2) -> 4d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3221746/) hit
melee defense roll pending - remember about wound modifier if you have more then 2P after the spell
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-14-11/2007:38>
Logging into Unca Omar's com link under user...I run a scan to ensure his com link hasn't been compromised. Assuming that it isn't, I will load and configure his encryption program, and establish an encrypted and secure communications channel.
Perception on check for compromised: comp(4)+analyze(5)+2tm-->11d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3222420/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-15-11/0232:08>
Sensors(3)+Clearsight(3)-Partial Light(2)- Partial Cover(2) (2d6.hits(5)=1, 2d6.hits(5)=0) (http://invisiblecastle.com/roller/view/3222724/)

None of dobermans managed to Notice Bitch queen trying slipping away, so they fully concentrate on their primary objective. According to their animal models, they prop themselves firmly on their legs, lower the head...well instead of growling, double staccato echoes of burst fire began to ring down the street...

Doberman 1:
D1: 2xShort Narrow burst: Pilot(3)+Targeting(3)+Smartgun(2) (8d6.hits(5)=3, 8d6.hits(5)=3) (http://invisiblecastle.com/roller/view/3222735/)
Chiphead 1: 7P, 7P + nethits

Doberman 2:
D2: 2xShort Narrow burst: Pilot(3)+Targeting(3)+Smartgun(2) (8d6.hits(5)=4, 8d6.hits(5)=3) (http://invisiblecastle.com/roller/view/3222736/)
Chphead 2: 7P, 7P + nethits





Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-15-11/0301:09>
Quote from: ooc
Doberman 1:
D1: 2xShort Narrow burst: Pilot(3)+Targeting(3)+Smartgun(2) (8d6.hits(5)=3, 8d6.hits(5)=3) (http://invisiblecastle.com/roller/view/3222735/)

8d6.hits(5) → [3,3,5,2,4,5,1] [6] = (3) -> 2
8d6.hits(5) → [3,6,4,4,3,6,3] [5] = (3) ->2

Chiphead 1: 7P, 7P + nethits

Doberman 2:
D2: 2xShort Narrow burst: Pilot(3)+Targeting(3)+Smartgun(2) (8d6.hits(5)=4, 8d6.hits(5)=3) (http://invisiblecastle.com/roller/view/3222736/)
8d6.hits(5) → [5,1,5,6,5,1,4] [3] = (4) -> 4
8d6.hits(5) → [3,5,5,2,4,3,4] [6] = (3) -> 2
Chphead 2: 7P, 7P + nethits

Knocking hits - medium range(-1), low light ignored due to clearsight autosoft,  no recoil.

defense rolls -
chiphead 1
Reaction(2) + Defender running(2) -> 2d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3222761/) + 2d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3222774/) HIT
Damage 7P
Damage resistance: Body(3) + Armored clothing(4) -> 7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3222782/) 5P (-1 wound modifier)

Readtion(2) - wound modifier (1) + Defender running(2) -> 1d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3222763/) 2d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3222777/) BLOODY BASTARD DODGED !!!!

chiphead 2
Reaction(2) -> 2d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3222764/) GLITCH, tripped during run, and fallen short of the van

Damage 7P + 3 -> 10P
Damage resistance Body(3) + Armored clothing(4) -> 7d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3222766/) 6P

Reaction(2) - Wound modifier(2) -> 0 -> automatic failure
Damage 7P + 1 -> 8P
Damage resistance Body(3) + Armored clothing(4) -> 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3222767/) 5P
total 11P -> dead

Dobermans reaction resulted in miraculous shielding one of the chipheads from hurt - he got hit by two of the bullets, but managed to get a grip of the Rover. What went lucky for one however had turned ugly for the other. The moment he started to dash for the Rover he was cut through by the short serie from the doberman drone, and tripped - before he fell down however a second serie hit him in the back and to the ground welcomed only lifeless heap of meat. 
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-15-11/1640:06>
In the afterthought Omar recalled that while riding down the street, he noticed that two of the chipheads, young wage slaves in a dark suit with a porcelain coffee cup in their hands broken through the line of the zombielike chipheads and charged toward him looking ridiculous. But he had to focus on the Mercury ahead that he would be tearing a split second later. Drones reacted as planned but nevertheless one of them managed to throw himself at the van. His face expresses joy and pride despite the bleeding wounds from the gunshot. Should you watch through his eyes you'd know he sees himself as a knight, riding a white stallion, charging the black dragon. the sunlight beams upon him, and a goddess is watching him from the sky.

He runs toward and jumps at the moving vehicle, catching by the latch of the doors and when he did so, his glasses flashed brightly red.
Chipheads surrounding you drop to their knees catching for their heads. Some of them watch in horror at the gray and bloody mass going through their ears.

As if magical explosion, followed by home-made fragmentation grenade out of the mercury sedan wasn't enough an electromagnetic blast with the power of military grade EMP bomb flashed out with devastating strength on all frequencies in the scale.

Quote from: ooc
as soon as the chiphead managed to get close enough an interrupt action of the Taske - edged jamming on the fly using signal 3 commlink
Signal(3) + Electronic Warfare(6) + Edge(6) -> 15d6.hitsopen(5,6)=12 (http://invisiblecastle.com/roller/view/3212676/)
both Omar and Mouse roll opposing rolls - Electronic Warfare + Signal + ECCM rating.

Mouse rolled for bio-node - failed, and rolled for the dumpshock resisting the damage completely.
Omar failed as well if I understood correctly, so pending roll is for dumpshock.

Dobermans go on their dogbrains, by flybot dropped from the air to the ground. Since the jamming roll was a critical success, the nodes that are within range (links and car) are crashed, you need to reboot them and reload programs. Mouse bionode hold (thanks to the success on dumpshock resist) so it doesn't need to be restarted.

The car rolls further on it's own quickly taking you out of the jamming range, but you have to switch into manual operation as the computer got overloaded. Poor fellow with his brain oozing through the eyes, drops from the car like a fried moth that got to close to the electric bulb.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-15-11/1711:37>
It comes as expected...the biggest danger lied in the matrix. At least dobermans were out of range, well for this momwnt it doesnt matter, they have their orders.
Signal(5)+Electronic Warfare(4)+Edge(1) (9d6.hitsopen(5,6)=4) (http://invisiblecastle.com/roller/view/3223187/)
Will(5)+Natural Hardening(2) (7d6.hits(5)=1) (http://invisiblecastle.com/roller/view/3223182/) = 4P taken
Once again, Omar started to cry red.
Smell of burned flesh and skin..hm...something that become standard for this evening.
Taste of stainless steel, concrete, crome and blood, electricity sparkling like bobles in champaign...flows right to his head.
Splash of vomit stains the front window from inside, and Omar instinctively steps on brakes, at least he was running low speed so otherwise inevitable crash would not be so harsh...
As last images from sensors remain in his head like stucked movie...watching popping heads of crowded cyber-puppets, thoughtcame throught overloaded Omars mind:
"At least dogs would have a clear view on that running bitch."
Then came the reboot...both physicaly and methaphorically. a few seconds of REM toke eternity and at the end of it, there was wake up to the universe of a pure pain. Migraine that is only half as bad as if it should kill you where you stand. Welcome to the dumpshock.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-15-11/1951:23>
Quote from: ooc
we got some pending rolls:
- Ryker's defense vs melee attack
- Omar's drone defense vs shooting attacks
- Omar's drone defense vs ramming attack

Initiatives for the next IP
CT #2, IP #2
Mouse and Omar are out from this CT (dumped from matrix and matrix speed) There is also no way for Mouse to communicate with sprite outside the 'trix, so I'll tae him out of the equation as well for this turn.

there are no more curios except Tina

[Taske 17][Sam 15][Omar's drone #2 11][Omar's drone #1 9][Agents group 8]

tactical update will follow
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-16-11/0336:46>
D2 defense:
First shot:
Response(4) (4d6.hits(5)=0) (http://invisiblecastle.com/roller/view/3223963/)
Body(3)+Armor(6) (9d6.hits(5)=5) (http://invisiblecastle.com/roller/view/3223970/)
2P

Response(4) (4d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3223964/)
-1 dice for previous defense, substract 1 hit
Body(3)+Armor(6) (9d6.hits(5)=6) (http://invisiblecastle.com/roller/view/3223974/)
1P
Suma: -3P = -1 mod
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-16-11/0737:34>
Quote from: ooc
small corrections

D2 defense:
First shot:
Response(4) (4d6.hits(5)=0) (http://invisiblecastle.com/roller/view/3223963/)
Body(3)+Armor(6) (9d6.hits(5)=5) (http://invisiblecastle.com/roller/view/3223970/)
2P

Response(4) (4d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3223964/)
-1 dice for previous defense, substract 1 hit
Body(3)+Armor(6) (9d6.hits(5)=6) (http://invisiblecastle.com/roller/view/3223974/)
1P
Suma: -3P = -1 mod

Damage from the first shot 4P + 2(net hits) -5(damage resist) -> 1P
Damage from the second shot 4P +1(net hits) -6(damage resists) -> no damage

remember, that first hit goes for hitting itself, only additional hits increase damage
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-16-11/0845:27>
Dobermans ramming defense roll:
Response(4)+Pilot(3) (7d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3224243/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-16-11/0957:24>
Unintended by Taske, the blast caught Tina in it's range, crashing her bionode as well.

Quote from: ooc
Willpower(4) + Biofeedback fiters (4) -> 8d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3224272/) hit only
resulting in 4P and a -2 for every action due to disorientation and -1 due to wound modifier
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <10-16-11/1106:50>
9d6.hits(5) → [3,2,4,2,5,6,6,3,4] = (3)   I subtracted 1 dice from the pool. impact armor 6 (armor jacket) + body 4

Realizing that someone is taking a swing at him, Ryker does a quick jump back to his original spot and prepares to take the blow. Afterward I look at the jerk that just tried to melee me, and flashes a little smile."Is that all you got kid" As he breathes in and says "now you pissed me off" Then looks back at all the commotion going on. I need to know do I see alice running if so my next action will be to summon my spirit of man to stop her. If not I'll continue with these chirpheads.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-16-11/1614:22>
When the invisible radio flash rolled over junkies they all fallen down ... all except Tina that had been on her all fours, but she was still fight to run out.

One of the drones had to escape being rammed, but the other have a clear line of shot and recognize her as a priority target.

Quote from: ooc
Sichr - make an attack rolls - modifier same as previously on chiphead attacking the van. 
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-16-11/1626:34>
Sensor(3)+Clearsight(3)-Visibility(2) (4d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3224623/)-1 damage = 1 hit
Nina escaped dobermans attention, well for those chipheads with guns, this was their last move...
[Threats recognized, targeting 1st]
D1: 2xShort Narrow burst: Pilot(3)+Targeting(3)+Smartgun(2)-Distance(1) (7d6.hits(5)=3, 7d6.hits(5)=5) (http://invisiblecastle.com/roller/view/3224625/) -1 dmg= 3/4 hits
7P, 7P + net hits

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-16-11/1721:58>
Doberman's series cut one of the junkies each.

Finally agent's task forces attacked doberman's nodes

Quote from: ooc
There would be three agent on each drone, but with so many commlinks destroyed already there is only enough to get two agents per drone.
Since the drone is slaved, despite his master node being out of range they accept only connection from it's node. That gives them +2 to their firewall rating.

Agent's try to crash their nodes - The treshold is Rating*2 + 3 (node on alert) + 2 (node slaved) -> total 13.
7d6.hits(5)=2, 7d6.hits(5)=1, 7d6.hits(5)=2, 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3224707/)
Doberman #1 3 hits out of 13
Doberman #2 5 hits out of 13
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-16-11/1723:33>
Quote from: ooc
Initiatives for the next IP - last IP this turn.

CT #2, IP #3
[Taske 17][Sam 15][Omar's drone #2 11][Omar's drone #1 9][Agents group 8]
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-16-11/1740:08>
Taske tries to spoof.
two simple actions complex action
Issue Command -  Doberman #2 target priority 1 is Doberman #1
Issue Command -  Doberman #1 target priority 1 is Doberman #2

Quote from: ooc
commands require security account (-3), slaved nodes(-2)
Pilot(6) + Spoof(6) + Edge(6) - Security account(3) - slaved node(2) -> 13d6.hitsopen(5,6)=7 (http://invisiblecastle.com/roller/view/3224733/)

second command without Edge
Pilot(6) + Spoof(6) - Security account(3) - slaved node(2) -> 7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3224739/)


Resisted with Rating(4)x2

Taske Edge left 3 out of 6
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-17-11/0346:20>
Sam run after Tina and tries to pin her down to the ground with an electrified darts.

Quote from: ooc
attack rolls - modified by -2 (attacker running)
15d6.hits(5) → [3,1,4,4,1,4,1,4,2,1,5,3,4] [6,5] = (3) -> 1
15d6.hits(5) → [6,2,5,2,2,5,4,6,3,2,3,3,2] [3,2] = (4) -> 4

defense - Response(3) + running(2) + dodge(2) - wound modifier(1) - dazzled by dumpshock(2) -> 4d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3225425/) DODGED first shot
Response(3) + running(2) + dodge(2) - wound modifer(1) - dazzled by dumpshock(2) - already dodged(1) -> 3d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3225428/) too much, GLITCHED on DODGE, tripped and lost her next action

damage - 6S + 3 = 9S
Damage resistance Body(3) + Impact Armor(6/2 ->3) + Edge(4) -> 10d6.hitsopen(5,6)=4 (http://invisiblecastle.com/roller/view/3225429/) 4 hits soaked, 5S applied
Stun resistance Body(3) + Willpower(4) +  Impact Armor(6/2->3) - wound modifier(2) -> 10d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3225432/) (actually 8, I forgot about wound modifer, dumpshock doesn't apply to resistance rolls) BUT YET SHE STILL STANDS

Total damage 4P, 5S, no Edge, -2 wound modifier, -2 dumpshock modifier, no action next CT due to glitch - boy I feel sorry for her :('

She run awkwardly, with one hand touching her head, as if she was experiencing some unbearable headache. But when she saw Sam coming after her she managed to strain two extra steps.
He fired and barely missed. He fired again and hit her in the back forcing her legs to stiff and she tripped. But she she has not given up and still tries to move away.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-17-11/0436:18>
Taske tries to spoof.
Issue Command -  Doberman #2 target priority 1 is Doberman #1

Command accepted. Doberman #2 shifts position, switches fire mode: armored target, known construction - aiming at dogbrain location.

Quote
free action called shot
first simple - narrow burst with a modifier of +3 to DV and -3 to attack roll
Short Narrow burst: Pilot(3)+Targeting(3)+Smartgun(2)-Damage modifier(1)-Increase damage(3) -> 4d6.hits(5)=0, 4d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3225446/) miss and hit
second simple - narrow burst
Short Narrow burst: Pilot(3)+Targeting(3)+Smartgun(2)-Damage modifier(1) -> 4d6.hits(5)=3 + 3d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3225453/) total 3

surprise test Doberman 2 -> Response(4) + Pilot(3) + Ambush(6) - damage modifeir(1)-> 12d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3225447/)
perception test Doberman 1 -> Response(4) + Pilot(3) -> 7d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3225448/) FAILED to notice, can't dodge

Damage 5P + 2(narrow burst) + 2(net hits over first) -> 9P
Damage resist -> Body(3) + Armor(6) -> 9d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3225449/) 3 hits soaked -> 6P received (-2 wound modifier)

more than Body(3) damage received in a single attack, drone knocked down to the ground by the force of shoot

First series has missed, second hit directly seriously damaging the drone and knocking it to  the ground.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-17-11/0858:12>
Quote from: ooc
tactical update
drone #1 is up
after that agents (they'll be crashing drones nodes, so not much of a big deal)
after that new combat round so all of you might roll your init
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-17-11/1305:03>
Initiative:
Omar: RE(5)+INT(5)-Wnd(1)-Dumpshock(2) (7d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3225774/) Init: 9 Status: -4P Dumpshock
D1: RESP(5)+Pilot(3)-Wnd(2) (6d6.hits(5)=2) Sorry mistake in response - 1 hit  (http://invisiblecastle.com/roller/view/3225777/) Init: 6 Status: -6P
D2: RESP(4)+Pilot(3) (7d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3225779/) Init: 9 Status: Spoofed to attack D1
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-17-11/1526:01>
Doberman staggered after being hit, but with a robotic singlemindness it got back to it's feets.

meanwhile in the matrix agents worked quietly.

Quote from: ooc
pilot(4) + exploit(3) -> 7d6.hits(5)=4, 7d6.hits(5)=2, 7d6.hits(5)=1, 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3225956/)

Doberman #1 9 hits out of 13
Doberman #2 9 hits out of 13
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-17-11/1539:05>
Quote from: ooc
Initiatives for the next IP
CT #3, IP #1

[Taske 17][Sam 14][Mouse 12][Karakuchi guard 11][Omar 9][Omar's drone #2 9][Ryker 8][Tina 7][Junkies group 7][Agents group 7][Omar's drone #1 6]

Taske init - 12 + 12d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3225964/) -> 18
Tina init - 9 -2 wound modifier -2 dumpshock + 5d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3225965/) -> 7
chipheads (Junkies) group - 4 + 4d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3225968/) -> 7
agents group - 6 + 6d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3225970/) -> 7

guard - 7 + 7d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3225973/) -> 11

pending rolls: JDA's and Mouse init
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-17-11/1647:01>
Quote from: ooc
Looks like Taske cannot do anything in time - so he delays. There will always be time to spoof the command depending on what will happen with Tina.
Sam you're up
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <10-17-11/1804:54>
Sam Had had a lot of luck this far so he hoped for a eve better pay out i this.
He had closed in o the fleeing woman the only one still standing from the group who started this all. so he grabbed her, she struggled but in the ed she gave in Sam Had a hold o her, he turned her i the direction of the Junkies. He put his taser gun to her head and said  "STOP THEM, STOP THEM NOW!" He knew she is aware that he is holding a non lethal weapon,, but she had witnessed the pain, will she want a second one?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-17-11/1809:15>
Quote from: ooc
She will respond in her turn.
Karakuchi guard delays - he does nothing, covering in his booth, but will interrupt if anything hostile come into LOS
Sichr, you're up
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <10-18-11/0733:51>
Init. 6+6d6.hits(5) → [2,3,6,6,1,4] = (2)
For a total of 8
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-18-11/1229:34>
Omar Initializes boot sequence on his commlink, which would take a while, and since also Rover node is crashed, there is nothing much he can do but stepping on the brakes and hoping there will be no further destruction.
Reaction(5)+Ground craft(5)+Van(1)+Tires(1) (9d6.hits(5)=3) (http://invisiblecastle.com/roller/view/3227136/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-18-11/1541:48>
Quote from: ooc
Doberman #2 shooting at Doberman #1

first simple - narrow burst with a modifier of +3 to DV and -3 to attack roll
Short Narrow burst: Pilot(3)+Targeting(3)+Smartgun(2)-Damage modifier(1)-Increase damage(3) -> 4d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3227376/) can you believe that - miss again

second simple - narrow burst
Short Narrow burst: Pilot(3)+Targeting(3)+Smartgun(2)-Damage modifier(1) -> 7d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3227377/) HIT

the rolls doesn't really matter - you can dodge that shot, so I'll roll
doberman #1 Resonse(4) - Damage Modifier(2) -> 2d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3227380/)

Damage 5P + 2 (narrow burst) + 2 (net hits over first) -> 9P

you may try to roll if you don't want to accept, but 9 hits on 9 dices, would be a REALLY lucky roll

Damage resist -> Body(3) + Armor(6) -> 9d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3227388/) 2 hits soaked -> 7P received - total 13P drone destroyed.

a very important question here - how much ammo does this drone carry, I'd hate to rollback all that

Executioner style, when the drone got up, it has received another two series and turned into useless pile of metal and silicon scraps .
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-18-11/1554:41>
Quote from: ooc
Interrupt action,
aim and fire long narrow burst at men holding Tina, shoot only when hit probability is greater than 90% and probable damage warranting kill.

In game terms that mean that the drone will continue aiming until it will have at least 24 dices. Taske expects, that Sam will be able to score maximum of 5 hits on dodge and that he will use Tina as a shield.

spoof command:
Pilot(6) + Spoof(6) + Edge(6) - Security account(3) - slaved node(2) -> 13d6.hitsopen(5,6)=4 (http://invisiblecastle.com/roller/view/3227407/)
resisted with Ratingx2 like previously
 
if the command will be succesful free action: send orders to agents - "stop crashing drone's node"

JDA - Ryker is up (we're still waiting for snake btw)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-18-11/1639:00>
Busily attempting to get coms up with Unca Omar, Mouse almost failed to notice the pulse of noise on his low powered connection, to Unca Omar's com link. He failed to react fast enough to get back to his bio-node, but he was able to brace himself for inevitable dump to reality that followed.

AHHHHHHG! #%^&* that's twice! Awh man! That blow hurt (it always does) and the literal noise his poor little bio receiver is picking up now makes the old 28.8kbs modems you see in the old 2D vids sound like a lullabye. The strength of the signal was beginning to give him a headache so he turned off transmitting and receiving. Looking at his com link, he set it up to reboot. Well, that was a waste of time he thought to himself.

Surveying the scene, the van seemed to be stopped for the moment and Unca Omar was coughing up blood though he seemed to be conscious enough as he was rebooting his com link.

Unca Omar! Are you alright? Mouse was unfastening his seat belt and looking for the med kit...assuming he had one. you have a med kit?!?(if Unca Omar has one in the van, he will set it up next to him and activate it. If not then he will carry on with the next action.)

Reaching over to the front seat, he grabs his satelite uplink module and connects it to his com link as it reboots as he asks Unca Omar,Can you get us out of range of that jamming device? With most of the node crashed, the only way back into the 'trix is to either get on the outskirts of the bot-net node crashing radius or reach out and touch a satellite. Things aren't going so well for team technology; maybe team force and magic were having better results. Normally, in his gaming enironment, he would reload his last saved game and start again. He chidded himself...this ain't no game.

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-18-11/1645:18>
We are out of jammin. Medkids later, now lets kill it.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-18-11/1703:09>
Omar gets out from the van, feeling a bit dizzy, and goes back to the jamming radius. Looking for the body of the junkie who is in his eyes responsible for this, he prepares his jupiter taser club so he can fry circuits in that devils machine that is still running. Once he gets beyond his van, he stands...a little surprised. One of his prscious...stolen...drones lies in dust, while another one stands still looking somewhere beyond the corner. Sam is nowhere to see, ryker the same, just bodies and trash from Mercury.
Lacking other meanings of comunications with the drone, Omar whistles:
To my leg!!!
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <10-18-11/2243:24>
Realizing the party pretty much is split up at this point. Ryker thinks to himself (I have to finish this quickly. I do hope the boy is doing o.k. He's probably never been anything like this before. He knew Sam would know what to do, as well as Omar.) Anyway no time for that distraction. Then he readies himself for the punch that he knows is coming and cast a Force 5 ManaBall at the chirpheads nearest the doberman drones and trying to catch as many of the main group in it that he can. After his spell is cast he moves to the car nearest him to take cover against the doberman. Yelling "Omar get controll of your toys"   

13d6.hits(5) → [5,5,2,4,6,1,3,2,5,2,1,4,2] = (4) for the spell i used magi + spellcasting +3 combat focus -1 for damage.


8d6.hits(5) → [3,5,1,2,5,2,2,1] = (2) for drain again subtracted one dice for damage. So I calculate that I took 2 boxes of stun damage with that spell.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <10-18-11/2319:20>
Had a few beers tonight and then reread the post. If possible I would like to use the above rolls for a force 5 physical barrier between Sam and the drone. If it is not I understand as I had declared my action in the previous post.
10d6.hits(5) → [6,3,6,3,2,4,2,6,6,5] = (5) If idid this spell would only get ten dice instead of 13, thats why i rerolled them. the drain roll would be the same and I would have taken 3 boxes of stun damage.
Anyway, Sent. your the GM, so i respect your decision.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-19-11/1039:31>
Had a few beers tonight and then reread the post. If possible I would like to use the above rolls for a force 5 physical barrier between Sam and the drone. If it is not I understand as I had declared my action in the previous post.
10d6.hits(5) → [6,3,6,3,2,4,2,6,6,5] = (5) If idid this spell would only get ten dice instead of 13, thats why i rerolled them. the drain roll would be the same and I would have taken 3 boxes of stun damage.
Anyway, Sent. your the GM, so i respect your decision.

Quote from: ooc
Having a time zone difference is good sometime - you can use the roll to place barrier instead of mana ball
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: JDA on <10-19-11/1117:40>
Cool thats what I'll do.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-20-11/0602:25>
Meanwhile Mouse threaded new complex form and called his sprite and logged into the district master node to see if the winged icon changed it locations. He noted that number of agents has been reduced greatly, and that all the peripheral nodes in vicinity are crashed.

Omar moved toward the dying chiphead, at the center of the jamming sphere, when between drone and Sam holding she-knight-woman a sparking about 5 meter long  barrier appeared. The drone as turned it's smoking gun point from the destroyed drone and leveled his gun platform aiming at woman or Sam direction.

Quote from: ooc
The drone have voice control, configured to recognize Omar's voice patterns.
However among the yells of dying and shouting men as well as burining and exploding cars and drones it might get unrecognized. some if its sensors are also destroyed.
The drone must score at least 1 hit on the audio perception test - include distance modifier (-1), noise modifier (-1), damage modifier (-1).

The order will override any spoofed orders, they will also override previous order to attack assigned targets (though the list will be stored, in case, further order "resume attacks" will be given)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-20-11/0615:09>
Tina is pain, she fight with the hold of Sam's hand but more to the urge of touching her head, than to break free (but as weekly as she can she tries that too).

"I can't, my node is crashed, aaaa"

They yell turns your attention to the group of junkies making their melee attacks trying to break her free from your grasp.

Quote from: ooc

Tina delays her action.

While you try to move backward - you can't move at full speed, she isn't that much cooperative, so even that junkies aren't very fast, they catch up on you and attack
there are three junkies in range of melee.

You have three options on defend
you can use Tina as good cover, she will receive blows if you succeed in your dodge.
you can dodge (you get partial cover, Tine will be hit 50% times)
or you can try to avoid being hit, while also trying to avoid Tina being hit (you'll get -2 to defense rolls)

You can't move freely (because you hold Tina), so the attackers get +2 for superior position, they also get +2 to their attacks for friends in melee
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-20-11/0619:12>
In the other part of the scene a chiphead continue to shoot drone, one more join his effort, one more throws a knife at Ryker and two more shoot in Omar direction.

Quote from: ooc
tactical attached, UPDATED

attacks
3 x melee vs Sam - two of them attack to damageone of them to knockdown (since you weight more holding Tina, the treshold (Your Body) is increased by 1 to a total of 5. The attacke must score more than his Strength (4) + net hits to knock you down.
-> 2 attack to damage Agility(2) + Skill(2) + Friends in melee(2) + Superior position(2) -> 8d6.hits(5)=0, 8d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3229699/) MISS and HIT
-> 1 attack to knockdown (it will be last in the counts, to get benefit of any wounds) -> 8d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3229705/) HIT with a total of 7

2 x shoot vs drone
-> Agility(2) + Skill(3) + Aim(1) -> 6d6.hits(5)=2, 6d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3229707/) HIT and HIT

1 x throw vs Ryker
-> Agility(2) + Skill(2) + Aim(1) - Long range for throw(3) - Partial light(2) -> automatic MISS

2 x shoot vs Omar
-> Agility(2) + Skill(2) + Aim(1) - Medium range for guns(2) - Partial light(2) -> 1d6.hits(5)=1, 1d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3229710/) HIT and HIT can you believe it?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-20-11/0703:12>
Surprisingly there are no matrix attacks on your node's - the agents withdraw from the drone node.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-20-11/1330:15>
Sensor(3)+Clearsight(3)-Noise(1)-DMG(1) (4d6.hits(5)=1) (http://invisiblecastle.com/roller/view/3230193/)
Drone interrupted its aiming, looks around for the source of known voice and sprints towards Sichr.

One of chipheads still take a chance to shot at good dog.
Dang...Dang...dull sound as bullets bounced off the dobermans armor. This won`t be forgotten...

Well dog wasnt the only one who noticed whistling and shouting Omar.
Reaction(5)-WND(1)-Dumpshock(2) (2d6.hits(5)=0) (http://invisiblecastle.com/roller/view/3230207/)
Reaction(5)-WND(1)-Dumpshock(2)-Previous defense(1) (1d6.hits(5)=0) (http://invisiblecastle.com/roller/view/3230209/)(hm..IDN if this counts as critical glitches but it is possible? Ill wait for you to tell me consequences, so i can roll proper damage resistance)

Body(4)+Armor(8) (12d6.hits(5)=2, 12d6.hits(5)=7) (http://invisiblecastle.com/roller/view/3232258/)
+3S taken
Actual state: 4P, 3(6)S, 1/5 CT reboot
D1: Destroyed
D2: 3P, Ammo count: 2
Van: no scratch
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-20-11/2036:28>
Hmmm...Most of the agents have crashed...must be from the signal jamming.
I use one of the agents still in operation and track it back to its source. With the number of agents, I doubt that they altered their tracks any and hopefully it will lead to the mastermind and not some zombie.
comp(4)+track(5)+2TM-->11d6.hits(5)=4 (http://invisiblecastle.com/roller/view/3230530/)
11d6.hits(5)=2 (http://invisiblecastle.com/roller/view/3230533/)
11d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3230534/)
This breaks the ten threshold the last is for any extra modifiers
11d6.hits(5)=6 (http://invisiblecastle.com/roller/view/3230536/)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-21-11/0551:46>
Sensor(3)+Clearsight(3)-Noise(1)-DMG(1) (4d6.hits(5)=1) (http://invisiblecastle.com/roller/view/3230193/)
Drone interrupted its aiming, looks around for the source of known voice and sprints towards Sichr.

One of chipheads still take a chance to shot at good dog.
Dang...Dang...dull sound as bullets bounced off the dobermans armor. This won`t be forgotten...

Well dog wasnt the only one who noticed whistling and shouting Omar.
Reaction(5)-WND(1)-Dumpshock(2) (2d6.hits(5)=0) (http://invisiblecastle.com/roller/view/3230207/)
Reaction(5)-WND(1)-Dumpshock(2)-Previous defense(1) (1d6.hits(5)=0) (http://invisiblecastle.com/roller/view/3230209/)(hm..IDN if this counts as critical glitches but it is possible? Ill wait for you to tell me consequences, so i can roll proper damage resistance)

Quote from: ooc
The dices are dropped only if you dodge succesfuly - you didn't dodge first shot, so on the second one you also have one more dice - I'll roll it for you. -> 1d6.hits(5)=0 (http://invisiblecastle.com/roller/view/3231078/)

that has reduced your Critical glitch to a standard glitch - anyway I on 1 dice you can't have critical glitch.

the bullet hit you straight in the chest pushing all the air from your lungs and knocking you down (this doesn't mean you loose consciousness, onyl that you're thrown off the feet). The damage (if any - normal resistance) will be stun,

For the by-side witness it looks like you had been delivered an instant kill which brings out a cheer of triumph on the chipheads side.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-21-11/0723:49>
Sam had survived the storm of blows and still keep Tina in his grasp.

Quote from: ooc
Initiatives for the next IP
CT #3, IP #2

[Taske 17][Sam 14][Mouse 12][Omar's drone #2 9][Tina 7 (delayed)][Agents group 7]
Taske delays
Sam spent his action on dodge
Mouse starts tracking one of the agents
Omar's drone moves and reaches Omar
Tina delays again
Agents do nothing

Initiatives for the next IP are unchanged
CT #3, IP #3
Taske delays
Sam's up
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-24-11/1645:27>
Sam swirled among the blows, with a grace of the martial artist. With a fluid move he moved a gun from Tina's head and aimed the chiphead. Lock on ... fire. Nothing. A dreadfull 'click' was heard and frozen him for an instant.

Mouse continue his tracking.
Drone reaches Omar and await further instructions.

Seeing her chance, Tina struggled to free herself.

Quote from: ooc
She would have to score on her Strength(2) + Unarmed combat (defaulting -1) - damage modifier(2) - dumpshock(2) more than
The treshold would be 1 (the net hits you got on the attack roll), which would be an automatic failure.
But since you tried to use your gun, she got away.

And she did it, she is just a meter ahead, but there are two chipheads between you and her, and one more is behind you. And all of them are dreaming a dream in which they're valiant knights defending her warrior princess against a terrifying demon.

Agents do nothing again.

Quote from: ooc
end of the CT #3 - this is officially the longest fight ever.

please roll initiatives
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-24-11/1651:32>
Quote from: ooc
Initiatives for the next IP
CT #4, IP #1

[Mouse 16][Taske 15][Omar 9][Omar's drone #2 7][Tina 6][Junkies group 5][Sam ??][Ryker ??]

Taske init - 12 + 12d6.hits(5)=3 (http://invisiblecastle.com/roller/view/3235260/) -> 15
Tina init - 9 -2 wound modifier -2 dumpshock + 5d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3235262/) -> 6
chipheads (Junkies) group - 4 + 4d6.hits(5)=1 (http://invisiblecastle.com/roller/view/3235265/) -> 5

guard does nothing
agents do nothing (if they would have anything to do, they'll be last in the pass)

Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-24-11/1704:22>
INT(5)+RE(5)-Stun(1)-DMG(1)-Dumpshock(2) (6d6.hits(5)=3) (http://invisiblecastle.com/roller/view/3235281/) = 9
Pilot(3)+Response(4)-DMG(1) (6d6.hits(5)=1) (http://invisiblecastle.com/roller/view/3235293/) = 7
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-24-11/1708:55>
Quote from: ooc
Taske delays his action. So the order is Mouse, Sam, Omar, Tina, drone.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-24-11/1724:26>
Mouse Init--> 11 + 11d6.hits(5)=5 (http://invisiblecastle.com/roller/view/3235303/) 16
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-24-11/1742:38>
Mouse tracing finaly yield results.

He had to double check them. It seems that a winged icon is a persona of a free sprite. There is no link between it and Tina (though it would have been broken probably due to a jamming if there would be any in the first place). He recognized the Resonance signature of the sprite - it matched the one from the the RedWire node - it was the same Resonance being, that had sprung the trap in the Triad temple. The trace lead into Resonance realm and it's lost there, it would require submersion to find it's source code.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-25-11/0130:07>
Omar tries to make his way back to the drivers seat. Drone would return fire on whoever will shot at it (all remaininng ammo...both bullets :) )
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-25-11/0830:46>
Rest of the action turned in your memories into a blur ...

Sam rushed after Tina, reloading clip ...

Omar retreated to the van ....

Drone delayed his action ...

Tina delays, she might need her actions if Sam get's through ...

Junkies semi-sucessfully lashes on Sam, some other shoot at the drone and Omar. Drone shoot back. More people die ....

There is a Zone Defense Forces Rapid Response Team heard siren ...

Sam breaks through grabs Tina. ...

More junkies close in ...

Mouse launches Sprite and agent against Taske ....

Sam shoot at Tina to prevent her from further escapes ...

Junkies from the point blank shoot Tina ... she tries to dodge ... fails ...

Zone Defence Forces are heard just a block away, ZDF spirits and mages starts to materialize ...

Junkies fall to the ground, the BTL software being deleted, more people die ...

Taske disappear into Resonance ...

Omar finishes rebooting car and jumpstart the engine ....

Ryker jumps in, dragging Sam, his confused face still lacking comprehension ...

Omar calls the drone, as soon as it's in he thrust the van to the higher gear, hiding gun simultaneusly ...

Two blocks away he passes by the Knight Errant cars column incoming from the opposite direction ...

Tina dies quietly on the street, her dreams mixing with her blood, her passion spilled on the concrete wall ...

Officer boots thumps around, shouting orders, arresting people, providing medical assistance, questioning guard ...

You disappear into the plex ...

Laying low for few hour you go and see Mafia boss, with your results - video feeds of the attack, traces of the hack on the RedWire node, matching to those around KaraKuchi and LuCom. Good job, handshakes, gratitude earned, details over payment method left for later.

Dean was freed of charges and released the same day ... VICTORY !!!

9 people dead, 7 turned into vegetable state, 5 heavily wounded, equipment and infrastructure losses totalled to over two hundred thousand nuyens ... victory ?

Little metalic taste of ash and blood left on your tounges for several days to come, each time you close eyes you see both well clothed yuppies or haggard lowlifes,  young and old, men and woman ... dying ... fever in their eyes, weapons in their hands, blood on their faces, brain oozing through their ears ... sounds and smells of death ...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <10-25-11/1157:01>
Rest of the action turned in your memories into a blur ...

Sam rushed after Tina, reloading clip ...
Tina delays, she might need her actions if Sam get's through ...
Junkies semi-sucessfully lashes on Sam, some other shoot at the drone and Omar. Drone shoot back. More people die ....
Sam breaks through grabs Tina. ...
Sam shoot at Tina to prevent her from further escapes ...
Junkies from the point blank shoot Tina ... she tries to dodge ... fails ...
Ryker jumps in, dragging Sam, his confused face still lacking comprehension ...
Tina dies quietly on the street, her dreams mixing with her blood, her passion spilled on the concrete wall ...
You disappear into the plex ...

Laying low for few hour you go and see Mafia boss, with your results - video feeds of the attack, traces of the hack on the RedWire node, matching to those around KaraKuchi and LuCom. Good job, handshakes, gratitude earned, details over payment method left for later.

Dean was freed of charges and released the same day ... VICTORY !!!

9 people dead, 7 turned into vegetable state, 5 heavily wounded, equipment and infrastructure losses totalled to over two hundred thousand nuyens ... victory ?

Little metalic taste of ash and blood left on your tounges for several days to come, each time you close eyes you see both well clothed yuppies or haggard lowlifes,  young and old, men and woman ... dying ... fever in their eyes, weapons in their hands, blood on their faces, brain oozing through their ears ... sounds and smells of death ...
The next morning Sam Opens his Leather cover Notebook.
Who was that Women, Who controlled her, what where their goal, what would they gain from framing Dean?
Sam kept on writing up questions that had raised in his mind about this job. would they ever discover what had really happened, he did not know, but he hoped that this set back would at least weaken them.
This Case was far from Closed at least for him. He disliked when there was someone outside who knew him, and thought of him as an enemy.
Sam made a voice message to Mouse "Hey Mouse, if you ever come across that Resonance we had on this job, please inform me, i think it is not the last time we will see this group. And until then we can learn as much as possible about them."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-25-11/1642:54>
@Unca Sam: agree that this isn't the last we will hear of the sprite. I will let you guys know if I run across it again. I'm gonna do some searchin and see what I can uncover about this resonance.
...
As we are all walking out of the restraunt...
Speaking to the team...What do we do now?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-26-11/0130:44>
While leaving battlefield in rush, Omar still follows the code.
As he steers in the reverse back to the street we originally came here, he opens the doors one more time:
Gentlemen, stay with me....I need you to load that crushed doberman intho the hatch before we leave this place. Now GO! GO! GO!
Once debris are on board, he lets Command  to take care of the wheel, and finaly have some rest, applying another stim patch on his forehead, just for the case he will need to intervene with his driving skills. As dumpshock dizziness slowly fades off, he turns to others:
"Sorry for the yelling, I should use thad drone for spare parts...and the main reason, I definnively don`t want this drone to connect us with our previous work in RMD."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-28-11/0909:39>
Hey Mouse? You got a place to stay? I have a shop with some interresting hardware, maybe I can use a clever flatmate...if you dont mind sleeping on the mattrace and eating SoyPork`n`Beans...well...maybe after this payday...we can try the real pork for a change...or some cheese...What do you say? Its four firm walls and the roof, more than what 90 percent of my countrymen has...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: snake_eyes on <10-28-11/1604:09>
At the moment I'm in between residences, which is why I was at the restraunt to begin with. His thoughts quickly flirting to the fact that his last attempts at hacking a low-level lifestyle got detected and he had to "move out" last minute. Well, it was cold and wet and he was in a hurry as to not get sick. But when you are on the streets, you do what you can. His thoughts quickly return to the present and without skipping a beat, I think you have some MAGMA toys!... as Mouse moves over to the doberman and gives it a petting...you're not totally sure what he means by MAGMA, but he says it with such a complimentary connotone such that while you ponder the meaning, your interpreter chimes in (after an exhaustive context analysis and millions of cross-references) with the word AWESOME. Must be Teenspeak, only that lingo would drive an interpreter program that crazy...I'd like to stay with you, Unca Omar. Thank you! His face beaming with pleasure.
Mouse thinks to himself...
Unca Omar: the nicest thing anyone has done for him.
Unca Sam: the most frightening thing anyone has done to him
so far...
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-29-11/1436:26>
OK boy. With our combined efforts, we should be able to spoof us some better funiture, fridge and functional CHN, what do you say ;)
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-29-11/2022:11>
All of you

browsing news flashes from the following days, you found some more info regarding the case.  Detective Diamond unveiled, that following anonymous source, the Kinght Errants were able to arrest number of BTL abusing people during their attack on KaraKuchi facility. The case was similar to the previous attack on LuCom, and both had been led by Tina Sanchez a former corporate secretary, and judging by the Resonance signatures a technomancer of considerable power. Both attacks were targetted against security development companies. Her motives were probably directed by obsession against corporates in general and against matrix security in particular. 

Mouse

Several days later, during one of some random matrix stroll, Mouse was approached in one of the public nodes by an icon, a mouse icon like himself, that was almost his mirror reflection, with a small addition of a a second tail. I'm Taske. I've been watching you down there, and when you run the software I made. You're stronger than she was. I would have uses for one such as you and I have much to offer if you're into BTL. Here have some free samples, there is nothing subconscious in them. and this one if you'd like to contact me. Taske transfers to you another program and then departs. You had some time to analyze the software it has left you with and it seems it is a simple link to node in Denver's master node. Traffic chatroom, that has implemented private messageboxes. The link points at one of the boxes marked with a large yellow smile emoticon.

Omar

Several days later, when you walked out for more pork&soya you met at your garage gate a darkly clothed men. He shoot you an AR "lets walk". It took me couple days to reach you Mr. Gibo. he said walking I'd like to express my gratitude for the hint you passed by. I don't exactly approve your methods, but I understand, that sometimes an unorthodox approaches are more suitable. Next time, I'd rather like you to simply call me instead of hacking my link  - it was you, right? We'll be in touch. He don't bother leaving you a visit card, and without waiting for answer he touches his hat and leaves.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-30-11/1320:19>
Mr. Diamond...I dont know if you are aware of it, but we had solved only a half of the puzzle. Tina, or whatever was her name, was only a meat puppet for something that remains hiden in matrix. First I thought that it was her agent, but those tricks and independend will...IMO we are talking about some resonance being. I dont like to feel its breath on my neck, so I would share as much as I can with you. Ive gained this BTL...brand new package, looks like client sourcecode. There was an interest on the market, so it is still out there. I bet your technicians have better resources than I do. Consider it a gift...and next time I`ll just use your number.
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sentinemodo on <10-31-11/0910:59>
Some days after, Diamond send you back the results of the analysis. It seems that as you have guessed on your own majority of the code was executed from remote locations, and by the time anyone had followed it, those remote locations were cleared of the code, what was salvaged from the remains proven to be highly advanced BTL. The summary concludes: "The samples of code are extremely interesting. If I could put an analogy - the BTL chips currently available on the street, feed the brain with a precision of a shotgun blast. The pieces of code we have here are much more like an acupunture."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-31-11/1021:17>
Thanx. Seems I ned to be a bit more carefull if we dont want to have another puppet.

Even before they went apart, Omar asked ryker for the jhelp with his headache once again, and the he took long undisturbed sleep in his Rover. When he finally got home, it was brand new day. In ccoperation with mouse who responsed possitively for an offer of housing, they began to look the net for the right piece of furniture, new CHN and parts for security system for their home. Three days after, Omar was just taking cold beer from the fridge, sitting back on the coach, where Sam already sat, laying his feet down on the table.
He asked Omar for some tricks how to become more vigilant, perceive details. Omar tried hard to give his mate a few good examples, like explaining functionality of Analyze program, trying to apply those principles on the meat world, and other possible ways. Well, Omar wasn`t the nicest person, and quickly lost patience, become too technical or too focused on how he does things, that he slowly realizes that he wont be of any help for Sam
Quote from: ooc
Since Omars Charisma is 2 and he would have to defaut on Instruction (=1), he cannot offer Sam nor those 2 succesess he would need to gain 1 more dice to his learning rolls. Sorry :(
This afternoon, Omar prepared to launch a special test so he can see Sams progress.
OK Sam this is as far as I can take you into it. Consider it a final exam. Now tell me, at least three new things around here?
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Kouryuu on <10-31-11/1043:30>
Thanx. Seems I ned to be a bit more carefull if we dont want to have another puppet.

Even before they went apart, Omar asked ryker for the jhelp with his headache once again, and the he took long undisturbed sleep in his Rover. When he finally got home, it was brand new day. In ccoperation with mouse who responsed possitively for an offer of housing, they began to look the net for the right piece of furniture, new CHN and parts for security system for their home. Three days after, Omar was just taking cold beer from the fridge, sitting back on the coach, where Sam already sat, laying his feet down on the table.
He asked Omar for some tricks how to become more vigilant, perceive details. Omar tried hard to give his mate a few good examples, like explaining functionality of Analyze program, trying to apply those principles on the meat world, and other possible ways. Well, Omar wasn`t the nicest person, and quickly lost patience, become too technical or too focused on how he does things, that he slowly realizes that he wont be of any help for Sam
Quote from: ooc
Since Omars Charisma is 2 and he would have to defaut on Instruction (=1), he cannot offer Sam nor those 2 succesess he would need to gain 1 more dice to his learning rolls. Sorry :(
This afternoon, Omar prepared to launch a special test so he can see Sams progress.
OK Sam this is as far as I can take you into it. Consider it a final exam. Now tell me, at least three new things around here?
"The Beer Box is new, the old one had a bump on the side right here, you look more tired like last time must have been working hard, and you have just had Dinner, there is some still on the table, I mean the small pieces there, right there next to the thing, man i will have to learn some electronics as well.
Will this do Omar, I think I am getting better at this" Sam Was happy about his improvement (http://invisiblecastle.com/roller/view/3246127/), but was not sure if it warranted a party or just a big thank you to Omar.
"if you ever need something from me just call."
Title: Re: [IC] Missions 2 - Through a Rose colored display link
Post by: Sichr on <10-31-11/1107:17>
The Fridge
The Coach
The Table

Rest of a day Omar was speaking Lagosian. You don`t understand him, nor Sam, nor Mouse, well it deffinitively sounded like a Strong Language.